Jump to content
  • 0

Question

Posted

Problema intalnita (descriere): Am creat un HQ pentru o mafie , insa , de ceva timp obiectele nu sunt pe joc, adica, in gamemode sunt cu 

"CreateObject(...); , dar pe game lipsesc.Obiectele au fost puse de la bun inceput cu "CreateObject" , au functionat dupa care ...Am sesizat aceasta problema si la portile de la PD.
Ero(area / rile) / warning-(ul / urile):Acestea sunt coordonatele obiectelor de la HQ mafiei :

CreateObject(16021, -1104.51062, -1637.68677, 75.03220,   0.00000, 0.00000, 90.00000);
CreateObject(1215, -1083.61145, -1632.15491, 75.91930,   0.00000, 0.00000, 0.00000);
CreateObject(1215, -1088.68909, -1632.05286, 75.91930,   0.00000, 0.00000, 0.00000);
CreateObject(1215, -1093.22961, -1632.12769, 75.89930,   0.00000, 0.00000, 0.00000);
CreateObject(1215, -1083.56909, -1635.32422, 75.91930,   0.00000, 0.00000, 0.00000);
//CreateObject(3425, -1128.12952, -1640.03271, 86.50781,   3.14159, 0.00000, 1.55066);
CreateObject(1215, -1092.68079, -1643.52136, 75.91930,   0.00000, 0.00000, 0.00000);
CreateObject(1215, -1097.79395, -1643.62158, 75.91930,   0.00000, 0.00000, 0.00000);
CreateObject(1215, -1103.49097, -1643.68970, 75.91930,   0.00000, 0.00000, 0.00000);
CreateObject(1215, -1124.50513, -1643.69775, 75.91930,   0.00000, 0.00000, 0.00000);
CreateObject(1215, -1113.98010, -1643.66223, 75.91930,   0.00000, 0.00000, 0.00000);
CreateObject(1215, -1096.02844, -1636.40405, 76.79930,   0.00000, 0.00000, 0.00000);
CreateObject(1215, -1101.28833, -1640.67065, 76.79930,   0.00000, 0.00000, 0.00000);
CreateObject(12943, -1108.36877, -1623.60803, 75.32060,   0.00000, 0.00000, 0.00000);
CreateObject(1215, -1105.63513, -1632.21155, 75.89930,   0.00000, 0.00000, 0.00000);
CreateObject(1215, -1105.61267, -1628.34534, 75.89930,   0.00000, 0.00000, 0.00000);
CreateObject(1215, -1100.17346, -1627.57751, 75.89930,   0.00000, 0.00000, 0.00000);
CreateObject(1215, -1100.27881, -1619.60559, 75.89930,   0.00000, 0.00000, 0.00000);
CreateObject(8884, -1122.89258, -1661.06616, 78.70980,   0.00000, 0.00000, 90.00000);
CreateObject(11244, -1103.51685, -1672.27161, 78.39250,   0.00000, 0.00000, 270.00000);
CreateObject(12985, -1112.86243, -1662.57166, 78.87100,   0.00000, 0.00000, 270.00000);
CreateObject(3568, -1113.35046, -1608.88293, 77.54650,   0.00000, 0.00000, 90.00000);

Liniile de cod / sursa / script-ul(obligatoriu): -
Imagini / Video (optional): 

In acest loc erau niste cladiri adaugat de mine , iar acum nu mai sunt:

RQTRrIQ.jpg

Ati incercat sa rezolvati singur?:Da, dar nu imi dau seama de unde ar putea fi problema.

16 answers to this question

Recommended Posts

  • 0
Posted

Ca sa faci un FilterScript cu obiecte, urmeaza pasii urmatori:

 

1. Deschizi pawno.exe

 

2. Alegi "New"

I6Rlyyo.png

 

3. Stergi tot ce iti apare.

 

4. Adaugi:

#include < a_samp >
#include < streamer > //Ai grija ca include-ul streamer sa fie adaugat la includes.

5. Dupa ce ai definit include-urile, adugi mai jos:

#include < a_samp >
#include < streamer >

public OnFilerScriptInit()
{
    //Aici adaugi Obiectele create.
    return 1;
}
 
public OnPlayerConnect(playerid)
{
    //Aici adaugi Obiectele sterse din GTA. (RemoveBuildingForPlayer)
    return 1;
}

242086.png

  • 0
Posted

Hmm,ia intra in map editor/MTA si vezi daca sunt toate.

 

O a doua varianta pe care am patito si eu,este aceea ca ai duplicat sau triplicat obiectele si de aceea nu se mai vad.

La mine asta a fost cauza.

 

 

  • 0
Posted

Buna seara stimate.

Incercati sa actualizati Gamemode-ul pana la ultima versiunea a streamer-ului (streamer.inc + streamer.dll respectiv streamer.so).

In cazul in care tot nu va aparea niciun rezultat, rog sa ne anuntati.

ep41yhufqpagka5wfoornw1wjfjie.png

HTjr_G.png
12975.png
 
  • 0
Posted

Am updatat streamer.ini / .so / .dll dupa linkul urmator si tot degeaba, nu functioneaza. [ https://github.com/samp-incognito/samp-streamer-plugin/releases/tag/v2.7.5.2 ] 

 

Se poate sa nu fie linkul de download bun ? Imi puteti recomanda unul va rog frumos ?

Multumesc!

  • 0
Posted

Ia incearca chestia asta.

Pune intre /* */ cateva zeci de obiecte,sau cate vrei tu si vezi daca iti apar celelalte disparute.

Daca iti apar fa un FS si punel pe server,poate ai prea multe obiecte...

 

 

  • 0
Posted (edited)

Ia incearca chestia asta.

Pune intre /* */ cateva zeci de obiecte,sau cate vrei tu si vezi daca iti apar celelalte disparute.

Daca iti apar fa un FS si punel pe server,poate ai prea multe obiecte...

 

Problema e doar la aceasta factiune si la portile de la PD .

Am o factiune in care am scriptat obiectele si sunt pune bine.

Fac cum ai zis tu , revin cu edit !

 

EDIT : Am adaugat la "public OnGamemodeinit" coordonatele obiectele, am uitat sa precizez, am scos in obiecte si acum merge , sa fac un filescript , am adaugat la public coordonatelor obiectelor care le-am scos, insa am unele erori 

Exemplu :

public OnGameModeInit()
{
CreateObject(13105, 3371.72, 2286.33, -10.55, 0.00, 0.00, 11.25);
CreateObject(13212, 3390.03, 2392.20, -33.25, 0.00, 0.00, 90.00);
CreateObject(9241, 3423.64, 2357.16, 3.16, 0.00, 0.00, 0.00);
CreateObject(718, 3371.31, 2349.02, 1.48, 0.00, 0.00, 0.00);
CreateObject(718, 3390.33, 2348.44, 1.48, 0.00, 0.00, 0.00);
CreateObject(9237, 3448.82, 2244.69, 16.18, 0.00, 0.00, 292.50);
return 1;
}

Este corect asa.. sau ? 

Imi da unele erori , presupun ca am gresit ceva..

 

Erori :

C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(479) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(480) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(506) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(517) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(518) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(520) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(521) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(522) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(530) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(532) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(533) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(535) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(566) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(571) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(572) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(573) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(574) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(576) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(578) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(580) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(581) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(585) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(588) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(591) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(592) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(593) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(595) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(601) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(608) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(621) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(622) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(624) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(626) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(632) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(633) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(638) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(639) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(642) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(649) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(654) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(677) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(679) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(691) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(694) : warning 217: loose indentation
C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(708) : warning 217: loose indentation
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


45 Warnings.

Liniile au doar : "CreateObject(...);

 

 

EDIT2 : Am rezolvat am scos obiectele de care nu mai aveam nevoie si acum functioneaza, cum as putea face sa mai adaug obiecte cu ajutorul unui filescript ? Un pic de ajutor va rog ? Multumesc!

Edited by MrAndrei
  • 0
Posted

Adauga

#pragma tabsize 0

Asa,si adauga si #include <streamer> daca nu l-ai pus deja.

 

 

  • 0
Posted

@KnowN

 

Am adaugat ce mi-ai zis , dar am urmatoarea eroare:

C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(4) : warning 235: public function lacks forward declaration (symbol "OnFilerScriptInit")
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


1 Warning.

  • 0
Posted

 

Adauga:

#define FILTERSCRIPT

In nici un caz.

 

 

 

@KnowN

 

Am adaugat ce mi-ai zis , dar am urmatoarea eroare:

C:UsersAAADesktopGameMode RiseGamminGfilterscriptsObiecte.pwn(4) : warning 235: public function lacks forward declaration (symbol "OnFilerScriptInit")
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


1 Warning.

Sunt 100% sigur ca este functional, asta insemnand ca ori nu ai urmat instructiunile intocmai, ori nu ai include-ul streamer, respectiv plugin-ul streamer potrivit.

 

vMtM4fe.png

 

Descarca streamer plugin, cat si include de aici

242086.png

  • 0
Posted

In nici un caz.

 

 

Sunt 100% sigur ca este functional, asta insemnand ca ori nu ai urmat instructiunile intocmai, ori nu ai include-ul streamer, respectiv plugin-ul streamer potrivit.

 

vMtM4fe.png

 

Descarca streamer plugin, cat si include de aici

 

 

Am rezolvat.Era o greseala de scriere!

Multumesc ! T/C va rog!

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.