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Question
ToX1c
Salut cum as putea face si eu la comanda /findcar daca este un checkpoint pe mapa sa nu pot sa dau
Am incercat eu sa fac da nu merge
http://tinypic.com/view.php?pic=1597jp&s=8#.U1k571V_tCI
CMD:findcar(playerid, params[]) { if(sweep[playerid] == 1) { SendClientMessage(playerid, COLOR_GREY, SYNTAX_MESSAGE" Nu poti folosi acum aceasta comanda"); return 1; } new carslot; if(sscanf(params, "d", carslot)) return SendClientMessage(playerid, COLOR_GREY, SYNTAX_MESSAGE"/findcar [1/2/3/4]"); { if(CP[playerid] == 0) { if(playerVariables[playerid][pCarModel1] >= 1 || playerVariables[playerid][pCarModel2] >= 1 || playerVariables[playerid][pCarModel3] >= 1 || playerVariables[playerid][pCarModel4] >= 1) { if(carslot == 1) { GetVehiclePos(playerVariables[playerid][pCarID1], playerVariables[playerid][pCarPos1][0], playerVariables[playerid][pCarPos1][1], playerVariables[playerid][pCarPos1][2]); SetPlayerCheckpoint(playerid, playerVariables[playerid][pCarPos1][0], playerVariables[playerid][pCarPos1][1], playerVariables[playerid][pCarPos1][2], 10.0); playerVariables[playerid][pCheckpoint] = 4; format(szMessage, sizeof(szMessage), "A checkpoint has been set to your %s.", VehicleNames[playerVariables[playerid][pCarModel1] - 400]); SendClientMessage(playerid, COLOR_WHITE, szMessage); } else if(carslot == 2) { GetVehiclePos(playerVariables[playerid][pCarID2], playerVariables[playerid][pCarPos2][0], playerVariables[playerid][pCarPos2][1], playerVariables[playerid][pCarPos2][2]); SetPlayerCheckpoint(playerid, playerVariables[playerid][pCarPos2][0], playerVariables[playerid][pCarPos2][1], playerVariables[playerid][pCarPos2][2], 10.0); playerVariables[playerid][pCheckpoint] = 4; format(szMessage, sizeof(szMessage), "A checkpoint has been set to your %s.", VehicleNames[playerVariables[playerid][pCarModel2] - 400]); SendClientMessage(playerid, COLOR_WHITE, szMessage); } else if(carslot == 3) { GetVehiclePos(playerVariables[playerid][pCarID3], playerVariables[playerid][pCarPos3][0], playerVariables[playerid][pCarPos3][1], playerVariables[playerid][pCarPos3][2]); SetPlayerCheckpoint(playerid, playerVariables[playerid][pCarPos3][0], playerVariables[playerid][pCarPos3][1], playerVariables[playerid][pCarPos3][2], 10.0); playerVariables[playerid][pCheckpoint] = 4; format(szMessage, sizeof(szMessage), "A checkpoint has been set to your %s.", VehicleNames[playerVariables[playerid][pCarModel3] - 400]); SendClientMessage(playerid, COLOR_WHITE, szMessage); } else if(carslot == 4) { GetVehiclePos(playerVariables[playerid][pCarID4], playerVariables[playerid][pCarPos4][0], playerVariables[playerid][pCarPos4][1], playerVariables[playerid][pCarPos4][2]); SetPlayerCheckpoint(playerid, playerVariables[playerid][pCarPos4][0], playerVariables[playerid][pCarPos4][1], playerVariables[playerid][pCarPos4][2], 10.0); playerVariables[playerid][pCheckpoint] = 4; format(szMessage, sizeof(szMessage), "A checkpoint has been set to your %s.", VehicleNames[playerVariables[playerid][pCarModel4] - 400]); SendClientMessage(playerid, COLOR_WHITE, szMessage); } } else SendClientMessage(playerid, COLOR_GREY, "Invalid car slot id."); } else SendClientMessage(playerid, COLOR_GREY, "You don't own a vehicle."); } SendClientMessage(playerid, COLOR_GREY, "Foloseste /killcp pentru a folosi comanda !"); return 1; }1 answer to this question
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