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Eroare Sistem House


BetoAndrey

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BUYHOUSE

 

 CMD:buyhouse(playerid, params[])


{
    if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "Trebuie sa te loghezi mai intai.");
    if(IsPlayerConnected(playerid))
     {
        new Float:oldposx, Float:oldposy, Float:oldposz,string[100],playername[MAX_PLAYER_NAME],sendername[MAX_PLAYER_NAME];
        GetPlayerName(playerid, playername, sizeof(playername));
        GetPlayerPos(playerid, oldposx, oldposy, oldposz);
        for(new h = 1; h < sizeof(HouseInfo); h++)
        {
            if(PlayerToPoint(2.0, playerid, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]) && HouseInfo[h][hOwned] == 0)
            {
                if(PlayerInfo[playerid][pLevel] < HouseInfo[h][hLevel])
                {
                    format(string, sizeof(string), "You must be Level %d to purchase this.", HouseInfo[h][hLevel]);
                    SendClientMessage(playerid, COLOR_WHITE, string);
                    return 1;
                }
                if(PlayerInfo[playerid][pPhousekey] != 999 && strcmp(GetName(playerid), HouseInfo[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0) return SendClientMessage(playerid, COLOR_YELLOW2, "Eroare: You already own a house, type /sellhouse if you want to buy this one.");
                if(GetPlayerCash(playerid) >= HouseInfo[h][hValue])
                {
                    InHouse[playerid] = h;
                    PlayerInfo[playerid][pPhousekey] = HouseInfo[h][hID];
                     PlayerInfo[playerid][pRented] = -1;
                    HouseInfo[h][hOwned] = 1;
                    GetPlayerName(playerid, sendername, sizeof(sendername));
                    strmid(HouseInfo[h][hOwner], sendername, 0, strlen(sendername), 255);
                    GivePlayerCash(playerid,-HouseInfo[h][hValue]);
                    SetPlayerInterior(playerid,HouseInfo[h][hInterior]);
                    SetPlayerPos(playerid,HouseInfo[h][hExitx],HouseInfo[h][hExity],HouseInfo[h][hExitz]);
                    SetPlayerVirtualWorld(playerid,HouseInfo[h][hVirtual]);
                    GameTextForPlayer(playerid, "~w~Welcome Home~n~You can exit at any time by moving to this door and press enter", 5000, 3);
                    PlayerInfo[playerid][pInt] = HouseInfo[h][hInterior];
                    PlayerInfo[playerid][pLocal] = h;
                    SendClientMessage(playerid, COLOR_WHITE, "Congratulations, on your new Purchase !");
                     SendClientMessage(playerid, COLOR_WHITE, "Type /help to review the new property help section !");
                    Update(playerid,pCashx);
                    Update(playerid,pPhousekeyx);
                    new str2[256];
                    format(str2,sizeof(str2),"UPDATE `houses` SET `Owned`='1',`Owner`='%s' WHERE `ID`='%d'",sendername,HouseInfo[h][hID]);
                    mysql_query(SQL,str2);
                    OnPropTextdrawUpdate(1,h);
                    return 1;
                }
                else
                {
                    SendClientMessage(playerid, COLOR_YELLOW2, "Eroare: You don't have the cash for that.");
                    return 1;
                }
            }
        }
    }
    return 1;
}

SETRENT

 

CMD:setrent(playerid, params[])


{
    if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "Trebuie sa te loghezi mai intai.");
    if(IsPlayerConnected(playerid))
    {
        new bouse = PlayerInfo[playerid][pPhousekey],playername[25],string[25],fee;
        GetPlayerName(playerid, playername, sizeof(playername));
        if (bouse != 999 && strcmp(GetName(playerid), HouseInfo[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0)
        {
            if(sscanf(params, "d",fee)) return SendClientMessage(playerid, COLOR_GREY, "Sintaxa: {FFFFFF}/setrent <Money>");
            if(fee < 1 || fee > 5000) return SendClientMessage(playerid, COLOR_WHITE, "{FFF8C6}Minimum rent is $1, maximum rent is $5,000.");
            HouseInfo[bouse][hRent] = fee;
            new str2[64];
            format(str2,64,"UPDATE `houses` SET `Rent`='%d' WHERE `ID`='%d'",fee,bouse);
            mysql_query(SQL,str2);
            format(string, sizeof(string), "House rent set to $%s.", FormatNumber(HouseInfo[bouse][hRent]));
            SendClientMessage(playerid, COLOR_WHITE, string);
            OnPropTextdrawUpdate(1,PlayerInfo[playerid][pPhousekey]);
            return 1;
        }
        else return SendClientMessage(playerid, COLOR_YELLOW2, "Eroare: Nu detii o casa.");
    }
    return 1;
}   

Edited by xAlexutzuDsK_
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