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Posted

Nick:Andrei_Jr

Problema: cum pot face sa porneasca si dupa 2 si cu comanda /engine.

Erori / warnings:-

Lini/script:-

Ai incercat sa rezolvi singur ?:da...

[pawn]if(strcmp(cmdtext, "/engine",true) == 0)

    {

        new engine,lights,alarm,doors,bonnet,boot,objective;

        if(IsPlayerInAnyVehicle(playerid))

        {

            new veh = GetPlayerVehicleID(playerid);

            if(veh != INVALID_VEHICLE_ID)

            {

                if(EngineStatus[playerid] == 0)

{

GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

SetVehicleParamsEx(veh,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);

EngineStatus[playerid] = 1;

SendClientMessage(playerid, 0xFFFFFFAA, "Ai pornit motorul vehiculului {2F991A}Engine On.!");

}

else if(EngineStatus[playerid] == 1)

{

GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

SetVehicleParamsEx(veh,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);

EngineStatus[playerid] = 0;

SendClientMessage(playerid, 0xFFFFFFAA, "Ai oprit motorul vehiculului {2F991A}Engine Off.!");

                }

            }

        }

        return 1;

    }[/pawn]

6 answers to this question

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Posted

Incearca :

[pawn] if(strcmp(cmd, "/engine",true) == 0)

{

        new vid = GetPlayerVehicleID(playerid);

        if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER)

        {

            SendClientMessage(playerid, COLOR_GREY, "Server: Doar soferul poate porni masina!");

            return 1;

        }

        if(vid != INVALID_VEHICLE_ID)

{

if(Refueling[playerid] == 1)

{

    SendClientMessage(playerid, COLOR_LIGHTBLUE, "{DBED15}Angajat peco:{15D4ED} Domnule asteptati sa umplu rezervorul.");

return 1;

}

    if(Gas[vid] < 1)

    {

        GameTextForPlayer(playerid,"~w~~n~~n~~n~~n~~n~~n~~n~~n~Numai ai benzina",1500,3);

        return 1;

    }

      new Float:Valoarea;

GetVehicleHealth(vid,Valoarea);

if(vid > PreVehicle)

{

            if(CarData[vid-PreVehicle][cOwned] == 0 && CarData[vid-PreVehicle][cModel] != 0 && PlayerData[playerid][pAdmin] < 6)

            {

                GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);

                SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);

                SendClientMessage(playerid, COLOR_GREY, "Server: Nu ai key pentru aceasta masina (/cumparmasina)!");

                return 1;

            }

            if(Valoarea < 302 && CarData[vid-PreVehicle][cOwned] == 1)

    {

        return 1;

    }

if(CarData[vid-PreVehicle][cExploded] == 1 || CarData[vid-PreVehicle][cExploded] == 2)

            {

                SendClientMessage(playerid, COLOR_GREY, "Nu poti porni masina inainte de achita reparatiile!");

                return 1;

            }

}

  if(vid >= 215 && vid <= 222 && HireCar[playerid] != vid)

            {

                GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);

                SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);

                SendClientMessage(playerid, COLOR_GREY, "Server: Nu ai key pentru aceasta masina (/rentcar)!");

                return 1;

            }

            if(IsABmx(vid))

{

    return 1;

}

            GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);

if(engine == VEHICLE_PARAMS_OFF)

{

  SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);

  if(Disguise[playerid] == 0)

            {

  format(string, sizeof(string), "* %s a pornit motorul la %s.", PlayerData[playerid][pNume],ArIsim[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);

ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

}

}

  else

{

  SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);

  if(Disguise[playerid] == 0)

            {

  format(string, sizeof(string), "* %s a oprit motorul la %s.", PlayerData[playerid][pNume],ArIsim[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);

ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

}

}

        }

        return 1;

    }[/pawn]

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