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KosTy

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About KosTy

  • Birthday 07/01/1992

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  1. Frumoasa man dar unele obiecte nu au ce cauta in aceasta map 4.5/5 bvo :wink: :wink:
  2. 10/10 Foarte bun tutorialu ;)
  3. KosTy

    Cartier RPG

    Sa sti ca e foarte greu de facut nu am vazut mapa mai grea ;)
  4. KosTy

    Cartier RPG

    Se Plange Cineva sau ai facut Post sa te simti bagat in seama ;)
  5. KosTy

    Cartier RPG

    Unde este Codu de la Mapa???? 0/5
  6. Invata Scripting si pe urma dai -1 am incercat sa te ajut bafta
  7. Esti Penibil nu vezi ca in linia ta e modificate Comenzile [pawn] if( strcmp(cmdtext, "/1716", true)==0) { MoveObject(RFT1, 1865.72, 801.29, 9.79, 3 ,0.00, 0.00, 89.29); SetTimerEx("Actiunea", 5 * 1000, 0, "i", playerid); //5 secunde , nu se repeta, valoarea este integer pt playerid return 1; } if( strcmp(cmdtext, "/focsani", true)==0) { MoveObject(villa, -4209.82, -58.66, 8.06, 3 ,0.00, 0.00, 359.98); SetTimerEx("Actiunea", 5 * 1000, 0, "i", playerid); //5 secunde , nu se repeta, valoarea este integer pt playerid return 1; } return 0; } public OnFilterScriptInit() { return 1; }[/pawn]
  8. 0/0 E praf plus ca ai Folosit Signature folosita de mine Topic Close
  9. KosTy

    Ajutor

    Eminem multumesc pt efortu de scriere dar deja am incercat functia aia va rog care ma poate ajuta dau +1 :cry:
  10. KosTy

    Ajutor

    Am incercat ambele variante dar tot nu da ''Freez'' Va Rog Ajutatima si pe mine.
  11. KosTy

    Ajutor

    Va Rog mult de Tot ajutatima si pe mine Folosesc GM Reaven's Roleplay si am 1 Problema la SetPlayerSpawn In momentu cand se face Tutorialu playeru poate Umbla prins Spawn Am incercat Toate Metodele de Freez dar nu am reusit va rog mult uitati si linia SetPlayerSpawn. [pawn]public SetPlayerSpawn(playerid) { new string[128], rand; if(IsPlayerConnected(playerid)) { if(!IsPlayerNPC(playerid)) { if(MedicBill[playerid] == 1 && PlayerInfo[playerid][pJailed] == 0) { if(PlayerInfo[playerid][pAdminDuty] == 1) return 1; if(FirstSpawn[playerid] != 1) { SetRealMoney(playerid, ScriptMoney[playerid]); PlayerInfo[playerid][pDeaths] += 1; SetPlayerHealth(playerid, 50.0); SafeSetPlayerInterior(playerid, 3); rand = random(sizeof(gMedicSpawns)); SafeSetPlayerPos(playerid, gMedicSpawns[rand][0], gMedicSpawns[rand][1], gMedicSpawns[rand][2]); // Warp the player SetPlayerFacingAngle(playerid, 0); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~You need to rest now ...", 5000, 3); ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0); if(PlayerInfo[playerid][pRegularRank] == 1) { SetTimerEx("ReleaseFromHospital", 20000, 0, "i", playerid); } else if(PlayerInfo[playerid][pRegularRank] == 2) { SetTimerEx("ReleaseFromHospital", 17500, 0, "i", playerid); } else if(PlayerInfo[playerid][pRegularRank] == 3) { SetTimerEx("ReleaseFromHospital", 15000, 0, "i", playerid); } else if(PlayerInfo[playerid][pAdmin] >= 1) { SetTimerEx("ReleaseFromHospital", 12500, 0, "i", playerid); } else if(PlayerInfo[playerid][pAdmin] >= 4) { SetTimerEx("ReleaseFromHospital", 10000, 0, "i", playerid); } else { SetTimerEx("ReleaseFromHospital", 25000, 0, "i", playerid); } PlayerPlaySound(playerid, 1062, 0.0, 0.0, 0.0); return 1; } } if(PlayerInfo[playerid][pAdminDuty] == 1 && PlayerInfo[playerid][pAdmin] >= 3) { SetPlayerSkin(playerid, 294); if(PlayerInfo[playerid][pAdmin] >= 6) { SafeResetPlayerWeapons(playerid); SafeGivePlayerWeapon(playerid, 42, 10000); SafeGivePlayerWeapon(playerid, 39, 10000); SafeGivePlayerWeapon(playerid, 38, 10000); SafeGivePlayerWeapon(playerid, 34, 10000); SafeGivePlayerWeapon(playerid, 31, 10000); SafeGivePlayerWeapon(playerid, 29, 10000); SafeGivePlayerWeapon(playerid, 27, 10000); SafeGivePlayerWeapon(playerid, 24, 10000); SafeGivePlayerWeapon(playerid, 40, 1); SafeGivePlayerWeapon(playerid, 10, 1); SafeGivePlayerWeapon(playerid, 9, 1); SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 1000); SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL_SILENCED, 1000); SetPlayerSkillLevel(playerid, WEAPONSKILL_DESERT_EAGLE, 1000); SetPlayerSkillLevel(playerid, WEAPONSKILL_SHOTGUN, 1000); SetPlayerSkillLevel(playerid, WEAPONSKILL_SAWNOFF_SHOTGUN, 1000); SetPlayerSkillLevel(playerid, WEAPONSKILL_SPAS12_SHOTGUN, 1000); SetPlayerSkillLevel(playerid, WEAPONSKILL_MICRO_UZI, 1000); SetPlayerSkillLevel(playerid, WEAPONSKILL_MP5, 1000); SetPlayerSkillLevel(playerid, WEAPONSKILL_AK47, 1000); SetPlayerSkillLevel(playerid, WEAPONSKILL_M4, 1000); SetPlayerHealth(playerid, 99999); SetPlayerArmour(playerid, 99999); } } if(Spectate[playerid] != 255) { SafeSetPlayerPos(playerid, TeleportDest[playerid][0],TeleportDest[playerid][1],TeleportDest[playerid][2]); SafeSetPlayerInterior(playerid, Interior[playerid]); SetPlayerVirtualWorld(playerid, VirWorld[playerid]); if(PlayerInfo[playerid][pAdmin] >= 6) { if(PlayerInfo[playerid][pAdminDuty] == 1) { SetPlayerHealth(playerid, SpHealth[playerid]); SetPlayerArmour(playerid, SpArmour[playerid]); } else { SetPlayerHealth(playerid, PlayerInfo[playerid][pHealth]); SetPlayerArmour(playerid, PlayerInfo[playerid][pArmour]); } } else { SetPlayerHealth(playerid, PlayerInfo[playerid][pHealth]); SetPlayerArmour(playerid, PlayerInfo[playerid][pArmour]); } SetPlayerWeapons(playerid); SetPlayerToTeamColor(playerid); Spectate[playerid] = 255; TextDrawShowForPlayer(playerid, Textdraw44); TextDrawShowForPlayer(playerid, Textdraw45); TextDrawShowForPlayer(playerid, Textdraw55); TextDrawShowForPlayer(playerid, Textdraw51[playerid]); TextDrawHideForPlayer(playerid, Textdraw54[playerid]); if(PlayerInfo[playerid][pWatch] == 1) { TextDrawShowForPlayer(playerid, Textdraw56); TextDrawShowForPlayer(playerid, Textdraw57); TextDrawShowForPlayer(playerid, Textdraw58); } return 1; } if(PlayerInfo[playerid][pAndro] == 1) { SendClientMessage(playerid, COLOR_GREY, "US Airlines: Medics Saved You, Returning to Your Trip!"); SafeSetPlayerInterior(playerid, PlayerInfo[playerid][pInt]); SetPlayerVirtualWorld(playerid, PlayerInfo[playerid][pVirWorld]); SafeSetPlayerPos(playerid, 315.745,984.969,1958.919); return 1; } if(PlayerInfo[playerid][pJet] == 1) { SendClientMessage(playerid, COLOR_GREY, "US Airlines: Medics Saved You, Returning to Your Trip!"); SafeSetPlayerInterior(playerid, PlayerInfo[playerid][pInt]); SetPlayerVirtualWorld(playerid, PlayerInfo[playerid][pVirWorld]); SafeSetPlayerPos(playerid, 3.7333,23.0483,1199.6012); return 1; } if(PlayerInfo[playerid][pTut] == 0) { printf("freeze"); gOoc[playerid] = 1; gNews[playerid] = 1; gFam[playerid] = 1; SafeSetPlayerInterior(playerid, 14); SafeSetPlayerPos(playerid, -1829.7950,18.1678,1061.1436); SetPlayerFacingAngle(playerid, 280); RegistrationStep[playerid] = 1; TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, COLOR_LIGHTRED, "Bun Venit pe servarul nostru, Vei fi dus la centru de inregistrari din Los Santos."); SendClientMessage(playerid, COLOR_LIGHTRED, "Buna Ziua!Bun venit la centrul de inregistrari, ati vom pune cateva intrebari."); SendClientMessage(playerid, COLOR_LIGHTRED, "Prima intrebare: Sunteti {2913F0}barbat {49F540}sau {F540F5}femeie?"); SendClientMessage(playerid, COLOR_LIGHTRED, "TIP: Te Rog scrie ce esti! Nu-ti face griji, nimeni nu va vedea!"); PlayerInfo[playerid][pRegularCount] = 144000; SafeGivePlayerMoney(playerid,500000); return 1; } if(PlayerInfo[playerid][pTutDone] == 0 && PlayerInfo[playerid][pTut] != 0) { SendClientMessage(playerid, COLOR_LIGHTRED, "SFAT: Nu ati citit inca tutorialu!"); SendClientMessage(playerid, COLOR_LIGHTRED, "TIP: /tutorial daca doriti sa cititti tutorialu!"); SendClientMessage(playerid, COLOR_LIGHTRED, "TIP: Prin finisarea tutorialului veti primi 7.500 dolari si -500 minute la intervale regulate!"); }[/pawn]
  12. Mapa E frumoasa Olfactiv tu esti noob nu ai ce cauta pe Samp.ro
  13. Topic Close nu a folosit Pawno Code
  14. KosTy

    Paznic Bot

    Ala Este 1 NPC creat de ei poti crea si tu 1 NPC foarte usor
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