eXtreMe96 Posted September 12, 2010 Posted September 12, 2010 Cum fac ca texdraw sa mute ca animatia sa mute scrisul lol
-=[Vyorel]=- Posted September 12, 2010 Posted September 12, 2010 Poti scrie in limba romana? Eu nu am inteles nimic din ce ai zis tu. ATENTIE!!! Nu imi trimiteti mesaje private care au legatura cu scriptingul. NU mai scriptez.
eXtreMe96 Posted September 12, 2010 Author Posted September 12, 2010 Scz nu stiu cam bine romina nu sunt din romania Cum pot face ca texdraw sa mute De exeplu amu Scire Sallut si sa mute la Bafta ?? nustiu daca mai inteles amu lol
Darksone Posted September 12, 2010 Posted September 12, 2010 cred cA vrea un text ca la RSS sa se schimbe din 2 in doua minute parka nu sau nush... Dark StunT New Version => 60%
eXtreMe96 Posted September 12, 2010 Author Posted September 12, 2010 Darksone ASA ceva ca texdarq sa shimbe in fiecare 10 sec sau mai mult lol
IstuntmanI Posted September 12, 2010 Posted September 12, 2010 Dupa ce ai pus textdrawul in GM pui:sus in script:new NextTextVariable; undeva in script: forward NextText(); public NextText() { if(NextTextVariable==1) { TextDrawSetString(nume_TD, "Text 1"); NextTextVariable=0; } else if(NextTextVariable==0) { TextDrawSetString(nume_TD,"Text 2"); NextTextVariable=1; } } sub OnGameModeInit: SetTimer("NextText",5000,1); sub OnPlayerConnect: TextDrawShowForPlayer(playerid, nume_TD);nume_TD - schimbi cu numele textdrawuluiPrin metoda asta nu te mai complici cu zeci de textdrawuri.TextDrawCreateSetTimer
TheGuardianAngel Posted September 12, 2010 Posted September 12, 2010 data viitoare citeste si invata cartea asta inainte sa postezi:pana in 10 lei in orice librarie ;)
eXtreMe96 Posted September 13, 2010 Author Posted September 13, 2010 am spus doar nu sunt din romania xD nu sti bine limba romina si la noi nu sunt abededare de astea doar rusesti ;D lol
eXtreMe96 Posted September 13, 2010 Author Posted September 13, 2010 Imi apar texdrawurile unu peset altul am facut tot cum a spus !!=-[sRC]stuntman-=!! lol
IstuntmanI Posted September 13, 2010 Posted September 13, 2010 Imi apar texdrawurile unu peset altul am facut tot cum a spus !!=-[sRC]stuntman-=!!Fa ce am zis eu, si sterge tot ce ai facut tu in legatura cu textdrawul (nu sterge td-ul!)
eXtreMe96 Posted September 13, 2010 Author Posted September 13, 2010 Iti scriu to ce am facutnew NextTextVariable;forward NextText();public NextText(){ if(NextTextVariable==1) { TextDrawSetString(Textdraw4, "helpppppppppppp"); NextTextVariable=0; } else if(NextTextVariable==0) { TextDrawSetString(Textdraw8,"xD"); NextTextVariable=1; }}SetTimer("NextText",5000,1); TextDrawShowForPlayer(playerid, Textdraw4);TextDrawShowForPlayer(playerid, Textdraw8);Textdraw8 = TextDrawCreate(164.0, 217.0, " "); TextDrawBackgroundColor(Textdraw8, 0x000FF); TextDrawFont(Textdraw8, 1); TextDrawLetterSize(Textdraw8, 0.649999, 2.000000); TextDrawColor(Textdraw8, 0xA2F659FF); TextDrawSetOutline(Textdraw8, 0); TextDrawSetProportional(Textdraw8, 1); TextDrawSetShadow(Textdraw8, 1);Textdraw4 = TextDrawCreate(164.0, 217.0, " "); TextDrawBackgroundColor(Textdraw4, 0x000FF); TextDrawFont(Textdraw4, 1); TextDrawLetterSize(Textdraw4, 0.649999, 2.000000); TextDrawColor(Textdraw4, 0xA2F659FF); TextDrawSetOutline(Textdraw4, 0); TextDrawSetProportional(Textdraw4, 1); TextDrawSetShadow(Textdraw4, 1); lol
IstuntmanI Posted September 13, 2010 Posted September 13, 2010 Iti scriu to ce am facutnew NextTextVariable;forward NextText();public NextText(){ if(NextTextVariable==1) { TextDrawSetString(Textdraw4, "helpppppppppppp"); NextTextVariable=0; } else if(NextTextVariable==0) { TextDrawSetString(Textdraw8,"xD"); NextTextVariable=1; }}SetTimer("NextText",5000,1); TextDrawShowForPlayer(playerid, Textdraw4);TextDrawShowForPlayer(playerid, Textdraw8);Textdraw8 = TextDrawCreate(164.0, 217.0, " "); TextDrawBackgroundColor(Textdraw8, 0x000FF); TextDrawFont(Textdraw8, 1); TextDrawLetterSize(Textdraw8, 0.649999, 2.000000); TextDrawColor(Textdraw8, 0xA2F659FF); TextDrawSetOutline(Textdraw8, 0); TextDrawSetProportional(Textdraw8, 1); TextDrawSetShadow(Textdraw8, 1);Textdraw4 = TextDrawCreate(164.0, 217.0, " "); TextDrawBackgroundColor(Textdraw4, 0x000FF); TextDrawFont(Textdraw4, 1); TextDrawLetterSize(Textdraw4, 0.649999, 2.000000); TextDrawColor(Textdraw4, 0xA2F659FF); TextDrawSetOutline(Textdraw4, 0); TextDrawSetProportional(Textdraw4, 1); TextDrawSetShadow(Textdraw4, 1);n-ai facut bn Sterge tot ce-ai facut pana acum in legatura cu aceste td-uri si pune:Sus in script:new NextTextVariable; Undeva in script: forward NextText(); public NextText() { if(NextTextVariable==1) { TextDrawSetString(Textdraw4, "helpppppppppppp"); NextTextVariable=0; } else if(NextTextVariable==0) { TextDrawSetString(Textdraw4,"xD"); NextTextVariable=1; } } Sub OnGameModeInit SetTimer("NextText",5000,1); Textdraw4 = TextDrawCreate(164.0, 217.0, " "); TextDrawBackgroundColor(Textdraw4, 0x000FF); TextDrawFont(Textdraw4, 1); TextDrawLetterSize(Textdraw4, 0.649999, 2.000000); TextDrawColor(Textdraw4, 0xA2F659FF); TextDrawSetOutline(Textdraw4, 0); TextDrawSetProportional(Textdraw4, 1); TextDrawSetShadow(Textdraw4, 1);PS: Voi va complicati cu 2 textdrawuri de acelasi fel, culoare, marime, n-are rost, mai bn doar cu unu si face treaba la 2,3,4+ :P
eXtreMe96 Posted September 13, 2010 Author Posted September 13, 2010 Sati dea Dumnezeu sanatate a mers dati locked post :P lol
Question
eXtreMe96
Cum fac ca texdraw sa mute ca animatia sa mute scrisul
lol
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