Stie cineva care ar putea fi cauza la urmatoarea problema ? Am modificat un mod , nu are nicio eroare / warning ,dar cand intru in joc si ma loghez ia crash serveru . Aici este codul de /login , daca stie cineva
//-------------------------------[Login]--------------------------------------------------------------------------
if (strcmp(cmd, "/login", true) ==0 )
{
if(IsPlayerConnected(playerid))
{
new tmppass[64];
if(gPlayerLogged[playerid] == 1)
{
SendClientMessage(playerid, COLOR_WHITE, "Server: Esti deja logat.");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, "FOLOSESTE: /login [password]");
return 1;
}
strmid(tmppass, tmp, 0, strlen(cmdtext), 255);
Encrypt(tmppass);
OnPlayerLogin(playerid,tmppass);
}
return 1;
}
if (strcmp(cmd, "/register", true) ==0 )
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 1)
{
SendClientMessage(playerid, COLOR_WHITE, "Server: Esti deja logat.");
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s.ini", sendername);
new File: hFile = fopen(string, io_read);
if (hFile)
{
SendClientMessage(playerid, COLOR_YELLOW, "Acest nume este deja luat, te rog alege altul.");
fclose(hFile);
return 1;
}
new tmppass[64];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, "FOLOSESTE: /register [parola]");
return 1;
}
strmid(tmppass, tmp, 0, strlen(cmdtext), 255);
Encrypt(tmppass);
OnPlayerRegister(playerid,tmppass);
}
return 1;
}
Question
Guest Mariachi
Stie cineva care ar putea fi cauza la urmatoarea problema ? Am modificat un mod , nu are nicio eroare / warning ,dar cand intru in joc si ma loghez ia crash serveru . Aici este codul de /login , daca stie cineva
//-------------------------------[Login]-------------------------------------------------------------------------- if (strcmp(cmd, "/login", true) ==0 ) { if(IsPlayerConnected(playerid)) { new tmppass[64]; if(gPlayerLogged[playerid] == 1) { SendClientMessage(playerid, COLOR_WHITE, "Server: Esti deja logat."); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "FOLOSESTE: /login [password]"); return 1; } strmid(tmppass, tmp, 0, strlen(cmdtext), 255); Encrypt(tmppass); OnPlayerLogin(playerid,tmppass); } return 1; } if (strcmp(cmd, "/register", true) ==0 ) { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid] == 1) { SendClientMessage(playerid, COLOR_WHITE, "Server: Esti deja logat."); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "%s.ini", sendername); new File: hFile = fopen(string, io_read); if (hFile) { SendClientMessage(playerid, COLOR_YELLOW, "Acest nume este deja luat, te rog alege altul."); fclose(hFile); return 1; } new tmppass[64]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "FOLOSESTE: /register [parola]"); return 1; } strmid(tmppass, tmp, 0, strlen(cmdtext), 255); Encrypt(tmppass); OnPlayerRegister(playerid,tmppass); } return 1; }4 answers to this question
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