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Problema veh


Andrei_Jr

Question

Nick:Andrei_Jr

Problema:nu imi merge comanda /veh , imi zice : /veh functie

Erori / warnings:Nu merge pe server atat.

Lini/script:134

Ai incercat sa rezolvi singur ?:da.

[pawn]if(strcmp(cmd, "/veh", true) == 0)

    {

        if(IsPlayerConnected(playerid))

        {

            if(gPlayerLogged[playerid] == 0)

            {

                SCM(playerid, COLOR_2RED, "Trebuie sa te loghezi mai intai ca sa poti folosi aceasta comanda ! ");

                return 1;

            }

            new x_nr[256];

            x_nr = strtok(cmdtext, idx);

            if(!strlen(x_nr))

            {

                SendClientMessage(playerid, COLOR_YELLOW2, "Foloseste: /veh [functie]");

                SendClientMessage(playerid, COLOR_BLUE, "Functii: Faruri, Alarma, Capota, Portbagaj, Objective.");

                return 1;

            }

    }

    new engine,lights,alarm,doors,bonnet,boot,objective;

    new veh = GetPlayerVehicleID(playerid);

    if(strcmp(cmd,"Faruri", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(LightsStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);

                    LightsStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}pornit {FFFFFF} farurile!");

                }

                else if(LightsStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective);

                    LightsStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}oprit {FFFFFF} farurile!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(cmd,"Alarma", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(AlarmStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,VEHICLE_PARAMS_ON,doors,bonnet,boot,objective);

                    AlarmStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}pornit {FFFFFF} alarma!");

                }

                else if(AlarmStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,VEHICLE_PARAMS_OFF,doors,bonnet,boot,objective);

                    AlarmStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}oprit {FFFFFF} alarma!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(cmd,"Capota", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(BonnetStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_ON,boot,objective);

                    BonnetStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}deschis {FFFFFF} capota!");

                }

                else if(BonnetStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_OFF,boot,objective);

                    BonnetStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}inchis {FFFFFF} capota!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(cmd,"Portbagaj", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(BootStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective);

                    BootStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF} Ai {2F991A}deschis {FFFFFF} portbagajul !");

                }

                else if(BootStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective);

                    BootStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF} Ai {E31919}inchis {FFFFFF} portbagajul !");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(cmd,"Objective", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(ObjectiveStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,VEHICLE_PARAMS_ON);

                    ObjectiveStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}activat {FFFFFF} Obiectivul(CheckPointul)!");

                }

                else if(ObjectiveStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,VEHICLE_PARAMS_OFF);

                    ObjectiveStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}dezactivat {FFFFFF} Obiectivul(CheckPointul)!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else SendClientMessage(playerid, 0xFFFFFFAA, "Foloseste: /veh [functie]"),

    SendClientMessage(playerid, 0xFFFFFFAA, "Functii: Faruri, Alarma, Capota, Portbagaj, Objective.");

    return 1;

}[/pawn]

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[pawn]D:\KenT-Zone\gamemodes\our-life.pwn(33556) : error 017: undefined symbol "x_nr"

D:\KenT-Zone\gamemodes\our-life.pwn(33582) : error 017: undefined symbol "x_nr"

D:\KenT-Zone\gamemodes\our-life.pwn(33608) : error 017: undefined symbol "x_nr"

D:\KenT-Zone\gamemodes\our-life.pwn(33634) : error 017: undefined symbol "x_nr"

D:\KenT-Zone\gamemodes\our-life.pwn(33660) : error 017: undefined symbol "x_nr"

Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

5 Errors.[/pawn]

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#edit

incearca acum.

[pawn]

if(strcmp(cmd, "/veh", true) == 0)

    {

        if(gPlayerLogged[playerid] == 0)

        {

            SCM(playerid, COLOR_2RED, "Trebuie sa te loghezi mai intai ca sa poti folosi aceasta comanda ! ");

            return 1;

        }

        new x_nr[256];

        x_nr = strtok(cmdtext, idx);

        if(!strlen(x_nr))

        {

            SendClientMessage(playerid, COLOR_YELLOW2, "Foloseste: /veh [functie]");

            SendClientMessage(playerid, COLOR_BLUE, "Functii: Faruri, Alarma, Capota, Portbagaj, Objective.");

            return 1;

        }

    new engine,lights,alarm,doors,bonnet,boot,objective;

    new veh = GetPlayerVehicleID(playerid);

    if(strcmp(x_nr,"Faruri", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(LightsStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);

                    LightsStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}pornit {FFFFFF} farurile!");

                }

                else if(LightsStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective);

                    LightsStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}oprit {FFFFFF} farurile!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(x_nr,"Alarma", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(AlarmStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,VEHICLE_PARAMS_ON,doors,bonnet,boot,objective);

                    AlarmStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}pornit {FFFFFF} alarma!");

                }

                else if(AlarmStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,VEHICLE_PARAMS_OFF,doors,bonnet,boot,objective);

                    AlarmStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}oprit {FFFFFF} alarma!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(x_nr,"Capota", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(BonnetStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_ON,boot,objective);

                    BonnetStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}deschis {FFFFFF} capota!");

                }

                else if(BonnetStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_OFF,boot,objective);

                    BonnetStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}inchis {FFFFFF} capota!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(x_nr,"Portbagaj", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(BootStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective);

                    BootStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF} Ai {2F991A}deschis {FFFFFF} portbagajul !");

                }

                else if(BootStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective);

                    BootStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF} Ai {E31919}inchis {FFFFFF} portbagajul !");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(x_nr,"Objective", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(ObjectiveStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,VEHICLE_PARAMS_ON);

                    ObjectiveStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}activat {FFFFFF} Obiectivul(CheckPointul)!");

                }

                else if(ObjectiveStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,VEHICLE_PARAMS_OFF);

                    ObjectiveStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}dezactivat {FFFFFF} Obiectivul(CheckPointul)!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else SendClientMessage(playerid, 0xFFFFFFAA, "Foloseste: /veh [functie]"),

    SendClientMessage(playerid, 0xFFFFFFAA, "Functii: Faruri, Alarma, Capota, Portbagaj, Objective.");

    return 1;

}[/pawn]

I'm back bitches.

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[pawn]if(strcmp(cmd, "/veh", true) == 0)

    {

        if(IsPlayerConnected(playerid))

        {

            if(gPlayerLogged[playerid] == 0)

            {

                SCM(playerid, COLOR_2RED, "Trebuie sa te loghezi mai intai ca sa poti folosi aceasta comanda ! ");

                return 1;

            }

            new x_nr[256];

            x_nr = strtok(cmdtext, idx);

            if(!strlen(x_nr))

            {

                SendClientMessage(playerid, COLOR_YELLOW2, "Foloseste: /veh [functie]");

                SendClientMessage(playerid, COLOR_BLUE, "Functii: Faruri, Alarma, Capota, Portbagaj, Objective.");

                return 1;

            }

    }

    new engine,lights,alarm,doors,bonnet,boot,objective;

    new veh = GetPlayerVehicleID(playerid);

    if(strcmp(x_nr,"Faruri", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(LightsStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);

                    LightsStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}pornit {FFFFFF} farurile!");

                }

                else if(LightsStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective);

                    LightsStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}oprit {FFFFFF} farurile!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(x_nr,"Alarma", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(AlarmStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,VEHICLE_PARAMS_ON,doors,bonnet,boot,objective);

                    AlarmStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}pornit {FFFFFF} alarma!");

                }

                else if(AlarmStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,VEHICLE_PARAMS_OFF,doors,bonnet,boot,objective);

                    AlarmStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}oprit {FFFFFF} alarma!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(x_nr,"Capota", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(BonnetStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_ON,boot,objective);

                    BonnetStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}deschis {FFFFFF} capota!");

                }

                else if(BonnetStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_OFF,boot,objective);

                    BonnetStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}inchis {FFFFFF} capota!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(x_nr,"Portbagaj", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(BootStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective);

                    BootStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF} Ai {2F991A}deschis {FFFFFF} portbagajul !");

                }

                else if(BootStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective);

                    BootStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF} Ai {E31919}inchis {FFFFFF} portbagajul !");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(x_nr,"Objective", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(ObjectiveStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,VEHICLE_PARAMS_ON);

                    ObjectiveStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}activat {FFFFFF} Obiectivul(CheckPointul)!");

                }

                else if(ObjectiveStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,VEHICLE_PARAMS_OFF);

                    ObjectiveStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}dezactivat {FFFFFF} Obiectivul(CheckPointul)!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else SendClientMessage(playerid, 0xFFFFFFAA, "Foloseste: /veh [functie]"),

    SendClientMessage(playerid, 0xFFFFFFAA, "Functii: Faruri, Alarma, Capota, Portbagaj, Objective.");

    return 1;

}[/pawn]

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[pawn]

    if(strcmp(cmd, "/veh", true) == 0)

    {

        if(gPlayerLogged[playerid] == 0)

        {

            SCM(playerid, COLOR_2RED, "Trebuie sa te loghezi mai intai ca sa poti folosi aceasta comanda ! ");

            return 1;

        }

        new x_nr[256];

        x_nr = strtok(cmdtext, idx);

        if(!strlen(x_nr))

        {

            SendClientMessage(playerid, COLOR_YELLOW2, "Foloseste: /veh [functie]");

            SendClientMessage(playerid, COLOR_BLUE, "Functii: Faruri, Alarma, Capota, Portbagaj, Objective.");

            return 1;

        }

    new engine,lights,alarm,doors,bonnet,boot,objective;

    new veh = GetPlayerVehicleID(playerid);

    if(strcmp(x_nr,"Faruri", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(LightsStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);

                    LightsStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}pornit {FFFFFF} farurile!");

                }

                else if(LightsStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective);

                    LightsStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}oprit {FFFFFF} farurile!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(x_nr,"Alarma", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(AlarmStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,VEHICLE_PARAMS_ON,doors,bonnet,boot,objective);

                    AlarmStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}pornit {FFFFFF} alarma!");

                }

                else if(AlarmStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,VEHICLE_PARAMS_OFF,doors,bonnet,boot,objective);

                    AlarmStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}oprit {FFFFFF} alarma!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(x_nr,"Capota", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(BonnetStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_ON,boot,objective);

                    BonnetStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}deschis {FFFFFF} capota!");

                }

                else if(BonnetStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_OFF,boot,objective);

                    BonnetStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}inchis {FFFFFF} capota!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(x_nr,"Portbagaj", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(BootStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective);

                    BootStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF} Ai {2F991A}deschis {FFFFFF} portbagajul !");

                }

                else if(BootStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective);

                    BootStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF} Ai {E31919}inchis {FFFFFF} portbagajul !");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(x_nr,"Objective", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(ObjectiveStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,VEHICLE_PARAMS_ON);

                    ObjectiveStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}activat {FFFFFF} Obiectivul(CheckPointul)!");

                }

                else if(ObjectiveStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,VEHICLE_PARAMS_OFF);

                    ObjectiveStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}dezactivat {FFFFFF} Obiectivul(CheckPointul)!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else SendClientMessage(playerid, 0xFFFFFFAA, "Foloseste: /veh [functie]"),

    SendClientMessage(playerid, 0xFFFFFFAA, "Functii: Faruri, Alarma, Capota, Portbagaj, Objective.");

    return 1;

}[/pawn]

I'm back bitches.

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