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Stefan

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Everything posted by Stefan

  1. Stefan

    15 warning

    aveam #pragma tabsize 0 sub include a_samp dar mai aveam pe undeva pe la sscanf #pragma tabsize 4 si l-am sters iar acum imi apare doar acest warning C:\Users\Stefan\Desktop\RealGaming RPG\gamemodes\GM.pwn(30855) : warning 219: local variable "para1" shadows a variable at a preceding level pe la comanda asta imi apare new para1; unde da warningu [pawn] if(strcmp(cmd, "/makehelper", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SCM(playerid, COLOR_GRAD2, "USAGE: /makehelper [playerid/PartOfName] [1-4]"); return 1; } new para1; new level; para1 = ReturnUser(tmp); tmp = strtok(cmdtext, idx); level = strval(tmp); if (PlayerInfo[playerid][pAdmin] >= 8 || PlayerInfo[playerid][pHelper] >= 4) {[/pawn]
  2. Stefan

    15 warning

    Nu stiu ce am facut de imi da aceste warning-uri ca nu mi le dadea inainte cred ca nu mai sunt in linie unele chestii.ma puteti ajuta va rog? C:\Users\Stefan\Desktop\RealGaming RPG\gamemodes\GM.pwn(26824) : warning 217: loose indentation C:\Users\Stefan\Desktop\RealGaming RPG\gamemodes\GM.pwn(26860) : warning 217: loose indentation C:\Users\Stefan\Desktop\RealGaming RPG\gamemodes\GM.pwn(27395) : warning 217: loose indentation C:\Users\Stefan\Desktop\RealGaming RPG\gamemodes\GM.pwn(27436) : warning 217: loose indentation C:\Users\Stefan\Desktop\RealGaming RPG\gamemodes\GM.pwn(29328) : warning 217: loose indentation C:\Users\Stefan\Desktop\RealGaming RPG\gamemodes\GM.pwn(29335) : warning 217: loose indentation C:\Users\Stefan\Desktop\RealGaming RPG\gamemodes\GM.pwn(29336) : warning 217: loose indentation C:\Users\Stefan\Desktop\RealGaming RPG\gamemodes\GM.pwn(29346) : warning 217: loose indentation C:\Users\Stefan\Desktop\RealGaming RPG\gamemodes\GM.pwn(29351) : warning 217: loose indentation C:\Users\Stefan\Desktop\RealGaming RPG\gamemodes\GM.pwn(30799) : warning 217: loose indentation C:\Users\Stefan\Desktop\RealGaming RPG\gamemodes\GM.pwn(30853) : warning 219: local variable "para1" shadows a variable at a preceding level C:\Users\Stefan\Desktop\RealGaming RPG\gamemodes\GM.pwn(40420) : warning 217: loose indentation C:\Users\Stefan\Desktop\RealGaming RPG\gamemodes\GM.pwn(40570) : warning 217: loose indentation C:\Users\Stefan\Desktop\RealGaming RPG\gamemodes\GM.pwn(45501) : warning 217: loose indentation C:\Users\Stefan\Desktop\RealGaming RPG\gamemodes\GM.pwn(45564) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase Linia 26824 [pawn] if (PlayerInfo[playerid][pAdmin] >= 2)[/pawn] Linia 26860 [pawn] SendClientMessage(playerid, COLOR_GREEN,"____________________________________________________________________________");[/pawn] Linia 27395 [pawn] if(strcmp(cmd, "/aod", true) == 0)[/pawn] Linia 30853 [pawn] new para1;[/pawn] imi zicea cineva ca se rezolva cu #pragma tabsize 0 dar nu stiu cum
  3. frumos FS dar problema e ca mi se incurca ID-urile la masini
  4. Salutare am comanda /setadmin si as vrea sa fac sa functioneze si cu RCON dar nu stiu cum [pawn] if(strcmp(cmd, "/setadmin", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SCM(playerid, COLOR_GRAD2, "{B8DBFF}Foloseste: /setadmin [playerid/PartOfName] [level(1-6)]"); return 1; } new level; para1 = ReturnUser(tmp),GetPlayerName(para1, giveplayer, sizeof(giveplayer)); tmp = strtok(cmdtext, idx); level = strval(tmp); if (PlayerInfo[playerid][pAdmin] >= 8) { if(IsPlayerConnected(para1)) { if(para1 != INVALID_PLAYER_ID) { GetPlayerName(para1, giveplayer, sizeof(giveplayer)); PlayerInfo[para1][pAdmin] = level; format(string, sizeof(string), " You have been promoted to a level %d admin by %s", level, sendername); SCM(para1, COLOR_LIGHTBLUE, string); SetPlayerSkin(playerid, 217); format(string, sizeof(string), " You have promoted %s to a level %d admin.", giveplayer,level); SCM(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "{6790BE}[AdmWarning]{FFFFFF}: %s i-a dat admin[%d] lui %s {FF0000}!",sendername,level,giveplayer); ABroadCast(COLOR_LIGHTRED,string, 5); new y, m, d; new h,mi,s; getdate(y,m,d); gettime(h,mi,s); format(string,sizeof(string), "[%02d/%02d/%02d || %02d:%02d:%02d] %s i-a dat admin[%d] lui %s !",d,m,y,h,mi,s,sendername,level,giveplayer); CMDADMLog(string); } } } else { SCM(playerid, COLOR_WHITE, "{FFFFCC}Tu nu ai voie sa folosesti aceasta comanda."); } } return 1; }[/pawn] Si mai am o comanda care o pot folosi toti playerii dar eu vreau sa o fac sa o foloseasca doar adminii [pawn]if(strcmp(cmdtext, "/cod1", true) == 0) { new Float:plocx,Float:plocy,Float:plocz; GetPlayerPos(playerid, plocx, plocy, plocz); SetXmasTree(plocx,plocy,plocz); SetPlayerPos(playerid, plocx-2.5, plocy+2.5, plocz); return 1; }[/pawn]
  5. Uneori cand un player iese de pe sv si intra iar ii cerere sa se inregistreze din nou.Nu stiu din ce cauza se sterg conturile. Ma poate ajuta cineva cu aceasta problema?
  6. am o problema la comanda /buyprods cand tastez /buyprods imi scrie din prima Produse 0/0 nu imi mai apare /buyprods amount si chiar daca scriu /buyprod 100 imi zice 0/0 [pawn] if(strcmp(cmd, "/buyprods", true) == 0) { if(IsPlayerConnected(playerid)) { new tmpcar = GetPlayerVehicleID(playerid); new compcost = 20; if(PlayerToPoint(70.0, playerid, 2468.4919,-2092.9902,13.5469) || PlayerToPoint(70.0, playerid, -62.402423,-1135.789550,1.078125)) { if(IsATruck(tmpcar)) { if(PlayerHaul[tmpcar][pLoad] < PlayerHaul[tmpcar][pCapasity]) { new amount; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /buyprods [amount]"); return 1; } amount = strval(tmp); if(amount < 1 || amount > 500) { SendClientMessage(playerid, COLOR_GREY, " Can't buy less then 1 Product or more then 500!"); return 1; } new check= PlayerHaul[tmpcar][pLoad] + amount; if(check > PlayerHaul[tmpcar][pCapasity]) { format(string, sizeof(string), " You went over the Truck Products Carry Limit of %d, you currently carry %d.",PlayerHaul[tmpcar][pCapasity],PlayerHaul[tmpcar][pLoad]); SendClientMessage(playerid, COLOR_GREY, string); return 1; } new cost = amount*compcost; if(GetPlayerMoney(playerid) >= cost) { PlayerHaul[tmpcar][pLoad] += amount; format(string, sizeof(string), "Products: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]); SendClientMessage(playerid, TEAM_GROVE_COLOR, string); format(string, sizeof(string), "You bought %d Products for $%d.", amount,cost); SendClientMessage(playerid, TEAM_GROVE_COLOR, string); GivePlayerMoney(playerid,-cost); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); SBizzInfo[12][sbTill] += cost;//prods buisness ExtortionSBiz(12, 100); return 1; } else { format(string, sizeof(string), "You cant afford %d Products at $%d!", amount,cost); SendClientMessage(playerid, TEAM_GROVE_COLOR, string); return 1; } } else { format(string, sizeof(string), "Products: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]); SendClientMessage(playerid, TEAM_GROVE_COLOR, string); return 1; } } else { SendClientMessage(playerid, TEAM_GROVE_COLOR, "This Vehicle does not deliver Products."); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, "You are not in trucker place."); return 1; } } return 1; }[/pawn] Nu prea as crede ca ar fi de la comanda ca la un Ynakee din cele 4 merge aceasta comanda.nu stiu de unde ar putea fi problema
  7. nu am mai facut alt topic dar mai am cateva erori la comanda /hod o problema la /buyprods cand scriu /buyprods imi apare deodata Prods 0/0 nu imi apare sa mai scriu si cate vreau sa cumpar nimic [pawn] if(strcmp(cmd, "/buyprods", true) == 0) { if(IsPlayerConnected(playerid)) { new tmpcar = GetPlayerVehicleID(playerid); new compcost = 20; if(PlayerToPoint(70.0, playerid, 2468.4919,-2092.9902,13.5469) || PlayerToPoint(70.0, playerid, -62.402423,-1135.789550,1.078125)) { if(IsATruck(tmpcar)) { if(PlayerHaul[tmpcar][pLoad] < PlayerHaul[tmpcar][pCapasity]) { new amount; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /buyprods [amount]"); return 1; } amount = strval(tmp); if(amount < 1 || amount > 500) { SendClientMessage(playerid, COLOR_GREY, " Can't buy less then 1 Product or more then 500!"); return 1; } new check= PlayerHaul[tmpcar][pLoad] + amount; if(check > PlayerHaul[tmpcar][pCapasity]) { format(string, sizeof(string), " You went over the Truck Products Carry Limit of %d, you currently carry %d.",PlayerHaul[tmpcar][pCapasity],PlayerHaul[tmpcar][pLoad]); SendClientMessage(playerid, COLOR_GREY, string); return 1; } new cost = amount*compcost; if(GetPlayerMoney(playerid) >= cost) { PlayerHaul[tmpcar][pLoad] += amount; format(string, sizeof(string), "Products: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]); SendClientMessage(playerid, TEAM_GROVE_COLOR, string); format(string, sizeof(string), "You bought %d Products for $%d.", amount,cost); SendClientMessage(playerid, TEAM_GROVE_COLOR, string); GivePlayerMoney(playerid,-cost); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); SBizzInfo[12][sbTill] += cost;//prods buisness ExtortionSBiz(12, 100); return 1; } else { format(string, sizeof(string), "You cant afford %d Products at $%d!", amount,cost); SendClientMessage(playerid, TEAM_GROVE_COLOR, string); return 1; } } else { format(string, sizeof(string), "Products: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]); SendClientMessage(playerid, TEAM_GROVE_COLOR, string); return 1; } } else { SendClientMessage(playerid, TEAM_GROVE_COLOR, "This Vehicle does not deliver Products."); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, "You are not in trucker place."); return 1; } } return 1; }[/pawn]
  8. multumesc mult artist dar am un warning (32278) : warning 219: local variable "para1" shadows a variable at a preceding level Linia [pawn] new para1;[/pawn]
  9. Fratele meu dute in fata la biz si scrie /edit products 999 nu langa masini
  10. Multumesc ARTIST nu mai am probleme.a mai ramas problema cu /makeleader la PD ca nu da automat team 2
  11. asta inseamna ca nu ai produse in biz.produsele in biz le aduci cu jobu trucker sau ca admin /edit prod 999
  12. Salut!!am o problema la doua comenzi: La comanda /cuff cand dau de exemplu /cuff 1 tot pe mine ma leaga nu il leaga pe cel cu id 1 Uitati comanda aici: [pawn] if(strcmp(cmd, "/cuff", true) == 0) { if(IsPlayerConnected(playerid)) { if(gTeam[playerid] == 2 || IsACop(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "{B8DBFF}Synthax: /cuff [Playerid/PartOfName]"); return 1; } giveplayerid = ReturnUser(tmp), GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(gTeam[giveplayerid] == 2 || IsACop(giveplayerid)) { SendClientMessage(playerid, COLOR_GREY, " You can't Cuff Cops !"); return 1; } if (ProxDetectorS(8.0, playerid, giveplayerid)) { if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "You cannot Cuff yourself!"); return 1; } if(Var[PlayerCuffed][giveplayerid] == 1 || GetPlayerSpecialAction(giveplayerid) == SPECIAL_ACTION_HANDSUP) { format(string, sizeof(string), "* You were Cuffed by %s, till uncuff.", sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* You Cuffed %s, till uncuff.", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* %s Hand Cuffs %s, so he wont go anywhere.", sendername ,giveplayer); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); GameTextForPlayer(giveplayerid, "~r~Cuffed", 2500, 3); TogglePlayerControllable(giveplayerid, 0); //ApplyAnimation(giveplayerid,"ped","cower",1,1,0,0,0,0); //ApplyAnimation(giveplayerid,"ped","cower",1,1,0,0,0,0); SetPlayerAttachedObject(playerid,0,19418,5,-0.046999,0.042000,0.003000,176.799697,158.099868,-48.799999,1.000000,1.000000,1.000000); SetPlayerSpecialAction( playerid, SPECIAL_ACTION_CUFFED ); } else { SendClientMessage(playerid, COLOR_GREY, " That player isn't Restrained !"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " That player is not near you !"); return 1; } } } else { SendClientMessage(playerid, COLOR_GREY, " That player is Offline !"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, "Tu nu esti politist!"); } } return 1;[/pawn] Si cea de a doua problema este /makeleader cand dau /makeleader 1 adica sa ma fac politist nu imi da team 2 trebuie sa dau eu tot timpul /setteam [pawn] //=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=makeleader=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= if(strcmp(cmd, "/makeleader", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SCM(playerid, COLOR_GRAD2, "{B8DBFF}Synthax: /makeleader [playerid/PartOfName] [Number(1-12)]"); SCM(playerid, COLOR_WHITE, "ID 1 = Police Force, ID 2 = Ambulance, ID 3 = Familia Sindacco, ID 4 = Familia Leone, ID = 5 Presedinte, ID 6 = Hitman, ID 12 = SRI"); SCM(playerid, COLOR_WHITE, "ID 7 = Scoala de instructori, ID 8 = Familia Forelli, ID 9 = Familia 69 Pier Mobs, ID 10 = Remorcari Auto, ID 11 = Reporterii de stiri"); return 1; } new level; new d,m,y,h,mi,s; getdate(y,m,d); gettime(h,mi,s); para1 = ReturnUser(tmp),GetPlayerName(para1, giveplayer, sizeof(giveplayer)); tmp = strtok(cmdtext, idx); level = strval(tmp); if(level > 14 || level < 1) { SCM(playerid, COLOR_GREY, " Dont go below number 1, or above number 13!"); return 1; } if (PlayerInfo[playerid][pAdmin] >= 5) { if(IsPlayerConnected(para1)) { if(para1 != INVALID_PLAYER_ID) { if(PlayerInfo[para1][pLeader] > 0||PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255) { SCM(playerid, COLOR_GREY, "Acest jucator este intr-o factiune ori este lider deja. Foloseste /unleader."); return 1; } GetPlayerName(para1, giveplayer, sizeof(giveplayer)); PlayerInfo[para1][pLeader] = level; PlayerInfo[para1][pRank] = 6; SpawnPlayer(para1); format(string, sizeof(string), " You have been promoted to Leader to your requested Faction by Admin %s", sendername); SCM(para1, COLOR_LIGHTBLUE, string); format(string, sizeof(string), " You have given %s control to run Faction Number %d.", giveplayer,level); SCM(playerid, COLOR_LIGHTBLUE, string); if(level == 1) { PlayerInfo[para1][pChar] = 265; } //Police Force else if(level == 2) { PlayerInfo[para1][pChar] = 228; } //Fire/Ambulance else if(level == 3) { PlayerInfo[para1][pChar] = 112; } //Familia Sindacco else if(level == 4) { PlayerInfo[para1][pChar] = 270; } //Familia Leone else if(level == 5) { PlayerInfo[para1][pChar] = 17; } //Mayor else if(level == 6) { PlayerInfo[para1][pChar] = 294; } //Hitmans else if(level == 7) { PlayerInfo[para1][pChar] = 153; } //Taxi Cab Company else if(level == 8) { PlayerInfo[para1][pChar] = 113; } //Ballas else if(level == 9) { PlayerInfo[para1][pChar] = 115; } //Grove else if(level == 10) { PlayerInfo[para1][pChar] = 268; } //Tow Car Comany else if(level == 11) { PlayerInfo[para1][pChar] = 147; } //Reporterii de stiris else if(level == 12) { PlayerInfo[para1][pChar] = 295; } //S.R.I else if(level == 13) { PlayerInfo[para1][pChar] = 285; } //Garda nationala else if(level == 14) { PlayerInfo[para1][pChar] = 289; } //civil gTeam[para1] = 10; PlayerInfo[para1][pTeam] = 10; SetPlayerSkin(para1, PlayerInfo[para1][pChar]); format(string, sizeof(string), "{6790BE}[AdmWarning]{FFFFFF}: %s i-a dat leader[%d] lui %s {FF0000}!",sendername,level,giveplayer); ABroadCast(COLOR_LIGHTRED,string, 5); } }//not connected } else { SCM(playerid, COLOR_WHITE, "{FFFFCC}Tu nu ai voie sa folosesti aceasta comanda."); } } return 1; }[/pawn]
  13. Ce trbuie sa fac in situatia asta sa sterg din GM tot ce de la erorile astea? [20:52:08] Error: Function not registered: 'SSCANF_Init' [20:52:08] Error: Function not registered: 'SSCANF_Join' [20:52:08] Error: Function not registered: 'SSCANF_Leave' [20:52:08] Error: Function not registered: 'Streamer_CallbackHook' [20:52:08] Error: Function not registered: 'Streamer_UpdateEx' [20:52:08] Error: Function not registered: 'IsValidDynamic3DTextLabel' [20:52:08] Error: Function not registered: 'DestroyDynamic3DTextLabel' [20:52:08] Error: Function not registered: 'sscanf' [20:52:08] Error: Function not registered: 'CreateDynamic3DTextLabel' [20:52:08] Error: Function not registered: 'CreateDynamicPickup' [20:52:08] Error: Function not registered: 'CreateDynamicObject' [20:52:08] Error: Function not registered: 'CreateDynamicMapIcon' [20:52:08] Error: Function not registered: 'DestroyDynamicPickup' [20:52:08] Error: Function not registered: 'DestroyDynamicObject' [20:52:08] Error: Function not registered: 'Streamer_SetFloatData' [20:52:08] Error: Function not registered: 'UpdateDynamic3DTextLabelText' [20:52:08] Error: Function not registered: 'WP_Hash' [20:52:08] Error: Function not registered: 'AttachDynamicObjectToVehicle' [20:52:08] Error: Function not registered: 'MoveDynamicObject' [20:52:08] Error: Function not registered: 'SetDynamicObjectRot' [20:52:08] Error: Function not registered: 'GetDynamicObjectPos' [20:52:08] Error: Function not registered: 'GetDynamicObjectRot' [20:52:08] Error: Function not registered: 'EditDynamicObject' [20:52:08] Error: Function not registered: 'DestroyDynamicMapIcon' [20:52:08] Error: Function not registered: 'IsValidDynamicPickup' [20:52:08] Error: Function not registered: 'SetDynamicObjectPos' [20:52:08] Script[gamemodes/UGRP.amx]: Run time error 19: "File or function is not found" [20:52:08] Number of vehicle models: 0
  14. Stefan

    Ajutor

    am erori si warning la o comanda C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(14036) : warning 219: local variable "playa" shadows a variable at a preceding level C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(15361) : warning 219: local variable "playa" shadows a variable at a preceding level C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(15408) : warning 219: local variable "playa" shadows a variable at a preceding level C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(15440) : warning 219: local variable "playa" shadows a variable at a preceding level C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(15602) : warning 219: local variable "playa" shadows a variable at a preceding level C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(15637) : warning 219: local variable "playa" shadows a variable at a preceding level C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(15671) : warning 219: local variable "playa" shadows a variable at a preceding level C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(15711) : warning 219: local variable "playa" shadows a variable at a preceding level C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(16062) : warning 219: local variable "playa" shadows a variable at a preceding level C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(16104) : warning 219: local variable "playa" shadows a variable at a preceding level C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(23492) : warning 219: local variable "playa" shadows a variable at a preceding level C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(23542) : warning 219: local variable "playa" shadows a variable at a preceding level C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(23869) : warning 219: local variable "playa" shadows a variable at a preceding level C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(24010) : warning 219: local variable "playa" shadows a variable at a preceding level C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26208) : warning 235: public function lacks forward declaration (symbol "OnPlayerPrivmsg") C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26252) : error 010: invalid function or declaration C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26254) : error 010: invalid function or declaration C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26257) : error 010: invalid function or declaration C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26260) : error 010: invalid function or declaration C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26263) : error 010: invalid function or declaration C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26264) : error 010: invalid function or declaration C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26266) : error 010: invalid function or declaration C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26268) : error 010: invalid function or declaration C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26270) : error 010: invalid function or declaration C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26273) : error 010: invalid function or declaration C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26275) : error 010: invalid function or declaration C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26278) : error 010: invalid function or declaration C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26281) : error 055: start of function body without function header C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26290) : error 021: symbol already defined: "ABroadCast" C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26292) : error 010: invalid function or declaration C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26297) : error 010: invalid function or declaration C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26302) : error 010: invalid function or declaration C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26304) : warning 203: symbol is never used: "playa" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 17 Errors. [pawn]if(strcmp(cmd, "/respawn", true) == 0) //By { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "{00A1FF}USAGE{FFFFFF}: /respawn [playerid/PartOfName]"); return 1; } new playa; playa = ReturnUser(tmp); if (PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pHelper] >= 1) { if(IsPlayerConnected(playa)) { if(playa != INVALID_PLAYER_ID) { if(PlayerInfo[playa][pJailed] == 1) { SendClientMessage(playerid,COLOR_GREY," You can`t use this command on that player because is in jail !"); return 1; } if(WantedLevel[playa] >= 1) { SendClientMessage(playerid,COLOR_GREY," You can`t use this command on that player, is currently Wanted !"); return 1; } //if(SpawnChange[playerid]) { GetPlayerName(playa, giveplayer, sizeof(giveplayer)); SpawnPlayer(playa); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* You have respawned player %s.", giveplayer); SendClientMessage(playerid, COLOR_LIGHTRED, string); format(string, sizeof(string), "* You have been respawned by Admin %s.", sendername); SendClientMessage(playa, COLOR_LIGHTRED, string); format(string, 128, "{FF2C00}AdmWarning: {33FF33}%s {FFFFFF}has respawned the player {33FF33}%s {FF2C00}(/respawn).", sendername, giveplayer); ABroadCast(COLOR_YELLOW,string,1); HBroadCast(COLOR_YELLOW,string); return 1; } } } } else { SendClientMessage(playerid, COLOR_GRAD1, " Nu ai voie sa folosesti aceasta comanda!"); } } return 1; }[/pawn]
  15. Stefan

    Erori

    [pawn]#define COLOR_RED 0xAA3333AA[/pawn]
  16. Stefan

    Erori

    am aceste erori [pawn]warning 201: redefinition of constant/macro (symbol "COLOR_RED") C:\Users\Stefan\Desktop\x\gamemodes\x.pwn(15300) : error 033: array must be indexed (variable "cmd") C:\Users\Stefan\Desktop\x\gamemodes\x.pwn(15375) : error 033: array must be indexed (variable "tmp")[/pawn]
  17. cand dau /rcon loadfs Vehicule_Pers imi da load failed EDIT: Am rezolvat.Nu aveam streamer.dll si sscanf.dll in plugins le aveam doar .so Nu salveaza masina unde ii dau /vpark.dupa /rac se duce unde i-am dat /acreate si nici tuningul nu-l salveaza
  18. am pus cand dau /restart nu se incurca id-urile dar cand inchid samp-server si il deschid din nou atunci se incurca id-urile si de asta ma gandesc ca pe host poate nu se mai incurca
  19. tot la fel face si nu stiu de ce.poate pe host nu mai face la fel nu pot sa-mi dau seama ce are. masina 173 e o masina de la DMV cand dau /acreatecar si se creeaza masina 174 si dau rr la svse face masina aia de la DMV personala si cea care am creat-o se face cu id1 si cea care avea id1 se face id 173
  20. 173 e ultima masina cand dau /gotocar 174 ma da undeva langa o ferma si nu e nici-o masina
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