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C:\Users\Florin\Desktop\A\A.pwn(15444) : warning 213: tag mismatch
C:\Users\Florin\Desktop\A\A.pwn(15444) : error 035: argument type mismatch (argument 3)
C:\Users\Florin\Desktop\A\A.pwn(15444) : warning 213: tag mismatch
C:\Users\Florin\Desktop\A\A.pwn(15445) : warning 213: tag mismatch
C:\Users\Florin\Desktop\A\A.pwn(15445) : warning 213: tag mismatch
C:\Users\Florin\Desktop\A\A.pwn(15445) : warning 202: number of arguments does not match definition
C:\Users\Florin\Desktop\A\A.pwn(15446) : warning 213: tag mismatch
C:\Users\Florin\Desktop\A\A.pwn(15446) : warning 213: tag mismatch
C:\Users\Florin\Desktop\A\A.pwn(15446) : warning 202: number of arguments does not match definition
C:\Users\Florin\Desktop\A\A.pwn(15447) : warning 213: tag mismatch
C:\Users\Florin\Desktop\A\A.pwn(15447) : warning 213: tag mismatch
C:\Users\Florin\Desktop\A\A.pwn(15447) : warning 202: number of arguments does not match definition
C:\Users\Florin\Desktop\A\A.pwn(15451) : warning 225: unreachable code
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


1 Error.
Quote

//=
{
PlayerTextdraw1 = CreatePlayerTextDraw(-0.500, -2.000, "loadsc12:loadsc12_A");
PlayerTextDrawFont(PlayerTextdraw1, 4);
PlayerTextDrawTextSize(PlayerTextdraw1, 641.500, 451.000);
PlayerTextDrawColor(PlayerTextdraw1, -1);
    return 1;
}

 

 

13 answers to this question

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  • 0
Posted
C:\Users\Florin\Desktop\A\Pronion Server\gamemodes\Pronion.pwn(11029) : warning 213: tag mismatch
C:\Users\Florin\Desktop\A\Pronion Server\gamemodes\Pronion.pwn(15417) : warning 213: tag mismatch
C:\Users\Florin\Desktop\A\Pronion Server\gamemodes\Pronion.pwn(15418) : warning 213: tag mismatch
C:\Users\Florin\Desktop\A\Pronion Server\gamemodes\Pronion.pwn(15419) : warning 213: tag mismatch
C:\Users\Florin\Desktop\A\Pronion Server\gamemodes\Pronion.pwn(15420) : warning 213: tag mismatch
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase

Header size:          13588 bytes
Code size:          2738732 bytes
Data size:          3692204 bytes
Stack/heap size:      16384 bytes; estimated max. usage: unknown, due to recursion
Total requirements: 6460908 bytes

5 Warnings.

Noile errori.

  • 0
Posted
7 minutes ago, WopsS said:

Pune si noul cod sa vedem cu ai facut.

	{
PlayerTextdraw1 = CreatePlayerTextDraw(playerid1, -0.500, -2.000, "loadsc7:loadsc7");
PlayerTextDrawFont(playerid1, PlayerTextdraw1, 4);
PlayerTextDrawTextSize(playerid1, PlayerTextdraw1, 641.500, 451.000);
PlayerTextDrawColor(playerid1, PlayerTextdraw1, -1);
 }

 

  • 0
  • 0
Posted
1 hour ago, WopsS said:

Initializeaza PlayerTextdraw1 ca PlayerText


PlayerText:PlayerTextdraw1

si in loc de TextDrawShowForPlayer foloseste CreatePlayerTextDraw.

Multumesc nu am mai primit nici o erroare dar nu imi apare loadsc7 (imaginea aceia) la sistemul de login/register,

  • 0
  • Administrator
Posted
5 minutes ago, w1zzan said:

Multumesc nu am mai primit nici o erroare dar nu imi apare loadsc7 (imaginea aceia) la sistemul de login/register,

Nu stiu, incearca sa pui un text sa vezi daca iti apare.

  • 0
  • 0
  • Administrator
Posted
4 minutes ago, w1zzan said:

Text-ul apare.

Incearca alt model sa vezi daca merge.

  • 0
  • 0
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