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Posted

** Nu stiu daca am postat unde trebuie **

Salut, de ieri ma chinui sa pun zeex in sublime text, dar cand compilez imi arata asta:

//

Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase

Usage:   pawncc <filename> [filename...] [options]

Options:
         -A<num>  alignment in bytes of the data segment and the stack
         -a       output assembler code
         -C[+/-]  compact encoding for output file (default=+)
         -c<name> codepage name or number; e.g. 1252 for Windows Latin-1
         -Dpath   active directory path
         -d<num>  debugging level (default=-d3)
             0    no symbolic information, no run-time checks
             1    run-time checks, no symbolic information
             2    full debug information and dynamic checking
             3    same as -d2, but implies -O0
         -e<name> set name of error file (quiet compile)
         -H<hwnd> window handle to send a notification message on finish
         -i<name> path for include files
         -l       create list file (preprocess only)
         -o<name> set base name of (P-code) output file
         -O<num>  optimization level (default=-O0)
             0    no optimization
             1    JIT-compatible optimizations only
             2    full optimizations
         -p<name> set name of "prefix" file
         -r[name] write cross reference report to console or to specified file
         -S<num>  stack/heap size in cells (default=4096)
         -s<num>  skip lines from the input file
         -t<num>  TAB indent size (in character positions, default=8)
         -v<num>  verbosity level; 0=quiet, 1=normal, 2=verbose (default=2)
         -w<num>  disable a specific warning by its number
         -X<num>  abstract machine size limit in bytes
         -XD<num> abstract machine data/stack size limit in bytes
         -\       use '\' for escape characters
         -^       use '^' for escape characters
         -;[+/-]  require a semicolon to end each statement (default=+)
         -([+/-]  require parantheses for function invocation (default=-)
         sym=val  define constant "sym" with value "val"
         sym=     define constant "sym" with value 0

Options may start with a dash or a slash; the options "-d0" and "/d0" are
equivalent.

Options with a value may optionally separate the value from the option letter
with a colon (":") or an equal sign ("="). That is, the options "-d0", "-d=0"
and "-d:0" are all equivalent.
Header size:              0 bytes
Code size:                0 bytes
Data size:                0 bytes
Stack/heap size:      16384 bytes; estimated max. usage=2 cells (8 bytes)
Total requirements:   16384 bytes
[Finished in 0.1s with exit code 3]
[cmd: ['pawncc.exe', 'D:\\Downloads\\Tuts GM\\gamemodes\\Tuts.pwn', '-oD:\\Downloads\\Tuts GM\\gamemodes/Tuts', '-;+', '-v2', '-d3', '-Z+', '-\\)+']]
[dir: D:\Downloads\Tuts GM\gamemodes]
[path: C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\]

//

sa va arat cum am build sistem ul ca sa zic asa...

{
    "cmd": ["pawncc.exe", "$file", "-o$file_path/$file_base_name", "-;+", "-v2", "-d3", "-Z+", "-\\)+"],
    "path": "D:/Downloads/Tuts GM/pawno"
}

 

Stie cineva ce are? Folosesc 1.8.

Posted
Acum 2 ore, Raduq a spus:

** Nu stiu daca am postat unde trebuie **

Salut, de ieri ma chinui sa pun zeex in sublime text, dar cand compilez imi arata asta:

//

Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase

Usage:   pawncc <filename> [filename...] [options]

Options:
         -A<num>  alignment in bytes of the data segment and the stack
         -a       output assembler code
         -C[+/-]  compact encoding for output file (default=+)
         -c<name> codepage name or number; e.g. 1252 for Windows Latin-1
         -Dpath   active directory path
         -d<num>  debugging level (default=-d3)
             0    no symbolic information, no run-time checks
             1    run-time checks, no symbolic information
             2    full debug information and dynamic checking
             3    same as -d2, but implies -O0
         -e<name> set name of error file (quiet compile)
         -H<hwnd> window handle to send a notification message on finish
         -i<name> path for include files
         -l       create list file (preprocess only)
         -o<name> set base name of (P-code) output file
         -O<num>  optimization level (default=-O0)
             0    no optimization
             1    JIT-compatible optimizations only
             2    full optimizations
         -p<name> set name of "prefix" file
         -r[name] write cross reference report to console or to specified file
         -S<num>  stack/heap size in cells (default=4096)
         -s<num>  skip lines from the input file
         -t<num>  TAB indent size (in character positions, default=8)
         -v<num>  verbosity level; 0=quiet, 1=normal, 2=verbose (default=2)
         -w<num>  disable a specific warning by its number
         -X<num>  abstract machine size limit in bytes
         -XD<num> abstract machine data/stack size limit in bytes
         -\       use '\' for escape characters
         -^       use '^' for escape characters
         -;[+/-]  require a semicolon to end each statement (default=+)
         -([+/-]  require parantheses for function invocation (default=-)
         sym=val  define constant "sym" with value "val"
         sym=     define constant "sym" with value 0

Options may start with a dash or a slash; the options "-d0" and "/d0" are
equivalent.

Options with a value may optionally separate the value from the option letter
with a colon (":") or an equal sign ("="). That is, the options "-d0", "-d=0"
and "-d:0" are all equivalent.
Header size:              0 bytes
Code size:                0 bytes
Data size:                0 bytes
Stack/heap size:      16384 bytes; estimated max. usage=2 cells (8 bytes)
Total requirements:   16384 bytes
[Finished in 0.1s with exit code 3]
[cmd: ['pawncc.exe', 'D:\\Downloads\\Tuts GM\\gamemodes\\Tuts.pwn', '-oD:\\Downloads\\Tuts GM\\gamemodes/Tuts', '-;+', '-v2', '-d3', '-Z+', '-\\)+']]
[dir: D:\Downloads\Tuts GM\gamemodes]
[path: C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\]

//

sa va arat cum am build sistem ul ca sa zic asa...

{
    "cmd": ["pawncc.exe", "$file", "-o$file_path/$file_base_name", "-;+", "-v2", "-d3", "-Z+", "-\\)+"],
    "path": "D:/Downloads/Tuts GM/pawno"
}

 

Stie cineva ce are? Folosesc 1.8.

Trebuie sa faci in discul c ex . 

{
    "cmd": ["pawncc.exe", "$file", "-o$file_path/$file_base_name", "-;+", "-v2", "-d3", "-Z+", "-\\)+"],
    "path": "C:/pawno"
}

 Încearcă să fii un om de valoare și nu neapărat un om de succes.

 

Posted

Acum imi zice ca missing vcruntime140.dll dar daca il bag imi zice "The application was unable to start correctly (0xc000007b). Click OK to close the application". Stii cumva ce are?

Posted
Acum 20 ore, Raduq a spus:

Acum imi zice ca missing vcruntime140.dll dar daca il bag imi zice "The application was unable to start correctly (0xc000007b). Click OK to close the application". Stii cumva ce are?

Iti trebuie pack microsoft visual c++ 

 

  • Upvote 1

 Încearcă să fii un om de valoare și nu neapărat un om de succes.

 

Posted (edited)

 

"merge"

Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase

Usage:   pawncc <filename> [filename...] [options]

Options:
         -A<num>  alignment in bytes of the data segment and the stack
         -a       output assembler code
         -C[+/-]  compact encoding for output file (default=+)
         -c<name> codepage name or number; e.g. 1252 for Windows Latin-1
         -Dpath   active directory path
         -d<num>  debugging level (default=-d3)
             0    no symbolic information, no run-time checks
             1    run-time checks, no symbolic information
             2    full debug information and dynamic checking
             3    same as -d2, but implies -O0
         -e<name> set name of error file (quiet compile)
         -H<hwnd> window handle to send a notification message on finish
         -i<name> path for include files
         -l       create list file (preprocess only)
         -o<name> set base name of (P-code) output file
         -O<num>  optimization level (default=-O0)
             0    no optimization
             1    JIT-compatible optimizations only
             2    full optimizations
         -p<name> set name of "prefix" file
         -r[name] write cross reference report to console or to specified file
         -S<num>  stack/heap size in cells (default=4096)
         -s<num>  skip lines from the input file
         -t<num>  TAB indent size (in character positions, default=8)
         -v<num>  verbosity level; 0=quiet, 1=normal, 2=verbose (default=2)
         -w<num>  disable a specific warning by its number
         -X<num>  abstract machine size limit in bytes
         -XD<num> abstract machine data/stack size limit in bytes
         -\       use '\' for escape characters
         -^       use '^' for escape characters
         -;[+/-]  require a semicolon to end each statement (default=+)
         -([+/-]  require parantheses for function invocation (default=-)
         sym=val  define constant "sym" with value "val"
         sym=     define constant "sym" with value 0

Options may start with a dash or a slash; the options "-d0" and "/d0" are
equivalent.

Options with a value may optionally separate the value from the option letter
with a colon (":") or an equal sign ("="). That is, the options "-d0", "-d=0"
and "-d:0" are all equivalent.
Header size:              0 bytes
Code size:                0 bytes
Data size:                0 bytes
Stack/heap size:      16384 bytes; estimated max. usage=2 cells (8 bytes)
Total requirements:   16384 bytes
[Finished in 0.1s with exit code 3]
[cmd: ['pawncc.exe', 'D:\\Downloads\\Tuts GM\\gamemodes\\Tuts.pwn', '-oD:\\Downloads\\Tuts GM\\gamemodes/Tuts', '-;+', '-v2', '-d3', '-Z+', '-\\)+']]
[dir: D:\Downloads\Tuts GM\gamemodes]
[path: C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\]

 

Edited by Raduq
sunt nab

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