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Anims (0.3b)



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Mai degraba asta: http://wiki.sa-mp.com/wiki/ApplyAnimation dai jos e pus un nou paramatru: forcesync (trebuie setat 1,' default ' e 0).Poti folosi asta(o pui la incepului fs-ului/gm-ului(dupa #include si #define)

stock ApplyAnimation2(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync=1)
return ApplyAnimation(playerid, animlib, animname, fDelta, loop, lockx, locky, freeze, time, forcesync);
#define ApplyAnimation ApplyAnimation2

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