Jump to content

[MAP]Spital Interior


heatON

Recommended Posts

Am vazut multe servere roleplay si ma tot intrebam dc nu au facut un interior la spital, asa ca am facut unul destul de reusit pt al folosi unii ;)

Obiecte: 55

Timp de Lucru: 35 min

Locatie: LS All Saints Hospital

ScreenShots:

mta-screen0028.jpg

mta-screen0029.jpg

mta-screen0030.jpg

mta-screen0031.jpg

Obiecte:

CreateObject(14669, 1188.746948, -1350.306396, 571.745300, 0.0000, 0.0000, 270.0000);
CreateObject(16500, 1178.100952, -1350.264648, 573.038818, 0.0000, 0.0000, 180.0000);
CreateObject(18001, 1184.308838, -1340.759888, 573.494263, 0.0000, 0.0000, 0.0000);
CreateObject(18079, 1184.351685, -1340.786133, 573.766785, 0.0000, 0.0000, 180.0000);
CreateObject(1569, 1178.172607, -1349.523193, 571.744873, 0.0000, 0.0000, 270.0000);
CreateObject(2632, 1180.114258, -1350.337158, 571.716553, 0.0000, 0.0000, 0.0000);
CreateObject(2185, 1181.094727, -1357.269165, 571.743469, 0.0000, 0.0000, 180.0000);
CreateObject(1806, 1180.310059, -1358.306396, 571.764954, 0.0000, 0.0000, 0.0000);
CreateObject(2610, 1179.541992, -1359.595215, 572.570740, 0.0000, 0.0000, 180.0000);
CreateObject(2610, 1180.030273, -1359.596436, 572.570740, 0.0000, 0.0000, 180.0000);
CreateObject(2202, 1182.232422, -1359.418091, 571.738220, 0.0000, 0.0000, 180.0000);
CreateObject(1797, 1194.704590, -1370.338623, 571.738892, 0.0000, 0.0000, 270.0000);
CreateObject(1797, 1194.731812, -1367.876709, 571.738892, 0.0000, 0.0000, 270.0000);
CreateObject(1797, 1194.753296, -1365.335449, 571.738892, 0.0000, 0.0000, 270.0000);
CreateObject(1797, 1194.730835, -1362.682129, 571.738892, 0.0000, 0.0000, 270.0000);
CreateObject(1726, 1182.289063, -1341.340332, 571.737732, 0.0000, 0.0000, 0.0000);
CreateObject(1726, 1185.411255, -1342.506104, 571.737732, 0.0000, 0.0000, 270.0000);
CreateObject(1726, 1184.295044, -1345.564697, 571.737732, 0.0000, 0.0000, 180.0000);
CreateObject(2700, 1179.601929, -1343.437622, 574.643311, 0.0000, 0.0000, 0.0000);
CreateObject(16501, 1192.881714, -1341.856567, 573.945801, 0.0000, 0.0000, 0.0000);
CreateObject(1523, 1192.826050, -1345.329834, 571.726196, 0.0000, 0.0000, 270.0000);
CreateObject(1523, 1192.903687, -1348.527832, 571.732788, 0.0000, 0.0000, 90.0000);
CreateObject(16501, 1196.391724, -1346.944946, 573.945801, 0.0000, 0.0000, 90.0000);
CreateObject(16501, 1192.939575, -1350.696411, 573.620483, 269.7592, 0.0000, 0.0000);
CreateObject(16501, 1196.453735, -1352.769409, 573.945801, 0.0000, 0.0000, 90.0000);
CreateObject(16501, 1192.886597, -1346.923828, 576.432983, 0.0000, 0.0000, 0.0000);
CreateObject(3383, 1186.726929, -1369.386108, 571.745300, 0.0000, 0.0000, 270.0000);
CreateObject(3391, 1189.210815, -1373.099854, 571.743103, 0.0000, 0.0000, 270.0000);
CreateObject(3395, 1192.694336, -1373.091553, 571.743103, 0.0000, 0.0000, 270.0000);
CreateObject(1208, 1197.962891, -1347.392212, 571.745300, 0.0000, 0.0000, 90.0000);
CreateObject(2380, 1198.132813, -1348.626221, 573.421631, 0.0000, 0.0000, 270.0000);
CreateObject(1208, 1197.955444, -1348.073120, 571.745300, 0.0000, 0.0000, 90.0000);
CreateObject(2742, 1193.195801, -1349.242065, 572.958923, 0.0000, 0.0000, 90.0000);
CreateObject(2742, 1193.195801, -1350.103760, 572.968323, 0.0000, 0.0000, 90.0000);
CreateObject(2741, 1193.120728, -1350.723145, 572.966003, 0.0000, 0.0000, 90.0000);
CreateObject(2739, 1193.517212, -1351.701904, 571.744507, 0.0000, 0.0000, 90.0000);
CreateObject(2739, 1193.508057, -1352.447754, 571.744507, 0.0000, 0.0000, 90.0000);
CreateObject(2738, 1195.882324, -1352.212769, 572.348145, 0.0000, 0.0000, 180.0000);
CreateObject(2738, 1196.953369, -1352.234131, 572.348145, 0.0000, 0.0000, 180.0000);
CreateObject(2713, 1197.916382, -1349.533813, 571.891541, 0.0000, 0.0000, 270.0000);
CreateObject(2602, 1197.844604, -1350.860474, 572.268738, 0.0000, 0.0000, 270.0000);
CreateObject(2603, 1196.954102, -1346.273193, 572.198547, 0.0000, 0.0000, 90.2408);
CreateObject(3393, 1194.845093, -1341.210083, 571.743103, 0.0000, 0.0000, 90.0000);
CreateObject(3389, 1197.151245, -1340.863892, 571.745300, 0.0000, 0.0000, 89.9999);
CreateObject(3383, 1197.434692, -1343.766235, 571.745300, 0.0000, 0.0000, 90.0000);

Folositi-o!

Imi aduc aminte cand jucam pe versiunea 0.1.. ala era SA-MP adevarat.

Va salut cu respect (pe cei care merita).

Link to comment
Share on other sites

Guest FloRyn

l-am pus si imi da un warning si cand ma duc la spital unde pot da enter??? ca imi apare sa dau heal me

[tt]C:\Documents and Settings\florin\Desktop\Servere\Servere\GodFather LS-SF\gamemodes\gf.pwn(6704) : warning 217: loose indentation

Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

Header size:          5968 bytes

Code size:          1105616 bytes

Data size:          2188236 bytes

Stack/heap size:      16384 bytes; estimated max. usage=4904 cells (19616 bytes)

Total requirements: 3316204 bytes

1 Warning.

[/tt]

Link to comment
Share on other sites

  • 4 weeks later...
Guest bdup118

du-te la randul 6704 si da scrisul mai la stanga sau mai sus, depinde cum e acolo.            Super tare map-ul tine-o tot asa!!

Link to comment
Share on other sites

  • 1 year later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.