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PickUp


Eclipsis

Question

Problema intalnita (descriere): Atasare.
Ero(area / rile) / warning-(ul / urile): As dori un script in care daca un civil trece printr-un pickup dinamic acesta sa nu se ataseze, iar daca un membru' al unei factiuni trece prin el acesta sa se ataseze.
Liniile de cod / sursa / script-ul(obligatoriu): Sunt de pe telefon, le voi posta ca fiind edit si post.
Imagini / Video (optional): -
Ati incercat sa rezolvati singur?: Da, am folosit metoda clasica, dar nu merge.

Edited by Eclipsis

 

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if(PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pMember] == 5);

{

          SetPlayerAttachedObject(playerid, 0, 1463, 1,0.20,0.36,0.0,0.0,90.0, 0.0, 0.4, 0.3, 0.6);

}

else return SendClientMessage(playerid, COLOR_GREY, " Pune mesajul tau daca vrei unul");

Daca ti-am fost de ajutor +1 Respect!Multumesc

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Incearca asa:

if(PlayerInfo[playerid][pMember] != 1 && PlayerInfo[playerid][pMember] != 5);

{

          SetPlayerAttachedObject(playerid, 0, 1463, 1,0.20,0.36,0.0,0.0,90.0, 0.0, 0.4, 0.3, 0.6);

}

else return SendClientMessage(playerid, COLOR_GREY, " Pune mesajul tau daca vrei unul");

Daca ti-am fost de ajutor +1 Respect!Multumesc

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