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salut, cine ma poate ajuta?

problema e urmatoarea am pus dmv-ul de pe saveG la mine pe server toate bune si frumoase pana ajung cu masina la primul checkpoint si dupa nu mai apare niciunul.. stie cineva de ce?

masina de test:

if(newcar == 397)
        {
          if(TakingLesson[playerid] == 1)
          {
             KillTimer(dmvtimer1);
             DMVCountDown(playerid);
             SendClientMessage(playerid,COLOR_LIGHTBLUE,"{30a030}[ProGaming]: {ffffff}Ai la dispozitie {00bfff}350 {ffffff}secunde.");
             SendClientMessage(playerid,COLOR_LIGHTBLUE,"{30a030}[ProGaming]: {ffffff}Condu cu grija pe partea Dreapta si ai grija sa nu ciocnesti vehiculul.");
             CP[playerid] = 100;
             SetPlayerCheckpoint(playerid, 303.8098,-1486.1217,24.3288,5.0);
          }
          else
          {
            SendClientMessage(playerid,COLOR_GREY,"{30a030}[ProGaming]: {ffffff}Ne pare rau, dar acest Vehicul este doar pentru cei care dau {00bfff}Scoala de Soferi{ffffff}.");
            RemovePlayerFromVehicle(playerid);
          }
        }
checkpointurile:
else if(CP[playerid]==80)
    {
        DisablePlayerCheckpoint(playerid);
    }
    else if(CP[playerid] == 99)
    {
       DisablePlayerCheckpoint(playerid);
       CP[playerid] = 0;
    }
    else if(CP[playerid] == 100)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,303.8098,-1486.1217,24.3288,5.0);
        CP[playerid] = 101;
    }
    else if(CP[playerid] == 101)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,321.0405,-1487.5698,24.3971,5.0);
        CP[playerid] = 102;
    }
    else if(CP[playerid] == 102)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,332.4004,-1521.7406,35.5935,5.0);
        CP[playerid] = 103;
    }
    else if(CP[playerid] == 103)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,341.8365,-1646.9440,32.8328,5.0);
        CP[playerid] = 104;
    }
    else if(CP[playerid] == 104)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,611.5352,-1678.9283,15.7199,5.0);
        CP[playerid] = 105;
    }
    else if(CP[playerid] == 105)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,659.9307,-1589.2667,14.3100,5.0);
        CP[playerid] = 106;
    }
    else if(CP[playerid] == 106)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,851.0598,-1603.4723,13.1174,5.0);
        CP[playerid] = 107;
    }
    else if(CP[playerid] == 107)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,920.1339,-1494.7328,13.1081,5.0);
        CP[playerid] = 108;
    }
    else if(CP[playerid] == 108)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,945.0980,-1263.6965,15.2321,5.0);
        CP[playerid] = 109;
    }
    else if(CP[playerid] == 109)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,965.0189,-1035.6516,29.8217,5.0);
        CP[playerid] = 110;
    }
    else if(CP[playerid] == 110)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,898.0035,-974.9957,37.1853,5.0);
        CP[playerid] = 111;
    }
    else if(CP[playerid] == 111)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,703.0262,-1111.0601,17.9237,5.0);
        CP[playerid] = 112;
    }
    else if(CP[playerid] == 112)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,497.5240,-1272.5004,15.4058,5.0);
        CP[playerid] = 113;
    }
    else if(CP[playerid] == 113)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,292.2589,-1401.1156,13.5513,5.0);
        CP[playerid] = 114;
    }
    else if(CP[playerid] == 114)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,154.2040,-1542.7086,10.3029,5.0);
        CP[playerid] = 115;
    }
    else if(CP[playerid] == 115)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,167.0166,-1550.6135,11.5100,5.0);
        CP[playerid] = 116;
    }
    else if(CP[playerid] == 116)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,224.2065,-1516.2754,18.7458,5.0);
        CP[playerid] = 117;
    }
    else if(CP[playerid] == 117)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,308.3261,-1587.0647,32.7494,5.0);
        CP[playerid] = 118;
    }
    else if(CP[playerid] == 118)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,346.6926,-1501.1737,35.5951,5.0);
        CP[playerid] = 119;
    }
    else if(CP[playerid] == 119)
    {
        DisablePlayerCheckpoint(playerid);
        SetPlayerCheckpoint(playerid,302.8965,-1485.9672,24.3268,5.0);
        CP[playerid] = 120;
    }
    else if(CP[playerid] == 120)
    {
        new currentveh;
        currentveh = GetPlayerVehicleID(playerid);
        if(IsPlayerInAnyVehicle(playerid))
        {
        SetVehicleToRespawn(currentveh);
        }
        DisablePlayerCheckpoint(playerid);
        PlayerInfo[playerid][pCarLic] = 1;
        GivePlayerMoney(playerid,-700);
        TakingLesson[playerid] = 0;
        SendClientMessage(playerid,COLOR_LIGHTBLUE,"{30a030}[ProGaming]: {ffffff}Felicitari, ai trecut testul cu brio. Ai grjia!");
        CP[playerid] = 0;
        KillTimer(dmvcounttimer);
    }

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2 answers to this question

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Posted

Pana la CP 120 sterge [pawn]DisablePlayerCheckpoint(playerid);[/pawn] si vezi daca merge

 

1859311972_BANNER-GIREADAcopy-min.thumb.png.48e5e420ae2185dce5b244965a1d2601.png

 

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