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Posted

cand isi face cineva un cont se inregistreaza se logheaza si dupa cand da /q si intra din nou pe sv ii da din nou REGISTER si cand pune parola spune ca deja e folosit numele.Aveti vreo rezolvare?

Cred ca am o limita de caractere da nu gasesc in GM unde e acea limita

if(!strcmp(cmdtext, "/q", true))     {         Ban(playerid);         return true;     }

4 answers to this question

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Posted

adica users din scriptfiles?

if(!strcmp(cmdtext, "/q", true))     {         Ban(playerid);         return true;     }

Posted

Ladmin folosesc

Daca fac un cont cu vreo 7-8 litere la nume ala il recunoaste dar cand fac unul mai lung de vreo 10 litere nu-l mai recunoaste

Poate e de pe aici problema

[pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=OnPlayerRegister=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

public OnPlayerRegister(playerid, password[])

{

    if(IsPlayerConnected(playerid))

{

new string3[64];

new playername3[MAX_PLAYER_NAME];

GetPlayerName(playerid, playername3, sizeof(playername3));

format(string3, sizeof(string3), "Users/%s.ini", playername3);

new File: hFile = fopen(string3, io_write);

if (hFile)

{

    strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);

    new var[32];

format(var, 64, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);

PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);

format(var, 64, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);

format(var, 64, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);

format(var, 64, "VipLevel=%d\n",PlayerInfo[playerid][pVIP]);fwrite(hFile, var);

format(var, 64, "VipExpire=%d\n",PlayerInfo[playerid][pPlayerVIPExpires]);fwrite(hFile, var);

format(var, 64, "PM's=%d\n",PlayerInfo[playerid][preply1984]);fwrite(hFile, var);

format(var, 64, "Helper=%d\n",PlayerInfo[playerid][pHelper]);fwrite(hFile, var);

format(var, 64, "FightStyle=%d\n",PlayerInfo[playerid][pFightStyle]);fwrite(hFile, var);

format(var, 64, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);

format(var, 64, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);

format(var, 64, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);

format(var, 64, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);

format(var, 64, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);

format(var, 64, "Age=%d\n",PlayerInfo[playerid]


);fwrite(hFile, var);

format(var, 64, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);

format(var, 64, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var);

format(var, 64, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);

format(var, 64, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);

format(var, 64, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);

format(var, 64, "Walkstyles=%d\n",PlayerInfo[playerid][pWstyles]);fwrite(hFile, var);

format(var, 64, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var);

format(var, 64, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);

format(var, 64, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);

format(var, 64, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);

format(var, 64, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);

format(var, 64, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);

format(var, 64, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);

format(var, 64, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);

format(var, 64, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);

format(var, 64, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);

format(var, 64, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);

format(var, 64, "Clock=%d\n",PlayerInfo[playerid][pClock]);fwrite(hFile, var);

format(var, 64, "Smoke=%d\n",PlayerInfo[playerid][pSmoke]);fwrite(hFile, var);

format(var, 64, "Color=%d\n",PlayerInfo[playerid][pColor]);fwrite(hFile, var);

format(var, 64, "PaintJob=%d\n",PlayerInfo[playerid][pPaintJob]);fwrite(hFile, var);

format(var, 64, "Beer=%d\n",PlayerInfo[playerid][pBeer]);fwrite(hFile, var);

format(var, 64, "Rdeath=%d\n",PlayerInfo[playerid][pRdeath]);fwrite(hFile, var);

format(var, 64, "Bilet=%d\n",PlayerInfo[playerid][pBilet]);fwrite(hFile, var);

format(var, 64, "Abonament=%d\n",PlayerInfo[playerid][pAbonament]);fwrite(hFile, var);

format(var, 64, "LLogin=%d\n",PlayerInfo[playerid][pLLogin]);fwrite(hFile, var);

format(var, 64, "Spawntaxi=%d\n",PlayerInfo[playerid][pSpawntaxi]);fwrite(hFile, var);

format(var, 64, "Frozen=%d\n",PlayerInfo[playerid][pFrozen]);fwrite(hFile, var);

format(var, 64, "Towc=%d\n",PlayerInfo[playerid][pTowc]);fwrite(hFile, var);

format(var, 64, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);

format(var, 64, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);

format(var, 64, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);

format(var, 64, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);

format(var, 64, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);

format(var, 64, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);

format(var, 64, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);

format(var, 64, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);

format(var, 64, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);

format(var, 64, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);

format(var, 64, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);

format(var, 64, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);

format(var, 64, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);

format(var, 64, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);

format(var, 64, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);

format(var, 64, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);

format(var, 64, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);

format(var, 64, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);

format(var, 64, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);

format(var, 64, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);

format(var, 64, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);

format(var, 64, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);

format(var, 64, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);

format(var, 64, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);

            GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);

format(var, 64, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);

format(var, 64, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);

format(var, 64, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);

format(var, 64, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);

format(var, 64, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);

format(var, 64, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);

format(var, 64, "Car=%d\n",PlayerInfo[playerid][pPcarkey]);fwrite(hFile, var);

format(var, 64, "Car2=%d\n",PlayerInfo[playerid][pPcarkey2]);fwrite(hFile, var);

format(var, 64, "Eli=%d\n",PlayerInfo[playerid][pPelikey]);fwrite(hFile, var);

format(var, 64, "Boat=%d\n",PlayerInfo[playerid][pPboatkey]);fwrite(hFile, var);

format(var, 64, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);

format(var, 64, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);

format(var, 64, "WantedLevel=%d\n",PlayerInfo[playerid][pWantedLevel]);fwrite(hFile, var);

if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))

{

PlayerInfo[playerid][pPos_x] = 1684.9;

PlayerInfo[playerid][pPos_y] = -2244.5;

PlayerInfo[playerid][pPos_z] = 13.5;

}

if(Spectate[playerid] != 255)

{

PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];

PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];

PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];

PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];

PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];

}

format(var, 64, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);

format(var, 64, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);

format(var, 64, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);

format(var, 64, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);

                format(var, 64, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);

format(var, 64, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);

format(var, 64, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);

format(var, 64, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);

format(var, 64, "PassPort=%d\n",PlayerInfo[playerid][pPassPort]);fwrite(hFile, var);

format(var, 64, "Gps=%d\n",PlayerInfo[playerid][pGps]);fwrite(hFile, var);

format(var, 64, "Fighting=%d\n",PlayerInfo[playerid][pFS]);fwrite(hFile, var);

format(var, 64, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);

format(var, 64, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);

format(var, 64, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);

format(var, 64, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);

format(var, 64, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);

format(var, 64, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);

format(var, 64, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);

format(var, 64, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);

format(var, 64, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);

format(var, 64, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);

format(var, 64, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);

format(var, 64, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var);

format(var, 64, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var);

format(var, 64, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);

format(var, 64, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);

format(var, 64, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);

format(var, 64, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);

format(var, 64, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);

format(var, 64, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);

format(var, 64, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);

format(var, 64, "Mission=%d\n",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var);

format(var, 64, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);

format(var, 64, "Fwarn=%d\n",PlayerInfo[playerid][pFwarn]);fwrite(hFile, var);

format(var, 64, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var);

format(var, 64, "AdminWarnings=%d\n",PlayerInfo[playerid][pAWarns]);fwrite(hFile, var);

format(var, 64, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);

format(var, 64, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);

format(var, 64, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);

format(var, 64, "HaveBankpin=%d\n",PlayerInfo[playerid][pbankpin]);fwrite(hFile, var);

format(var, 64, "Bankpin=%d\n",PlayerInfo[playerid][pPin]);fwrite(hFile, var);

format(var, 64, "Card=%d\n", PlayerInfo[playerid][pCard]);fwrite(hFile, var);

        format(var, 64, "CardM=%d\n", PlayerInfo[playerid][pCardM]);fwrite(hFile, var);

fclose(hFile);

                new loginstring[128];

new loginname[64];

GetPlayerName(playerid,loginname,sizeof(loginname));

format(loginstring,sizeof(loginstring),"{FFFFFF}Bine ai venit, "color_green"%s\n{FFFFFF}Acest cont este inregistrat.\nTe rugam introdu parola pentru a te loga:",loginname);

        ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT," ",loginstring,"Logare","Iesi");

}

}

return 1;

}

[/pawn]

if(!strcmp(cmdtext, "/q", true))     {         Ban(playerid);         return true;     }

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