Jump to content

Recommended Posts

Posted

Am vazut multe servere roleplay si ma tot intrebam dc nu au facut un interior la spital, asa ca am facut unul destul de reusit pt al folosi unii ;)

Obiecte: 55

Timp de Lucru: 35 min

Locatie: LS All Saints Hospital

ScreenShots:

mta-screen0028.jpg

mta-screen0029.jpg

mta-screen0030.jpg

mta-screen0031.jpg

Obiecte:

CreateObject(14669, 1188.746948, -1350.306396, 571.745300, 0.0000, 0.0000, 270.0000);
CreateObject(16500, 1178.100952, -1350.264648, 573.038818, 0.0000, 0.0000, 180.0000);
CreateObject(18001, 1184.308838, -1340.759888, 573.494263, 0.0000, 0.0000, 0.0000);
CreateObject(18079, 1184.351685, -1340.786133, 573.766785, 0.0000, 0.0000, 180.0000);
CreateObject(1569, 1178.172607, -1349.523193, 571.744873, 0.0000, 0.0000, 270.0000);
CreateObject(2632, 1180.114258, -1350.337158, 571.716553, 0.0000, 0.0000, 0.0000);
CreateObject(2185, 1181.094727, -1357.269165, 571.743469, 0.0000, 0.0000, 180.0000);
CreateObject(1806, 1180.310059, -1358.306396, 571.764954, 0.0000, 0.0000, 0.0000);
CreateObject(2610, 1179.541992, -1359.595215, 572.570740, 0.0000, 0.0000, 180.0000);
CreateObject(2610, 1180.030273, -1359.596436, 572.570740, 0.0000, 0.0000, 180.0000);
CreateObject(2202, 1182.232422, -1359.418091, 571.738220, 0.0000, 0.0000, 180.0000);
CreateObject(1797, 1194.704590, -1370.338623, 571.738892, 0.0000, 0.0000, 270.0000);
CreateObject(1797, 1194.731812, -1367.876709, 571.738892, 0.0000, 0.0000, 270.0000);
CreateObject(1797, 1194.753296, -1365.335449, 571.738892, 0.0000, 0.0000, 270.0000);
CreateObject(1797, 1194.730835, -1362.682129, 571.738892, 0.0000, 0.0000, 270.0000);
CreateObject(1726, 1182.289063, -1341.340332, 571.737732, 0.0000, 0.0000, 0.0000);
CreateObject(1726, 1185.411255, -1342.506104, 571.737732, 0.0000, 0.0000, 270.0000);
CreateObject(1726, 1184.295044, -1345.564697, 571.737732, 0.0000, 0.0000, 180.0000);
CreateObject(2700, 1179.601929, -1343.437622, 574.643311, 0.0000, 0.0000, 0.0000);
CreateObject(16501, 1192.881714, -1341.856567, 573.945801, 0.0000, 0.0000, 0.0000);
CreateObject(1523, 1192.826050, -1345.329834, 571.726196, 0.0000, 0.0000, 270.0000);
CreateObject(1523, 1192.903687, -1348.527832, 571.732788, 0.0000, 0.0000, 90.0000);
CreateObject(16501, 1196.391724, -1346.944946, 573.945801, 0.0000, 0.0000, 90.0000);
CreateObject(16501, 1192.939575, -1350.696411, 573.620483, 269.7592, 0.0000, 0.0000);
CreateObject(16501, 1196.453735, -1352.769409, 573.945801, 0.0000, 0.0000, 90.0000);
CreateObject(16501, 1192.886597, -1346.923828, 576.432983, 0.0000, 0.0000, 0.0000);
CreateObject(3383, 1186.726929, -1369.386108, 571.745300, 0.0000, 0.0000, 270.0000);
CreateObject(3391, 1189.210815, -1373.099854, 571.743103, 0.0000, 0.0000, 270.0000);
CreateObject(3395, 1192.694336, -1373.091553, 571.743103, 0.0000, 0.0000, 270.0000);
CreateObject(1208, 1197.962891, -1347.392212, 571.745300, 0.0000, 0.0000, 90.0000);
CreateObject(2380, 1198.132813, -1348.626221, 573.421631, 0.0000, 0.0000, 270.0000);
CreateObject(1208, 1197.955444, -1348.073120, 571.745300, 0.0000, 0.0000, 90.0000);
CreateObject(2742, 1193.195801, -1349.242065, 572.958923, 0.0000, 0.0000, 90.0000);
CreateObject(2742, 1193.195801, -1350.103760, 572.968323, 0.0000, 0.0000, 90.0000);
CreateObject(2741, 1193.120728, -1350.723145, 572.966003, 0.0000, 0.0000, 90.0000);
CreateObject(2739, 1193.517212, -1351.701904, 571.744507, 0.0000, 0.0000, 90.0000);
CreateObject(2739, 1193.508057, -1352.447754, 571.744507, 0.0000, 0.0000, 90.0000);
CreateObject(2738, 1195.882324, -1352.212769, 572.348145, 0.0000, 0.0000, 180.0000);
CreateObject(2738, 1196.953369, -1352.234131, 572.348145, 0.0000, 0.0000, 180.0000);
CreateObject(2713, 1197.916382, -1349.533813, 571.891541, 0.0000, 0.0000, 270.0000);
CreateObject(2602, 1197.844604, -1350.860474, 572.268738, 0.0000, 0.0000, 270.0000);
CreateObject(2603, 1196.954102, -1346.273193, 572.198547, 0.0000, 0.0000, 90.2408);
CreateObject(3393, 1194.845093, -1341.210083, 571.743103, 0.0000, 0.0000, 90.0000);
CreateObject(3389, 1197.151245, -1340.863892, 571.745300, 0.0000, 0.0000, 89.9999);
CreateObject(3383, 1197.434692, -1343.766235, 571.745300, 0.0000, 0.0000, 90.0000);

Folositi-o!

Imi aduc aminte cand jucam pe versiunea 0.1.. ala era SA-MP adevarat.

Va salut cu respect (pe cei care merita).

  • Administrator
Posted

Coool Mann...Bravo!!!

logo.png

ATENTIE!!! Nu imi trimiteti mesaje private care au legatura cu scriptingul. NU mai scriptez.

Guest farse
Posted

Ai facut toate tipurile de mape  :D

Guest FloRyn
Posted

unde pun astea cu create object 1. 2. 3. 4. .....si asa mai departe

  • Administrator
Posted

unde pun astea cu create object 1. 2. 3. 4. .....si asa mai departe

In GameMod, dupa

public OnGameModeInit()
{

logo.png

ATENTIE!!! Nu imi trimiteti mesaje private care au legatura cu scriptingul. NU mai scriptez.

Guest FloRyn
Posted

l-am pus si imi da un warning si cand ma duc la spital unde pot da enter??? ca imi apare sa dau heal me

[tt]C:\Documents and Settings\florin\Desktop\Servere\Servere\GodFather LS-SF\gamemodes\gf.pwn(6704) : warning 217: loose indentation

Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

Header size:          5968 bytes

Code size:          1105616 bytes

Data size:          2188236 bytes

Stack/heap size:      16384 bytes; estimated max. usage=4904 cells (19616 bytes)

Total requirements: 3316204 bytes

1 Warning.

[/tt]

  • 4 weeks later...
Guest bdup118
Posted

du-te la randul 6704 si da scrisul mai la stanga sau mai sus, depinde cum e acolo.            Super tare map-ul tine-o tot asa!!

  • 1 year later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.