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Problema comanda /stats si /check.
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Question
Alex99
Problema intalnita (descriere):la unii jucatori cand suntem mai multi conectati nu le mai merge comanda /stats si la admini nu le merge /check la acei jucatori.
Ero(area / rile) / warning-(ul / urile):-
Liniile de cod / sursa / script-ul:
-comanda
//stats CMD:stats(playerid, params[]) { return showStats(playerid,playerid); } //check CMD:check(playerid,params[]) { if(playerVariables[playerid][pAdminLevel] >= 1) { new targetid; if(sscanf(params, "u", targetid)) return SendClientMessage(playerid, COLOR_GREY, SYNTAX_MESSAGE"/check [playerid]"); if(playerVariables[targetid][pStatus] != 1) return SendClientMessage(playerid, COLOR_GREY, "The specified player ID is either not connected or has not authenticated."); showStats(playerid, targetid); } else return SendClientMessage(playerid, COLOR_WHITE, AdminOnly); return 1; } -SHOWSTATS: stock showStats(playerid, targetid) { new param1[32],param2[32],param4[32],param69[32],param59[32],param70[32],param3[32],param100[32]; new nxtlevel = playerVariables[targetid][pLevel]; new expamount = nxtlevel*levelexp; switch(playerVariables[targetid][pGender]) { case 1: param2 = "Male"; case 2: param2 = "Female"; default: param2 = "Unknown"; } new param20[182]; if(playerVariables[targetid][pPhoneNumber] != -1) { format(param20,sizeof(param20),"%d",playerVariables[targetid][pPhoneNumber]); } else { param20 = "None"; } if(playerVariables[targetid][pJob] == 0) { param1 = "Unemployed"; } else { strcpy(param1, jobVariables[playerVariables[targetid][pJob]][jJobName], sizeof(param1)); } SendClientMessage(playerid, COLOR_TEAL, "--------------------------------------------------------------------------------------------------------------------------------"); format(szMessage, sizeof(szMessage), "%s | Age: %d | Gender: %s | Respect Points: %d/%d | Level: %d | Playing hours: %d | Phone number: %s | Job: %s",playerVariables[targetid][pNormalName], playerVariables[targetid],param2,playerVariables[targetid][pRPoints], expamount, playerVariables[targetid][pLevel], playerVariables[targetid][pPlayingHours],param20,param1); SendClientMessage(playerid, COLOR_WHITE, szMessage); if(playerVariables[targetid][pGroup] < 1) { param1 = "None"; param2 = "None"; } else { format(param1, sizeof(param1), "%s", groupVariables[playerVariables[targetid][pGroup]][gGroupName]); switch(playerVariables[targetid][pGroupRank]) { case 1: format(param2, sizeof(param2), "%s", groupVariables[playerVariables[targetid][pGroup]][gGroupRankName1]); case 2: format(param2, sizeof(param2), "%s", groupVariables[playerVariables[targetid][pGroup]][gGroupRankName2]); case 3: format(param2, sizeof(param2), "%s", groupVariables[playerVariables[targetid][pGroup]][gGroupRankName3]); case 4: format(param2, sizeof(param2), "%s", groupVariables[playerVariables[targetid][pGroup]][gGroupRankName4]); case 5: format(param2, sizeof(param2), "%s", groupVariables[playerVariables[targetid][pGroup]][gGroupRankName5]); case 6: format(param2, sizeof(param2), "%s", groupVariables[playerVariables[targetid][pGroup]][gGroupRankName6]); case 7: format(param2, sizeof(param2), "%s", groupVariables[playerVariables[targetid][pGroup]][gGroupRankName7]); } } if(playerVariables[targetid][pWalkieTalkie] == -1) param3 = "None"; else if(playerVariables[targetid][pWalkieTalkie] == 0) param3 = "Disabled"; else format(param3, sizeof(param3), "#%d khz", playerVariables[targetid][pWalkieTalkie]); new donator[256]; if(playerVariables[targetid][pDonate] == 0) donator = "No"; else format(donator, sizeof(donator), "Yes"); format(szMessage, sizeof(szMessage), "Group: %s | Rank: %s (%d) | Bank: $%d | Cash: $%d | Materials: %d | Radio: %s", param1, param2, playerVariables[targetid][pGroupRank], playerVariables[targetid][pBankMoney], playerVariables[targetid][pMoney], playerVariables[targetid][pMaterials], param3); SendClientMessage(playerid, COLOR_WHITE, szMessage); format(szMessage, sizeof(szMessage), "Arrests: %d | Crimes: %d | Credit: $%d | Warns: %d/3 | Rob Points: %d/10 | Premium: %s(%d points) | FW: %d/3 | FP: %d/20",playerVariables[targetid][pArrests], playerVariables[targetid][pCrimes], playerVariables[targetid][pPhoneCredit],playerVariables[targetid][pWarns],playerVariables[targetid][pRobPoints],donator,playerVariables[targetid][pPremiumPoints],playerVariables[targetid][pFWarns],playerVariables[targetid][pFPunish]); SendClientMessage(playerid, COLOR_WHITE, szMessage); if(playerVariables[targetid][pCarModel1] >= 400) { format(param4, sizeof(param4), "%s (ID %d)", VehicleNames[playerVariables[targetid][pCarModel1] - 400], playerVariables[targetid][pCarID1]); } else { param4 = "None"; } if(playerVariables[targetid][pCarModel2] >= 400) { format(param69, sizeof(param4), "%s (ID %d)", VehicleNames[playerVariables[targetid][pCarModel2] - 400], playerVariables[targetid][pCarID2]); } else { param69 = "None"; } if(playerVariables[targetid][pCarModel3] >= 400) { format(param59, sizeof(param59), "%s (ID %d)", VehicleNames[playerVariables[targetid][pCarModel3] - 400], playerVariables[targetid][pCarID3]); } else { param59 = "None"; } if(playerVariables[targetid][pCarModel4] >= 400) { format(param70, sizeof(param70), "%s (ID %d)", VehicleNames[playerVariables[targetid][pCarModel4] - 400], playerVariables[targetid][pCarID4]); } else { param70 = "None"; } if(playerVariables[targetid][pClan] < 1) { param1 = "None"; param100 = "None"; } else { format(param1, sizeof(param1), "%s", clanVariables[playerVariables[targetid][pClan]][cClanName]); switch(playerVariables[targetid][pClanRank]) { case 1: format(param100, sizeof(param100), "%s", clanVariables[playerVariables[targetid][pClan]][cClanRankName1]); case 2: format(param100, sizeof(param100), "%s", clanVariables[playerVariables[targetid][pClan]][cClanRankName2]); case 3: format(param100, sizeof(param100), "%s", clanVariables[playerVariables[targetid][pClan]][cClanRankName3]); case 4: format(param100, sizeof(param100), "%s", clanVariables[playerVariables[targetid][pClan]][cClanRankName4]); case 5: format(param100, sizeof(param100), "%s", clanVariables[playerVariables[targetid][pClan]][cClanRankName5]); case 6: format(param100, sizeof(param100), "%s", clanVariables[playerVariables[targetid][pClan]][cClanRankName6]); case 7: format(param100, sizeof(param100), "%s", clanVariables[playerVariables[targetid][pClan]][cClanRankName7]); } } format(szMessage, sizeof(szMessage), "Admin Level: %d | House: %d | Business: %d | Drugs: %dg | Clan: %s | Rank: %s (%d)",playerVariables[targetid][pAdminLevel], getPlayerHouseID(targetid), getPlayerBusinessID(targetid),playerVariables[targetid][pDrugs], param1, param100,playerVariables[targetid][pClanRank]); SendClientMessage(playerid, COLOR_WHITE, szMessage); format(szMessage, sizeof(szMessage), "Vehicle 1: %s | Vehicle 2: %s | Vehicle 3: %s | Vehicle 4: %s",param4,param69,param59,param70); SendClientMessage(playerid, COLOR_WHITE, szMessage); new Float:HAFloats[2], country[MAX_COUNTRY_NAME]; GetPlayerHealth(targetid,HAFloats[0]); GetPlayerArmour(targetid,HAFloats[1]); GetCountryName(playerVariables[targetid][pConnectionIP], country, sizeof(country)); if(playerVariables[playerid][pAdminLevel] >= 1) { switch(playerVariables[targetid][pPrisonID]) { case 0: format(szMessage, sizeof(szMessage), "IP: %s | Health: %.1f | Armour: %.1f", playerVariables[targetid][pConnectionIP],HAFloats[0], HAFloats[1]); case 1: format(szMessage, sizeof(szMessage), "IP: %s | Health: %.1f | Armour: %.1f | Admin Prison Time: %d", playerVariables[targetid][pConnectionIP], HAFloats[0], HAFloats[1], playerVariables[targetid][pPrisonTime]); case 2: format(szMessage, sizeof(szMessage), "IP: %s | Health: %.1f | Armour: %.1f | Admin Jail Time: %d", playerVariables[targetid][pConnectionIP], HAFloats[0], HAFloats[1], playerVariables[targetid][pPrisonTime]); case 3: format(szMessage, sizeof(szMessage), "IP: %s | Health: %.1f | Armour: %.1f | Jail Time: %d", playerVariables[targetid][pConnectionIP], HAFloats[0], HAFloats[1], playerVariables[targetid][pPrisonTime]); } SendClientMessage(playerid, COLOR_ASKQ, szMessage); } SCM(playerid, COLOR_TEAL, "--------------------------------------------------------------------------------------------------------------------------------"); return 1; }Imagini / Video (optional):-
Ati incercat sa rezolvati singur?:da,dar nu am reusit.
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