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Cerere Ajutor Stunt Point ..


Question

Posted

NickJohnny

Problema:Deci cand fac un stunt in loc sai dea 20 stunt point i da de 7 ori cate 20 sp = 140:| Si nu stiu ce sai mai fac...

Erori / warnings:~

Lini/script:[pawn]public OnPlayerEnterCheckpoint(playerid)

{

new cpid = SetPlayerCheckpoint(playerid,2118.5864, 1483.0841, 23.4166,4.0);

if (cpid == 1)

    {

        DisablePlayerCheckpoint(playerid);

        PlayerInfo[giveplayerid][stuntPoint] +=20;

        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);

    }

  new cpid2 = SetPlayerCheckpoint(playerid,1851.7083, 1426.3226, 15.9196,4.0);

if (cpid2 == 1)

    {

        DisablePlayerCheckpoint(playerid);

        PlayerInfo[giveplayerid][stuntPoint] +=20;

        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);

    }

  new cpid3 = SetPlayerCheckpoint(playerid,2000.9673, 1213.1139, 17.0789,4.0);

if (cpid3 == 1)

    {

        DisablePlayerCheckpoint(playerid);

        PlayerInfo[giveplayerid][stuntPoint] +=20;

        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);

    }

  new cpid4 = SetPlayerCheckpoint(playerid,2396.9082, 1146.4279, 33.2691,4.0);

if (cpid4 == 1)

    {

        DisablePlayerCheckpoint(playerid);

        PlayerInfo[giveplayerid][stuntPoint] +=20;

        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);

    }

  new cpid5 = SetPlayerCheckpoint(playerid,2776.7856, 1257.4076, 16.9512,4.0);

if (cpid5 == 1)

    {

        DisablePlayerCheckpoint(playerid);

        PlayerInfo[giveplayerid][stuntPoint] +=20;

        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);

    }

    new cpid6 = SetPlayerCheckpoint(playerid,1958.6522, 1943.2184, 22.2268,4.0);

if (cpid6 == 1)

    {

        DisablePlayerCheckpoint(playerid);

        PlayerInfo[giveplayerid][stuntPoint] +=20;

        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);

    }

    new cpid7 = SetPlayerCheckpoint(playerid,-1389.2230, 673.6660, 2.2660,4.0);

if (cpid7 == 1)

    {

        DisablePlayerCheckpoint(playerid);

        PlayerInfo[giveplayerid][stuntPoint] +=20;

        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);

    }

return 1;

}[/pawn]

Si asta-i comanda.

[pawn]CMD:setstunt(playerid, params[])

{

if(IsPlayerAdmin(playerid) == 0) return SendClientMessage(playerid, RED, "ERROR: Only admins can use that command!");

if(sscanf(params, "ud", giveplayerid, stunt1)) return SendClientMessage(playerid, RED, "");

if(giveplayerid == INVALID_PLAYER_ID) return SendClientMessage(playerid, RED, "ERROR: That player is not connected!");

new stun[100],Name[MAX_PLAYER_NAME],Ip[16]; GetPlayerName(giveplayerid, Global_Name, sizeof(Global_Name));GetPlayerName(playerid,Name,sizeof(Name)); GetPlayerIp(playerid,Ip,sizeof(Ip)); format(stun,sizeof(stun),PlayerStun,Name);

format(sstring, sizeof(sstring), "You have succesfully setted %s Stunt Point to %d!", Global_Name, stunt1);

SendClientMessage(playerid, BLUE, sstring);

format(sstring, sizeof(sstring), "Admin %s has setted your Stunt Point to %d!", Name, stunt1);

SendClientMessage(giveplayerid, BLUE, sstring);

PlayerInfo[giveplayerid][stuntPoint] = stunt1;

dini_IntSet(stun,"StuntPoint:", PlayerInfo[giveplayerid][stuntPoint]);

return 1;

}[/pawn]

Ai incercat sa rezolvi singur ?:Nam incercat pentru ca nu stiu carei problema..

Sunt un retardat

10 answers to this question

Recommended Posts

Posted

Tare greu era sa dai mai multa atentie, ti-ai fii dat seama si singur..

In loc de:

public OnPlayerEnterCheckpoint(playerid)
{
	new cpid = SetPlayerCheckpoint(playerid,2118.5864, 1483.0841, 23.4166,4.0);
	if (cpid == 1)
    {
        DisablePlayerCheckpoint(playerid);
        PlayerInfo[giveplayerid][StuntPoint] +=20;
        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);
    }
   	new cpid2 = SetPlayerCheckpoint(playerid,1851.7083, 1426.3226, 15.9196,4.0);
	if (cpid2 == 1)
    {
        DisablePlayerCheckpoint(playerid);
        PlayerInfo[giveplayerid][StuntPoint] +=20;
        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);
    }
   	new cpid3 = SetPlayerCheckpoint(playerid,2000.9673, 1213.1139, 17.0789,4.0);
	if (cpid3 == 1)
    {
        DisablePlayerCheckpoint(playerid);
        PlayerInfo[giveplayerid][StuntPoint] +=20;
        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);
    }
   	new cpid4 = SetPlayerCheckpoint(playerid,2396.9082, 1146.4279, 33.2691,4.0);
	if (cpid4 == 1)
    {
        DisablePlayerCheckpoint(playerid);
        PlayerInfo[giveplayerid][StuntPoint] +=20;
        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);
    }
   	new cpid5 = SetPlayerCheckpoint(playerid,2776.7856, 1257.4076, 16.9512,4.0);
	if (cpid5 == 1)
    {
        DisablePlayerCheckpoint(playerid);
        PlayerInfo[giveplayerid][StuntPoint] +=20;
        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);
    }
    new cpid6 = SetPlayerCheckpoint(playerid,1958.6522, 1943.2184, 22.2268,4.0);
	if (cpid6 == 1)
    {
        DisablePlayerCheckpoint(playerid);
        PlayerInfo[giveplayerid][StuntPoint] +=20;
        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);
    }
    new cpid7 = SetPlayerCheckpoint(playerid,-1389.2230, 673.6660, 2.2660,4.0);
	if (cpid7 == 1)
    {
        DisablePlayerCheckpoint(playerid);
        PlayerInfo[giveplayerid][StuntPoint] +=20;
        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);
    }
	return 1;
} 
Pune:
public OnPlayerEnterCheckpoint(playerid)
{
	new cpid = SetPlayerCheckpoint(playerid,2118.5864, 1483.0841, 23.4166,4.0);
	if (cpid == 1)
    {
        DisablePlayerCheckpoint(playerid);
        PlayerInfo[giveplayerid][StuntPoint] +=20;
        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);
    }
	return 1;
} 

  • Administrator
Posted

Ii da atata pentru ca ai 7 checkpoint-uri care ii ofera 20 de puncte.

Posted

Deci cand am facut sistemu de stunt am fac ca la fiecare ckp. sa dea duar 20 sp nu de 7 × cate 20 vreo rezolvare

Sunt un retardat

Posted

Eu in gm am

[pawn] if(r1acheck[playerid] == 1)

{

    DisablePlayerCheckpoint(playerid);

    r1acheck[playerid] = 0;

    PlayerInfo[playerid][Coins] += 5;

PlayerInfo[playerid][stunt_Score] += 1;

GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+5 Coins~n~~y~+1 Stunt Point", 3000, 3);[/pawn]

93.119.26.23:7777

Posted

Incearca asta daca nu-ti merge posteaza comanda de startstunt .

public OnPlayerEnterCheckpoint(playerid)
{
	new cpid = SetPlayerCheckpoint(playerid,2118.5864, 1483.0841, 23.4166,4.0);
	if (cpid == 1)
    {
        DisablePlayerCheckpoint(playerid);
        PlayerInfo[giveplayerid][StuntPoint] +=20;
        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);
    }
   	new cpid2 = SetPlayerCheckpoint(playerid,1851.7083, 1426.3226, 15.9196,4.0);
	else if (cpid2 == 1)
    {
        DisablePlayerCheckpoint(playerid);
        PlayerInfo[giveplayerid][StuntPoint] +=20;
        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);
    }
   	new cpid3 = SetPlayerCheckpoint(playerid,2000.9673, 1213.1139, 17.0789,4.0);
	else if (cpid3 == 1)
    {
        DisablePlayerCheckpoint(playerid);
        PlayerInfo[giveplayerid][StuntPoint] +=20;
        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);
    }
   	new cpid4 = SetPlayerCheckpoint(playerid,2396.9082, 1146.4279, 33.2691,4.0);
	else if (cpid4 == 1)
    {
        DisablePlayerCheckpoint(playerid);
        PlayerInfo[giveplayerid][StuntPoint] +=20;
        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);
    }
   	new cpid5 = SetPlayerCheckpoint(playerid,2776.7856, 1257.4076, 16.9512,4.0);
	else if (cpid5 == 1)
    {
        DisablePlayerCheckpoint(playerid);
        PlayerInfo[giveplayerid][StuntPoint] +=20;
        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);
    }
    new cpid6 = SetPlayerCheckpoint(playerid,1958.6522, 1943.2184, 22.2268,4.0);
	else if (cpid6 == 1)
    {
        DisablePlayerCheckpoint(playerid);
        PlayerInfo[giveplayerid][StuntPoint] +=20;
        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);
    }
    new cpid7 = SetPlayerCheckpoint(playerid,-1389.2230, 673.6660, 2.2660,4.0);
	else if (cpid7 == 1)
    {
        DisablePlayerCheckpoint(playerid);
        PlayerInfo[giveplayerid][StuntPoint] +=20;
        GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+10 Coins~n~~y~+20 Stunt Point", 3000, 3);
    }
	return 1;
}

Posted

Bro, tu ai setat cate 20 punte per checkpoint.

Scoate asta de la fiecare CP si lasa doar la ultimul.

[pawn]PlayerInfo[giveplayerid][stuntPoint] +=20;[/pawn]

Posted

Eu in gm am

[pawn] if(r1acheck[playerid] == 1)

{

    DisablePlayerCheckpoint(playerid);

    r1acheck[playerid] = 0;

    PlayerInfo[playerid][Coins] += 5;

PlayerInfo[playerid][stunt_Score] += 1;

GameTextForPlayer(playerid, "~r~Stunt Finished~n~~y~+5 Coins~n~~y~+1 Stunt Point", 3000, 3);[/pawn]

Pacat ca nui facut de tine  Claws voi face ca tine cand ajung

Sunt un retardat

Posted

Bro, tu ai setat cate 20 punte per checkpoint.

Scoate asta de la fiecare CP si lasa doar la ultimul.

[pawn]PlayerInfo[giveplayerid][stuntPoint] +=20;[/pawn]

Multumesc Claws:>

Sunt un retardat

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