calin1996
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Everything posted by calin1996
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Citeste regulamentu inainte de a posta,nu se cer scripturi
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Nu stiu cum e da nu va inteleg,daca nu stii de ce iti faci? N-are cum sa nai un prieten care joaca sa-mp,roaga-l sa te ajute!
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Acesta este forum de SA-MP nu de MTA
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Nu se dau id -uri
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Si de exemplu daca am string1-8 8 in total si le pun langa %s/n%s,trebuie sa pun atatea /n%s uri cate stringuri sunt?
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http://forum.sa-mp.com/showthread.php?t=337178
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Din linia: [pawn]format(statsstring, sizeof statsstring, "%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s",string3,string4,string5,string6,string7,string8,string8);[/pawn] Ce face : [pawn]"%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s"[/pawn] Si cum se foloseste chestia asta: [pawn],string3,string4,string5,string6,string7,string8,string8);[/pawn]
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Ok dar de ex dacva pun[pawn]strcat(string, "Nivel:[%d] [/pawn] Stringul cum il mai pun? [pawn], level);[/pawn]
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Imi poti da un mic exemplu ca nu stiu sa-l folosesc,cu ocazia asta mai invat ceva :D
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Nu merge,zice [pawn]Unknown command[/pawn]
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Liniile: [pawn]format(string3, sizeof string3, "Nivel:[%d] Sex:[%s] Varsta:[%d] Telefon:[%d] Nivel-Donator:[%s] Gold:[%d] Cost-Nivel:[%d]", level,atext,age,pnumber,drank,gold,costlevel); format(string4, sizeof string4, "Ore Jucate:[%d] Record-Pescuit:[%d] Arestari:[%d] Job:[%s] Respect:[%d/%d] Caritate/Puncte:[%d/%d]", ptime,bigfish,arrests,jtext,exp,expamount); format(string5, sizeof string5, "Cann/Coca:[%d/%d] Materiale:[%d] Echipa:[%s] Organizatie:[%s] Grad:[%s] Accent[%s]",drugs,drugs2,mats,ttext,ftext,rtext,PlayerInfo[playerid][pAccent]); if (PlayerInfo[playerid][pAdmin] >= 1) { format(string6, sizeof string6, "Casa:[%d] Afacere:[%d] Int:[%d] LumeVirtuala:[%d/%d] Locatie:[%d] Bani:[ %d $ + %d $= %d $]", housekey,bizkey,intir,virworld,virworld2,local,money2,money1,totalsold); format(statsstring, sizeof statsstring, "%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s",string3,string4,string5,string6); ShowPlayerDialog(playerid, DIALOG_STYLE_MSGBOX, 0, "Informatii player",statsstring,"Iesi", "");[/pawn] Iar greselile/erorile (poza): <script src='http://img10.imageshack.us/shareable/?i=samp017lt.png&p=tl' type='text/javascript'></script><noscript></noscript> Uploaded with ImageShack.us
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Si mie mia fost greu la inceput,am stricat PWN u de 12 ori,cu zeci de erori, pana sa invat anumite lucruri,din greseli se invata ;)
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Comanda: [pawn] if (strcmp(cmd, "/stats", true) == 0) { if(IsPlayerConnected(playerid)) { if (gPlayerLogged[playerid] != 0) { ShowStats(playerid,playerid); } else { SendClientMessage(playerid, COLOR_GRAD1, " Nu esti logat!"); } } return 1; }[/pawn] Si stringurile: [pawn]new coordsstring[256]; format(coordsstring, sizeof(coordsstring),"____________________| %s |____________________",name); SendClientMessage(playerid, COLOR_GREEN,coordsstring); format(coordsstring, sizeof(coordsstring), "Level:[%d] Sex:[%s] Age:[%d] Phone:[%d] Donator:[%s] Gold:[%d] Costlevel:[%d]", level,atext,age,pnumber,drank,gold,costlevel); SendClientMessage(playerid, COLOR_GRAD1,coordsstring); format(coordsstring, sizeof(coordsstring), "Played hours:[%d] Record-Fish:[%d] Arests:[%d] Job:[%s] Respect:[%d/%d] Charity:[%d/%d]", ptime,bigfish,arrests,jtext,exp,expamount); SendClientMessage(playerid, COLOR_GRAD3,coordsstring); format(coordsstring, sizeof(coordsstring), "Cann/Coca:[%d/%d] Mats:[%d] Team:[%s] Organization:[%s] Grade:[%s] Accent[%s]",drugs,drugs2,mats,ttext,ftext,rtext,PlayerInfo[playerid][pAccent]); SendClientMessage(playerid, COLOR_GRAD5,coordsstring); if (PlayerInfo[playerid][pAdmin] >= 1) { format(coordsstring, sizeof(coordsstring), "House:[%d] Biz:[%d] Int:[%d] VirtualWorld:[%d/%d] Location:[%d] Bani:[ %d $ + %d $ = %d $]", housekey,bizkey,intir,virworld,virworld2,local,money1,money2,totalsold); SendClientMessage(playerid, COLOR_GRAD6,coordsstring); } SendClientMessage(playerid, COLOR_GREEN,"___________________________________________________________"); } }[/pawn]
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1. Nu se dau ID uri de mess 2.Nu e chiar asa greu sa faci HQ uri,daca nu stii plateste un scripter,dai banu si faci ceva calumea.
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Majoritatea erorile nu au sensul,ma duc la bracketuri sau la sfarsit...: [pawn]D:\lucru\GMM\pawno\include\utils.inc(1) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\Dini.inc(239) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(1208) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(1242) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(1276) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(1313) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(1390) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(1677) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(1766) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(1794) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(1822) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(1843) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(1939) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(1960) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(2084) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(2103) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(2118) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(2145) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(2160) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(2183) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(2206) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(2292) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(2338) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(2357) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(2364) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(2462) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(2471) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(2792) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(3112) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\GMM\pawno\include\JunkBuster.inc(3250) : warning 201: redefinition of constant/macro (symbol "OnPlayerEnterRaceCheckpoint") D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(2888) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(2929) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(3062) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(3373) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(4373) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(4387) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(4400) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(4410) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(4439) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(4461) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(4556) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(4571) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(4624) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(4749) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(5265) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(5710) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(5720) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(5730) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(5740) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(6388) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(6516) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(6585) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(6653) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(6873) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(6885) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(7305) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(7335) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(7354) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(7373) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(7392) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(7411) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(7430) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(7449) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(7468) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(7487) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(7506) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(7525) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(7544) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(7563) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(7582) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(7601) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(8078) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(8751) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(9076) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(9591) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(9666) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(9861) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(10645) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(11276) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(11277) : warning 219: local variable "msgbox" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(11281) : error 047: array sizes do not match, or destination array is too small D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(11299) : error 003: declaration of a local variable must appear in a compound block D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(11302) : error 055: start of function body without function header D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(11314) : error 010: invalid function or declaration D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(12145) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(15130) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(15211) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(15311) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(15496) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(17440) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(17446) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(17462) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(17476) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(17490) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(17504) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(17518) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(17532) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(17549) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(17566) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(17580) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(17595) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(17610) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(17740) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(54060) : warning 225: unreachable code D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(54179) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(54306) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(54624) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(54663) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(56797) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(56845) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(56877) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(57226) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(58323) : warning 219: local variable "string" shadows a variable at a preceding level D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(58530) : warning 203: symbol is never used: "msgbox" D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(58530) : warning 203: symbol is never used: "string" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors. [/pawn] Linii adaugate: [pawn] msgbox="____________________| %s |____________________"; format(string,sizeof string,msgbox, name); msgbox="Nivel:[%d] Sex:[%s] Varsta:[%d] Telefon:[%d] Nivel-Donator:[%s] Oua de Paste:[%d] Cost-Nivel:[%d] %d\n\nMoney: %d\n\nHealth: %.1f\n\nArmour: %.1f\n\nDeaths: %d\n\nKilled: %d"; format(string,sizeof string,msgbox, level,atext,age,pnumber,drank,cocosei,costlevel); msgbox="Ore Jucate:[%d] Record-Pescuit:[%d] Arestari:[%d] Job:[%s] Respect:[%d/%d] Caritate/Puncte:[%d/%d]"; format(string,sizeof string,msgbox, ptime,bigfish,arrests,jtext,exp,expamount); msgbox="Cann/Coca:[%d/%d] Materiale:[%d] Echipa:[%s] Organizatie:[%s] Grad:[%s] Accent[%s]"; format(string,sizeof string,msgbox, drugs,drugs2,mats,ttext,ftext,rtext,PlayerInfo[playerid][pAccent]); msgbox="Cann/Coca:[%d/%d] Materiale:[%d] Echipa:[%s] Organizatie:[%s] Grad:[%s] Accent[%s]"; format(string,sizeof string,msgbox, drugs,drugs2,mats,ttext,ftext,rtext,PlayerInfo[playerid][pAccent]); if (PlayerInfo[playerid][pAdmin] >= 1) { msgbox="Casa:[%d] Afacere:[%d] Int:[%d] LumeVirtuala:[%d/%d] Locatie:[%d] Bani:[ %d RON + %d RON = %d RON]"; format(string,sizeof string,msgbox, housekey,bizkey,intir,virworld,virworld2,local,banigramada,banibanca,totalsold); } } }[/pawn]
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E greu sa scri pe google "repairvehicle with key samp FS" ?
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Este ceva recent (am avut si eu asa) ,ori ai sters vreun bracket ori ai modificat la o linie sau la SendClientMessage ai pus prea multe caractere....
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Am cele necesare doar ca nu stiu cum la o comanda gen [pawn]/stats[/pawn] Sa apara textul in Dialogbox....Adica nu stiu cum sa fac ca atunci cand scrii /stats sati apara un dialogbox
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Vezi unde ai editat ultima data,poate ai sters vreun bracket { }
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Pai de exemplu ai o factiune,ii cauti spawn u si adaugi acolo,daca gasesti asa: [pawn]if (PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10) //Yakuza spawn { SetPlayerToTeamColor(playerid); SetPlayerPos(playerid,690.9473,-1275.9253,13.5603); PlayerInfo[playerid][pInt] = 0; return 1;[/pawn] Adaugi [pawn]GivePlayerWeapon(playerid, 29, 500); GivePlayerWeapon(playerid, 30, 500); GivePlayerWeapon(playerid, 4, 1); GivePlayerWeapon(playerid, 46, 1);[/pawn] de exemplu: [pawn]if (PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10) //Yakuza spawn { SetPlayerToTeamColor(playerid); SetPlayerPos(playerid,690.9473,-1275.9253,13.5603); PlayerInfo[playerid][pInt] = 0; GivePlayerWeapon(playerid, 29, 500); GivePlayerWeapon(playerid, 30, 500); GivePlayerWeapon(playerid, 4, 1); GivePlayerWeapon(playerid, 46, 1); return 1;[/pawn] Unde: [pawn]GivePlayerWeapon(playerid, id de la arma, nr de gloante);[/pawn]
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PR server la mine se conectau de odata 3 boti cred cu Numele la fel la toti 3 si Prenumele orice litera si cifra,de pe acelasi ip,si le banam ip u mereu
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D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(3344) : error 017: undefi
calin1996 replied to calin1996's question in Arhivă probleme
Este la ultima versiune .... -
D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(3344) : error 017: undefi
calin1996 replied to calin1996's question in Arhivă probleme
Erori: [pawn]D:\lucru\GMM\pawno\include\JunkBuster.inc(1503) : error 004: function "JB_Ban" is not implemented D:\lucru\GMM\pawno\include\JunkBuster.inc(1521) : error 004: function "JB_Ban" is not implemented D:\lucru\GMM\pawno\include\JunkBuster.inc(1546) : error 004: function "JB_Ban" is not implemented D:\lucru\GMM\pawno\include\JunkBuster.inc(1572) : error 004: function "JB_Ban" is not implemented D:\lucru\GMM\pawno\include\JunkBuster.inc(1589) : error 004: function "JB_Ban" is not implemented D:\lucru\GMM\pawno\include\JunkBuster.inc(1615) : error 004: function "JB_Ban" is not implemented D:\lucru\GMM\pawno\include\JunkBuster.inc(1624) : error 004: function "JB_Ban" is not implemented D:\lucru\GMM\pawno\include\JunkBuster.inc(1634) : error 004: function "JB_Ban" is not implemented D:\lucru\GMM\pawno\include\JunkBuster.inc(1913) : error 004: function "JB_Ban" is not implemented D:\lucru\GMM\pawno\include\JunkBuster.inc(2086) : error 004: function "JB_Ban" is not implemented D:\lucru\GMM\pawno\include\JunkBuster.inc(2642) : error 004: function "JB_Ban" is not implemented D:\lucru\GMM\pawno\include\JunkBuster.inc(2666) : error 004: function "JB_Ban" is not implemented D:\lucru\GMM\pawno\include\JunkBuster.inc(2685) : error 004: function "JB_Ban" is not implemented D:\lucru\GMM\pawno\include\JunkBuster.inc(2956) : error 004: function "JB_Ban" is not implemented D:\lucru\GMM\pawno\include\JunkBuster.inc(3109) : error 004: function "JB_Ban" is not implemented D:\lucru\GMM\pawno\include\JunkBuster.inc(3250) : warning 201: redefinition of constant/macro (symbol "OnPlayerEnterRaceCheckpoint") D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(2407) : error 004: function "ClearChatbox" is not implemented D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(2418) : error 004: function "ClearChatbox" is not implemented D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(2436) : error 004: function "ClearChatbox" is not implemented D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(2447) : error 004: function "ClearChatbox" is not implemented D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(2479) : error 004: function "ClearChatbox" is not implemented D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(2495) : error 004: function "ClearChatbox" is not implemented D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(2509) : error 004: function "ClearChatbox" is not implemented D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(2522) : error 004: function "ClearChatbox" is not implemented D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(2535) : error 004: function "ClearChatbox" is not implemented D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(2548) : error 004: function "ClearChatbox" is not implemented D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(2559) : error 004: function "ClearChatbox" is not implemented Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors. [/pawn] -
D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(3344) : error 017: undefi
calin1996 replied to calin1996's question in Arhivă probleme
A mers,mai e o problema,eroare: [pawn]D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(53921) : warning 225: unreachable code[/pawn] Si liniile: [pawn] if(strcmp(cmd, "/contract", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /contract [playerid/PartOfName] [amount]"); return 1; } giveplayerid = ReturnUser(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /contract [playerid/PartOfName] [amount]"); return 1; } moneys = strval(tmp); if(moneys < 1000 || moneys > 1000000) { SendClientMessage(playerid, COLOR_GREY, " Contract money must be atleast $1000, and not more then $1000000!"); return 1; } if(PlayerInfo[playerid][pLevel] < 2) { SendClientMessage(playerid, COLOR_GRAD1, "You must be level 2 to place a Contract."); return 1; } if (IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(PlayerInfo[giveplayerid][pMember] == 8 && PlayerInfo[playerid][pMember] == 8) { SendClientMessage(playerid, COLOR_GREY, "* Cannot place Contracts on your own Agency!"); return 1; } else if(PlayerInfo[giveplayerid][pLeader] == 8 && PlayerInfo[playerid][pMember] == 8) { SendClientMessage(playerid, COLOR_GREY, "* Cannot place Contracts on your own Agency!"); return 1; } else if(PlayerInfo[giveplayerid][pMember] == 8||PlayerInfo[giveplayerid][pLeader] == 8) { SendClientMessage(playerid, COLOR_GREY, "* Can't contract a Hitman !"); return 1; } if(PlayerInfo[playerid][pAdmin] == 1) { SendClientMessage(playerid, COLOR_GREY, "* You may not place a contract on admin/testers on duty"); return 1; } if(IsACop(giveplayerid) && moneys < 30000) { SendClientMessage(playerid, COLOR_GREY, "* Only $30000 or above can be placed as a Contract on Cops !"); return 1; } if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "* You cannot Contract yourself!"); return 1; } GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); playermoney = GetPlayerMoney(playerid); if (moneys > 0 && playermoney >= moneys) { SafeGivePlayerMoney(playerid, (0 - moneys)); PlayerInfo[giveplayerid][pHeadValue]+=moneys; format(string, sizeof(string), "%s has placed a contract on %s, for $%d.",sendername, giveplayer, moneys); SendFamilyMessage(8, COLOR_YELLOW, string); format(string, sizeof(string), "* You placed a contract on %s, for $%d.",giveplayer, moneys); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "[iNFO]: %s (%d) has placed a contract on %s (%d) for $%d", sendername, playerid, giveplayer,giveplayerid, moneys); SendAdminMessage(COLOR_YELLOW,string); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, "* Someone has placed a hit contract on you, you might want protection!"); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); } else { SendClientMessage(playerid, COLOR_GRAD1, " Invalid transaction amount."); } } } else { format(string, sizeof(string), " %d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_GRAD1, string); } } return 1; } SendClientMessage(playerid,COLOR_GREY, "SERVER: You have Typed An Unknown Command, Type /help or /atalk if you need Help!"); return 1; }[/pawn] -
Eroare: [pawn]D:\lucru\1_3_samp\1.3 samp\gamemodes\lucru.pwn(3344) : error 017: undefined symbol "PdCar"[/pawn] Liniile: [pawn] if(PdCar == 1 || PdCar == 9) { if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)//national guard { if(PlayerInfo[playerid][pRank] < 3) { SendClientMessage(playerid,COLOR_GREY," You need Rank 3 to Fly this baby !"); RemovePlayerFromVehicle(playerid); } } else { RemovePlayerFromVehicle(playerid); } }[/pawn]