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Problema compilare help me plzzzzzz


Seby Ioan

Question

Am incercat sa fac login cu textdraw si cand compilez imi da asta 

C:\Users\seby\Desktop\Flash RPG\pawno\include\systems.inc(3893) : warning 215: expression has no effect
C:\Users\seby\Desktop\Flash RPG\pawno\include\systems.inc(3893) : error 001: expected token: ";", but found "["
C:\Users\seby\Desktop\Flash RPG\pawno\include\systems.inc(3893) : error 029: invalid expression, assumed zero
C:\Users\seby\Desktop\Flash RPG\pawno\include\systems.inc(3893) : warning 215: expression has no effect
C:\Users\seby\Desktop\Flash RPG\pawno\include\systems.inc(3893) : error 001: expected token: ";", but found "]"
C:\Users\seby\Desktop\Flash RPG\pawno\include\systems.inc(3893) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


4 Errors.

 

uitati si linia LoginPTD[playerid][0] = CreatePlayerTextDraw(playerid, 227.900024, 194.162475, "PASSWORD: CLICK");

 Va rog sa ma ajutati, dau +1

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1 hour ago, andrei9971 said:

Probabil ai uitat un punct si virgula. Arata liniile de mai sus.

stock PlayerTextdraws(playerid) {
    TestTD = CreatePlayerTextDraw(playerid, 307.332946, 1161.081542, "Testa");
    PlayerTextDrawLetterSize(playerid, TestTD, 0.081666, 0.587852);
    PlayerTextDrawAlignment(playerid, TestTD, 1);
    PlayerTextDrawColor(playerid, TestTD, -1);
    PlayerTextDrawSetShadow(playerid, TestTD, 0);
    PlayerTextDrawSetOutline(playerid, TestTD, 0);
    PlayerTextDrawBackgroundColor(playerid, TestTD, 255);
    PlayerTextDrawFont(playerid, TestTD, 2);
    PlayerTextDrawSetProportional(playerid, TestTD, 1);
    PlayerTextDrawSetShadow(playerid, TestTD, 0);

    LoginPTD[playerid][0] = CreatePlayerTextDraw(playerid, 203.500000, 148.311035, "NAME:Edison");
    PlayerTextDrawLetterSize(playerid, LoginPTD[playerid][0], 0.400000, 1.600000);
    PlayerTextDrawTextSize(playerid, LoginPTD[playerid][0], 434.000000, 0.000000);
    PlayerTextDrawAlignment(playerid, LoginPTD[playerid][0], 1);
    PlayerTextDrawColor(playerid, LoginPTD[playerid][0], -1);
    PlayerTextDrawUseBox(playerid, LoginPTD[playerid][0], 1);
    PlayerTextDrawBoxColor(playerid, LoginPTD[playerid][0], 255);
    PlayerTextDrawSetShadow(playerid, LoginPTD[playerid][0], 0);

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8 minutes ago, Banditul said:

Poti arata cum e definit LoginPTD? Ca am vaga banuiala ca e din cauza aia(presupunere)

new 
    Text:LoginTD[2],
     PlayerText:LoginPTD[MAX_PLAYERS][3];

 

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10 minutes ago, Banditul said:

Poti arata cum e definit LoginPTD? Ca am vaga banuiala ca e din cauza aia(presupunere)

Nu aveam [MAX_PLAYERS] cand am definit loginptd dar acum dupa ce am bagat aia uite ce imi apare 

C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(2681) : error 017: undefined symbol "playertextid"
C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(16822) : error 035: argument type mismatch (argument 2)
C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(16823) : error 035: argument type mismatch (argument 2)
C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(16825) : error 035: argument type mismatch (argument 2)
C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(16827) : error 035: argument type mismatch (argument 2)
C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(32991) : warning 217: loose indentation
C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(33006) : warning 217: loose indentation
C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(33010) : error 035: argument type mismatch (argument 2)
C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(38440) : warning 203: symbol is never used: "CrateTD"
Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase
 

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Acum 2 minute, Seby Ioan a spus:

C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(2681) : error 017: undefined symbol "playertextid"

playertextid nu e in acel context, probabil ai incercat sa detectezi daca un PlayerText e apasat la 

OnPlayerClickTextDraw

in loc de 

OnPlayerClickPlayerTextDraw

 

Acum 6 minute, Seby Ioan a spus:

error 035: argument type mismatch (argument 2)

Pentru asta trebuie sa postezi linile

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4 minutes ago, Banditul said:

playertextid nu e in acel context, probabil ai incercat sa detectezi daca un PlayerText e apasat la 


OnPlayerClickTextDraw

in loc de 


OnPlayerClickPlayerTextDraw

 

Pentru asta trebuie sa postezi linile

format(string, sizeof(string), "Name: %s", GetName(playerid));
                PlayerTextDrawSetString(playerid, LoginPTD[0], string);
                PlayerTextDrawSetString(playerid, LoginPTD[1], "Password:~b~click");
                format(string, sizeof(string), "Last Login:~n~%s", laston);
                PlayerTextDrawSetString(playerid, LoginPTD[2], string);

                for(new i = 0; i < 3; i++) PlayerTextDrawShow(playerid, LoginPTD);
                for(new i = 0; i < 2; i++) TextDrawShowForPlayer(playerid, LoginTD);
                SelectTextDraw(playerid, 0xFFFFF00FF);

 

ai skype cv sa vb acolo ?

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Acum 5 minute, Seby Ioan a spus:

format(string, sizeof(string), "Name: %s", GetName(playerid));
                PlayerTextDrawSetString(playerid, LoginPTD[0], string);
                PlayerTextDrawSetString(playerid, LoginPTD[1], "Password:~b~click");
                format(string, sizeof(string), "Last Login:~n~%s", laston);
                PlayerTextDrawSetString(playerid, LoginPTD[2], string);

                for(new i = 0; i < 3; i++) PlayerTextDrawShow(playerid, LoginPTD);
                for(new i = 0; i < 2; i++) TextDrawShowForPlayer(playerid, LoginTD);
                SelectTextDraw(playerid, 0xFFFFF00FF);

 

ai skype cv sa vb acolo ?

E clar care e problema, tocmai tu ai zis ca uitasei sa adaugi [MAX_PLAYERS] 

format(string, sizeof(string), "Name: %s", GetName(playerid));
PlayerTextDrawSetString(playerid, LoginPTD[playerid][0], string);
PlayerTextDrawSetString(playerid, LoginPTD[playerid][1], "Password:~b~click");
format(string, sizeof(string), "Last Login:~n~%s", laston);
PlayerTextDrawSetString(playerid, LoginPTD[playerid][2], string);

for(new i = 0; i < 3; i++) PlayerTextDrawShow(playerid, LoginPTD[playerid][i]);
for(new i = 0; i < 2; i++) TextDrawShowForPlayer(playerid, LoginTD[i]);
SelectTextDraw(playerid, 0xFFFFF00FF);

 

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1 minute ago, Banditul said:

E clar care e problema, tocmai tu ai zis ca uitasei sa adaugi [MAX_PLAYERS] 


format(string, sizeof(string), "Name: %s", GetName(playerid));
PlayerTextDrawSetString(playerid, LoginPTD[playerid][0], string);
PlayerTextDrawSetString(playerid, LoginPTD[playerid][1], "Password:~b~click");
format(string, sizeof(string), "Last Login:~n~%s", laston);
PlayerTextDrawSetString(playerid, LoginPTD[playerid][2], string);

for(new i = 0; i < 3; i++) PlayerTextDrawShow(playerid, LoginPTD[playerid][i]);
for(new i = 0; i < 2; i++) TextDrawShowForPlayer(playerid, LoginTD[i]);
SelectTextDraw(playerid, 0xFFFFF00FF);

 

unde adaug? is incepator , iti multumesc mult ca ma ajuti

 

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