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Cerere tutorial Engine ON/OFF pe tasta 2


Jokerboy

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new bool:VehicleEngine[MAX_VEHICLES]; // definim variabila care verifica daca motorul este pornit sau nu.

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    switch(newstate)
    {
        case PLAYER_STATE_DRIVER: // verificam daca jucatorul este intr-un vehicul
        {
            new vehicleid = GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective; // definim variabilele
            if(IsABike(vehicleid)) //verificam daca vehiculul in care e jucatorul este o bicicleta
            {
                GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
                SetVehicleParamsEx(vehicleid, VEHICLE_PARAMS_ON, lights, alarm, doors, bonnet, boot, objective); // setam engine pe ON
                VehicleEngine[vehicleid] = true;
            }
            else
            {
                GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
                SetVehicleParamsEx(vehicleid, VEHICLE_PARAMS_OFF, lights, alarm, doors, bonnet, boot, objective); // setam engine pe OFF
                VehicleEngine[vehicleid] = false;
            }
        }
    }
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if(newkeys & KEY_SUBMISSION) // verificam daca jucatorul a apasat tasta 2
    {
        if(IsPlayerInAnyVehicle(playerid))
        {
            new vehicleid = GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective;//definim variabilele
            switch(VehicleEngine[vehicleid])
            {
                case false: // daca motorul este oprit
                {
                    GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
                    SetVehicleParamsEx(vehicleid, VEHICLE_PARAMS_ON, lights, alarm, doors, bonnet, boot, objective); // setam engine pe ON
                    VehicleEngine[vehicleid] = true;
                    SCM(playerid, -1, "Ai pornit motorul vehiculului.");
                }
                case true: // daca motorul este pornit
                {
                    GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
                    SetVehicleParamsEx(vehicleid, VEHICLE_PARAMS_OFF, lights, alarm, doors, bonnet, boot, objective); // setam engine pe OFF
                    VehicleEngine[vehicleid] = false;
                    SCM(playerid, -1, "Ai oprit motorul vehiculului.");
                }
            }
        }
    }
    return 1;
}

stock IsABike(vehicleid) {
	if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510) return 1; // vehiculul e bicicleta
	return 0; //vehiculul nu e bicicleta
}

Posibil sa mai fie loc de optimizari pe ici pe colo.

Edited by BaFFyJunior
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