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[GF/RP] Comanda /repair


Question

Posted

Am si eu comanda /repair


if(strcmp(cmd, "/repair", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
    if(PlayerInfo[playerid][pJob] != 7)
    {
        SendClientMessage(playerid, COLOR_GREY, "Nu esti Mecanic sau nu faci parte din Need For Speed!");
        return 1;
    }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /repair [playerid/PartOfName] [price]");
return 1;
}
new playa;
new money;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
money = strval(tmp);
if(money < 1 || money > 2000) { SendClientMessage(playerid, COLOR_GREY, "  Price not lower then 1, or above 2000!"); return 1; }
if(IsPlayerConnected(playa))
{
    if(playa != INVALID_PLAYER_ID)
    {
        if(ProxDetectorS(8.0, playerid, playa)&& IsPlayerInAnyVehicle(playa))
{
    if(playa == playerid) { SendClientMessage(playerid, COLOR_GREY, "  Can't do that!"); return 1; }
    GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string, sizeof(string), "* You offerd %s to fix his car for $%d .",giveplayer,money);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* Car Mechanic %s wants to repair your car for $%d, (type /accept repair) to accept.",sendername,money);
SendClientMessage(playa, COLOR_LIGHTBLUE, string);
RepairOffer[playa] = playerid;
RepairPrice[playa] = money;
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  That player is not near you / not in a car.");
}
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  That player is offline.");
}
}
return 1;
}

Nu stiu cum sa fac sa mearga aceasta comanda si la cei din Factiunea cu ID 16

....

Am incercat si cu


if(PlayerInfo[playerid][pJob] != 7 || PlayerInfo[playerid][pMember] != 16)
    {
        SendClientMessage(playerid, COLOR_GREY, "Nu esti Mecanic sau nu faci parte din Need For Speed!");
        return 1;
    }

si tot nu merge

1 answer to this question

Recommended Posts

Posted

[pawn]if(strcmp(cmd, "/repair", true) == 0)

{

    if(IsPlayerConnected(playerid))

    {

    if(PlayerInfo[playerid][pJob] == 7||PlayerInfo[playerid][pMember] == 16)

    {

tmp = strtok(cmdtext, idx);

if(!strlen(tmp))

{

SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /repair [playerid/PartOfName] [price]");

return 1;

}

new playa;

new money;

playa = ReturnUser(tmp);

tmp = strtok(cmdtext, idx);

money = strval(tmp);

if(money < 1 || money > 2000) { SendClientMessage(playerid, COLOR_GREY, "  Price not lower then 1, or above 2000!"); return 1; }

if(IsPlayerConnected(playa))

{

if(playa != INVALID_PLAYER_ID)

{

if(ProxDetectorS(8.0, playerid, playa)&& IsPlayerInAnyVehicle(playa))

{

if(playa == playerid) { SendClientMessage(playerid, COLOR_GREY, "  Can't do that!"); return 1; }

GetPlayerName(playa, giveplayer, sizeof(giveplayer));

GetPlayerName(playerid, sendername, sizeof(sendername));

format(string, sizeof(string), "* You offerd %s to fix his car for $%d .",giveplayer,money);

SendClientMessage(playerid, COLOR_LIGHTBLUE, string);

format(string, sizeof(string), "* Car Mechanic %s wants to repair your car for $%d, (type /accept repair) to accept.",sendername,money);

SendClientMessage(playa, COLOR_LIGHTBLUE, string);

RepairOffer[playa] = playerid;

RepairPrice[playa] = money;

}

else

{

SendClientMessage(playerid, COLOR_GREY, "  That player is not near you / not in a car.");

}

}

}

else

{

SendClientMessage(playerid, COLOR_GREY, "  That player is offline.");

}

}

else

{

        SendClientMessage(playerid, COLOR_GREY, "Nu esti Mecanic sau nu faci parte din Need For Speed!");

}

}

return 1;

}[/pawn]

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