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nu mai citeste obiectele
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Caut mapper detalii privat, sunt in dezvoltarea unui proiect cat mai unic posibil, cautam asociatii de preferat mapper.
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Question
vasy
[pawn]#include <a_samp>
#include <a_objects>
new obiect;
new obiect1;
new villa;
new RFT1;
new RFT2;
new RFT3;
new RFT4;
forward Actiunea(playerid);
public Actiunea(playerid)
{
MoveObject(obiect, 1497.1999500,989.4000200,10.8000000, 7, 0.0000000,268.0000000,270.0000000);
MoveObject(obiect1, 2738.03, 958.08, 16.47, 5, 0.00, 0.00, 0.00);
MoveObject(villa, -4209.82, -58.66, 14.40, 5 ,0.00, 0.00, 359.98);
MoveObject(RFT1, 1865.72, 801.29, 16.30, 5 ,0.00, 0.00, 89.29);
//move noii
MoveObject(RFT2, 1855.90, 757.60, 9.90, 5 ,0.00, 0.00, 90.00);
MoveObject(RFT3, 1927.00, 783.30, 9.70, 5 ,0.00, 0.00, 359.99);
MoveObject(RFT4, -692.10, 662.10, 16.50, 5 ,0.00, 0.00, 155.99);
return 1;
}
public OnGameModeInit()
{
Create3DTextLabel("Scrie /deschide pentru a deschide bariera", 0x008080FF, 1497.1999500,989.4000200,10.8000000, 40.0, 0, 0);
Create3DTextLabel("Nu uita sa dai /assist ca sa alimentezi masina", 0xFF0000FF, 1630.0, 1615.0, 10.9, 40.0, 0, 0);
Create3DTextLabel("Nu uita sa dai /assist ca sa alimentezi masina", 0xFF0000FF, 1630.64, 1015.55, 10.82, 40.0, 0, 0);
obiect = CreateObject(968,1497.1999500,989.4000200,10.8000000,0.0000000,268.0000000,270.0000000);
obiect1 = CreateObject(2885, 2738.03, 958.08, 16.47, 0.00, 0.00, 0.00);
villa = CreateObject(987, -4209.82, -58.66, 14.40, 0.00, 0.00, 359.98);
RFT1 = CreateObject(2885, 1865.72, 801.29, 16.30, 0.00, 0.00, 89.29);
//porti noi
RFT2 = CreateObject(987, 1855.90, 757.60, 9.90, 0.00, 0.00, 90.00);
RFT3 = CreateObject(987, 1927.00, 783.30, 9.70, 0.00, 0.00, 359.99);
RFT4 = CreateObject(987, -692.10, 662.10, 16.50, 0.00, 0.00, 155.99);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if( strcmp(cmdtext, "/deschide", true)==0)
{
MoveObject(obiect, 1497.1999500,989.4000200,10.8000000, 7, 0.0000000,352.0000000,270.0000000);
SetTimerEx("Actiunea", 7 * 2000, 0, "i", playerid); //5 secunde , nu se repeta, valoarea este integer pt playerid
return 1;
}
if( strcmp(cmdtext, "/villa", true)==0)
{
MoveObject(obiect1, 2738.03, 958.08, 9.91, 3, 0.00, 0.00, 0.00);
SetTimerEx("Actiunea", 5 * 1000, 0, "i", playerid); //5 secunde , nu se repeta, valoarea este integer pt playerid
return 1;
}
if( strcmp(cmdtext, "/ville", true)==0)
{
MoveObject(RFT4, -692.10, 662.10, 16.50, 5 ,0.00, 0.00, 155.99);
SetTimerEx("Actiunea", 5 * 1000, 0, "i", playerid); //5 secunde , nu se repeta, valoarea este integer pt playerid
return 1;
}
if( strcmp(cmdtext, "/rft1", true)==0)
{
MoveObject(RFT2, 1855.90, 757.60, 9.90, 3 ,0.00, 0.00, 90.00);
SetTimerEx("Actiunea", 5 * 1000, 0, "i", playerid); //5 secunde , nu se repeta, valoarea este integer pt playerid
return 1;
}
//de astea noi )
if( strcmp(cmdtext, "/rft2", true)==0)
{
MoveObject(RFT3, 1927.00, 783.30, 9.70, 3 ,0.00, 0.00, 359.99);
SetTimerEx("Actiunea", 5 * 1000, 0, "i", playerid); //5 secunde , nu se repeta, valoarea este integer pt playerid
return 1;
}
if( strcmp(cmdtext, "/1716", true)==0)
{
MoveObject(RFT1, 1865.72, 801.29, 9.79, 3 ,0.00, 0.00, 89.29);
SetTimerEx("Actiunea", 5 * 1000, 0, "i", playerid); //5 secunde , nu se repeta, valoarea este integer pt playerid
return 1;
}
if( strcmp(cmdtext, "/focsani", true)==0)
{
MoveObject(villa, -4209.82, -58.66, 8.06, 3 ,0.00, 0.00, 359.98);
SetTimerEx("Actiunea", 5 * 1000, 0, "i", playerid); //5 secunde , nu se repeta, valoarea este integer pt playerid
return 1;
}
return 0;
}
public OnFilterScriptInit()
{
return 1;
}
[/pawn]
Deci am acest fs
Bun merge totul in regula
Dar imi citeste doar primele 4 porti de la 4 in colo adica ultimele 3 nu mi le mai citeste de ce?
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