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pf man eu am zis cum aflu codu ca de creat stiu sa il fac:))

Defapt , ai intrebat cum creezi un pickup si cum aflti coordonatele.Ca sa afli coordonatele foloseste MTA sau compileaza

filterscriptul asta :

[pawn]//------------------------------------------------------------------

#include <a_samp>

//------------------------------------------------------------------

new str[256];

new Float:Pos[MAX_PLAYERS][4];

new PosSelected[MAX_PLAYERS];

//------------------------------------------------------------------

public OnPlayerCommandText(playerid,cmdtext[])

{

new cmd[256],idx;

cmd = strtok(cmdtext,idx);

if(!strcmp(cmdtext,"/scoordonate",true,4))

{

GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]);

GetPlayerFacingAngle(playerid,Pos[playerid][3]);

PosSelected[playerid] = 1;

format(str,256,"Coordonate salvate: %.4f,%.4f,%.4f ",Pos[playerid][0],Pos[playerid][1],Pos[playerid][2],Pos[playerid][3]);

  new File:fhandle;

            fhandle = fopen("coordonate.txt",io_append);

fwrite(fhandle,str);

  fclose(fhandle);

  PosSelected[playerid] = 0;

    return 1;

}

return 0;

}

//------------------------------------------------------------------

strtok(const string[], &index)

{

new length = strlen(string);

while ((index < length) && (string[index] <= ' ') && (string[index] > '\r'))

{

  index++;

}

//------------------------------------------------------------------

new offset = index;

new result[30];

while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)) && (string[index] > '\r'))

{

  result[index - offset] = string[index];

  index++;

}

result[index - offset] = EOS;

return result;

}

//------------------------------------------------------------------[/pawn]

Il bagi pe server , si scri /scoordonate.Coordonatele se vor salva intr-un fisier in scriptfiles (coordonate.txt).

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