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[GF/RP] Problema Hitman


Spilter

Question

SAlut!!Am o problema la comenzile de la hitman.Cand pun contract pe cineva si dau givehit imi spune ca nu sunt hitman dar eu sunt leader hitman ce trbuie sa schimb

Linii

else if ((strcmp("Givehit", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Givehit")))

{

    if(PlayerInfo[playerid][pRank] < 4)

    {

        SendClientMessage(playerid, COLOR_GREY, "  You need Rank 4 to Give Contracts to Hitmans !");

        return 0;

    }

    if(hitfound == 0)

    {

        SendClientMessage(playerid, COLOR_GREY, "  There is no Hit Founded yet, use Contracts in the Portable first !");

        return 0;

    }

    tmp = strtok(text, idx);

    if(!strlen(tmp))

{

SendClientMessage(playerid, COLOR_GRAD1, "USAGE: Givehit [playerid/PartOfName]");

return 0;

}

//giveplayerid = strval(tmp);

giveplayerid = ReturnUser(tmp);

if(IsPlayerConnected(giveplayerid))

{

    if(giveplayerid != INVALID_PLAYER_ID)

    {

    if(PlayerInfo[giveplayerid][pMember] != 8)

                    if(PlayerInfo[giveplayerid][pLeader] != 8)

{

        SendClientMessage(playerid, COLOR_GREY, "  That player is not a Hitman !");

return 0;

    }

    if(GoChase[giveplayerid] < 999)

    {

        SendClientMessage(playerid, COLOR_GREY, "  That Hitman is already busy with a Contract !");

return 0;

    }

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2 answers to this question

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incearca asa [pawn]else if ((strcmp("Givehit", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Givehit")))

{

    if(PlayerInfo[playerid][pRank] < 4)

    {

        SCM(playerid, COLOR_GREY, "  You need Rank 4 to Give Contracts to Hitmans !");

        return 0;

    }

    if(hitfound == 0)

    {

        SCM(playerid, COLOR_GREY, "  There is no Hit Founded yet, use Contracts in the Portable first !");

        return 0;

    }

    tmp = strtok(text, idx);

    if(!strlen(tmp))

{

SCM(playerid, COLOR_GRAD1, "USAGE: Givehit [playerid/PartOfName]");

return 0;

}

//giveplayerid = strval(tmp);

giveplayerid = ReturnUser(tmp);

if(IsPlayerConnected(giveplayerid))

{

    if(giveplayerid != INVALID_PLAYER_ID)

    {

    if(PlayerInfo[giveplayerid][pMember] != 8)

    {

        SCM(playerid, COLOR_GREY, "  That player is not a Hitman !");

return 0;

    }

    if(GoChase[giveplayerid] < 999)

    {

        SCM(playerid, COLOR_GREY, "  That Hitman is already busy with a Contract !");

return 0;

    }[/pawn]

I'm back haha !

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inearca asa .....

ar trebui sa mearga

else if ((strcmp("Givehit", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Givehit")))
		{
		    if(PlayerInfo[playerid][pRank] < 4)
		    {
		        SCM(playerid, COLOR_GREY, "   You need Rank 4 to Give Contracts to Hitmans !");
		        return 0;
		    }
		    if(hitfound == 0)
		    {
		        SCM(playerid, COLOR_GREY, "   There is no Hit Founded yet, use Contracts in the Portable first !");
		        return 0;
		    }
		    tmp = strtok(text, idx);
		    if(!strlen(tmp))
			{
				SCM(playerid, COLOR_GRAD1, "USAGE: Givehit [playerid/PartOfName]");
				return 0;
			}
			//giveplayerid = strval(tmp);
			giveplayerid = ReturnUser(tmp);
			if(IsPlayerConnected(giveplayerid))
			{
			    if(giveplayerid != INVALID_PLAYER_ID)
			    {
				    if(PlayerInfo[giveplayerid][pMember] != 8 || PlayerInfo[giveplayerid][pLeader] != 8)
				    {
				        SCM(playerid, COLOR_GREY, "   That player is not a Hitman !");
						return 0;
				    }
				    if(GoChase[giveplayerid] < 999)
				    {
				        SCM(playerid, COLOR_GREY, "   That Hitman is already busy with a Contract !");
						return 0;
				    }

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