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Kingston46

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  1. [pawn]CreateObject(996,1700.90820312,-1871.44824219,13.31855679,0.00000000,0.00000000,92.00000000); //object(lhouse_barrier1) (1) CreateObject(994,1700.50903320,-1864.57348633,12.85735416,0.00000000,0.00000000,92.00000000); //object(lhouse_barrier2) (3) CreateObject(997,1700.09643555,-1850.08703613,12.57177353,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (1) CreateObject(997,1700.12548828,-1843.71057129,12.53617668,0.00000000,0.00000000,270.00000000); //object(lhouse_barrier3) (2) CreateObject(982,1760.50573730,-1850.39990234,13.09761715,0.00000000,0.00000000,270.00000000); //object(fenceshit) (1) CreateObject(982,1786.07666016,-1850.39318848,13.09761715,0.00000000,0.00000000,90.00000000); //object(fenceshit) (2) CreateObject(984,1805.31103516,-1850.37170410,13.05074215,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (1) CreateObject(982,1798.66259766,-1859.66406250,13.09761715,0.00000000,0.00000000,90.00000000); //object(fenceshit) (3) CreateObject(982,1773.01342773,-1859.63903809,13.09761715,0.00000000,0.00000000,90.00000000); //object(fenceshit) (4) CreateObject(982,1760.19921875,-1859.66906738,13.09761715,0.00000000,0.00000000,90.00000000); //object(fenceshit) (5) CreateObject(983,1734.38916016,-1862.78515625,13.25942516,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1) CreateObject(983,1729.46118164,-1862.94348145,13.25927353,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2) CreateObject(983,1737.52893066,-1859.56640625,13.09761715,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (3) CreateObject(983,1734.36779785,-1865.96520996,13.25554276,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4) CreateObject(983,1729.48669434,-1866.11621094,13.25535774,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (6) CreateObject(983,1739.12390137,-1859.59875488,13.09761715,0.00000000,0.00000000,88.00000000); //object(fenceshit3) (9) CreateObject(983,1747.43066406,-1859.74475098,13.09761715,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (10) CreateObject(3749,1809.70581055,-1854.98791504,18.27247620,0.00000000,0.00000000,88.00000000); //object(clubgate01_lax) (1) CreateObject(10058,1809.11816406,-1854.93481445,44.43487549,0.00000000,0.00000000,0.00000000); //object(nitelites_sfe11) (1) CreateObject(1215,1810.98547363,-1855.00268555,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1) CreateObject(1215,1806.74951172,-1855.01940918,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2) CreateObject(1215,1802.34790039,-1854.97387695,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3) CreateObject(1215,1722.01647949,-1854.98754883,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4) CreateObject(1215,1726.35095215,-1855.00158691,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5) CreateObject(1215,1729.65942383,-1855.01196289,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6) CreateObject(1215,1732.99145508,-1855.00231934,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7) CreateObject(1215,1736.30981445,-1855.00891113,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8) CreateObject(1215,1740.49658203,-1855.00463867,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9) CreateObject(1215,1744.81127930,-1855.01269531,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10) CreateObject(1215,1749.56848145,-1855.04443359,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11) CreateObject(1215,1752.95703125,-1855.00402832,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12) CreateObject(1215,1756.37426758,-1855.02832031,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13) CreateObject(1215,1759.87597656,-1855.00854492,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14) CreateObject(1215,1763.03686523,-1854.99438477,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15) CreateObject(1215,1766.45874023,-1854.99267578,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16) CreateObject(1215,1769.94775391,-1854.99084473,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17) CreateObject(1215,1773.48400879,-1854.98120117,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18) CreateObject(1215,1778.83703613,-1854.95751953,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (19) CreateObject(1215,1783.84143066,-1855.01684570,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (20) CreateObject(1215,1788.61083984,-1855.03320312,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (21) CreateObject(1215,1794.27429199,-1854.99011230,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (22) CreateObject(1215,1798.47607422,-1854.99902344,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (23) CreateObject(996,1700.90820312,-1871.44824219,13.31855679,0.00000000,0.00000000,92.00000000); //object(lhouse_barrier1) (1) CreateObject(994,1700.50903320,-1864.57348633,12.85735416,0.00000000,0.00000000,92.00000000); //object(lhouse_barrier2) (3) CreateObject(997,1700.09643555,-1850.08703613,12.57177353,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (1) CreateObject(997,1700.12548828,-1843.71057129,12.53617668,0.00000000,0.00000000,270.00000000); //object(lhouse_barrier3) (2) CreateObject(982,1760.50573730,-1850.39990234,13.09761715,0.00000000,0.00000000,270.00000000); //object(fenceshit) (1) CreateObject(982,1786.07666016,-1850.39318848,13.09761715,0.00000000,0.00000000,90.00000000); //object(fenceshit) (2) CreateObject(984,1805.31103516,-1850.37170410,13.05074215,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (1) CreateObject(982,1798.66259766,-1859.66406250,13.09761715,0.00000000,0.00000000,90.00000000); //object(fenceshit) (3) CreateObject(982,1773.01342773,-1859.63903809,13.09761715,0.00000000,0.00000000,90.00000000); //object(fenceshit) (4) CreateObject(982,1760.19921875,-1859.66906738,13.09761715,0.00000000,0.00000000,90.00000000); //object(fenceshit) (5) CreateObject(983,1734.38916016,-1862.78515625,13.25942516,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1) CreateObject(983,1729.46118164,-1862.94348145,13.25927353,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2) CreateObject(983,1737.52893066,-1859.56640625,13.09761715,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (3) CreateObject(983,1734.36779785,-1865.96520996,13.25554276,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4) CreateObject(983,1729.48669434,-1866.11621094,13.25535774,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (6) CreateObject(983,1739.12390137,-1859.59875488,13.09761715,0.00000000,0.00000000,88.00000000); //object(fenceshit3) (9) CreateObject(983,1747.43066406,-1859.74475098,13.09761715,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (10) CreateObject(3749,1809.70507812,-1854.98730469,18.27247620,0.00000000,0.00000000,87.99499512); //object(clubgate01_lax) (1) CreateObject(10058,1809.11816406,-1854.93481445,44.43487549,0.00000000,0.00000000,0.00000000); //object(nitelites_sfe11) (1) CreateObject(1215,1810.98547363,-1855.00268555,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1) CreateObject(1215,1806.74951172,-1855.01940918,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2) CreateObject(1215,1802.34790039,-1854.97387695,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3) CreateObject(1215,1722.01647949,-1854.98754883,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4) CreateObject(1215,1726.35095215,-1855.00158691,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5) CreateObject(1215,1729.65942383,-1855.01196289,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6) CreateObject(1215,1732.99145508,-1855.00231934,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7) CreateObject(1215,1736.30981445,-1855.00891113,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8) CreateObject(1215,1740.49658203,-1855.00463867,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9) CreateObject(1215,1744.81127930,-1855.01269531,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10) CreateObject(1215,1749.56848145,-1855.04443359,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11) CreateObject(1215,1752.95703125,-1855.00402832,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12) CreateObject(1215,1756.37426758,-1855.02832031,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13) CreateObject(1215,1759.87597656,-1855.00854492,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14) CreateObject(1215,1763.03686523,-1854.99438477,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15) CreateObject(1215,1766.45874023,-1854.99267578,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16) CreateObject(1215,1769.94775391,-1854.99084473,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17) CreateObject(1215,1773.48400879,-1854.98120117,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18) CreateObject(1215,1778.83703613,-1854.95751953,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (19) CreateObject(1215,1783.84143066,-1855.01684570,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (20) CreateObject(1215,1788.61083984,-1855.03320312,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (21) CreateObject(1215,1794.27429199,-1854.99011230,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (22) CreateObject(1215,1798.47607422,-1854.99902344,12.97838593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (23) CreateObject(984,1941.20202637,-1772.85949707,13.27730465,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (2) CreateObject(984,1942.23937988,-1772.76159668,13.27730465,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (3) CreateObject(3749,1426.44616699,-1884.21752930,18.30315399,0.00000000,0.00000000,0.00000000); //object(clubgate01_lax) (2) CreateObject(8674,665.60931396,-1215.82482910,18.20890427,0.00000000,358.00000000,54.00000000); //object(csrsfence02_lvs) (1) CreateObject(973,2202.62207031,-1499.20178223,23.82459450,0.00000000,0.00000000,270.00000000); //object(sub_roadbarrier) (2) CreateObject(982,1534.48657227,-1694.14648438,13.06636715,0.00000000,0.00000000,0.00000000); //object(fenceshit) (7) CreateObject(982,1534.51953125,-1709.32690430,13.06636715,0.00000000,0.00000000,0.00000000); //object(fenceshit) (8) CreateObject(984,1537.29003906,-1670.35595703,13.01949215,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (6) CreateObject(983,1537.31054688,-1678.34777832,13.06636715,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (7) CreateObject(9934,1532.59802246,-1683.15307617,70.46126556,0.00000000,0.00000000,0.00000000); //object(nitelites_sfe04) (1) CreateObject(1215,1537.12231445,-1681.28442383,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (24) CreateObject(1215,1534.62048340,-1681.27807617,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (25) CreateObject(1215,1534.54614258,-1664.00378418,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (26) CreateObject(1215,1537.16003418,-1663.99230957,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (27) CreateObject(1215,1529.54614258,-1602.39257812,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (28) CreateObject(1215,1529.51867676,-1606.05358887,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (29) CreateObject(1215,1529.55163574,-1609.34619141,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (30) CreateObject(1215,1529.57275391,-1613.04919434,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (31) CreateObject(1215,1529.56018066,-1615.97497559,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (32) CreateObject(1215,1529.52832031,-1619.22106934,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (33) CreateObject(1215,1529.47680664,-1634.40917969,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (34) CreateObject(1215,1529.56286621,-1639.91271973,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (35) CreateObject(1215,1529.62438965,-1644.14758301,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (36) CreateObject(1215,1529.61572266,-1647.76464844,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (37) CreateObject(1215,1529.60607910,-1651.73596191,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (38) CreateObject(1215,1529.59399414,-1656.75109863,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (39) CreateObject(1215,1529.58044434,-1663.79565430,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (40) CreateObject(1215,1529.61413574,-1670.49023438,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (41) CreateObject(1215,1529.59582520,-1680.65686035,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (42) CreateObject(1215,1529.55639648,-1636.74755859,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (43) CreateObject(1215,1529.60925293,-1660.10998535,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (44) CreateObject(1215,1529.59082031,-1667.58081055,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (45) CreateObject(1215,1529.56506348,-1675.43969727,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (46) CreateObject(1215,1529.60754395,-1685.91125488,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (47) CreateObject(1215,1529.54943848,-1691.77478027,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (48) CreateObject(1215,1529.60815430,-1699.21606445,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (49) CreateObject(1215,1529.49829102,-1708.19396973,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (50) CreateObject(1215,1529.43627930,-1721.03063965,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (51) CreateObject(1215,1529.55358887,-1717.67419434,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (52) CreateObject(1215,1529.58544922,-1712.95678711,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (53) CreateObject(1215,1529.55993652,-1703.72546387,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (54) CreateObject(1215,1529.57849121,-1695.09362793,12.94713593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (55) CreateObject(982,1534.55078125,-1650.76660156,13.06636715,0.00000000,0.00000000,0.00000000); //object(fenceshit) (10) CreateObject(983,1534.49340820,-1605.51757812,13.06636715,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (8) CreateObject(984,1534.42846680,-1613.51135254,13.01949215,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (8) CreateObject(982,1450.56164551,-1727.28100586,13.07271099,0.00000000,0.00000000,90.00000000); //object(fenceshit) (13) CreateObject(982,1476.22558594,-1727.40808105,13.06636715,0.00000000,0.00000000,90.00000000); //object(fenceshit) (14) CreateObject(982,1501.75976562,-1727.34533691,13.06636715,0.00000000,0.00000000,90.00000000); //object(fenceshit) (15) CreateObject(983,1517.84973145,-1727.43908691,13.06636715,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (11) CreateObject(982,1524.88342285,-1709.42370605,13.06636715,0.00000000,0.00000000,0.00000000); //object(fenceshit) (16) CreateObject(982,1524.89013672,-1683.84729004,13.06636715,0.00000000,0.00000000,0.00000000); //object(fenceshit) (17) CreateObject(982,1524.93322754,-1658.17395020,13.06636715,0.00000000,0.00000000,0.00000000); //object(fenceshit) (18) CreateObject(982,1524.98803711,-1632.58911133,13.06636715,0.00000000,0.00000000,0.00000000); //object(fenceshit) (19) CreateObject(984,1524.97131348,-1613.47338867,13.01949215,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (9) CreateObject(983,1524.98120117,-1605.49243164,13.06636715,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (12) CreateObject(982,1434.22253418,-1709.41601562,13.06636715,0.00000000,0.00000000,0.00000000); //object(fenceshit) (6) CreateObject(982,1434.23791504,-1683.82519531,13.07077122,0.00000000,0.00000000,0.00000000); //object(fenceshit) (9) CreateObject(982,1434.24890137,-1658.26586914,13.06636715,0.00000000,0.00000000,0.00000000); //object(fenceshit) (11) CreateObject(982,1434.21606445,-1632.63586426,13.06636715,0.00000000,0.00000000,0.00000000); //object(fenceshit) (12) CreateObject(982,1434.21435547,-1615.05383301,13.06636715,0.00000000,0.00000000,0.00000000); //object(fenceshit) (20) CreateObject(982,1452.58508301,-1596.67468262,13.23042965,0.00000000,0.00000000,90.00000000); //object(fenceshit) (21) CreateObject(982,1478.11608887,-1596.86132812,13.06636715,0.00000000,0.00000000,90.00000000); //object(fenceshit) (22) CreateObject(982,1503.69995117,-1596.85510254,13.06636715,0.00000000,0.00000000,90.00000000); //object(fenceshit) (23) CreateObject(983,1518.08471680,-1596.91577148,13.06636715,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (5) CreateObject(982,1546.58630371,-1737.01708984,13.06636715,0.00000000,0.00000000,90.00000000); //object(fenceshit) (24) CreateObject(982,1521.08239746,-1736.90100098,13.07416248,0.00000000,0.00000000,90.00000000); //object(fenceshit) (25) CreateObject(984,1495.68432617,-1736.88574219,13.01949215,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (4) CreateObject(982,1411.91186523,-1736.97949219,13.07416248,0.00000000,0.00000000,90.00000000); //object(fenceshit) (28) CreateObject(982,1437.55444336,-1736.93017578,13.06636715,0.00000000,0.00000000,90.00000000); //object(fenceshit) (29) CreateObject(984,1465.77441406,-1737.11523438,13.01949215,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (5) CreateObject(983,1475.38989258,-1736.93103027,13.06636715,0.00000000,0.00000000,92.00000000); //object(fenceshit3) (14) CreateObject(1676,998.40942383,-937.62115479,42.90899277,0.00000000,0.00000000,7.99804688); //object(washgaspump) (1) CreateObject(1676,1000.08233643,-937.34234619,42.90899277,0.00000000,0.00000000,7.99804688); //object(washgaspump) (2) CreateObject(1676,1001.90966797,-937.18353271,42.90899277,0.00000000,0.00000000,8.00000000); //object(washgaspump) (3) CreateObject(1676,1005.34863281,-936.89648438,42.90899277,0.00000000,0.00000000,357.99804688); //object(washgaspump) (4) CreateObject(1676,1008.12695312,-936.41406250,42.90899277,0.00000000,0.00000000,7.99804688); //object(washgaspump) (5) CreateObject(991,2048.52099609,-1922.33532715,13.76211548,0.00000000,0.00000000,180.00000000); //object(bar_barriergate1) (1) CreateObject(991,2055.11743164,-1922.28967285,13.76211548,0.00000000,0.00000000,180.00000000); //object(bar_barriergate1) (2) CreateObject(991,2061.55444336,-1922.25683594,13.76211548,0.00000000,0.00000000,180.00000000); //object(bar_barriergate1) (3) CreateObject(991,2068.01269531,-1922.35986328,13.76211548,0.00000000,0.00000000,178.00000000); //object(bar_barriergate1) (4) CreateObject(991,2071.64086914,-1919.01843262,13.76211548,0.00000000,0.00000000,270.00000000); //object(bar_barriergate1) (5) CreateObject(991,2071.66064453,-1900.65270996,13.76211548,0.00000000,0.00000000,270.00000000); //object(bar_barriergate1) (6) CreateObject(968,2071.58520508,-1908.46813965,13.61285973,0.00000000,90.00000000,270.00000000); //object(barrierturn) (1) CreateObject(966,2071.55078125,-1908.70153809,12.54687500,0.00000000,0.00000000,90.00000000); //object(bar_gatebar01) (1) CreateObject(991,2071.76538086,-1905.15039062,13.76211548,0.00000000,0.00000000,272.00000000); //object(bar_barriergate1) (7) CreateObject(1290,2071.46679688,-1922.33886719,18.57029724,0.00000000,0.00000000,299.99816895); //object(lamppost2) (1) CreateObject(3660,1772.35009766,-1941.73388672,15.22181797,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (1) CreateObject(1360,1761.14062500,-1942.35668945,13.35471535,0.00000000,0.00000000,272.00000000); //object(cj_bush_prop3) (1) CreateObject(991,1810.99096680,-1884.67565918,13.62726021,0.00000000,0.00000000,270.00000000); //object(bar_barriergate1) (8) CreateObject(991,1811.39025879,-1898.72241211,13.79408073,0.00000000,0.00000000,270.00000000); //object(bar_barriergate1) (9) CreateObject(1290,1810.72497559,-1881.47949219,18.60669327,0.00000000,0.00000000,299.99816895); //object(lamppost2) (1) CreateObject(6959,1851.99194336,-1855.35607910,12.41217995,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (1) CreateObject(974,1843.32836914,-1855.90295410,13.41055298,0.00000000,0.00000000,268.00000000); //object(tall_fence) (2) CreateObject(984,1833.64379883,-1853.56469727,13.02642727,0.00000000,2.00000000,0.00000000); //object(fenceshit2) (7) CreateObject(984,1004.22723389,-937.40350342,41.81636810,0.00000000,0.00000000,278.00000000); //object(fenceshit2) (10) CreateObject(984,1002.92559814,-936.66607666,41.81636810,0.00000000,0.00000000,276.00000000); //object(fenceshit2) (11) CreateObject(991,2480.45971680,-1721.99145508,13.76438236,0.00000000,0.00000000,178.00000000); //object(bar_barriergate1) (10) CreateObject(3578,1545.07727051,-1732.23229980,11.66084576,0.00000000,0.00000000,266.00000000); //object(dockbarr1_la) (1) CreateObject(3578,1546.75366211,-1731.99475098,11.66084576,0.00000000,0.00000000,268.00000000); //object(dockbarr1_la) (2) CreateObject(3578,1529.63293457,-1720.98291016,11.66084576,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (3) CreateObject(3578,1529.44018555,-1719.27978516,11.66683674,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (4) CreateObject(3578,1529.26916504,-1603.20935059,11.66084576,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (5) CreateObject(3578,1529.72717285,-1604.82873535,11.66084576,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (6) CreateObject(3578,1442.91320801,-1732.20471191,11.66084576,0.00000000,0.00000000,270.00000000); //object(dockbarr1_la) (7) CreateObject(3578,1441.15441895,-1732.12060547,11.66084576,0.00000000,0.00000000,270.00000000); //object(dockbarr1_la) (8) CreateObject(3578,1389.20764160,-1743.50817871,11.66084576,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (9) CreateObject(3578,1389.13793945,-1745.47778320,11.66084576,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (10) CreateObject(3578,1388.96081543,-1861.50585938,11.66084576,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (11) CreateObject(3578,1389.10046387,-1859.97302246,11.66084576,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (12) CreateObject(3578,1328.51892090,-1732.39672852,11.66084576,0.00000000,0.00000000,270.00000000); //object(dockbarr1_la) (13) CreateObject(3578,1326.73376465,-1732.21166992,11.66084576,0.00000000,0.00000000,270.00000000); //object(dockbarr1_la) (14) CreateObject(3578,1429.43798828,-1721.74304199,11.66084671,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (15) CreateObject(3578,1429.45910645,-1720.12036133,11.66084576,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (16) CreateObject(3578,1323.52917480,-1572.62902832,11.64596176,0.00000000,0.00000000,268.00000000); //object(dockbarr1_la) (17) CreateObject(3578,1324.79577637,-1572.47985840,11.63738537,0.00000000,0.00000000,266.00000000); //object(dockbarr1_la) (18) CreateObject(3578,1416.19165039,-1592.03369141,11.64243412,0.00000000,0.00000000,272.00000000); //object(dockbarr1_la) (19) CreateObject(3578,1414.87182617,-1591.99560547,11.64116764,0.00000000,0.00000000,272.00000000); //object(dockbarr1_la) (20) CreateObject(3578,1601.70739746,-1592.75952148,11.76220989,0.00000000,0.00000000,272.00000000); //object(dockbarr1_la) (21) CreateObject(3578,1627.79711914,-1614.45007324,13.49678326,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (22) CreateObject(3578,1617.30957031,-1614.73095703,13.32490826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (23) CreateObject(3578,1613.02661133,-1614.54333496,13.49678326,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (24) CreateObject(3578,1629.09216309,-1714.87988281,13.28213406,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (25) CreateObject(3578,1608.35705566,-1715.01525879,13.27263165,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (26) CreateObject(3749,1545.41650391,-1627.46130371,18.24122620,0.00000000,0.00000000,270.00000000); //object(clubgate01_lax) (3) CreateObject(737,1452.29943848,-1715.15783691,13.54687500,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (1) CreateObject(737,1443.78039551,-1715.19946289,13.54687500,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (2) CreateObject(718,1503.47412109,-1616.61889648,13.78906250,0.00000000,0.00000000,0.00000000); //object(vgs_palm04) (1) CreateObject(9152,1445.08959961,-1653.78491211,13.81130409,0.00000000,0.00000000,274.00000000); //object(bush13_lvs) (1) CreateObject(8990,1495.66992188,-1738.49291992,13.08578110,0.00000000,0.00000000,0.00000000); //object(bush11_lvs) (1) CreateObject(8990,1470.43908691,-1737.50097656,13.24984360,0.00000000,0.00000000,0.00000000); //object(bush11_lvs) (2) CreateObject(7952,1482.86267090,-1732.45642090,12.95645523,0.00000000,0.00000000,270.00000000); //object(miragehedge09) (1) CreateObject(1597,1386.20947266,-1035.75756836,27.46772003,356.00000000,0.00000000,272.00000000); //object(cntrlrsac1) (1) CreateObject(1597,1401.63696289,-1034.70239258,26.13170624,356.00000000,0.00000000,274.00000000); //object(cntrlrsac1) (2) CreateObject(1597,1417.45812988,-1033.60107422,25.31363297,0.00000000,0.00000000,270.00000000); //object(cntrlrsac1) (3) CreateObject(1597,1433.51708984,-1033.47937012,25.31363297,0.00000000,0.00000000,270.00000000); //object(cntrlrsac1) (4) CreateObject(1597,1449.89013672,-1033.76440430,25.31363297,0.00000000,0.00000000,270.00000000); //object(cntrlrsac1) (5) CreateObject(1597,1463.90686035,-1034.04101562,25.31363297,0.00000000,0.00000000,270.00000000); //object(cntrlrsac1) (6) CreateObject(1597,1494.38610840,-1033.82690430,25.27640533,0.00000000,0.00000000,266.00000000); //object(cntrlrsac1) (7) CreateObject(1597,1510.00939941,-1035.69360352,25.28337097,0.00000000,0.00000000,264.00000000); //object(cntrlrsac1) (8) CreateObject(1597,1522.88134766,-1039.21826172,25.29401016,0.00000000,0.00000000,248.00000000); //object(cntrlrsac1) (9) CreateObject(1597,1536.06274414,-1045.33898926,25.29798508,0.00000000,0.00000000,240.00000000); //object(cntrlrsac1) (10) CreateObject(1597,1577.70129395,-1145.90222168,25.43530655,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (11) CreateObject(1597,1577.62976074,-1134.65771484,25.13592911,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (12) CreateObject(1597,1576.69201660,-1121.92907715,25.07662582,0.00000000,0.00000000,8.00000000); //object(cntrlrsac1) (13) CreateObject(1597,1573.95922852,-1108.95385742,25.09510422,0.00000000,0.00000000,12.00000000); //object(cntrlrsac1) (14) CreateObject(1597,1571.35815430,-1096.88220215,25.12651062,0.00000000,0.00000000,16.00000000); //object(cntrlrsac1) (15) CreateObject(1597,1546.22229004,-1054.00280762,25.27554703,0.00000000,0.00000000,48.00000000); //object(cntrlrsac1) (16) CreateObject(1597,1567.18273926,-1085.94287109,25.15925598,0.00000000,0.00000000,22.00000000); //object(cntrlrsac1) (17) CreateObject(1597,1561.36853027,-1074.07055664,25.20606232,0.00000000,0.00000000,30.00000000); //object(cntrlrsac1) (18) CreateObject(1597,1554.82983398,-1063.48303223,25.24097443,0.00000000,0.00000000,36.00000000); //object(cntrlrsac1) (19) CreateObject(3578,1577.77783203,-1151.74719238,22.18428421,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (27) CreateObject(3578,1577.87097168,-1153.35693359,22.18428421,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (28) CreateObject(3578,1482.07324219,-1152.07678223,22.18428421,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (29) CreateObject(3578,1482.08715820,-1150.99206543,22.18428421,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (30) CreateObject(3578,1481.91320801,-1043.50390625,21.93428421,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (31) CreateObject(3578,1481.98999023,-1044.88220215,21.93757629,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (32) CreateObject(3578,1378.18383789,-1036.30725098,24.74947739,0.00000000,0.00000000,270.00000000); //object(dockbarr1_la) (33) CreateObject(3578,1376.93859863,-1036.31164551,24.71242905,0.00000000,0.00000000,270.00000000); //object(dockbarr1_la) (34) CreateObject(1231,1456.13879395,-1033.90380859,24.51818466,0.00000000,0.00000000,272.00000000); //object(streetlamp2) (1) CreateObject(1231,1441.36096191,-1033.83972168,25.13664246,0.00000000,0.00000000,268.00000000); //object(streetlamp2) (2) CreateObject(1231,1426.55700684,-1021.54608154,32.12480545,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (3) CreateObject(1231,1426.55700684,-1021.54608154,32.12480545,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (4) CreateObject(1231,1425.85241699,-1033.94982910,24.88664246,0.00000000,0.00000000,272.00000000); //object(streetlamp2) (5) CreateObject(1231,1409.15270996,-1034.15893555,25.36383820,0.00000000,0.00000000,278.00000000); //object(streetlamp2) (6) CreateObject(1231,1393.51354980,-1035.35693359,26.59336662,0.00000000,0.00000000,280.00000000); //object(streetlamp2) (7) CreateObject(1231,1501.47119141,-1034.86694336,25.10162163,0.00000000,0.00000000,274.00000000); //object(streetlamp2) (8) CreateObject(1231,1516.29333496,-1036.74145508,24.85742760,0.00000000,0.00000000,256.00000000); //object(streetlamp2) (9) CreateObject(1231,1529.23620605,-1042.27819824,24.86350060,0.00000000,0.00000000,254.00000000); //object(streetlamp2) (10) CreateObject(1231,1541.01477051,-1049.56347656,24.85816956,0.00000000,0.00000000,226.00000000); //object(streetlamp2) (11) CreateObject(1231,1551.00927734,-1058.15869141,24.83444977,0.00000000,0.00000000,218.00000000); //object(streetlamp2) (12) CreateObject(1231,1577.77929688,-1140.16735840,24.85504532,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (13) CreateObject(1231,1577.42932129,-1128.03051758,24.39367676,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (14) CreateObject(1231,1575.57910156,-1114.96850586,24.65643692,0.00000000,0.00000000,6.00000000); //object(streetlamp2) (15) CreateObject(1231,1572.83215332,-1103.19665527,24.68302155,0.00000000,0.00000000,8.00000000); //object(streetlamp2) (16) CreateObject(1231,1569.63684082,-1091.36450195,24.71580887,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (17) CreateObject(1231,1564.45446777,-1079.83691406,24.50156403,0.00000000,0.00000000,6.00000000); //object(streetlamp2) (18) CreateObject(1231,1558.25793457,-1068.70080566,24.54244614,0.00000000,0.00000000,24.00000000); //object(streetlamp2) (19) [/pawn] Imaginile aici :http://img823.imageshack.us/slideshow/player.php?id=img823/9326/1336235641s9c.smil
  2. Bagi in gm sau unde ai nevoie . Succes.
  3. [18:03:19] Loading filterscript 'IG_Job_Maker.amx'... [18:03:19] *** Streamer Plugin: Include file version (0) does not match plugin version (0x26002) (script needs to be recompiled with the latest include file) [18:03:19] *** Streamer Plugin: Obsolete or invalid native found (script needs to be recompiled with the latest include file) [18:03:19] Loaded 5 filterscripts. [18:03:19] Am un fs IG_JOB_MAKER de pe sa-mp.com dar nu imi merge stiti cum pot rezolva problema asta va rog eu mult.
  4. Mai detaliat va rog ca nu inteleg.
  5. Am dat search pe site si am gasit tutorial numai ca a fost sters de catre cel care a postat de asta doresc pentru ca nu mai exista . Exista doar topicul cu comentariile va rog ajutati-ma
  6. Ok scuze atunci o sa fac alte tutoriale ce aici nu mai sunt.
  7. Bun daca nu se cer atunci aveti macar? Daca da arata daca nu explica te rog ca nu sunt doar eu cel care cauta.
  8. Salut baieti. Imi puteti explica si mie cum sa fac o poarta miscatoare la comanda de pe click stanga (mouse) . SI cum sa fac sa fie cu restrictie pentru o anuminta factiune. Sau macar fara restrictie. Multumesc frumos.
  9. ShowPlayerDialog(PLAYERID,DIALOGID,DIALOG_STYLE,Mesaj,Buton_1,Buton_2); PLAYERID-Cui sa ii arate DIALOGID-Numarul dialogului DIALOG_STYLE-stilul dialogului: 0 - DIALOG_STYLE_MSGBOX -numai mesaj 1 - DIALOG_STYLE_INPUT -in care poti scrie ceva 2 - DIALOG_STYLE_LIST -lista. Daca vrei sa adaugi o noua linie scrii \n (ex:"Reguli:\n -Nu injura...) Daca vrei sa creezi un spatiu mai mare \t (ex:"-nu injura\t-nu discrimina") OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) playerid-cine a raspuns dialogid-numarul dialogului response-ce buton a apasat listitem-daca e DIALOG_STYLE_LIST ce a ales inputtext-daca e DIALOG_STYLE_INPUT ce a scris in casuta Acum sa construim un dialog: 1. Code: #define Dialog_Test 1 Dialog_Test - e o scurtatura 1-Numarul dialogului 2. Code: ShowPlayerDialog(playerid,Dialog_Test,DIALOG_STYLE_LIST,"Selecteaza","Ajutor\nTeleporturi\nReguli\nComenzi","Selecteaza","Inchide"); Asta adaugi intro comanda,sau unde vrei tu 3. La OnDialogResponse: Code: if(dialogid==Dialog_Test) { if(response)//daca apasa primul buton { if(listitem==0)//Ajutor { SendClientMessage(playerid,COLOR_RED,"Ajutor...spanzura-te"); } if(listitem==1)//Teleporturi { SendClientMessage(playerid,COLOR_RED,"Teleporteaza-te in mormant"); } //si tot asa }else //daca a dat click pe celalt buton { SendClientMessage(playerid,COLOR_RED,"Bine ca nu ai ales"); } return 1; } Sper ca ati inteles. Astept parerile voastra . Acest tutorial este facut 100% de mine va rog sa ma credeteti. si app. e primul meu tutorial.
  10. Am luat chestia aia de pe sa-mp .com si nu imi merge imi spune unknown command ,dar sunt logat cu rcon dc?
  11. Unde pun fiecare linie va rog am nevoie de asa ceva.
  12. Salut cine imi spune si mie cum si unde pun fiecare linie deoarece nu am asa ceva in gm ca e facut de mine de la 0.Va rog,
  13. Stiu ce sunt ,dar imi apare locul alb (patrat alb) nu ce ar trebui.
  14. Kingston46

    /getjob

    Arata te rog scriptul
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