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Question
Punct.
Nick: Punct.
Problema: Am facut niste textdraw-uri.. mai exact butoane pe care scrie A, B, C, D. Cand dai click pe ele sa se formeze alt textdraw si sa apara un cuvant format din ordonea in care apesi pe textdraw-uri A,B,C,D. Problema e ca mie imi facem mereu textdraw-ul litera pe care apas.. in loc sa mai adauge litera pe care apas la cuvantul care ar trebui sa se formeze.
Erori / warnings: -
Lini/script:
[pawn]
if (strcmp(cmd, "/test", true) == 0)
{
if(IsPlayerConnected(playerid))
{
for(new t; t != sizeof(Login); ++t)
{
PlayerTextDrawShow(playerid, Login[t][playerid]);
}
opcptd[playerid] = 4;
SelectTextDraw(playerid, 0x00FF00FF);
}
return 1;
}
[/pawn]
[pawn]
public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
{
if(opcptd[playerid] == 1) {//...}
else if(opcptd[playerid] == 2) {//...}
else if(opcptd[playerid] == 3) {//...}
else if(opcptd[playerid] == 4)
{
new string[50], std[50];
if(playertextid == Login[0][playerid])
{
strcat(string, "A");
format(std, sizeof(std), "%s", string);
PlayerTextDrawSetString(playerid, Login[4][playerid], string);
PlayerTextDrawShow(playerid, Login[4][playerid]);
}
else if(playertextid == Login[1][playerid])
{
strcat(string, "B");
format(std, sizeof(std), "%s", string);
PlayerTextDrawSetString(playerid, Login[4][playerid], string);
PlayerTextDrawShow(playerid, Login[4][playerid]);
}
else if(playertextid == Login[2][playerid])
{
strcat(string, "C");
format(std, sizeof(std), "%s", string);
PlayerTextDrawSetString(playerid, Login[4][playerid], string);
PlayerTextDrawShow(playerid, Login[4][playerid]);
}
else if(playertextid == Login[3][playerid])
{
strcat(string, "D");
format(std, sizeof(std), "%s", string);
PlayerTextDrawSetString(playerid, Login[4][playerid], string);
PlayerTextDrawShow(playerid, Login[4][playerid]);
CancelSelectTextDraw(playerid);
}
}
return 1;
}
[/pawn]
[pawn]
Login[0][playerid] = CreatePlayerTextDraw(playerid, 27.000000, 114.000000, "A");
PlayerTextDrawAlignment(playerid, Login[0][playerid], 2);
PlayerTextDrawBackgroundColor(playerid, Login[0][playerid], 255);
PlayerTextDrawFont(playerid, Login[0][playerid], 1);
PlayerTextDrawLetterSize(playerid, Login[0][playerid], 0.500000, 1.000000);
PlayerTextDrawColor(playerid, Login[0][playerid], -1);
PlayerTextDrawSetOutline(playerid, Login[0][playerid], 0);
PlayerTextDrawSetProportional(playerid, Login[0][playerid], 1);
PlayerTextDrawSetShadow(playerid, Login[0][playerid], 1);
PlayerTextDrawUseBox(playerid, Login[0][playerid], 1);
PlayerTextDrawBoxColor(playerid, Login[0][playerid], 255);
PlayerTextDrawTextSize(playerid, Login[0][playerid], 13.000000, 14.000000);
PlayerTextDrawSetSelectable(playerid, Login[0][playerid], 1);
Login[1][playerid] = CreatePlayerTextDraw(playerid, 47.000000, 114.000000, "B");
PlayerTextDrawAlignment(playerid, Login[1][playerid], 2);
PlayerTextDrawBackgroundColor(playerid, Login[1][playerid], 255);
PlayerTextDrawFont(playerid, Login[1][playerid], 1);
PlayerTextDrawLetterSize(playerid, Login[1][playerid], 0.500000, 1.000000);
PlayerTextDrawColor(playerid, Login[1][playerid], -1);
PlayerTextDrawSetOutline(playerid, Login[1][playerid], 0);
PlayerTextDrawSetProportional(playerid, Login[1][playerid], 1);
PlayerTextDrawSetShadow(playerid, Login[1][playerid], 1);
PlayerTextDrawUseBox(playerid, Login[1][playerid], 1);
PlayerTextDrawBoxColor(playerid, Login[1][playerid], 255);
PlayerTextDrawTextSize(playerid, Login[1][playerid], 13.000000, 14.000000);
PlayerTextDrawSetSelectable(playerid, Login[1][playerid], 1);
Login[2][playerid] = CreatePlayerTextDraw(playerid, 67.000000, 114.000000, "C");
PlayerTextDrawAlignment(playerid, Login[2][playerid], 2);
PlayerTextDrawBackgroundColor(playerid, Login[2][playerid], 255);
PlayerTextDrawFont(playerid, Login[2][playerid], 1);
PlayerTextDrawLetterSize(playerid, Login[2][playerid], 0.500000, 1.000000);
PlayerTextDrawColor(playerid, Login[2][playerid], -1);
PlayerTextDrawSetOutline(playerid, Login[2][playerid], 0);
PlayerTextDrawSetProportional(playerid, Login[2][playerid], 1);
PlayerTextDrawSetShadow(playerid, Login[2][playerid], 1);
PlayerTextDrawUseBox(playerid, Login[2][playerid], 1);
PlayerTextDrawBoxColor(playerid, Login[2][playerid], 255);
PlayerTextDrawTextSize(playerid, Login[2][playerid], 13.000000, 14.000000);
PlayerTextDrawSetSelectable(playerid, Login[2][playerid], 1);
Login[3][playerid] = CreatePlayerTextDraw(playerid, 87.000000, 114.000000, "D");
PlayerTextDrawAlignment(playerid, Login[3][playerid], 2);
PlayerTextDrawBackgroundColor(playerid, Login[3][playerid], 255);
PlayerTextDrawFont(playerid, Login[3][playerid], 1);
PlayerTextDrawLetterSize(playerid, Login[3][playerid], 0.500000, 1.000000);
PlayerTextDrawColor(playerid, Login[3][playerid], -1);
PlayerTextDrawSetOutline(playerid, Login[3][playerid], 0);
PlayerTextDrawSetProportional(playerid, Login[3][playerid], 1);
PlayerTextDrawSetShadow(playerid, Login[3][playerid], 1);
PlayerTextDrawUseBox(playerid, Login[3][playerid], 1);
PlayerTextDrawBoxColor(playerid, Login[3][playerid], 255);
PlayerTextDrawTextSize(playerid, Login[3][playerid], 13.000000, 14.000000);
PlayerTextDrawSetSelectable(playerid, Login[3][playerid], 1);
Login[4][playerid] = CreatePlayerTextDraw(playerid, 57.000000, 130.000000, "i");
PlayerTextDrawAlignment(playerid, Login[4][playerid], 2);
PlayerTextDrawBackgroundColor(playerid, Login[4][playerid], 255);
PlayerTextDrawFont(playerid, Login[4][playerid], 1);
PlayerTextDrawLetterSize(playerid, Login[4][playerid], 0.500000, 1.000000);
PlayerTextDrawColor(playerid, Login[4][playerid], -1);
PlayerTextDrawSetOutline(playerid, Login[4][playerid], 0);
PlayerTextDrawSetProportional(playerid, Login[4][playerid], 1);
PlayerTextDrawSetShadow(playerid, Login[4][playerid], 1);
PlayerTextDrawUseBox(playerid, Login[4][playerid], 1);
PlayerTextDrawBoxColor(playerid, Login[4][playerid], -205);
PlayerTextDrawTextSize(playerid, Login[4][playerid], 0.000000, 76.000000);
[/pawn]
Ai incercat sa rezolvi singur ?: Da.. am tot invartit string, std de la OnPlayerClickPlayerTextDraw.. dar mai mult m-am ametit.. :|
Cateva poze.. desi nu cred ca ajuta: http://imgur.com/a/tJWOK#0
Nu mai deschideti in pu*a mea servere de SA:MP !
Jucati-va pe cele care sunt ! Sunt suficiente !
Reguli de bun simt:
My work
:::http://pastebin.com/VRNRcaAsLink to comment
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