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RandomSpawns


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RandomSpawns Tutorial

Astazi va voi arata in niste pasi cum sa faceti un RandomSpawn(s)!

La ce imi trebuie?

Pei dupa cum bine observati din Titlu, va veti Spawn-a in mai multe locuri, nu in acelasi de fiecare data!


Sa incepem Tutorialul!

Pas 1!

Pentru a crea un RandomSpawn trebuie sa aflam Coordonatele acelui post:

Va duceti in sa-mp , in post-urile in care vreti s va spawnati si dati /save!(fara !)

Daca ati mai salvat ceva puneti cam asa (doar daca vreti nu e neaaparat) /save RandomSpawn sau /save RS, sau cum vreti voi sa fie numele acelui post!


Pas 2!

Acum trebuie sa gasim coordonatele:

Depinde de versiunea de samp pe care o folositi:

0.2x-0.3a:

Gta San Andreas\savedposition.txt 
0.3b:
My Documents\GTA San Andreas User Files\SAMP\savedposition.txt
Deschideti savedposition.txt si veti gasi Coordonatele!
AddPlayerClass(97,1212.7212,-2034.9263,59.9254,90.2055,0,0,0,0,0,0); // RS sau RandomSpawn
AddPlayerClass(97,1243.2084,-2057.6554,60.0187,94.9352,0,0,0,0,0,0); // RS sau RandomSpawn
AddPlayerClass(97,1238.0105,-2052.6873,59.9975,2.8144,0,0,0,0,0,0); // RS sau RandomSpawn
Aceasta functie inseamna:
AddPlayerClass(skinid, x, y, z, angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo)
Pentru a afla mai multe apasa Aici
Acum sa bagam Coordonatele in GM. Nu uitati ca trebuie sa bagati doar x, y ,z si angle daca vreti, cam asa:
1212.7212,-2034.9263,59.9254,90.2055 // RS sau RandomSpawn
1243.2084,-2057.6554,60.0187,94.9352 // RS sau RandomSpawn
1238.0105,-2052.6873,59.9975,2.8144 // RS sau RandomSpawn
Dar nu asa il bagam in GM :D! Ci asa:
new Float:RandomSpawns[3][] = 
{
    {1212.7212,-2034.9263,59.9254,90.2055}, // RS sau RandomSpawn
    {1243.2084,-2057.6554,60.0187,94.9352}, // RS sau RandomSpawn
    {1238.0105,-2052.6873,59.9975,2.8144} // RS sau RandomSpawn
};
3 = Cate coordonate sunt. Coordonatele trebuiesc mereu bagate intre:
{
};

Acum sa va explic ce contine functia(coordonatele):
    {1238.0105,-2052.6873,59.9975,2.8144} // RS sau RandomSpawn
Cam asta contine:
    {x, y, z, angle} // RS sau RandomSpawn
Nu puneti niciodata "" la coordonate!
public OnPlayerSpawn(playerid)
{
    return 1;
}

Si punem:
public OnPlayerSpawn(playerid)
{
    new Random = random(sizeof(RandomPlayerSpawns));
    SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
    SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
    return 1;
}
Daca nu ati pus angle scoateti:
    SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);


Functii folosite:

SetPlayerPos: Aici

SetPlayerFacingAngle: Aici


[glow=navy,2,300]Sper ca data viitoare sa reusiti si singuri![/glow]

Pas 3!
Veti gasi ceva de genul:
Pas 4!
Acum sa facem(punem) piesa de rezistenta: Aceasta se pune la OnPlayerSpawn:

142sj0l.png

Underground-GFX

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