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Seby Ioan

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    Masculin
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    Devil
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  1. Seby Ioan

    [SA:MP] JOB UNIC

    Mersi mult !
  2. Seby Ioan

    [SA:MP] JOB UNIC

    Stai calm, eu l-am facut! Da, m-am inspirat de la rusi, dar te asigur ca eu l-am facut!
  3. Seby Ioan

    [SA:MP] JOB UNIC

    Nu am spus ca l-am terminat. Am facut in mare si l-am pus aici sa da-ti o parere. Mersi !
  4. Seby Ioan

    [SA:MP] JOB UNIC

    Esti foarte destept.
  5. Seby Ioan

    [SA:MP] JOB UNIC

    Mersi !
  6. Seby Ioan

    [SA:MP] JOB UNIC

    Salut, astazi o sa va prezint un job unic! Daca vreti sa fac un tutorial cum sa faceti acest sistem sau sa pun script-ul lasa-ti un like!
  7. Seby Ioan

    problema compilare help me

    Cum rezolv aceste warning-uri C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(2140) : warning 225: unreachable code C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(3787) : warning 219: local variable "string" shadows a variable at a preceding level Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 2 Warnings.
  8. Seby Ioan

    Conectare PANEL

    cand pornesti xampp trebuie sa pornesti primele 3
  9. Seby Ioan

    Problema compilare help me plzzzzzz

    unde adaug? is incepator , iti multumesc mult ca ma ajuti
  10. Seby Ioan

    Problema compilare help me plzzzzzz

    format(string, sizeof(string), "Name: %s", GetName(playerid)); PlayerTextDrawSetString(playerid, LoginPTD[0], string); PlayerTextDrawSetString(playerid, LoginPTD[1], "Password:~b~click"); format(string, sizeof(string), "Last Login:~n~%s", laston); PlayerTextDrawSetString(playerid, LoginPTD[2], string); for(new i = 0; i < 3; i++) PlayerTextDrawShow(playerid, LoginPTD); for(new i = 0; i < 2; i++) TextDrawShowForPlayer(playerid, LoginTD); SelectTextDraw(playerid, 0xFFFFF00FF); ai skype cv sa vb acolo ?
  11. Seby Ioan

    Problema compilare help me plzzzzzz

    Nu aveam [MAX_PLAYERS] cand am definit loginptd dar acum dupa ce am bagat aia uite ce imi apare C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(2681) : error 017: undefined symbol "playertextid" C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(16822) : error 035: argument type mismatch (argument 2) C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(16823) : error 035: argument type mismatch (argument 2) C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(16825) : error 035: argument type mismatch (argument 2) C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(16827) : error 035: argument type mismatch (argument 2) C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(32991) : warning 217: loose indentation C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(33006) : warning 217: loose indentation C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(33010) : error 035: argument type mismatch (argument 2) C:\Users\seby\Desktop\Flash RPG\gamemodes\gmm.pwn(38440) : warning 203: symbol is never used: "CrateTD" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
  12. Seby Ioan

    Problema compilare help me plzzzzzz

    new Text:LoginTD[2], PlayerText:LoginPTD[MAX_PLAYERS][3];
  13. Seby Ioan

    Problema compilare help me plzzzzzz

    Hai ba ma ajuta cineva va rog?
  14. Seby Ioan

    Problema compilare help me plzzzzzz

    stock PlayerTextdraws(playerid) { TestTD = CreatePlayerTextDraw(playerid, 307.332946, 1161.081542, "Testa"); PlayerTextDrawLetterSize(playerid, TestTD, 0.081666, 0.587852); PlayerTextDrawAlignment(playerid, TestTD, 1); PlayerTextDrawColor(playerid, TestTD, -1); PlayerTextDrawSetShadow(playerid, TestTD, 0); PlayerTextDrawSetOutline(playerid, TestTD, 0); PlayerTextDrawBackgroundColor(playerid, TestTD, 255); PlayerTextDrawFont(playerid, TestTD, 2); PlayerTextDrawSetProportional(playerid, TestTD, 1); PlayerTextDrawSetShadow(playerid, TestTD, 0); LoginPTD[playerid][0] = CreatePlayerTextDraw(playerid, 203.500000, 148.311035, "NAME:Edison"); PlayerTextDrawLetterSize(playerid, LoginPTD[playerid][0], 0.400000, 1.600000); PlayerTextDrawTextSize(playerid, LoginPTD[playerid][0], 434.000000, 0.000000); PlayerTextDrawAlignment(playerid, LoginPTD[playerid][0], 1); PlayerTextDrawColor(playerid, LoginPTD[playerid][0], -1); PlayerTextDrawUseBox(playerid, LoginPTD[playerid][0], 1); PlayerTextDrawBoxColor(playerid, LoginPTD[playerid][0], 255); PlayerTextDrawSetShadow(playerid, LoginPTD[playerid][0], 0);
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