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Am vrut sa fac primu meu script. Si in final mi-a dat cateva errori care nu stiu sa le rezolv.

C:\Users\Alex\Desktop\dm.pwn(29) : error 017: undefined symbol "pInfo"
C:\Users\Alex\Desktop\dm.pwn(29) : error 009: invalid array size (negative, zero or out of bounds)
C:\Users\Alex\Desktop\dm.pwn(106) : warning 235: public function lacks forward declaration (symbol "SetPlayerSpawn")
C:\Users\Alex\Desktop\dm.pwn(110) : error 017: undefined symbol "pDM"
C:\Users\Alex\Desktop\dm.pwn(115) : error 017: undefined symbol "dmRandomSpawns"
C:\Users\Alex\Desktop\dm.pwn(115) : error 029: invalid expression, assumed zero
C:\Users\Alex\Desktop\dm.pwn(115) : warning 215: expression has no effect
C:\Users\Alex\Desktop\dm.pwn(116) : error 017: undefined symbol "dmRandomSpawns"
C:\Users\Alex\Desktop\dm.pwn(116) : warning 215: expression has no effect
C:\Users\Alex\Desktop\dm.pwn(116) : error 001: expected token: ";", but found "]"
C:\Users\Alex\Desktop\dm.pwn(116) : error 029: invalid expression, assumed zero
C:\Users\Alex\Desktop\dm.pwn(116) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


9 Errors.
Totate liniile
#include <a_samp>

#if defined FILTERSCRIPT

new StartingDM;
new dmevent = 0;
new dmprize;
new firstblooddm;
new PlayerDM[MAX_PLAYERS];
new DMWinner = 999;
new DMWinnerKills = 0;


new Float:dmRandomSpawns[4][4] = {
	{2153.0376,-5383.0410,6.8860,195.5259},
	{2081.6714,-5415.8008,1.1086,272.9199},
	{2148.2546,-5479.7080,8.4376,78.6748},
	{2145.9229,-5510.9849,5.4576,337.4671}
};

enum pInfo
{
    pdmKills,
	pdmKills2,
	pdmDeaths,
	pDM,
};
#endif
new PlayerInfo[MAX_PLAYERS][pInfo];

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" DM event by Mush");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

public OnGameModeInit()
{
    CreateObject(4876, 2137.73853, -5437.22998, -1.50472,   0.00000, 0.00000, 0.00000);
    CreateObject(4876, 2120.52637, -5429.98975, -2.62425,   0.00000, 0.00000, 142.01994);
    CreateObject(4876, 2143.81470, -5464.12451, -1.50472,   0.00000, 0.00000, -28.97999);
    CreateObject(4876, 2166.90576, -5440.31934, -1.50472,   0.00000, 0.00000, 27.17999);
    CreateObject(4876, 2153.27563, -5397.34814, -1.47687,   0.00000, 0.00000, 85.43998);
    CreateObject(3507, 2204.35620, -5471.27637, -0.00667,   0.00000, 0.00000, 0.00000);
    CreateObject(3507, 2092.53345, -5379.53760, 5.33300,   0.00000, 0.00000, 0.00000);
    CreateObject(8493, 2117.44531, -5504.94971, 17.28808,   3.90000, 19.80000, 84.23999);
    CreateObject(11427, 2163.28882, -5445.68115, 10.68680,   -7.74000, 26.40000, 0.00000);
    CreateObject(11444, 2094.67334, -5432.97705, 2.19813,   0.00000, 0.00000, 0.00000);
    CreateObject(11444, 2105.73730, -5410.49463, 3.06552,   0.00000, 0.00000, -120.17999);
    CreateObject(11428, 2122.28369, -5440.15723, 6.59760,   4.62000, 1.38000, -59.52000);
    CreateObject(11428, 2146.61816, -5476.63574, 11.42053,   4.62000, 1.38000, -201.59998);
    CreateObject(13206, 2134.84399, -5455.88623, 5.45524,   -1.62000, -8.93999, 3.96000);
    CreateObject(3359, 2152.33325, -5383.86621, 4.91128,   0.00000, 0.00000, 0.00000);
    CreateObject(18451, 2154.61890, -5408.38574, 3.91856,   0.00000, 0.00000, -109.97997);
    CreateObject(3252, 2140.47925, -5406.57617, 3.48091,   0.00000, 0.00000, 0.00000);
    CreateObject(3252, 2147.08838, -5404.24512, 4.78857,   16.20001, -35.57997, 0.00000);
    CreateObject(11444, 2148.88721, -5375.66455, 3.38977,   0.00000, 0.00000, 0.00000);
    CreateObject(11443, 2174.99658, -5416.16016, 3.03239,   0.00000, 0.00000, 0.00000);
    CreateObject(13005, 2154.89648, -5386.92334, 3.93461,   -3.24000, 1.32000, 0.00000);
    CreateObject(13005, 2174.16968, -5410.58740, -17.08412,   3.30001, -42.72000, -88.49997);
    CreateObject(13005, 2171.59180, -5480.21484, -15.53909,   3.30001, -42.72000, 85.26003);
    CreateObject(3374, 2136.26563, -5419.81104, 4.33153,   0.00000, 0.00000, 0.00000);
    CreateObject(3374, 2136.26563, -5419.81104, 6.73611,   0.00000, 0.00000, 0.00000);
    CreateObject(3374, 2136.26563, -5419.81104, 8.98492,   0.00000, 0.00000, 0.00000);
    CreateObject(3261, 2137.77710, -5421.48633, 7.95450,   0.00000, 0.00000, 0.00000);
    CreateObject(3261, 2134.34033, -5421.57568, 7.95450,   0.00000, 0.00000, 0.00000);
    CreateObject(705, 2141.92554, -5457.04102, 5.57708,   0.00000, 0.00000, 0.00000);
    CreateObject(705, 2194.04712, -5429.36230, 2.36458,   0.00000, 0.00000, 0.00000);
    CreateObject(705, 2109.70679, -5386.56982, -0.63924,   0.00000, 0.00000, 0.00000);
    CreateObject(705, 2174.47876, -5374.41797, 3.69213,   0.00000, 0.00000, 0.00000);
    CreateObject(705, 2146.88965, -5415.66895, 3.06320,   0.00000, 0.00000, 0.00000);
    CreateObject(3276, 2124.02026, -5374.20654, 3.87943,   -0.06000, -3.24000, 0.00000);
    CreateObject(3276, 2134.71948, -5374.28760, 4.13518,   0.60000, 0.36000, 0.00000);
    CreateObject(3276, 2145.51489, -5374.15479, 4.13518,   0.60000, 0.36000, 0.00000);
    CreateObject(3276, 2148.66992, -5421.36523, 5.78667,   1.44000, -4.26000, -79.13999);
    CreateObject(3276, 2150.86108, -5432.26025, 6.52881,   4.62000, -1.50000, -79.13999);
    CreateObject(705, 2093.94800, -5457.53223, -0.91360,   0.00000, 0.00000, 0.00000);
    CreateObject(3279, 2083.97632, -5417.08984, -1.26298,   0.00000, 0.00000, 0.00000);
    CreateObject(3279, 2207.71973, -5407.53955, -0.35697,   0.00000, 0.00000, -157.01996);
    CreateObject(3260, 2145.99609, -5509.98828, 7.55886,   90.00000, 0.00000, 0.00000);
    CreateObject(3260, 2143.99341, -5509.64355, 8.46066,   90.00000, 0.00000, 0.00000);
    CreateObject(3260, 2142.02783, -5509.69531, 9.57616,   90.00000, 0.00000, 0.00000);
    CreateObject(3260, 2140.23438, -5509.33447, 10.66503,   90.00000, 0.00000, 0.00000);
    CreateObject(3260, 2138.31787, -5509.29395, 11.48245,   90.00000, 0.00000, 0.00000);
    CreateObject(3260, 2137.17456, -5507.13086, 12.52990,   90.00000, 0.00000, 0.00000);
    CreateObject(3260, 2137.51343, -5505.07617, 13.44145,   90.00000, 0.00000, 0.00000);
    CreateObject(3260, 2138.98315, -5503.04834, 14.92629,   90.00000, 0.00000, 0.00000);
    CreateObject(3260, 2137.40308, -5504.15186, 13.44145,   90.00000, 0.00000, 0.00000);
    CreateObject(3260, 2141.22681, -5504.17285, 15.74995,   90.00000, 0.00000, 0.00000);
    CreateObject(3276, 2162.48828, -5391.76367, 7.64055,   0.00000, 0.00000, -38.33999);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public SetPlayerSpawn(playerid)
{
	if(IsPlayerConnected(playerid))
	{
	if(PlayerInfo[playerid][pDM] == 1 && dmevent)
		{
			ResetPlayerWeapons(playerid);
			ResetPlayerWeapons(playerid);
			new string[128];
			new rand = random(sizeof(dmRandomSpawns));
			SetPlayerPos(playerid, dmRandomSpawns[rand][0], dmRandomSpawns[rand][1], dmRandomSpawns[rand][2], dmRandomSpawns[rand][3]);
			SetPlayerFacingAngle(playerid, dmRandomSpawns[rand][4]);
			SetPlayerHealth(playerid, 100);
			SetPlayerArmour(playerid, 100);
			GivePlayerWeapon(playerid, 38, 9999);// Minigun
			SendClientMessage(playerid,0xFFD700AA, string);
			SetPlayerColor(playerid,0xff00ff66);
			ClearCrime(playerid);
			WantedLevel[playerid] = 0;
			WantedPoints[playerid] = 0;
            }
	}
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	return 1;
}

forward DMEnded();
forward AnnounceDM();
public AnnounceDM()
{
    DMWinner = 999;
	DMWinnerKills = 0;
    for(new i = 0; i < MAX_PLAYERS; i++)
	{
	    if(IsPlayerConnected(i))
	    {
	        if(PlayerDMing[i] != 0)
	        {
	        SendClientMessageToAll(0xFFD700AA, "{F3FF02}[DM Event] {CCCCCC}Eventul v-a incepe in {F3FF02}10 secunde! {FF9933}Get Ready!");
        	StartingDM = 0;
        	SetTimer("DMEvent", 10000, 0);
        	}
         }
	 }
	 SetTimer("DMEnded", 240000, 0);
     return 1;
}

public DMEnded()
{
	new string[256];
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
	    if(IsPlayerConnected(i))
	    {
	        if(PlayerDM[i] != 0)
	        {
	            if(IsPlayerConnected(DMWinner))
	            {
	            GetPlayerName(DMWinner, name, sizeof(name));
                SendClientMessageToAll(0xFFD700AA,"{F3FF02}=========================== DM Event ===========================");
			    format(string, sizeof(string), "{F3FF02}[DM Event]{FF0000} %s (ID: %d) {CCCCCC}a castigat cu {F3FF02} %d kills", PlayerName(killerid), killerid, DMWinnerKills);
			    SendClientMessageToAll(0xFFD700AA, string);
			    format(string, sizeof(string), "{F3FF02}[DM Event] {CCCCCC}Si acesta a castigat premiul in valoare de{00CC00} $%d! {FF9900}Event Over!", dmprize);
			    SendClientMessageToAll(0xFFD700AA, string);
			    SendClientMessageToAll(0xFFD700AA,"{F3FF02}=========================== DM Event ===========================");
			}
            ClearCrime(playerid);
            ResetPlayerWeapons(i)
			PlayerDM[i] = 0;;
			SpawnPlayer(i);
            }
		}
	}
	AnnouncedDM = 0;
	GivePlayerMoney(killerid, GGPrize);
    dmevent = 0;
	return 1;
}

forward dmevent();
public dmevent()
{
	for(new i = 0; i <= MAX_PLAYERS; i++)
	{
		if(IsPlayerConnected(i))
		{
			if(PlayerInfo[i][pDM] == 1)
			{
				new rand = random(sizeof(minigunRandomSpawns));
				SetPlayerPos(i, dmRandomSpawns[rand][0], dmRandomSpawns[rand][1], dmRandomSpawns[rand][2], dmRandomSpawns[rand][3]);
				SetPlayerFacingAngle(i, dmRandomSpawns[rand][4]);
				SetPlayerInterior(i, 0);
				SetPlayerHealth(i, 100);
				SetPlayerArmour(playerid, 100);
				ResetPlayerWeapons(i);
				TogglePlayerControllable(i, 0);
				SetPlayerColor(i,0xFFD700AA);
				GivePlayerWeapon(i, 38, 9999);// Minigun
			}
		}
	}

	dmevent = 1;
	SendClientMessageToAll(0xFFD700AA, "{F3FF02}[DM Event] {CCCCCC}Eventul incepe acum!");


	SetTimer("dmcd1", 1000, false);
	SetTimer("dmcd2", 2000, false);
	SetTimer("dmcd3", 3000, false);
	SetTimer("dmcd4", 4000, false);
	SetTimer("dmcd5", 5000, false);
	SetTimer("dmcd6", 6000, false);

	return 1;
}

forward dmcd1();
forward dmcd2();
forward dmcd3();
forward dmcd4();
forward dmcd5();
forward dmcd6();

public dmcd1()
{
	for(new i = 0; i <= MAX_PLAYERS; i++)
	{
		if(IsPlayerConnected(i))
		{
			if(PlayerInfo[i][pDM] == 1)
			{
				GameTextForPlayer(i,"~r~DM Countdown: ~n~~n~~g~5",1000,4);
			}
		}
	}
	return 1;
}

public dmcd2()
{
	for(new i = 0; i <= MAX_PLAYERS; i++)
	{
		if(IsPlayerConnected(i))
		{
			if(PlayerInfo[i][pDM] == 1)
			{
				GameTextForPlayer(i,"~r~DM Countdown: ~n~~n~~g~4",1000,4);
			}
		}
	}
	return 1;
}

public dmcd3()
{
	for(new i = 0; i <= MAX_PLAYERS; i++)
	{
		if(IsPlayerConnected(i))
		{
			if(PlayerInfo[i][pDM] == 1)
			{
				GameTextForPlayer(i,"~r~DM Countdown: ~n~~n~~g~3",1000,4);
			}
		}
	}
	return 1;
}

public dmcd4()
{
	for(new i = 0; i <= MAX_PLAYERS; i++)
	{
		if(IsPlayerConnected(i))
		{
			if(PlayerInfo[i][pDM] == 1)
			{
				GameTextForPlayer(i,"~r~DM Countdown: ~n~~n~~g~2",1000,4);
			}
		}
	}
	return 1;
}

public dmcd5()
{
	for(new i = 0; i <= MAX_PLAYERS; i++)
	{
		if(IsPlayerConnected(i))
		{
			if(PlayerInfo[i][pDM] == 1)
			{
				GameTextForPlayer(i,"~r~DM Countdown: ~n~~n~~g~1",1000,4);
			}
		}
	}
	return 1;
}

public dmcd6()
{
	for(new i = 0; i <= MAX_PLAYERS; i++)
	{
		if(IsPlayerConnected(i))
		{
			if(PlayerInfo[i][pDM] == 1)
			{
				GameTextForPlayer(i,"~r~DM Countdown: ~n~~n~~g~START!!!",1000,4);
				TogglePlayerControllable(i, 1);
			}
		}
	}
	return 1;
}


public OnPlayerConnect(playerid)
{
    PlayerDMing[playerid] = 0;
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    if(PlayerInfo[killerid][pDM] == 1 && dmevent)
	{
		if(!firstbloodgm)
		{
			for(new i; i <= MAX_PLAYERS; i++)
			{
				if(IsPlayerConnected(i))
				{
					if(PlayerInfo[i][pDM] == 1)
					{
						format(str, 128, "~r~%s ~y~ draw firstblood on ~g~%s", PlayerName(killerid), PlayerName(playerid));
						GameTextForPlayer(i, str, 4000, 3);
						GivePlayerWeapon(i, 38, 9999);// Minigun
					}
				}
			}
			firstblooddm = 1;
		}
		PlayerInfo[killerid][pdmKills2]++;
		PlayerInfo[killerid][pdmKills]++;
		PlayerInfo[playerid][pdmDeaths]++;
		GivePlayerWeapon(playerid, 38, 9999);// Minigun
		}
	}
	ClearCrime(playerid);
	if(PlayerDMing[playerid] != 0)
	{
	    PlayerDMKills[killerid] ++;
	    if(PlayerDMKills[killerid] > DMWinnerKills)
	    {
	        new killer[MAX_PLAYER_NAME];
	        DMWinner = killerid;
	        DMWinnerKills = PlayerDMKills[killerid];
	        GetPlayerName(killerid, killer, sizeof(killer));
	        for(new i = 0; i < MAX_PLAYERS; i++)
	        {
	            if(IsPlayerConnected(i))
	            {
	                if(PlayerDMing[i] != 0)
	                {
	                    format(string, sizeof(string), "* {00FFFF}%s {FFFFFF}este în frunte cu {00FFFF}%d {FFFFFF}Kills.",killer,DMWinnerKills);
						SendClientMessage(i, COLOR_WHITE, string);
	                }
	            }
	        }
	    }
	}
	return 1;
}

public OnPlayerRegister(playerid, password[])
{
	if(IsPlayerConnected(playerid))
	{
	if (hFile)
			{
			new var[32];
			format(var, 128, "pdmKills=%d\n",PlayerInfo[playerid][pdmKills]);fwrite(hFile, var);
			format(var, 128, "pdmKills2=%d\n",PlayerInfo[playerid][pdmKills2]);fwrite(hFile, var);
			format(var, 128, "pdmDeaths=%d\n",PlayerInfo[playerid][pdmDeaths]);fwrite(hFile, var);
			format(var, 128, "pDM=%d\n",PlayerInfo[playerid][pDM]);fwrite(hFile, var);
			}
	 }
	 return 1;
}

public OnPlayerUpdateEx(playerid)
{
	if(IsPlayerConnected(playerid))
	{
		if(gPlayerLogged[playerid])
		{
		if (hFile)
			{
			new var[32];
			format(var, 128, "pdmKills=%d\n",PlayerInfo[playerid][pdmKills]);fwrite(hFile, var);
			format(var, 128, "pdmKills2=%d\n",PlayerInfo[playerid][pdmKills2]);fwrite(hFile, var);
			format(var, 128, "pdmDeaths=%d\n",PlayerInfo[playerid][pdmDeaths]);fwrite(hFile, var);
			format(var, 128, "pDM=%d\n",PlayerInfo[playerid][pDM]);fwrite(hFile, var);
			}
		}
	 }
	 return 1;
}

public OnPlayerLogin(playerid,password[])
{
    if ( UserFile )
	{
	    if(strcmp(PlayerInfo[playerid][pKey],password, true ) == 0 )
		{
		        new key[ 256 ] , val[ 256 ];
			    new Data[ 256 ];
			    while ( fread( UserFile , Data , sizeof( Data ) ) )
				{
				    if( strcmp( key , "dmKills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pdmKills] = strval( val ); }
					if( strcmp( key , "dmKills2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pdmKills2] = strval( val ); }
					if( strcmp( key , "dmDeaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pdmDeaths] = strval( val ); }
					if( strcmp( key , "DM" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDM] = strval( val ); }
					}//end while
                fclose(UserFile);//close the file after everything has been read in the while
		}
	    if(dmevent == 0)
		{
			PlayerInfo[playerid][pdmKills2] = 0;
			PlayerInfo[playerid][pdmKills] = 0;
			PlayerInfo[playerid][pdmDeaths] = 0;
			PlayerInfo[playerid][pDM] = 0;
		}
		return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmd, "/leavedm", true) == 0)
	{
		if(IsPlayerConnected(playerid))
		{
			if(PlayerInfo[playerid][pDM] == 1 && dmevent)
			{
				PlayerInfo[playerid][pdmKills2] = 0;
				PlayerInfo[playerid][pdmKills] = 0;
				PlayerInfo[playerid][pdmDeaths] = 0;
				ResetPlayerWeapons(playerid);
				SpawnPlayer(playerid);
				PlayerInfo[playerid][pDM] = 0;
				SCM(playerid, COLOR_WHITE, "Ai parasit DM Event!");
 			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD1, "   Momentan DM event nu este activat");
			}
		}
		return 1;
	}
	if(strcmp(cmd, "/enddmevent", true)==0)
	{
		if(IsPlayerConnected(playerid))
		{
			if(PlayerInfo[playerid][pAdmin] >= 1337)
			{
				SendClientMessageToAll(0xFFD700AA,"{F3FF02}=========================== DM Event ===========================");
				SendClientMessageToAll(0xFFD700AA,"{F3FF02}[DM Event] {CCCCCC}Eventul actual a fost anulat de catre un {F3FF02}admin!");

					for(new i = 0; i <= MAX_PLAYERS; i++)
					{
						if(IsPlayerConnected(i))
						{
							if(PlayerInfo[i][pDM] > 0)
							{
								PlayerInfo[i][pdmKills2] = 0;
								PlayerInfo[i][pdmKills] = 0;
								PlayerInfo[i][pdmDeaths] = 0;
								ResetPlayerWeapons(i);
								SpawnPlayer(i);
								PlayerInfo[i][pDM] = 0;
								firstblooddm = 0;
							}
						}
					}
					dmevent = 0;
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GREY, "Nu ai ranku necesar pentru a folosi aceasta comanda !");
				return 1;

		}
		return 1;
	}
	if(strcmp(cmd, "/dmevent", true)==0)
	{
		if(IsPlayerConnected(playerid))
		{
			if(PlayerInfo[playerid][pAdmin] >= 4)
			{
				if(!dmevent)
				{
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "{00FF00}Tasteazã:{FFFFFF} /dmevent (prize - minim 200.000$)");
						return 1;
					}
					new prize;
					prize = strval(tmp);
					if(GetPlayerMoney(playerid) < prize)
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Nu ai suficienti bani pentru a incepe eventul!");
						return 1;
					}
					GivePlayerMoney(playerid, -prize);
					dmprize = prize;
					SendClientMessageToAll(0xFFD700AA,"{F3FF02}=========================== DM Event ===========================");
					SendClientMessageToAll(0xFFD700AA,"{CCCCCC}Eventul {F3FF02}DM {CCCCCC}este pe cale sa inceapa!");
					format(string, sizeof(string), "{CCCCCC}Organizator:{F3FF02} %s {CCCCCC}|| Premiu: {00CC00}%d {CCCCCC}|| Pentru inscriere tastati:{FF0000} /joindm", PlayerName(playerid), prize);
					SendClientMessageToAll(0xFFD700AA, string);
					SendClientMessageToAll(0xFFD700AA, "{CCCCCC}Acesta v-a incepe in {F3FF02}2 minute{CCCCCC}si va dura {F3FF02}15 minute");
					SendClientMessageToAll(0xFFD700AA,"{F3FF02}=========================== Minigun Event ===========================");
					StartingDM = 1;
					SetTimer("AnnounceDM", 110000, 0);
				}
				else
				{
					SendClientMessage(playerid, COLOR_GREY, "{CCCCCC}Este deja un event {F3FF02}DM {CCCCCC}in desfasurare!");
					return 1;
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GREY, "You can't use that command");
				return 1;
			}
		}
		return 1;
	}

	if(strcmp(cmd, "/joindm", true) == 0)
	{
		if(IsPlayerConnected(playerid))
		{
		    if(PlayerDMing[playerid] != 0)
			{
			if(WantedLevel[playerid] >= 1)
            {
                SendClientMessage(playerid,COLOR_GREY,"   You can`t use this command, you are currently Wanted !");
                return 1;
            }
			if(PlayerInfo[playerid][pDM] == 1)
			{
				SendClientMessage(playerid,0xFFD700AA,"{CCCCCC}Esti deja inscris in {F3FF02}DM Event!");
				return 1;
			}
			if(HuntedPlayer == playerid)
			{
				SendClientMessage(playerid,COLOR_GREY,"{CCCCCC}Nu poti intra in {F3FF02}DM Event {CCCCCC}cat timp esti in {FF6600}Hunting Event!");
				return 1;
			}
			if(StartingDM)
			{
				SendClientMessage(playerid, 0xFFD700AA, "{F3FF02}[DM Event] {CCCCCC}Te-ai inscris in {F3FF02}DM Event!");
				PlayerInfo[playerid][pDM] = 1;
			}
			else
			{
				SendClientMessage(playerid, COLOR_GREY, "{F3FF02}[DM Event] {CCCCCC}Eventul nu este in curs de desfasurare!");
				return 1;
			}
		}
		return 1;
	}
	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}

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