Revim Games Posted April 6, 2021 Posted April 6, 2021 Salut sa-mp.ro Am si eu o problema cu samp voice Uitati: [21:51:24] : [sv:dbg:network:init] : module initializing... [21:51:24] : [dbg:raknet:init] : module initializing... [21:51:24] : [dbg:raknet:init] : module initialized [21:51:24] : [sv:dbg:network:init] : module initialized [21:51:24] : [sv:dbg:main:Load] : creating 8 work threads... [21:51:24] : ------------------------------------------- [21:51:24] : ___ __ __ _ [21:51:24] : / __| __ _ _ __ _ _\ \ / /__ (_) __ ___ [21:51:24] : \__ \/ _` | ' \| '_ \ / _ \| |/ _/ -_) [21:51:24] : |___/\__,_|_|_|_| .__/\_/\___/|_|\__\___| [21:51:24] : |_| [21:51:24] : ------------------------------------------- [21:51:24] : SampVoice by MOR loaded [21:51:24] : ------------------------------------------- [21:51:25] : [sv:dbg:main:AmxLoad] : net game pointer (value:0x8ad2710) received [21:51:25] : [sv:dbg:network:bind] : voice server running on port 51795 [21:51:25] : [sv:dbg:pawn:register] : finding 'OnPlayerActivationKeyPress' callback function... [21:51:25] : [sv:dbg:pawn:register] : finding 'OnPlayerActivationKeyRelease' callback function... [21:51:36] : [sv:dbg:network:connect] : connecting player (0) with address (nenene) ... [21:51:36] : [sv:dbg:network:connect] : player (0) assigned key (40ba7e56909417a0)
zNx[] Posted April 6, 2021 Posted April 6, 2021 Acum 29 minute, Revim Games a spus: Salut sa-mp.ro Am si eu o problema cu samp voice Uitati: [21:51:24] : [sv:dbg:network:init] : module initializing... [21:51:24] : [dbg:raknet:init] : module initializing... [21:51:24] : [dbg:raknet:init] : module initialized [21:51:24] : [sv:dbg:network:init] : module initialized [21:51:24] : [sv:dbg:main:Load] : creating 8 work threads... [21:51:24] : ------------------------------------------- [21:51:24] : ___ __ __ _ [21:51:24] : / __| __ _ _ __ _ _\ \ / /__ (_) __ ___ [21:51:24] : \__ \/ _` | ' \| '_ \ / _ \| |/ _/ -_) [21:51:24] : |___/\__,_|_|_|_| .__/\_/\___/|_|\__\___| [21:51:24] : |_| [21:51:24] : ------------------------------------------- [21:51:24] : SampVoice by MOR loaded [21:51:24] : ------------------------------------------- [21:51:25] : [sv:dbg:main:AmxLoad] : net game pointer (value:0x8ad2710) received [21:51:25] : [sv:dbg:network:bind] : voice server running on port 51795 [21:51:25] : [sv:dbg:pawn:register] : finding 'OnPlayerActivationKeyPress' callback function... [21:51:25] : [sv:dbg:pawn:register] : finding 'OnPlayerActivationKeyRelease' callback function... [21:51:36] : [sv:dbg:network:connect] : connecting player (0) with address (nenene) ... [21:51:36] : [sv:dbg:network:connect] : player (0) assigned key (40ba7e56909417a0) Asigura-te ca ai urmat toti pasi de aici : https://github.com/CyberMor/sampvoice .
Revim Games Posted April 6, 2021 Author Posted April 6, 2021 trusted.pwn(78) : warning 209: function "S@@_OnPlayerConnect" should return a value trusted.pwn(88) : warning 209: function "S@@_OnPlayerDisconnect" should return a value trusted.pwn(96) : warning 209: function "S@@_OnGameModeInit" should return a value trusted.pwn(101) : warning 209: function "S@@_OnGameModeExit" should return a value trusted.pwn(1526) : error 021: symbol already defined: "S@@_OnGameModeExit" trusted.pwn(1536) : error 021: symbol already defined: "S@@_OnGameModeInit" trusted.pwn(1782) : error 021: symbol already defined: "S@@_OnPlayerConnect" trusted.pwn(1990) : error 021: symbol already defined: "S@@_OnPlayerDisconnect" Pawn compiler 3.10.8 Copyright (c) 1997-2006, ITB CompuPhase 4 Errors. [Finished in 2.6s]
zNx[] Posted April 6, 2021 Posted April 6, 2021 Acum 1 minut, Revim Games a spus: trusted.pwn(78) : warning 209: function "S@@_OnPlayerConnect" should return a value trusted.pwn(88) : warning 209: function "S@@_OnPlayerDisconnect" should return a value trusted.pwn(96) : warning 209: function "S@@_OnGameModeInit" should return a value trusted.pwn(101) : warning 209: function "S@@_OnGameModeExit" should return a value trusted.pwn(1526) : error 021: symbol already defined: "S@@_OnGameModeExit" trusted.pwn(1536) : error 021: symbol already defined: "S@@_OnGameModeInit" trusted.pwn(1782) : error 021: symbol already defined: "S@@_OnPlayerConnect" trusted.pwn(1990) : error 021: symbol already defined: "S@@_OnPlayerDisconnect" Pawn compiler 3.10.8 Copyright (c) 1997-2006, ITB CompuPhase 4 Errors. [Finished in 2.6s] Functiile OnGamemodeExit, OnPlayerConnect, samd, le ai deja in gamemode. Nu da copy paste la intreaga functie, ci doar adauga in functia din gamemode codul scris acolo, de exemplu: Cauti in gamemode functia urmatoare --> public OnPlayerConnect(playerid) Dupa care, dai copy paste la codul din tutorial: if (SvGetVersion(playerid) == SV_NULL) { SendClientMessage(playerid, -1, "Could not find plugin sampvoice."); } // Checking for a microphone else if (SvHasMicro(playerid) == SV_FALSE) { SendClientMessage(playerid, -1, "The microphone could not be found."); } // Create a local stream with an audibility distance of 40.0, an unlimited number of listeners // and the name 'Local' (the name 'Local' will be displayed in red in the players' speakerlist) else if ((lstream[playerid] = SvCreateDLStreamAtPlayer(40.0, SV_INFINITY, playerid, 0xff0000ff, "Local"))) { SendClientMessage(playerid, -1, "Press Z to talk to global chat and B to talk to local chat."); // Attach the player to the global stream as a listener if (gstream) SvAttachListenerToStream(gstream, playerid); // Assign microphone activation keys to the player SvAddKey(playerid, 0x42); SvAddKey(playerid, 0x5A); } Si tot asa la fiecare functie.
zNx[] Posted April 6, 2021 Posted April 6, 2021 Acum 1 minut, Revim Games a spus: ma ajuti cu teamviewer pls Regulamentul ma obliga atat pe tine, cat si pe mine, ca problema sa fie rezolvata in topic.
zNx[] Posted April 6, 2021 Posted April 6, 2021 Daca nu te descurci, poti cauta tutoriale, daca nu ma insel, chiar si pe sa-mp.ro, sunt 2. Oricum, succes!
Tefyuu Posted April 7, 2021 Posted April 7, 2021 10 hours ago, Revim Games said: MoTaNel69#2213 Degeaba ceri sa vina oamenii pe discord pentru ca regulamentul cere ca problema sa fie rezolvata in topic , totusi asigurate ca ai urmat pasii corect !!! cauta tutoriale pe youtube !! https://github.com/CyberMor/sampvoice
Yonut Posted April 7, 2021 Posted April 7, 2021 18 hours ago, Revim Games said: MoTaNel69#2213 Te ajut eu daca vrei, Yonut#5972
Revim Games Posted April 30, 2021 Author Posted April 30, 2021 Am rezolvat T/C Discord:RangerRPG#2739 Apucati-va de scripting este cea mai tare chestie ever
JoeMirana Posted May 1, 2021 Posted May 1, 2021 i can fix it for you come discord accept friend request
SpooKe. Posted January 18, 2022 Posted January 18, 2022 Ma puteti ajuta si pe mine la aceasta eroare? Loaded. Loading plugin: sampvoice [sv:dbg:network:init] : module initializing... [dbg:raknet:init] : module initializing... [dbg:raknet:init] : module initialized [sv:dbg:network:init] : module initialized [sv:dbg:main:Load] : creating 4 work threads... ------------------------------------------- ___ __ __ _ / __| __ _ _ __ _ _\ \ / /__ (_) __ ___ \__ \/ _` | ' \| '_ \ / _ \| |/ _/ -_) |___/\__,_|_|_|_| .__/\_/\___/|_|\__\___| |_| ------------------------------------------- SampVoice by MOR loaded ------------------------------------------- Loaded. Loaded 3 plugins. Started server on port: 8192, with maxplayers: 50 lanmode is OFF. Filterscripts --------------- Loaded 0 filterscripts. [sv:dbg:main:AmxLoad] : net game pointer (value:022290B8) received [sv:dbg:network:bind] : voice server running on port 60849 Script[gamemodes/GM.amx]: Run time error 19: "File or function is not found" Number of vehicle models: 0
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