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Adica, OnPlayerDisconnect este functia care verifica cand iesi de pe server.

Tu vrei ca cand revine sa-l dea inapoi acolo, bun chestia asta se face cu salvare si incarcare.

Creezi 3 (4 daca vrei si angel, 5 daca doresti interior, 6 daca doresti virtualworld) variabile pentru player, iar la callbackul OnPlayerDisconnect sa se ia pozitia, si sa o salveze in baza de date.

La logare sa le incarce de pe baza de date.

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