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Cum ac o comanda /exit ??plz help


Andr3y

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Poftim

	if(strcmp(cmdtext, "/exit", true) == 0)
    {
	   {
		 if PlayerToPoint(5,playerid,2152.2021,-1014.2098,62.8093)
		 *then
		 {
		   SetPlayerPos(playerid,773.579956,-77.096694,1000.655029);
		   SetPlayerInterior(playerid,7);
		   SendClientMessage(playerid,COLOR_1GREEN,"* Bun venit la sala! Aici iti poti imbunatatii puterea!");
		   return 1;
		 }
		}
	}

si in loc de coordonatele alea pui coordonatele tale

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Eu ti`as recomanda sa folosesti si && GetPlayerInterior ... pentru a fii sigur ca nu apar ceva probleme.

In caz ca ai si virtual world, ai putea si ala sa`l bagi: Spre exemplu:

Editez postul lui NeKeRm@N pentru ca nu mai am chef sa fac altu.

[pawn]

if(strcmp(cmdtext, "/exit", true) == 0)

    {

  {

if( PlayerToPoint(5,playerid,2152.2021,-1014.2098,62.8093 && GetPlayerInterior == X && GetPlayerVirtualWorld == Y )

*then

{

  SetPlayerPos(playerid,773.579956,-77.096694,1000.655029);

  SetPlayerInterior(playerid,7);

  SendClientMessage(playerid,COLOR_1GREEN,"* Bun venit la sala! Aici iti poti imbunatatii puterea!");

  return 1;

}

}

}

[/pawn]

Unde, X si Y sunt INTERIORUL si VIRTUALWORLD`ul cladirii din care iesi.

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Eu ti`as recomanda sa folosesti si && GetPlayerInterior ... pentru a fii sigur ca nu apar ceva probleme.

In caz ca ai si virtual world, ai putea si ala sa`l bagi: Spre exemplu:

Editez postul lui NeKeRm@N pentru ca nu mai am chef sa fac altu.

[pawn]

if(strcmp(cmdtext, "/exit", true) == 0)

    {

  {

if( PlayerToPoint(5,playerid,2152.2021,-1014.2098,62.8093 && GetPlayerInterior == X && GetPlayerVirtualWorld == Y )

*then

{

  SetPlayerPos(playerid,773.579956,-77.096694,1000.655029);

  SetPlayerInterior(playerid,7);

  SendClientMessage(playerid,COLOR_1GREEN,"* Bun venit la sala! Aici iti poti imbunatatii puterea!");

  return 1;

}

}

}

[/pawn]

Unde, X si Y sunt INTERIORUL si VIRTUALWORLD`ul cladirii din care iesi.

Poate cand da enter nu are "SetPlayerVirtual... etc" asa ca nare de ce sa puna " GetPlayerV...."

	if(strcmp(cmdtext, "/exit", true) == 0)
    {
	    if (PlayerToPoint(5, playerid, 227.1062,125.7774,1003.1243)) // coordonatele de unde vrei sa dai /exit!
		{
		    SetPlayerPos(playerid, 258.4353,90.5100,1002.4453); // uunde sa te spawneze dupa ce ai dat  /exit
		    SetPlayerInterior(playerid, 6); // interiorul cladiri sau ce ai tu.. daca nu ai interior pune " 0"
	            format(string, sizeof(string), "~w~Inside the ~w~LSPD"); // mesajul care vrei sa-l primesti cand dai /exit ... 
	            GameTextForPlayer(playerid, string, 1000, 1); // face parte de la mesaj
		    return 1;
		}
	}

 

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