1. mergi pe sub toate include urile si pune asta new playerSpawned[MAX_PLAYERS]
2. mergi la linia public OnPlayerConnect(playerid) {
si pune public playerVehicle[playerid] = -1;
3. mergi la linia public OnPlayerDisconnect(playerid, reason)
si pune if(playerSpawned[playerid] != -1) playerSpawned[playerid] != -1;
4. aici unde ai pus
case 0: CreateVehicle(411, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, -1, 0);
case 1: CreateVehicle(560, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, -1, 0);
pui asa
case 0: {
CreateVehicle(411, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, -1, 0);
playerSpawned[playerid] = 1;
}
case 1: {
CreateVehicle(560, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, -1, 0);
playerSpawned[playerid] = 1;
}
5. la comanda asta CMD:GetVeh(playerid) {
pui CMD:GetVeh(playerid) {
if(playerSpawned[playerid] == 1) return SendPlayerMessage(playerid, -1, "ai deja o masina spawnata!");