Gireada Posted October 26, 2013 Posted October 26, 2013 In acest tutorial va voi arata cum sa faceti un sistem de inregistrare pe baza DINI.In primul rand avem nevoide de bineinteles includerul DINI.Pasul 1. Vom incepe sa punem includerele.#include <a_samp> #include <dini> Pasul 2. Definim id-urile dialogurilor. enum { DIALOG_INREGISTRAT = 5,// 5 este numarul dialogului DIALOG_LOGIN //va avea id-ul 6 } Pasul 3. Definim un enum, unde stocam variabilele unui jucator. enum pData { oras[30], varsta, sex[20], logged, } new P_Data[MAX_PLAYERS][pData]; new incercari[MAX_PLAYERS]; Pasul 4. Mergem la OnPlayerConnect si scriem: new file[20+MAX_PLAYER_NAME]; format(file, sizeof(file), "/Jucatori/%s.ini", pName(playerid));//vom stoca in variabila file, locul unde se afla fisierul jucatorului incercari[playerid] = 0; if(!dini_Exists(file)) { //daca jucatorul nu este inregistrat ShowPlayerDialog(playerid, DIALOG_INREGISTRAT, DIALOG_STYLE_INPUT, "Inregistrare", "Scrieti parola pentru a te inregistra", "OK", "Cancel"); } else { //daca jucatorul este inregistrat ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Logare", "Scrieti parola pentru a te loga", "OK", "Cancel"); } Pasul 5. Mergem la OnPlayerRequestClass si la OnPlayerRequestSpawn si vom scrie acelasi lucru ca la pasul 4 Pasul 6. Mergem la OnDialogResponse si scriem: new file[20+MAX_PLAYER_NAME]; format(file, sizeof(file), "/Jucatori/%s.ini", pName(playerid)); switch(dialogid) { case DIALOG_INREGISTRAT: { if(!response) return Kick(playerid);//daca va da cancel ii vom da kick else { new pwlength = strlen(inputtext); if(pwlength > 3)//daca parola are mai mult de 3 caractere { dini_Create(file); //vom creea fisierul dini_Set(file, "parola", inputtext);//vom seta parola dini_Set(file, "oras", "Los Santos"); //vom seta orasul dini_IntSet(file, "varsta", 0); //vom seta varsta dini_Set(file, "sex", "Barbat"); //vom seta sex-ul P_Data[playerid][logged] = 1; SpawnPlayer(playerid); } else { ShowPlayerDialog(playerid, DIALOG_INREGISTRAT, DIALOG_STYLE_MSGBOX, "Inregistrare", "Trebuie sa introduci o parola!", "OK", "Cancel"); } } } case DIALOG_LOGIN: { if(!response) Kick(playerid); else { incercari[playerid]++; if(incercari[playerid] == 3) return Kick(playerid); new pwlength = strlen(inputtext); if(pwlength > 3) { new pw[200]; format(pw, sizeof(pw), "%s", dini_Get(file, "parola");//stocam parola in variabila pw if(strcmp(inputtext, pw) == 0) { format(P_Data[MAX_PLAYERS][oras], 30, dini_Get(file, "oras"); P_Data[playerid][varsta] = dini_Get(file, "varsta"); format(P_Data[MAX_PLAYERS][sex], 20, dini_Get(file, "sex"); P_Data[playerid][logged] = 1; SpawnPlayer(playerid); } else { ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_MSGBOX, "Login", "Parola Gresita!", "OK", "Cancel"); } } else { ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_MSGBOX, "Login", "Trebuie sa introduci o parola", "OK", "Cancel"); } } } Pasul 7. Mergem la sfarsitul gamemode-ului si scriem: stock pName(playerid) { new nume[MAX_PLAYER_NAME]; GetPlayerName(playerid, nume, sizeof(nume)); return nume; }Daca am facut vreo greseala va rog sa imi dati PM.
sKenzi Posted November 10, 2013 Posted November 10, 2013 imi da eroare la:incercari[playerid] = 0;Desi l-am definit..
Adonis Posted January 3, 2014 Posted January 3, 2014 Mie imi da crash la pawn cand il compilez.Oare de ce?
Mafia. Posted January 9, 2014 Posted January 9, 2014 Mie imi da crash la pawn cand il compilez.Oare de ce?Ai facut ceva gresit.. ai pus ceva in plus sau minus... verifica mai bn !
david1995 Posted June 14, 2014 Posted June 14, 2014 // This is a comment// uncomment the line below if you want to write a filterscript//#define FILTERSCRIPT#include <a_samp>#include <dini>#if defined FILTERSCRIPTenum{ DIALOG_INREGISTRAT = 5,// 5 este numarul dialogului DIALOG_LOGIN //va avea id-ul 6}enum pData{ oras[30], varsta, sex[20], logged,}new P_Data[MAX_PLAYERS][pData];new incercari[MAX_PLAYERS];public OnFilterScriptInit(){ print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1;}public OnFilterScriptExit(){ return 1;}#elsemain(){ print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n");}#endifpublic OnGameModeInit(){ // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1;}public OnGameModeExit(){ return 1;}public OnPlayerRequestClass(playerid, classid){new file[20+MAX_PLAYER_NAME];format(file, sizeof(file), "/Jucatori/%s.ini", pName(playerid));//vom stoca in variabila file, locul unde se afla fisierul jucatoruluiincercari[playerid] = 0;if(!dini_Exists(file)){ //daca jucatorul nu este inregistrat ShowPlayerDialog(playerid, DIALOG_INREGISTRAT, DIALOG_STYLE_INPUT, "Inregistrare", "Scrieti parola pentru a te inregistra", "OK", "Cancel");}else{ //daca jucatorul este inregistrat ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Logare", "Scrieti parola pentru a te loga", "OK", "Cancel");} SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1;}public OnPlayerConnect(playerid){new file[20+MAX_PLAYER_NAME];format(file, sizeof(file), "/Jucatori/%s.ini", pName(playerid));//vom stoca in variabila file, locul unde se afla fisierul jucatoruluiincercari[playerid] = 0;if(!dini_Exists(file)){ //daca jucatorul nu este inregistrat ShowPlayerDialog(playerid, DIALOG_INREGISTRAT, DIALOG_STYLE_INPUT, "Inregistrare", "Scrieti parola pentru a te inregistra", "OK", "Cancel");}else{ //daca jucatorul este inregistrat ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Logare", "Scrieti parola pentru a te loga", "OK", "Cancel");} return 1;}public OnPlayerDisconnect(playerid, reason){ return 1;}public OnPlayerSpawn(playerid){ return 1;}public OnPlayerDeath(playerid, killerid, reason){ return 1;}public OnVehicleSpawn(vehicleid){ return 1;}public OnVehicleDeath(vehicleid, killerid){ return 1;}public OnPlayerText(playerid, text[]){ return 1;}public OnPlayerCommandText(playerid, cmdtext[]){ if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0;}public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger){ return 1;}public OnPlayerExitVehicle(playerid, vehicleid){ return 1;}public OnPlayerStateChange(playerid, newstate, oldstate){ return 1;}public OnPlayerEnterCheckpoint(playerid){ return 1;}public OnPlayerLeaveCheckpoint(playerid){ return 1;}public OnPlayerEnterRaceCheckpoint(playerid){ return 1;}public OnPlayerLeaveRaceCheckpoint(playerid){ return 1;}public OnRconCommand(cmd[]){ return 1;}public OnPlayerRequestSpawn(playerid){new file[20+MAX_PLAYER_NAME];format(file, sizeof(file), "/Jucatori/%s.ini", pName(playerid));//vom stoca in variabila file, locul unde se afla fisierul jucatoruluiincercari[playerid] = 0;if(!dini_Exists(file)){ //daca jucatorul nu este inregistrat ShowPlayerDialog(playerid, DIALOG_INREGISTRAT, DIALOG_STYLE_INPUT, "Inregistrare", "Scrieti parola pentru a te inregistra", "OK", "Cancel");}else{ //daca jucatorul este inregistrat ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Logare", "Scrieti parola pentru a te loga", "OK", "Cancel");} return 1;}public OnObjectMoved(objectid){ return 1;}public OnPlayerObjectMoved(playerid, objectid){ return 1;}public OnPlayerPickUpPickup(playerid, pickupid){ return 1;}public OnVehicleMod(playerid, vehicleid, componentid){ return 1;}public OnVehiclePaintjob(playerid, vehicleid, paintjobid){ return 1;}public OnVehicleRespray(playerid, vehicleid, color1, color2){ return 1;}public OnPlayerSelectedMenuRow(playerid, row){ return 1;}public OnPlayerExitedMenu(playerid){ return 1;}public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid){ return 1;}public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){ return 1;}public OnRconLoginAttempt(ip[], password[], success){ return 1;}public OnPlayerUpdate(playerid){ return 1;}public OnPlayerStreamIn(playerid, forplayerid){ return 1;}public OnPlayerStreamOut(playerid, forplayerid){ return 1;}public OnVehicleStreamIn(vehicleid, forplayerid){ return 1;}public OnVehicleStreamOut(vehicleid, forplayerid){ return 1;}public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]){new file[20+MAX_PLAYER_NAME];format(file, sizeof(file), "/Jucatori/%s.ini", pName(playerid));switch(dialogid){ case DIALOG_INREGISTRAT: { if(!response) return Kick(playerid);//daca va da cancel ii vom da kick else { new pwlength = strlen(inputtext); if(pwlength > 3)//daca parola are mai mult de 3 caractere { dini_Create(file); //vom creea fisierul dini_Set(file, "parola", inputtext);//vom seta parola dini_Set(file, "oras", "Los Santos"); //vom seta orasul dini_IntSet(file, "varsta", 0); //vom seta varsta dini_Set(file, "sex", "Barbat"); //vom seta sex-ul P_Data[playerid][logged] = 1; SpawnPlayer(playerid); } else { ShowPlayerDialog(playerid, DIALOG_INREGISTRAT, DIALOG_STYLE_MSGBOX, "Inregistrare", "Trebuie sa introduci o parola!", "OK", "Cancel"); } } } case DIALOG_LOGIN: { if(!response) Kick(playerid); else { incercari[playerid]++; if(incercari[playerid] == 3) return Kick(playerid); new pwlength = strlen(inputtext); if(pwlength > 3) { new pw[200]; format(pw, sizeof(pw), "%s", dini_Get(file, "parola");//stocam parola in variabila pw if(strcmp(inputtext, pw) == 0) { format(P_Data[MAX_PLAYERS][oras], 30, dini_Get(file, "oras"); P_Data[playerid][varsta] = dini_Get(file, "varsta"); format(P_Data[MAX_PLAYERS][sex], 20, dini_Get(file, "sex"); P_Data[playerid][logged] = 1; SpawnPlayer(playerid); } else { ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_MSGBOX, "Login", "Parola Gresita!", "OK", "Cancel"); } } else { ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_MSGBOX, "Login", "Trebuie sa introduci o parola", "OK", "Cancel"); } } } return 1;}public OnPlayerClickPlayer(playerid, clickedplayerid, source){ return 1;}stock pName(playerid){ new nume[MAX_PLAYER_NAME]; GetPlayerName(playerid, nume, sizeof(nume)); return nume;}si erroarileC:\Users\Desktop\SERVER OFF\samp servere\server samp de la zero\pawno\Untitled.pwn(66) : error 017: undefined symbol "incercari"C:\Users\Desktop\SERVER OFF\samp servere\server samp de la zero\pawno\Untitled.pwn(66) : warning 215: expression has no effectC:\Users\Desktop\SERVER OFF\samp servere\server samp de la zero\pawno\Untitled.pwn(66) : error 001: expected token: ";", but found "]"C:\Users\Desktop\SERVER OFF\samp servere\server samp de la zero\pawno\Untitled.pwn(66) : error 029: invalid expression, assumed zeroC:\Users\Desktop\SERVER OFF\samp servere\server samp de la zero\pawno\Untitled.pwn(66) : fatal error 107: too many error messages on one lineCompilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase4 Errors.ce trebuie sa fac pentru a rezolva problema ?
POL_george Posted June 14, 2014 Posted June 14, 2014 C:\Users\laceanu cel voinic\Desktop\0 de la nenea George\gamemodes\gamemode.pwn(171) : warning 217: loose indentationC:\Users\laceanu cel voinic\Desktop\0 de la nenea George\gamemodes\gamemode.pwn(271) : warning 217: loose indentationC:\Users\laceanu cel voinic\Desktop\0 de la nenea George\gamemodes\gamemode.pwn(277) : warning 217: loose indentationC:\Users\laceanu cel voinic\Desktop\0 de la nenea George\gamemodes\gamemode.pwn(294) : error 001: expected token: ",", but found ";"C:\Users\laceanu cel voinic\Desktop\0 de la nenea George\gamemodes\gamemode.pwn(297) : error 032: array index out of bounds (variable "P_Data")C:\Users\laceanu cel voinic\Desktop\0 de la nenea George\gamemodes\gamemode.pwn(297) : error 001: expected token: ",", but found ";"C:\Users\laceanu cel voinic\Desktop\0 de la nenea George\gamemodes\gamemode.pwn(298) : error 006: must be assigned to an arrayC:\Users\laceanu cel voinic\Desktop\0 de la nenea George\gamemodes\gamemode.pwn(299) : error 032: array index out of bounds (variable "P_Data")C:\Users\laceanu cel voinic\Desktop\0 de la nenea George\gamemodes\gamemode.pwn(299) : error 001: expected token: ",", but found ";"C:\Users\laceanu cel voinic\Desktop\0 de la nenea George\gamemodes\gamemode.pwn(300) : warning 217: loose indentationC:\Users\laceanu cel voinic\Desktop\0 de la nenea George\gamemodes\gamemode.pwn(301) : warning 217: loose indentationC:\Users\laceanu cel voinic\Desktop\0 de la nenea George\gamemodes\gamemode.pwn(314) : error 002: only a single statement (or expression) can follow each "case"C:\Users\laceanu cel voinic\Desktop\0 de la nenea George\gamemodes\gamemode.pwn(314) : warning 215: expression has no effectC:\Users\laceanu cel voinic\Desktop\0 de la nenea George\gamemodes\gamemode.pwn(315) : warning 209: function "OnDialogResponse" should return a valuePawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase[pawn]// This is a comment// uncomment the line below if you want to write a filterscript//#define FILTERSCRIPT#include <a_samp>#include <dini>enum{ DIALOG_INREGISTRAT = 5,// 5 este numarul dialogului DIALOG_LOGIN //va avea id-ul 6}enum pData{ oras[30], varsta, sex[20], logged,}new P_Data[MAX_PLAYERS][pData];new incercari[MAX_PLAYERS];main(){ print("\n----------------------------------"); print("RPG/RP by POL_george"); print("----------------------------------\n");}public OnGameModeInit(){ SetGameModeText("RPG/RP"); return 1;}public OnGameModeExit(){ return 1;}public OnPlayerRequestClass(playerid, classid){ new file[20+MAX_PLAYER_NAME]; format(file, sizeof(file), "/Jucatori/%s.ini", pName(playerid));//vom stoca in variabila file, locul unde se afla fisierul jucatorului incercari[playerid] = 0; if(!dini_Exists(file)) { //daca jucatorul nu este inregistrat ShowPlayerDialog(playerid, DIALOG_INREGISTRAT, DIALOG_STYLE_INPUT, "Inregistrare", "Scrieti parola pentru a te inregistra", "OK", "Cancel"); } else { //daca jucatorul este inregistrat ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Logare", "Scrieti parola pentru a te loga", "OK", "Cancel"); } return 1;}public OnPlayerConnect(playerid){ new file[20+MAX_PLAYER_NAME]; format(file, sizeof(file), "/Jucatori/%s.ini", pName(playerid));//vom stoca in variabila file, locul unde se afla fisierul jucatorului incercari[playerid] = 0; if(!dini_Exists(file)) { //daca jucatorul nu este inregistrat ShowPlayerDialog(playerid, DIALOG_INREGISTRAT, DIALOG_STYLE_INPUT, "Inregistrare", "Scrieti parola pentru a te inregistra", "OK", "Cancel"); } else { //daca jucatorul este inregistrat ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Logare", "Scrieti parola pentru a te loga", "OK", "Cancel"); } return 1;}public OnPlayerDisconnect(playerid, reason){ return 1;}public OnPlayerSpawn(playerid){ return 1;}public OnPlayerDeath(playerid, killerid, reason){ return 1;}public OnVehicleSpawn(vehicleid){ return 1;}public OnVehicleDeath(vehicleid, killerid){ return 1;}public OnPlayerText(playerid, text[]){ return 1;}public OnPlayerCommandText(playerid, cmdtext[]){ if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0;}public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger){ return 1;}public OnPlayerExitVehicle(playerid, vehicleid){ return 1;}public OnPlayerStateChange(playerid, newstate, oldstate){ return 1;}public OnPlayerEnterCheckpoint(playerid){ return 1;}public OnPlayerLeaveCheckpoint(playerid){ return 1;}public OnPlayerEnterRaceCheckpoint(playerid){ return 1;}public OnPlayerLeaveRaceCheckpoint(playerid){ return 1;}public OnRconCommand(cmd[]){ return 1;}public OnPlayerRequestSpawn(playerid){ new file[20+MAX_PLAYER_NAME]; format(file, sizeof(file), "/Jucatori/%s.ini", pName(playerid));//vom stoca in variabila file, locul unde se afla fisierul jucatorului incercari[playerid] = 0; if(!dini_Exists(file)) { //daca jucatorul nu este inregistrat ShowPlayerDialog(playerid, DIALOG_INREGISTRAT, DIALOG_STYLE_INPUT, "Inregistrare", "Scrieti parola pentru a te inregistra", "OK", "Cancel"); } else { //daca jucatorul este inregistrat ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Logare", "Scrieti parola pentru a te loga", "OK", "Cancel"); } return 1;}public OnObjectMoved(objectid){ return 1;}public OnPlayerObjectMoved(playerid, objectid){ return 1;}public OnPlayerPickUpPickup(playerid, pickupid){ return 1;}public OnVehicleMod(playerid, vehicleid, componentid){ return 1;}public OnVehiclePaintjob(playerid, vehicleid, paintjobid){ return 1;}public OnVehicleRespray(playerid, vehicleid, color1, color2){ return 1;}public OnPlayerSelectedMenuRow(playerid, row){ return 1;}public OnPlayerExitedMenu(playerid){ return 1;}public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid){ return 1;}public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){ return 1;}public OnRconLoginAttempt(ip[], password[], success){ return 1;}public OnPlayerUpdate(playerid){ return 1;}public OnPlayerStreamIn(playerid, forplayerid){ return 1;}public OnPlayerStreamOut(playerid, forplayerid){ return 1;}public OnVehicleStreamIn(vehicleid, forplayerid){ return 1;}public OnVehicleStreamOut(vehicleid, forplayerid){ return 1;}public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]){new file[20+MAX_PLAYER_NAME];format(file, sizeof(file), "/Jucatori/%s.ini", pName(playerid));switch(dialogid){ case DIALOG_INREGISTRAT: { if(!response) return Kick(playerid);//daca va da cancel ii vom da kick else { new pwlength = strlen(inputtext); if(pwlength > 3)//daca parola are mai mult de 3 caractere { dini_Create(file); //vom creea fisierul dini_Set(file, "parola", inputtext);//vom seta parola dini_Set(file, "oras", "Los Santos"); //vom seta orasul dini_IntSet(file, "varsta", 0); //vom seta varsta dini_Set(file, "sex", "Barbat"); //vom seta sex-ul P_Data[playerid][logged] = 1; SpawnPlayer(playerid); } else { ShowPlayerDialog(playerid, DIALOG_INREGISTRAT, DIALOG_STYLE_MSGBOX, "Inregistrare", "Trebuie sa introduci o parola!", "OK", "Cancel"); } } } case DIALOG_LOGIN: { if(!response) Kick(playerid); else { incercari[playerid]++; if(incercari[playerid] == 3) return Kick(playerid); new pwlength = strlen(inputtext); if(pwlength > 3) { new pw[200]; format(pw, sizeof(pw), "%s", dini_Get(file, "parola");//stocam parola in variabila pw if(strcmp(inputtext, pw) == 0) { format(P_Data[MAX_PLAYERS][oras], 30, dini_Get(file, "oras"); P_Data[playerid][varsta] = dini_Get(file, "varsta"); format(P_Data[MAX_PLAYERS][sex], 20, dini_Get(file, "sex"); P_Data[playerid][logged] = 1; SpawnPlayer(playerid); } else { ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_MSGBOX, "Login", "Parola Gresita!", "OK", "Cancel"); } } else { ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_MSGBOX, "Login", "Trebuie sa introduci o parola", "OK", "Cancel"); } } } return 1;}public OnPlayerClickPlayer(playerid, clickedplayerid, source){ return 1;}stock pName(playerid){ new nume[MAX_PLAYER_NAME]; GetPlayerName(playerid, nume, sizeof(nume)); return nume;}[/pawn]
david1995 Posted June 14, 2014 Posted June 14, 2014 Gireada ma ajuti ?In acest tutorial va voi arata cum sa faceti un sistem de inregistrare pe baza DINI.In primul rand avem nevoide de bineinteles includerul DINI.Pasul 1. Vom incepe sa punem includerele.#include <a_samp> #include <dini> Pasul 2. Definim id-urile dialogurilor. enum { DIALOG_INREGISTRAT = 5,// 5 este numarul dialogului DIALOG_LOGIN //va avea id-ul 6 } Pasul 3. Definim un enum, unde stocam variabilele unui jucator. enum pData { oras[30], varsta, sex[20], logged, } new P_Data[MAX_PLAYERS][pData]; new incercari[MAX_PLAYERS]; Pasul 4. Mergem la OnPlayerConnect si scriem: new file[20+MAX_PLAYER_NAME]; format(file, sizeof(file), "/Jucatori/%s.ini", pName(playerid));//vom stoca in variabila file, locul unde se afla fisierul jucatorului incercari[playerid] = 0; if(!dini_Exists(file)) { //daca jucatorul nu este inregistrat ShowPlayerDialog(playerid, DIALOG_INREGISTRAT, DIALOG_STYLE_INPUT, "Inregistrare", "Scrieti parola pentru a te inregistra", "OK", "Cancel"); } else { //daca jucatorul este inregistrat ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Logare", "Scrieti parola pentru a te loga", "OK", "Cancel"); } Pasul 5. Mergem la OnPlayerRequestClass si la OnPlayerRequestSpawn si vom scrie acelasi lucru ca la pasul 4 Pasul 6. Mergem la OnDialogResponse si scriem: new file[20+MAX_PLAYER_NAME]; format(file, sizeof(file), "/Jucatori/%s.ini", pName(playerid)); switch(dialogid) { case DIALOG_INREGISTRAT: { if(!response) return Kick(playerid);//daca va da cancel ii vom da kick else { new pwlength = strlen(inputtext); if(pwlength > 3)//daca parola are mai mult de 3 caractere { dini_Create(file); //vom creea fisierul dini_Set(file, "parola", inputtext);//vom seta parola dini_Set(file, "oras", "Los Santos"); //vom seta orasul dini_IntSet(file, "varsta", 0); //vom seta varsta dini_Set(file, "sex", "Barbat"); //vom seta sex-ul P_Data[playerid][logged] = 1; SpawnPlayer(playerid); } else { ShowPlayerDialog(playerid, DIALOG_INREGISTRAT, DIALOG_STYLE_MSGBOX, "Inregistrare", "Trebuie sa introduci o parola!", "OK", "Cancel"); } } } case DIALOG_LOGIN: { if(!response) Kick(playerid); else { incercari[playerid]++; if(incercari[playerid] == 3) return Kick(playerid); new pwlength = strlen(inputtext); if(pwlength > 3) { new pw[200]; format(pw, sizeof(pw), "%s", dini_Get(file, "parola");//stocam parola in variabila pw if(strcmp(inputtext, pw) == 0) { format(P_Data[MAX_PLAYERS][oras], 30, dini_Get(file, "oras"); P_Data[playerid][varsta] = dini_Get(file, "varsta"); format(P_Data[MAX_PLAYERS][sex], 20, dini_Get(file, "sex"); P_Data[playerid][logged] = 1; SpawnPlayer(playerid); } else { ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_MSGBOX, "Login", "Parola Gresita!", "OK", "Cancel"); } } else { ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_MSGBOX, "Login", "Trebuie sa introduci o parola", "OK", "Cancel"); } } } Pasul 7. Mergem la sfarsitul gamemode-ului si scriem: stock pName(playerid) { new nume[MAX_PLAYER_NAME]; GetPlayerName(playerid, nume, sizeof(nume)); return nume; }Daca am facut vreo greseala va rog sa imi dati PM.
Rony Posted June 22, 2014 Posted June 22, 2014 Fa-l in GameMode, nu in filterscript.. Respect Khalifa ?
david1995 Posted June 22, 2014 Posted June 22, 2014 Fa-l in GameMode, nu in filterscript..poi in gamemode l-am facut...
david1995 Posted June 22, 2014 Posted June 22, 2014 Vezi la linia 66 ca e gresit ceva..frate eu nu prea le am...cu serverele de samp sunt si eu incepatorcum pot sa imi dau si eu seama...ce am gresit ?
Rony Posted June 22, 2014 Posted June 22, 2014 Iti lipseste o acolada, sau o paranteza..(cred) Respect Khalifa ?
david1995 Posted June 22, 2014 Posted June 22, 2014 Iti lipseste o ; sau ".frate am rezolvat...dar nu imi apare sa imi fac cont...uite o poza
david1995 Posted June 22, 2014 Posted June 22, 2014 Am rezolvat...dar nici nu imi apare register/login si alea doar imaginea asta
david1995 Posted June 22, 2014 Posted June 22, 2014 l-am rezolvat dar tot imi da o erroare uite imagineahttp://postimg.org/image/px40sh5db/
Administrator -=[Vyorel]=- Posted June 22, 2014 Administrator Posted June 22, 2014 #david1995 warn pt 3x post ATENTIE!!! Nu imi trimiteti mesaje private care au legatura cu scriptingul. NU mai scriptez.
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