Jump to content

shean

Membru
  • Posts

    43
  • Joined

  • Last visited

Everything posted by shean

  1. Regula virgulei: Corect: virgula, virgula Gresit: virgula , virgula | virgula ,virgula
  2. salut!Am facut o vama dar , cand scriu /barriera nu se misca bariera nici una dintre cele 2 . Ma puteti ajuta ?Este ceva gresit in cea ce am facut? [pawn] #include <a_samp> #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_BLUE 0x2641FEAA #define COLOR_1GREEN 0x6BD700FF #define COLOR_WHITE 0xFFFFFFAA #define COLOR_1BLUE 0x0080FFFF #define PTP PlayerToPoint forward CustomPickups(); forward vamaClose(playerid); forward vama1Close(playerid); forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z); enum pInfo { pKey[128], pPassport, }; new PlayerInfo[MAX_PLAYERS][pInfo]; new vama; new vama1; new pickupvama; new pickupvama1; public OnGameModeInit() { pickupvama = CreatePickup(1239, 23, 600.9317,-1184.7410,20.7388); pickupvama1 = CreatePickup(1239, 23, 628.9692,-1188.7152,18.5387); CreateObject(983,630.80212402344,-1178.0334472656,19.312618255615,0,0,298); CreateObject(967,626.9765625,-1179.220703125,18.510345458984,0,0,297.99865722656); CreateObject(966,626.1513671875,-1180.0009765625,18.480548858643,0,0,31.997680664063); CreateObject(983,617.24328613281,-1185.6096191406,19.38306427002,0,0,121.99816894531); CreateObject(8843,621.68365478516,-1181.9276123047,18.565780639648,5.7999877929688,0,30); CreateObject(983,610.38177490234,-1186.4262695313,19.752365112305,0,0,298); CreateObject(967,600.36328125,-1192.0660400391,18.816455841064,0,0,117.99868774414); CreateObject(983,597.22235107422,-1194.6226806641,19.610870361328,0,0,299.99865722656); CreateObject(966,601.13464355469,-1191.4663085938,18.833299636841,0,0,207.99768066406); CreateObject(8843,598.78491210938,-1178.6994628906,20.723304748535,352.29998779297,0,215.99816894531); vama = CreateObject(968,625.95745849609,-1180.1488037109,19.134094238281,0,90,212); vama1 = CreateObject(968,601.28918457031,-1191.2478027344,19.628963470459,0,90,27.997680664063); return 1; } public OnFilterScriptInit() { return 1; } public vamaClose() { MoveObject(vama, 625.95745849609,-1180.1488037109,19.134094238281, 3.5); return 1; } public vama1Close() { MoveObject(vama1, 601.28918457031,-1191.2478027344,19.628963470459, 3.5); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { //------------------------------------Barrier-------------------------------------- if(strcmp(cmdtext, "/barriera", true) == 0) { if(PlayerToPoint(3.0, playerid, 624.9478,-1187.1923,18.8808)) { if(PlayerInfo[playerid][pPassport] == 1) { MoveObject(vama,625.94976806641,-1180.1370849609,19.118846893311 , 5.5); SetTimer("vamaClose", 3000, 0); SendClientMessage(playerid, COLOR_1GREEN, "Ai platit vamei 100$ pentru a putea trece..Vama se va inchide in 3 secunde"); GivePlayerMoney(playerid,-100); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one."); return 1; } } else if(PlayerToPoint(5.0, playerid, 600.8569,-1184.5107,20.7767)) { if(PlayerInfo[playerid][pPassport] == 1) { MoveObject(vama1,601.30047607422,-1191.2603759766,19.598106384277 , 5.5); SetTimer("vama1Close", 3000, 0); SendClientMessage(playerid, COLOR_1GREEN, "Ai platit vamei 100$ pentru a putea trece..Vama se va inchide in 3 secunde"); GivePlayerMoney(playerid,-100); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one."); return 1; } } else { SendClientMessage(playerid, COLOR_WHITE, "You are not at Barrier."); return 1; } } return 0; } public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z) { if(IsPlayerConnected(playerid)) { new Float:oldposx, Float:oldposy, Float:oldposz; new Float:tempposx, Float:tempposy, Float:tempposz; GetPlayerPos(playerid, oldposx, oldposy, oldposz); tempposx = (oldposx -x); tempposy = (oldposy -y); tempposz = (oldposz -z); //printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz); if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) { return 1; } } return 0; } public OnPlayerConnect(playerid) { PlayerInfo[playerid][pPassport] = 1; return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == pickupvama) { GameTextForPlayer(playerid,"~w~Scrie ~r~/barriera ~w~pentru a deskide barriera",3000,5); } if(pickupid == pickupvama1) { GameTextForPlayer(playerid,"~w~Scrie ~r~/barriera ~w~pentru a deskide barriera",3000,5); } return 1; } [/pawn]
  3. bn stiu dar mta este un program de script samp
  4. Salut tuturor. Vreau sa va intreb daca este un convertor pentru a face createobject/createdynamicobject ca sa poate fie citit de mta
  5. D:\GM Xtr-Zone\pawno\new.pwn(23) : error 028: invalid subscript (not an array or too many subscripts): "PlayerInfo" D:\GM Xtr-Zone\pawno\new.pwn(23) : warning 215: expression has no effect D:\GM Xtr-Zone\pawno\new.pwn(23) : error 001: expected token: ";", but found "]" D:\GM Xtr-Zone\pawno\new.pwn(23) : error 029: invalid expression, assumed zero D:\GM Xtr-Zone\pawno\new.pwn(23) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors. [pawn] if ((newkeys==KEY_CROUCH )) { linia 23: if(PlayerInfo[playerid][pPassPort] == 1) { if(PlayerToPoint(12.0,playerid,35.581932067871, -1539.7443847656, 4.9923849105835)) { if ((!adds)) {return 1;} SetTimer("AddsOn17", addtimer8, 0);adds = 0; RotateObject(vama1, 1, 0, 89, 20, 11.5); SetTimer("closevama1",4000,0); SCM(playerid, WHITE, "The barrier is now open and will be closed in 4 seconds "); } } } if ((newkeys==KEY_CROUCH )) { if(PlayerInfo[playerid][pPassPort] == 1) { if(PlayerToPoint(12.0,playerid,67.376449584961, -1524.0074462891, 4.7072782516479)) { if ((!adds)) {return 1;} SetTimer("AddsOn18", addtimer9, 0);adds = 0; RotateObject(vama2, 1, 358, 89, 20, 11.5); SetTimer("closevama2",4000,0); SCM(playerid, WHITE, "The barrier is now open and will be closed in 4 seconds "); } } } [/pawn]
  6. shean

    Pawno

    Orice fac schimb in pawno in gm zice "Cannot create file 'D\sAMP03\gamemodes\gm.pwn.The proces cannot acces the file because it is begin used by anothor proces" Ce sa fac ma enerveaza rau X(?
  7. Nu am casit doar chesti de genu gamehost . Eu vreau sa fac un lucru createdynamicobject in createobject sau daca puteti sa imi dati un #define la createdynamicobject
  8. Exista un convertor care pot transforma un lucru "createdynamicobjects" in "createobjects" ? Puteti sa imi aratati unde il descarc?Multumesc!
  9. tot nu merge:( [pawn] #include <a_samp> #pragma tabsize 0 #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_BLUE 0x2641FEAA #define COLOR_1GREEN 0x6BD700FF #define COLOR_WHITE 0xFFFFFFAA #define COLOR_1BLUE 0x0080FFFF #define PTP PlayerToPoint forward CustomPickups(); forward vamaClose(playerid); forward vama1Close(playerid); forward vama2Close(playerid); forward vama3Close(playerid); forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z); enum pInfo { pKey[128], pPassport, }; new PlayerInfo[MAX_PLAYERS][pInfo]; new vama; new vama1; new vama2; new vama3; new pickupvama; new pickupvama1; public OnGameModeInit() { pickupvama = CreatePickup(1239, 23, 600.9317,-1184.7410,20.7388); pickupvama1 = CreatePickup(1239, 23, 628.9692,-1188.7152,18.5387); CreateObject(967,-26.850067138672,-1334.3210449219,10.107961654663,0,0,40); CreateObject(967,-16.854888916016,-1346.0773925781,10.117139816284,0,0,220); CreateObject(984,-16.832099914551,-1336.0393066406,10.657336235046,0.5,0,309); CreateObject(1237,-21.910934448242,-1340.1557617188,10.029999732971,0,0,40); CreateObject(983,-24.58780670166,-1342.2296142578,10.658601760864,0,0,307.59997558594); CreateObject(1237,-27.26879119873,-1344.2724609375,9.9727392196655,0,0,38); CreateObject(1237,-11.728576660156,-1331.9340820313,10.049701690674,0,0,40); CreateObject(1290,-13.051498413086,-1333.0826416016,16.065097808838,0,0,310); CreateObject(1290,-19.289497375488,-1338.1264648438,16.029445648193,0,0,310); CreateObject(1290,-25.882446289063,-1343.2706298828,16.000564575195,0,0,308); CreateObject(983,-22.326164245605,-1332.8041992188,10.825042724609,0,0,310); CreateObject(983,-14.667671203613,-1342.1220703125,10.822408676147,0,0,309.29992675781); CreateObject(1237,-12.044784545898,-1339.9577636719,10.160488128662,0,0,38); CreateObject(1237,-19.686386108398,-1330.6033935547,10.163299560547,0,0,40); CreateObject(967,0.39705657958984,-1368.4739990234,9.8896732330322,0,0,220); CreateObject(967,-9.4363021850586,-1356.4261474609,9.8762083053589,0,0,38); CreateObject(1237,-4.556999206543,-1362.4818115234,9.7111129760742,0,0,308); CreateObject(983,-7.1737098693848,-1364.6610107422,10.448221206665,358.79998779297,0,309.20001220703); CreateObject(984,0.59994125366211,-1358.4221191406,10.193688392639,358.79992675781,0,309); CreateObject(1237,5.7537460327148,-1354.220703125,9.426513671875,0,0,38); CreateObject(1237,-9.8645248413086,-1366.8519287109,9.8185005187988,0,0,38); CreateObject(983,-5.0443267822266,-1355.2003173828,10.474130630493,359.20007324219,0,308.20001220703); CreateObject(983,2.7509002685547,-1364.4270019531,10.47036075592,359.29998779297,0,308.90002441406); CreateObject(1237,5.4575805664063,-1362.2467041016,9.7096014022827,0,0,38); CreateObject(1237,-2.3412475585938,-1353.0610351563,9.7135858535767,0,0,38); CreateObject(1290,4.3110275268555,-1355.3862304688,15.489709854126,0,0,310); CreateObject(1290,-1.9214477539063,-1360.3898925781,15.661690711975,0,0,310); CreateObject(1290,-8.4369926452637,-1365.6850585938,15.819143295288,0,0,308); vama = CreateObject(968,-26.361894607544,-1334.892578125,10.962881088257,0,90,310); vama1 = CreateObject(968,-17.39966583252,-1345.5533447266,10.879447937012,0,270,310); vama2 = CreateObject(968,-8.9569120407104,-1357.0054931641,10.736392974854,0,90,309); vama3 = CreateObject(968,-0.10332006216049,-1367.9127197266,10.680000305176,0,270,309.29992675781); return 1; } public OnFilterScriptInit() { return 1; } public vamaClose() { MoveObject(vama, -26.361894607544,-1334.892578125,10.962881088257, 3.5); return 1; } public vama1Close() { MoveObject(vama1, -17.39966583252,-1345.5533447266,10.879447937012, 3.5); return 1; } public vama2Close() { MoveObject(vama2, -8.9569120407104,-1357.0054931641,10.736392974854, 3.5); return 1; } public vama3Close() { MoveObject(vama3, -0.10332006216049,-1367.9127197266,10.680000305176, 3.5); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { //------------------------------------Barrier-------------------------------------- if(strcmp(cmdtext, "/vamat", true) == 0) { if(PlayerToPoint(3.0, playerid, -16.8223,-1339.8367,10.9937)) { if(PlayerInfo[playerid][pPassport] == 1) { MoveObject(vama1, -17.424459457397,-1345.57421875,11.012575149536, 5.5); SetTimer("vama1Close", 3000, 0); SendClientMessage(playerid, COLOR_1GREEN, "Ai platit vamei 100$ pentru a putea trece..Vama se va inchide in 3 secunde"); GivePlayerMoney(playerid,-100); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one."); return 1; } } else if(PlayerToPoint(5.0, playerid, -21.9065,-1336.4952,10.9705)) { if(PlayerInfo[playerid][pPassport] == 1) { MoveObject(vama, -26.411027908325,-1334.9334716797,10.775354385376, 5.5); SetTimer("vamaClose", 3000, 0); SendClientMessage(playerid, COLOR_1GREEN, "Ai platit vamei 100$ pentru a putea trece..Vama se va inchide in 3 secunde"); GivePlayerMoney(playerid,-100); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one."); return 1; } } else { SendClientMessage(playerid, COLOR_WHITE, "You are not at Barrier."); return 1; } else if(PlayerToPoint(5.0, playerid, -9.1664,-1361.7852,10.7733)) { if(PlayerInfo[playerid][pPassport] == 1) { MoveObject(vama2, -8.9464988708496,-1356.9973144531,10.706520080566, 5.5); SetTimer("vamaClose", 3000, 0); SendClientMessage(playerid, COLOR_1GREEN, "Ai platit vamei 100$ pentru a putea trece..Vama se va inchide in 3 secunde"); GivePlayerMoney(playerid,-100); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one."); return 1; } } else { SendClientMessage(playerid, COLOR_WHITE, "You are not at Barrier."); return 1; } } else if(PlayerToPoint(5.0, playerid, -5.5553,-1367.1934,10.7790)) { if(PlayerInfo[playerid][pPassport] == 1) { MoveObject(vama3, -0.12400734424591,-1367.9291992188,11.005669593811, 5.5); SetTimer("vamaClose", 3000, 0); SendClientMessage(playerid, COLOR_1GREEN, "Ai platit vamei 100$ pentru a putea trece..Vama se va inchide in 3 secunde"); GivePlayerMoney(playerid,-100); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one."); return 1; } } else { SendClientMessage(playerid, COLOR_WHITE, "You are not at Barrier."); return 1; } return 0; } public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z) { if(IsPlayerConnected(playerid)) { new Float:oldposx, Float:oldposy, Float:oldposz; new Float:tempposx, Float:tempposy, Float:tempposz; GetPlayerPos(playerid, oldposx, oldposy, oldposz); tempposx = (oldposx -x); tempposy = (oldposy -y); tempposz = (oldposz -z); //printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz); if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) { return 1; } } return 0; } public OnPlayerConnect(playerid) { PlayerInfo[playerid][pPassport] = 1; return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == pickupvama) { GameTextForPlayer(playerid,"~w~Scrie ~r~/vamat ~w~pentru a deskide barriera",3000,5); } if(pickupid == pickupvama1) { GameTextForPlayer(playerid,"~w~Scrie ~r~/vamat ~w~pentru a deskide barriera",3000,5); } return 1; } [/pawn]
  10. D:\samp03\filterscripts\VamaT.pwn(136) : warning 225: unreachable code D:\samp03\filterscripts\VamaT.pwn(136) : error 029: invalid expression, assumed zero D:\samp03\filterscripts\VamaT.pwn(136) : warning 215: expression has no effect D:\samp03\filterscripts\VamaT.pwn(136) : error 001: expected token: ";", but found "if" D:\samp03\filterscripts\VamaT.pwn(179) : warning 225: unreachable code Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Errors. [pawn]linia 136: else if(PlayerToPoint(5.0, playerid, -9.1664,-1361.7852,10.7733)) { if(PlayerInfo[playerid][pPassport] == 1) { MoveObject(vama2, -8.9464988708496,-1356.9973144531,10.706520080566, 5.5); SetTimer("vamaClose", 3000, 0); SendClientMessage(playerid, COLOR_1GREEN, "Ai platit vamei 100$ pentru a putea trece..Vama se va inchide in 3 secunde"); GivePlayerMoney(playerid,-100); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one."); return 1; } } else { SendClientMessage(playerid, COLOR_WHITE, "You are not at Barrier."); return 1; } }[/pawn]
  11. Lam rezolvat singur , mersi oricum Scuze ca am facut de 3 ori post :D
  12. Am facut eu ceva dar: D:\samp03\filterscripts\VamaT.pwn(122) : warning 225: unreachable code D:\samp03\filterscripts\VamaT.pwn(122) : error 029: invalid expression, assumed zero D:\samp03\filterscripts\VamaT.pwn(122) : warning 215: expression has no effect D:\samp03\filterscripts\VamaT.pwn(122) : error 001: expected token: ";", but found "if" D:\samp03\filterscripts\VamaT.pwn(165) : warning 225: unreachable code Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Errors. [pawn] 122: else if(PlayerToPoint(5.0, playerid, -9.1664,-1361.7852,10.7733)) { if(PlayerInfo[playerid][pPassport] == 1) { MoveObject(vama2, -8.9464988708496,-1356.9973144531,10.706520080566, 5.5); SetTimer("vamaClose", 3000, 0); SendClientMessage(playerid, COLOR_1GREEN, "Ai platit vamei 100$ pentru a putea trece..Vama se va inchide in 3 secunde"); GivePlayerMoney(playerid,-100); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one."); return 1; } } else { SendClientMessage(playerid, COLOR_WHITE, "You are not at Barrier."); return 1; } }[/pawn]
  13. Il stiu dar e putin enervant FS 4/5
  14. Am schimbat si mi-a aparut erori care nu erau. D:\samp03\filterscripts\VamaT.pwn(86) : error 004: function "PlayerToPoint" is not implemented D:\samp03\filterscripts\VamaT.pwn(93) : error 004: function "PlayerToPoint" is not implemented D:\samp03\filterscripts\VamaT.pwn(100) : error 004: function "PlayerToPoint" is not implemented D:\samp03\filterscripts\VamaT.pwn(107) : error 004: function "PlayerToPoint" is not implemented D:\samp03\filterscripts\VamaT.pwn(118) : error 029: invalid expression, assumed zero D:\samp03\filterscripts\VamaT.pwn(118) : error 004: function "PlayerToPoint" is not implemented D:\samp03\filterscripts\VamaT.pwn(125) : error 017: undefined symbol "x" D:\samp03\filterscripts\VamaT.pwn(126) : error 017: undefined symbol "y" D:\samp03\filterscripts\VamaT.pwn(127) : error 017: undefined symbol "z" D:\samp03\filterscripts\VamaT.pwn(129) : error 017: undefined symbol "radi" D:\samp03\filterscripts\VamaT.pwn(136) : warning 225: unreachable code D:\samp03\filterscripts\VamaT.pwn(136) : error 029: invalid expression, assumed zero D:\samp03\filterscripts\VamaT.pwn(136) : error 004: function "OnPlayerConnect" is not implemented D:\samp03\filterscripts\VamaT.pwn(141) : warning 225: unreachable code D:\samp03\filterscripts\VamaT.pwn(141) : error 029: invalid expression, assumed zero D:\samp03\filterscripts\VamaT.pwn(141) : error 004: function "OnPlayerPickUpPickup" is not implemented D:\samp03\filterscripts\VamaT.pwn(143) : error 017: undefined symbol "pickupid" D:\samp03\filterscripts\VamaT.pwn(147) : error 017: undefined symbol "pickupid" D:\samp03\filterscripts\VamaT.pwn(154) : error 030: compound statement not closed at the end of file (started at line 81) Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 17 Errors.
  15. D:\samp03\filterscripts\VamaT.pwn(120) : warning 225: unreachable code D:\samp03\filterscripts\VamaT.pwn(120) : error 029: invalid expression, assumed zero D:\samp03\filterscripts\VamaT.pwn(120) : warning 215: expression has no effect D:\samp03\filterscripts\VamaT.pwn(120) : error 001: expected token: ";", but found "if" D:\samp03\filterscripts\VamaT.pwn(164) : error 054: unmatched closing brace ("}") D:\samp03\filterscripts\VamaT.pwn(165) : error 010: invalid function or declaration Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors. poftim : [pawn] //------------------------------------Barrier-------------------------------------- if(strcmp(cmdtext, "/vamat", true) == 0) { if(PlayerToPoint(3.0, playerid, -16.8223,-1339.8367,10.9937)) { if(PlayerInfo[playerid][pPassport] == 1) { MoveObject(vama1, -17.424459457397,-1345.57421875,11.012575149536, 5.5); SetTimer("vama1Close", 3000, 0); SendClientMessage(playerid, COLOR_1GREEN, "Ai platit vamei 100$ pentru a putea trece..Vama se va inchide in 3 secunde"); GivePlayerMoney(playerid,-100); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one."); return 1; } } else if(PlayerToPoint(5.0, playerid, -21.9065,-1336.4952,10.9705)) { if(PlayerInfo[playerid][pPassport] == 1) { MoveObject(vama, -26.411027908325,-1334.9334716797,10.775354385376, 5.5); SetTimer("vamaClose", 3000, 0); SendClientMessage(playerid, COLOR_1GREEN, "Ai platit vamei 100$ pentru a putea trece..Vama se va inchide in 3 secunde"); GivePlayerMoney(playerid,-100); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one."); return 1; } } else { SendClientMessage(playerid, COLOR_WHITE, "You are not at Barrier."); return 1; } 120: else if(PlayerToPoint(5.0, playerid, -9.1664,-1361.7852,10.7733)) { if(PlayerInfo[playerid][pPassport] == 1) { MoveObject(vama2, -8.9464988708496,-1356.9973144531,10.706520080566, 5.5); SetTimer("vamaClose", 3000, 0); SendClientMessage(playerid, COLOR_1GREEN, "Ai platit vamei 100$ pentru a putea trece..Vama se va inchide in 3 secunde"); GivePlayerMoney(playerid,-100); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one."); return 1; } } else { SendClientMessage(playerid, COLOR_WHITE, "You are not at Barrier."); return 1; } } else if(PlayerToPoint(5.0, playerid, -5.5553,-1367.1934,10.7790)) { if(PlayerInfo[playerid][pPassport] == 1) { MoveObject(vama3, -0.12400734424591,-1367.9291992188,11.005669593811, 5.5); SetTimer("vamaClose", 3000, 0); SendClientMessage(playerid, COLOR_1GREEN, "Ai platit vamei 100$ pentru a putea trece..Vama se va inchide in 3 secunde"); GivePlayerMoney(playerid,-100); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one."); return 1; } } else { SendClientMessage(playerid, COLOR_WHITE, "You are not at Barrier."); return 1; } } 164 } 165 return 0; }[/pawn]
  16. D:\samp03\filterscripts\VamaT.pwn(32) : warning 217: loose indentation D:\samp03\filterscripts\VamaT.pwn(46) : warning 217: loose indentation D:\samp03\filterscripts\VamaT.pwn(50) : warning 217: loose indentation D:\samp03\filterscripts\VamaT.pwn(89) : warning 217: loose indentation D:\samp03\filterscripts\VamaT.pwn(90) : warning 217: loose indentation D:\samp03\filterscripts\VamaT.pwn(105) : warning 217: loose indentation D:\samp03\filterscripts\VamaT.pwn(106) : warning 217: loose indentation D:\samp03\filterscripts\VamaT.pwn(119) : warning 225: unreachable code D:\samp03\filterscripts\VamaT.pwn(119) : warning 217: loose indentation D:\samp03\filterscripts\VamaT.pwn(119) : error 029: invalid expression, assumed zero D:\samp03\filterscripts\VamaT.pwn(119) : warning 215: expression has no effect D:\samp03\filterscripts\VamaT.pwn(119) : error 001: expected token: ";", but found "if" D:\samp03\filterscripts\VamaT.pwn(126) : warning 217: loose indentation D:\samp03\filterscripts\VamaT.pwn(127) : warning 217: loose indentation D:\samp03\filterscripts\VamaT.pwn(148) : warning 217: loose indentation D:\samp03\filterscripts\VamaT.pwn(149) : warning 217: loose indentation D:\samp03\filterscripts\VamaT.pwn(163) : error 054: unmatched closing brace ("}") D:\samp03\filterscripts\VamaT.pwn(164) : error 010: invalid function or declaration D:\samp03\filterscripts\VamaT.pwn(182) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors. Liniile: 119 [pawn] else if(PlayerToPoint(5.0, playerid, -9.1664,-1361.7852,10.7733))[/pawn] 163: [pawn] } [/pawn] 164: [pawn] return 0;[/pawn]]
  17. Unde trebuie setat ce level, cati bani cand te inregistrezi ?Am uitat!Asa stiam ca la OnPlatayerRegister dar cum?
  18. shean

    Putin Ajutor

    Mergeti ma .. Daca vrei sa te ajute cineva cu o camanda voi imd problema gf .. mai bine spuneti ca nu aveti chef sau timp
  19. Poi nu func v sellto zice ca are masina dar defapt nu are ! sa moara mata daca ziceti ca e gf [pawn] else if(strcmp(x_nr,"sellto",true) == 0) { if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { GetPlayerName(playerid, sendername, sizeof(sendername)); new ownvehkey; if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { ownvehkey = PlayerInfo[playerid][pPcarkey]; } else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { ownvehkey = PlayerInfo[playerid][pPcarkey2]; } else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { ownvehkey = PlayerInfo[playerid][pPcarkey3]; } else { return 1; } if(strcmp(sendername, CarInfo[ownvehkey][cOwner], true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SCM(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(ProxDetectorS(8.0, playerid, giveplayerid)) { if(PlayerInfo[playerid][pPcarkey] == 999) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SCM(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]"); return 1; } new price; price = strval(tmp); if(price < 1 || price > 1500000) { SCM(playerid, COLOR_GREY, " Price not lower then 1 and not higher then 1500000. "); return 1; } GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* You offerd %s to buy your car for $%d .", giveplayer, price); SCM(playerid, COLOR_WHITE, string); format(string, sizeof(string), "* Car Owner %s offered you to buy his/her car for $%d (type /accept ownablecar) to buy.", playername, price); SCM(giveplayerid, COLOR_WHITE, string); OwnableCarOffer[giveplayerid] = playerid; OwnableCarID[giveplayerid] = ownvehkey; OwnableCarPrice[giveplayerid] = price; return 1; } else { SCM(playerid, COLOR_GREY, "That player already have a car! "); return 1; } } else { SCM(playerid, COLOR_GREY, " Player is not near you ! "); return 1; } } } } else { SCM(playerid, COLOR_GREY, " This is not your car"); return 1; } } else { SCM(playerid, COLOR_GREY, " You have to sit at your own car to sell it"); return 1; } }[/pawn]
  20. Poi am scriptat comanda /v sellto si nu merge la slot 2 /v sellto zice ca nus in masina. Nu stiu cred ca am scriptat ceva gresit [pawn] else if(strcmp(x_nr,"sellto",true) == 0) { if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { GetPlayerName(playerid, sendername, sizeof(sendername)); new ownvehkey; if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { ownvehkey = PlayerInfo[playerid][pPcarkey]; } else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { ownvehkey = PlayerInfo[playerid][pPcarkey2]; } else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { ownvehkey = PlayerInfo[playerid][pPcarkey3]; } else { return 1; } if(strcmp(sendername, CarInfo[ownvehkey][cOwner], true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SCM(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(ProxDetectorS(8.0, playerid, giveplayerid)) { if(PlayerInfo[giveplayerid][pPcarkey] == 999) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SCM(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]"); return 1; } new price; price = strval(tmp); if(price < 1 || price > 1500000) { SCM(playerid, COLOR_GREY, " Price not lower then 1 and not higher then 1500000. "); return 1; } GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* You offerd %s to buy your car for $%d .", giveplayer, price); SCM(playerid, COLOR_WHITE, string); format(string, sizeof(string), "* Car Owner %s offered you to buy his/her car for $%d (type /accept ownablecar) to buy.", playername, price); SCM(giveplayerid, COLOR_WHITE, string); OwnableCarOffer[giveplayerid] = playerid; OwnableCarID[giveplayerid] = ownvehkey; OwnableCarPrice[giveplayerid] = price; return 1; } else { SCM(playerid, COLOR_GREY, "That player already have a car! "); return 1; } } else { SCM(playerid, COLOR_GREY, " Player is not near you ! "); return 1; } } } } else { SCM(playerid, COLOR_GREY, " This is not your car"); return 1; } } [/pawn]
  21. shean

    problem

    Poi la masini personale imi functioneaza tot perfect dar un singur lucru =>Cand dai relog nu ramane masina din slot 2 doar slot 1 .. ma puteti ajuta cumva ? Nui problema GF...
  22. Poi la masini personale imi functioneaza tot perfect dar un singur lucru =>Cand dai relog nu ramane masina din slot 2 doar slot 1 .. ma puteti ajuta cumva ?:D
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.