Jump to content
  • 0

Wanted dupa relog.


Question

Posted

'Neata,

Am o problema cu sistemul wanted: se salveaza pe ID, nu pe nume! Am facut sa-l salveaza ca la pAdmin, pLevel etc. dar tot asa se salveaza! :@

@ Se salveaza pe ID doar wantedul, stelutele nu se salveaza deloc. :|

5 answers to this question

Recommended Posts

Posted

Faci o variabila noua pWante la enum-ul de la PlayerInfo. Dupa creezi si la OnPlayerUpdate, OnPlayerLogin, OnPlayerRegister. Modifici comenzile care tineau de vechea variabila inlocuid PlayerInfo[playerid][pWanted]

 

1859311972_BANNER-GIREADAcopy-min.thumb.png.48e5e420ae2185dce5b244965a1d2601.png

 

Posted

Ok, si cum modific SetPlayerCriminal ? :|

[pawn]public SetPlayerCriminal(playerid,declare,reason[])

{//example: SetPlayerCriminal(playerid,255, "Stealing A Police Vehicle");

if(IsPlayerConnected(playerid))

{

    PlayerInfo[playerid][pCrimes] += 1;

    new points = WantedPoints[playerid];

new turned[MAX_PLAYER_NAME];

new turner[MAX_PLAYER_NAME];

new turnmes[128];

new wantedmes[128];

strmid(PlayerCrime[playerid][pAccusedof], reason, 0, strlen(reason), 255);

GetPlayerName(playerid, turned, sizeof(turned));

if (declare == 255)

{

format(turner, sizeof(turner), "Neidentificat");

strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);

}

else

{

    if(IsPlayerConnected(declare))

    {

GetPlayerName(declare, turner, sizeof(turner));

strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);

strmid(PlayerCrime[declare][pBplayer], turned, 0, strlen(turned), 255);

strmid(PlayerCrime[declare][pAccusing], reason, 0, strlen(reason), 255);

}

}

new wlevel;

format(turnmes, sizeof(turnmes), "Ai comis o infractiune [%s]. Reclamant: %s.",reason,turner);

SendClientMessage(playerid, COLOR_LIGHTRED, turnmes);

if(points > 0)

{

    new yesno;

if(points >= 2 && points <= 3) { if(WantedLevel[playerid] != 1) { WantedLevel[playerid] = 1; wlevel = 1; yesno = 1; } }

else if(points >= 4 && points <= 5) { if(WantedLevel[playerid] != 2) { WantedLevel[playerid] = 2; wlevel = 2; yesno = 1;  } }

else if(points >= 6 && points <= 7) { if(WantedLevel[playerid] != 3) { WantedLevel[playerid] = 3; wlevel = 3; yesno = 1; } }

else if(points >= 8 && points <= 9) { if(WantedLevel[playerid] != 4) { WantedLevel[playerid] = 4; wlevel = 4; yesno = 1; } }

else if(points >= 10 && points <= 11) { if(WantedLevel[playerid] != 5) { WantedLevel[playerid] = 5; wlevel = 5; yesno = 1; } }

else if(points >= 12 && points <= 13) { if(WantedLevel[playerid] != 6) { WantedLevel[playerid] = 6; wlevel = 6; yesno = 1; } }

else if(points >= 14 && points <= 15) { if(WantedLevel[playerid] != 7) { WantedLevel[playerid] = 7; wlevel = 7; yesno = 1; } }

else if(points >= 16 && points <= 17) { if(WantedLevel[playerid] != 8) { WantedLevel[playerid] = 8; wlevel = 8; yesno = 1; } }

else if(points >= 18 && points <= 19) { if(WantedLevel[playerid] != 9) { WantedLevel[playerid] = 9; wlevel = 9; yesno = 1; } }

else if(points >= 20 && points <= 21) { if(WantedLevel[playerid] != 10) { WantedLevel[playerid] = 10; wlevel = 10; yesno = 1; } }

if(WantedLevel[playerid] >= 1) { if(gTeam[playerid] == 3) { gTeam[playerid] = 4; } }

if(yesno)

{

format(wantedmes, sizeof(wantedmes), "Nivel urmarire curent: %d",wlevel);

SendClientMessage(playerid, COLOR_YELLOW, wantedmes);

for(new i = 0; i < MAX_PLAYERS; i++)

{

if(IsPlayerConnected(i))

{

    if(PlayerInfo[pMember] == 1||PlayerInfo[pLeader] == 1||PlayerInfo[pMember] == 2||PlayerInfo[pLeader] == 2||PlayerInfo[pMember] == 3||PlayerInfo[pLeader] == 3)

    {

format(cbjstore, sizeof(turnmes), "Dispecer: Toate unitatile: Reclamant: %s",turner);

SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);

format(cbjstore, sizeof(turnmes), "Dispecer: Infractiune: %s, Suspect: %s",reason,turned);

SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);

}

}

}

}

}

}//not connected

}[/pawn]

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.