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[TUTORIAL]Comanda /fps pentru incepatorii!


CosmynPintea

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Azi m-am gandit sa va fac un tutorial cu o comanda /fps care arata tickretul de pe servar stiu ca este o comanda banala dar ii facut pentru incepatorii!
CMD:fps(playerid, params[])
{
   new string[128];
   format(string, sizeof(string), "Tickrate: %d", GetServerTickRate());
   SendClientMessage(playerid, -1, string);
   GetServerTickRate();
   return 1;
}
Edited by CosmynPintea
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1 hour ago, NighTeN said:

Acolo arata tick-ul sv-ului nu fps-urile tale.. lasa-te coae lasa-te

Realizezi ca ai dat reply la un topic vechi de un an si jumatate, nu? In plus, a si specificat ca nu iti arata fps-urile tale. Deci tin sa-ti spun ca tu esti ala prost si ... "Daca taceai, filosof ramaneai".

"" Azi m-am gandit sa va fac un tutorial cu o comanda /fps care arata tickretul de pe servar stiu ca este o comanda banala dar ii facut pentru incepatorii! ""

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  • 1 year later...

deci chiar va rog frumos sa nu mai faceti tutoriale dinastea asa ampulea..

iti dau si cateva motive :))

1. nu inteleg de ce ai folosit la proc de comenzi params, pentru ca nu-l folosesti undeva in comanda ta.
2. "FPS COMAND TUTORIAL" dar tu iei tickrate-ul de la server intr-un integer.
3. pt ce plm ai mai folosit inca odata functia "getservertickrate" daca ai afisat deja un mesaj cu treaba asta? :))

Asculta la mine, ca sa iei fps-urile unui jucator in sa-mp e mai complicat, trebuie sa verifici drunk levelul si sa-l stochezi intr-o variabila care se updateaza intr-un timer de 1 secunda. Deci, inteleg ca e 2018, dar chiar si asa pe vremea aia sa-mpul era destul de avansat :O

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new drunk_level[MAX_PLAYERS];
new fps_var[MAX_PLAYERS];

#define SCM va_SendClientMessage

hook OnPlayerConnect(playerid)
{
	drunk_level[playerid] = 0;
	fps_var[playerid] = 0;
}

task fps_update[1000]()
{
	foreach(new i : Player)
	{
		if(GetPlayerDrunkLevel(i) < 100)
		{
			SetPlayerDrunkLevel(i, 2000);
		}
		else
		{
			if(drunk_level[i] != GetPlayerDrunkLevel(i))
			{
				new GetPlayerFPS = drunk_level[i] - GetPlayerDrunkLevel(i);

				if((GetPlayerFPS > 0) && (GetPlayerFPS < 200))) fps_var[i] = GetPlayerFPS;

				drunk_level[i] = GetPlayerDrunkLevel(i);
			}
		}
	}
}

CMD:fps(playerid)
{
	SCM(playerid, -1, "Your FPS: %i.", fps_var[playerid]);

	return 1;
}	

cu placere 😘

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Acum 12 ore, YashinTSA a spus:


new drunk_level[MAX_PLAYERS];
new fps_var[MAX_PLAYERS];

#define SCM va_SendClientMessage

hook OnPlayerConnect(playerid)
{
	drunk_level[playerid] = 0;
	fps_var[playerid] = 0;
}

task fps_update[1000]()
{
	foreach(new i : Player)
	{
		if(GetPlayerDrunkLevel(i) < 100)
		{
			SetPlayerDrunkLevel(i, 2000);
		}
		else
		{
			if(drunk_level[i] != GetPlayerDrunkLevel(i))
			{
				new GetPlayerFPS = drunk_level[i] - GetPlayerDrunkLevel(i);

				if((GetPlayerFPS > 0) && (GetPlayerFPS < 200))) fps_var[i] = GetPlayerFPS;

				drunk_level[i] = GetPlayerDrunkLevel(i);
			}
		}
	}
}

CMD:fps(playerid)
{
	SCM(playerid, -1, "Your FPS: %i.", fps_var[playerid]);

	return 1;
}	

cu placere 😘

Cel mai ridicol cod pe care am avut chinul sa il vad, nu e destul ca ai niste functii care lipsesc aici, inainte de a posta un cod, gandeste bine daca are rost.

Edited by khain
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