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error 029: invalid expression, assumed zero


shean

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scz nu am fost atent

[pawn]34902: GetPlayerName(para1, giveplayer, sizeof(giveplayer)); [/pawn]

pe acolo ii scriptata comanda:D  :

[pawn]//----------------------------------[uNINVITE]------------------------------------------------

if(strcmp(cmd, "/uninvite", true) == 0)

{

    if(IsPlayerConnected(playerid))

    {

tmp = strtok(cmdtext, idx);

if(!strlen(tmp))

{

SendClientMessage(playerid, COLOR_GRAD2, "COMANDA: /uninvite [1 with Fpunish/0 without Fpunish] [playerid/PartOfName]");

return 1;

}

new x_nr;

new para1;

x_nr = strvalEx(tmp);

tmp = strtok(cmdtext, idx);

para1 = ReturnUser(tmp);

  if(x_nr == 0)

{

if(!strlen(tmp))

{

SendClientMessage(playerid, COLOR_WHITE, "Comanda: /uninvite 0 [playerid/PartOfName]");

return 1;

}

if (PlayerInfo[playerid][pLeader] >= 1 || PlayerInfo[playerid][pAdmin] >= 1338 )

{

    if(IsPlayerConnected(para1))

    {

        if(para1 != INVALID_PLAYER_ID)

        {

    if (PlayerInfo[para1][pMember] > 0 && ((PlayerInfo[para1][pMember] == PlayerInfo[playerid][pLeader]) || (PlayerInfo[playerid][pAdmin] >= 1338 ))     {

GetPlayerName(para1, giveplayer, sizeof(giveplayer));

GetPlayerName(playerid, sendername, sizeof(sendername));

printf("AdmCmd: %s has uninvited %s.", sendername, giveplayer);

format(string, sizeof(string), "* You have been kicked from a Family / Police Force, by Leader %s.", sendername);

SendClientMessage(para1, COLOR_LIGHTRED, string);

SendClientMessage(para1, COLOR_LIGHTBLUE, "* You are now a Civilian again.");

                gTeam[para1] = 3;

PlayerInfo[para1][pTeam] = 3;

PlayerInfo[para1][pMember] = 0;

PlayerInfo[para1][pRank] = 0;

PlayerInfo[para1][pFwarn] = 0;

PlayerInfo[para1][pChar] = 0;

PlayerInfo[para1][pPunish] = 0;

new rand = random(sizeof(CIV));

SetSpawnInfo(para1, gTeam[para1], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);

PlayerInfo[para1][pModel] = CIV[rand];

MedicBill[para1] = 0;

SpawnPlayer(para1);

format(string, sizeof(string), "  You have kicked %s from his Family / Police Force.", giveplayer);

SendClientMessage(playerid, COLOR_LIGHTRED, string);

}

else

{

    format(string, sizeof(string), "%s isn't in your faction.You cannot uninvite him.", giveplayer);

SendClientMessage(playerid, COLOR_GRAD1, string);

}

}

}//not connected

}

else

{

SendClientMessage(playerid, COLOR_GRAD1, "You are not autorized to use this command!");

}

}

if(x_nr == 1)

{

if(!strlen(tmp))

{

SendClientMessage(playerid, COLOR_WHITE, "Comanda: /uninvite 1 [playerid/PartOfName]");

return 1;

}

if (PlayerInfo[playerid][pLeader] >= 1 || PlayerInfo[playerid][pAdmin] >= 1338 )

{

    if(IsPlayerConnected(para1))

    {

        if(para1 != INVALID_PLAYER_ID)

        {

    if (PlayerInfo[para1][pMember] > 0)

    {

GetPlayerName(para1, giveplayer, sizeof(giveplayer));

GetPlayerName(playerid, sendername, sizeof(sendername));

printf("AdmCmd: %s has uninvited %s.", sendername, giveplayer);

format(string, sizeof(string), "* You have been kicked from a Family / Police Force, by Leader %s.", sendername);

SendClientMessage(para1, COLOR_LIGHTBLUE, string);

SendClientMessage(para1, COLOR_LIGHTBLUE, "* You are now a Civilian again.");

                gTeam[para1] = 3;

PlayerInfo[para1][pTeam] = 3;

PlayerInfo[para1][pMember] = 0;

PlayerInfo[para1][pRank] = 0;

PlayerInfo[para1][pFwarn] = 0;

PlayerInfo[para1][pChar] = 0;

PlayerInfo[para1][pPunish] = 20;

new rand = random(sizeof(CIV));

SetSpawnInfo(para1, gTeam[para1], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);

PlayerInfo[para1][pModel] = CIV[rand];

MedicBill[para1] = 0;

SpawnPlayer(para1);

format(string, sizeof(string), "  You have kicked %s from his Family / Police Force.", giveplayer);

SendClientMessage(playerid, COLOR_LIGHTBLUE, string);

}

}

}//not connected

}

else

{

SendClientMessage(playerid, COLOR_GRAD1, "You are not autorized to use this command!!");

}

}

}

return 1;

} [/pawn]

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Schimba comanda in asta:

if(strcmp(cmd, "/uninvite", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "COMANDA: /uninvite [1 with Fpunish/0 without Fpunish] [playerid/PartOfName]");
				return 1;
			}
			new x_nr;
			new para1;
			x_nr = strvalEx(tmp);
			tmp = strtok(cmdtext, idx);
			para1 = ReturnUser(tmp);
   			if(x_nr == 0)
			{
				if(!strlen(tmp))
				{
					SendClientMessage(playerid, COLOR_WHITE, "Comanda: /uninvite 0 [playerid/PartOfName]");
					return 1;
				}
				if (PlayerInfo[playerid][pLeader] >= 1 || PlayerInfo[playerid][pAdmin] >= 1338 )
				{
				    if(IsPlayerConnected(para1))
				    {
				        if(para1 != INVALID_PLAYER_ID)
				        {
						    if (PlayerInfo[para1][pMember] > 0 && ((PlayerInfo[para1][pMember] == PlayerInfo[playerid][pLeader]) || (PlayerInfo[playerid][pAdmin] >= 1338 )))
							{
								GetPlayerName(para1, giveplayer, sizeof(giveplayer));
								GetPlayerName(playerid, sendername, sizeof(sendername));
								printf("AdmCmd: %s has uninvited %s.", sendername, giveplayer);
								format(string, sizeof(string), "* You have been kicked from a Family / Police Force, by Leader %s.", sendername);
								SendClientMessage(para1, COLOR_LIGHTRED, string);
								SendClientMessage(para1, COLOR_LIGHTBLUE, "* You are now a Civilian again.");
				                gTeam[para1] = 3;
								PlayerInfo[para1][pTeam] = 3;
								PlayerInfo[para1][pMember] = 0;
								PlayerInfo[para1][pRank] = 0;
								PlayerInfo[para1][pFwarn] = 0;
								PlayerInfo[para1][pChar] = 0;
								PlayerInfo[para1][pPunish] = 0;
								new rand = random(sizeof(CIV));
								SetSpawnInfo(para1, gTeam[para1], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
								PlayerInfo[para1][pModel] = CIV[rand];
								MedicBill[para1] = 0;
								SpawnPlayer(para1);
								format(string, sizeof(string), "   You have kicked %s from his Family / Police Force.", giveplayer);
								SendClientMessage(playerid, COLOR_LIGHTRED, string);
							}
							else
							{
							    format(string, sizeof(string), "%s isn't in your faction.You cannot uninvite him.", giveplayer);
								SendClientMessage(playerid, COLOR_GRAD1, string);
							}
						}
					}//not connected
				}
				else
				{
					SendClientMessage(playerid, COLOR_GRAD1, "You are not autorized to use this command!");
				}
			}
			if(x_nr == 1)
			{
				if(!strlen(tmp))
				{
					SendClientMessage(playerid, COLOR_WHITE, "Comanda: /uninvite 1 [playerid/PartOfName]");
					return 1;
				}
				if (PlayerInfo[playerid][pLeader] >= 1 || PlayerInfo[playerid][pAdmin] >= 1338 )
				{
				    if(IsPlayerConnected(para1))
				    {
				        if(para1 != INVALID_PLAYER_ID)
				        {
						    if (PlayerInfo[para1][pMember] > 0)
						    {
								GetPlayerName(para1, giveplayer, sizeof(giveplayer));
								GetPlayerName(playerid, sendername, sizeof(sendername));
								printf("AdmCmd: %s has uninvited %s.", sendername, giveplayer);
								format(string, sizeof(string), "* You have been kicked from a Family / Police Force, by Leader %s.", sendername);
								SendClientMessage(para1, COLOR_LIGHTBLUE, string);
								SendClientMessage(para1, COLOR_LIGHTBLUE, "* You are now a Civilian again.");
				                gTeam[para1] = 3;
								PlayerInfo[para1][pTeam] = 3;
								PlayerInfo[para1][pMember] = 0;
								PlayerInfo[para1][pRank] = 0;
								PlayerInfo[para1][pFwarn] = 0;
								PlayerInfo[para1][pChar] = 0;
								PlayerInfo[para1][pPunish] = 20;
								new rand = random(sizeof(CIV));
								SetSpawnInfo(para1, gTeam[para1], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
								PlayerInfo[para1][pModel] = CIV[rand];
								MedicBill[para1] = 0;
								SpawnPlayer(para1);
								format(string, sizeof(string), "   You have kicked %s from his Family / Police Force.", giveplayer);
								SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
							}
						}
					}//not connected
				}
				else
				{
					SendClientMessage(playerid, COLOR_GRAD1, "You are not autorized to use this command!!");
				}
			}
		}
		return 1;
	} 
Cel care a facut comanda a uitat o ) la
if (PlayerInfo[para1][pMember] > 0 && ((PlayerInfo[para1][pMember] == PlayerInfo[playerid][pLeader]) || (PlayerInfo[playerid][pAdmin] >= 1338 ))

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