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calin1996

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Everything posted by calin1996

  1. CUm schimb $ de la bani de langa HP sa pun ROn sau altcv??
  2. Nu stiu cum sa fac,dar petru o masina sa fac in asa fel incat sa o poata folosi doar lideru/rank6
  3. Am facut un textdraw si nu-mi apare : [pawn]#include <a_samp> /* ========================================================================== */ new Text:Textdraw0; new Text:Textdraw1; new Text:Textdraw2; new Text:Textdraw3; new Text:Textdraw4; new Text:Textdraw5; new Text:Textdraw6; new Text:Textdraw7; new Text:Textdraw8; new Text:Textdraw9; new Text:Textdraw10; new Text:Textdraw11; /* ========================================================================== */ public OnFilterScriptInit() { Textdraw0 = TextDrawCreate(510.000000, 384.000000, "R"); TextDrawBackgroundColor(Textdraw0, 255); TextDrawFont(Textdraw0, 0); TextDrawLetterSize(Textdraw0, 0.490000, 1.900000); TextDrawColor(Textdraw0, 257556479); TextDrawSetOutline(Textdraw0, 1); TextDrawSetProportional(Textdraw0, 1); Textdraw1 = TextDrawCreate(523.000000, 381.000000, "e"); TextDrawBackgroundColor(Textdraw1, 255); TextDrawFont(Textdraw1, 0); TextDrawLetterSize(Textdraw1, 0.490000, 1.900000); TextDrawColor(Textdraw1, 257556479); TextDrawSetOutline(Textdraw1, 1); TextDrawSetProportional(Textdraw1, 1); Textdraw2 = TextDrawCreate(530.000000, 378.000000, "d"); TextDrawBackgroundColor(Textdraw2, 255); TextDrawFont(Textdraw2, 0); TextDrawLetterSize(Textdraw2, 0.490000, 1.900000); TextDrawColor(Textdraw2, 257556479); TextDrawSetOutline(Textdraw2, 1); TextDrawSetProportional(Textdraw2, 1); Textdraw3 = TextDrawCreate(537.000000, 376.000000, "Co"); TextDrawBackgroundColor(Textdraw3, 255); TextDrawFont(Textdraw3, 0); TextDrawLetterSize(Textdraw3, 0.490000, 1.900000); TextDrawColor(Textdraw3, -65281); TextDrawSetOutline(Textdraw3, 1); TextDrawSetProportional(Textdraw3, 1); Textdraw4 = TextDrawCreate(550.000000, 374.000000, "un"); TextDrawBackgroundColor(Textdraw4, 255); TextDrawFont(Textdraw4, 0); TextDrawLetterSize(Textdraw4, 0.490000, 1.900000); TextDrawColor(Textdraw4, -65281); TextDrawSetOutline(Textdraw4, 1); TextDrawSetProportional(Textdraw4, 1); Textdraw5 = TextDrawCreate(558.000000, 375.000000, "tr"); TextDrawBackgroundColor(Textdraw5, 255); TextDrawFont(Textdraw5, 0); TextDrawLetterSize(Textdraw5, 0.490000, 1.900000); TextDrawColor(Textdraw5, -65281); TextDrawSetOutline(Textdraw5, 1); TextDrawSetProportional(Textdraw5, 1); Textdraw6 = TextDrawCreate(565.000000, 376.000000, "y"); TextDrawBackgroundColor(Textdraw6, 255); TextDrawFont(Textdraw6, 0); TextDrawLetterSize(Textdraw6, 0.490000, 1.900000); TextDrawColor(Textdraw6, -65281); TextDrawSetOutline(Textdraw6, 1); TextDrawSetProportional(Textdraw6, 1); Textdraw7 = TextDrawCreate(571.000000, 378.000000, "Rol"); TextDrawBackgroundColor(Textdraw7, 255); TextDrawFont(Textdraw7, 0); TextDrawLetterSize(Textdraw7, 0.490000, 1.900000); TextDrawColor(Textdraw7, -16776961); TextDrawSetOutline(Textdraw7, 1); TextDrawSetProportional(Textdraw7, 1); Textdraw8 = TextDrawCreate(577.000000, 381.000000, "e"); TextDrawBackgroundColor(Textdraw8, 255); TextDrawFont(Textdraw8, 0); TextDrawLetterSize(Textdraw8, 0.490000, 1.900000); TextDrawColor(Textdraw8, -16776961); TextDrawSetOutline(Textdraw8, 1); TextDrawSetProportional(Textdraw8, 1); Textdraw9 = TextDrawCreate(584.000000, 384.000000, "Play"); TextDrawBackgroundColor(Textdraw9, 255); TextDrawFont(Textdraw9, 0); TextDrawLetterSize(Textdraw9, 0.490000, 1.900000); TextDrawColor(Textdraw9, -16776961); TextDrawSetOutline(Textdraw9, 1); TextDrawSetProportional(Textdraw9, 1); Textdraw10 = TextDrawCreate(500.000000, 401.000000, "ROMANIA"); TextDrawBackgroundColor(Textdraw10, 255); TextDrawFont(Textdraw10, 3); TextDrawLetterSize(Textdraw10, 0.480000, 1.600000); TextDrawColor(Textdraw10, -10288897); TextDrawSetOutline(Textdraw10, 1); TextDrawSetProportional(Textdraw10, 1); Textdraw11 = TextDrawCreate(540.000000, 393.000000, "0.3e"); TextDrawBackgroundColor(Textdraw11, 255); TextDrawFont(Textdraw11, 2); TextDrawLetterSize(Textdraw11, 0.300000, 1.000000); TextDrawColor(Textdraw11, 257556479); TextDrawSetOutline(Textdraw11, 1); TextDrawSetProportional(Textdraw11, 1); for(new i; i < MAX_PLAYERS; i ++) { if(IsPlayerConnected(i)) { TextDrawShowForPlayer(i, Textdraw0); TextDrawShowForPlayer(i, Textdraw1); TextDrawShowForPlayer(i, Textdraw2); TextDrawShowForPlayer(i, Textdraw3); TextDrawShowForPlayer(i, Textdraw4); TextDrawShowForPlayer(i, Textdraw5); TextDrawShowForPlayer(i, Textdraw6); TextDrawShowForPlayer(i, Textdraw7); TextDrawShowForPlayer(i, Textdraw8); TextDrawShowForPlayer(i, Textdraw9); TextDrawShowForPlayer(i, Textdraw10); TextDrawShowForPlayer(i, Textdraw11); } } return 1; } /* ========================================================================== */ public OnFilterScriptExit() { TextDrawHideForAll(Textdraw0); TextDrawDestroy(Textdraw0); TextDrawHideForAll(Textdraw1); TextDrawDestroy(Textdraw1); TextDrawHideForAll(Textdraw2); TextDrawDestroy(Textdraw2); TextDrawHideForAll(Textdraw3); TextDrawDestroy(Textdraw3); TextDrawHideForAll(Textdraw4); TextDrawDestroy(Textdraw4); TextDrawHideForAll(Textdraw5); TextDrawDestroy(Textdraw5); TextDrawHideForAll(Textdraw6); TextDrawDestroy(Textdraw6); TextDrawHideForAll(Textdraw7); TextDrawDestroy(Textdraw7); TextDrawHideForAll(Textdraw8); TextDrawDestroy(Textdraw8); TextDrawHideForAll(Textdraw9); TextDrawDestroy(Textdraw9); TextDrawHideForAll(Textdraw10); TextDrawDestroy(Textdraw10); TextDrawHideForAll(Textdraw11); TextDrawDestroy(Textdraw11); return 1; } /* ========================================================================== */ public OnPlayerConnect(playerid) { TextDrawShowForPlayer(playerid, Textdraw0); TextDrawShowForPlayer(playerid, Textdraw1); TextDrawShowForPlayer(playerid, Textdraw2); TextDrawShowForPlayer(playerid, Textdraw3); TextDrawShowForPlayer(playerid, Textdraw4); TextDrawShowForPlayer(playerid, Textdraw5); TextDrawShowForPlayer(playerid, Textdraw6); TextDrawShowForPlayer(playerid, Textdraw7); TextDrawShowForPlayer(playerid, Textdraw8); TextDrawShowForPlayer(playerid, Textdraw9); TextDrawShowForPlayer(playerid, Textdraw10); TextDrawShowForPlayer(playerid, Textdraw11); return 1; } /* ========================================================================== */[/pawn]
  4. Care linii ma?? Nu inteleg,casele sunt in property.cfg,nush ce sa caut in PWN,ca nu-mi dau seama ce-mi cereti.
  5. Cum pot face acest TextDraw sa-mi apara ca lam bagat la OnGameModeInit si nu apare,a little help"?
  6. Nu mai stiu cum se numea,cautasem pe google.
  7. Si eu caut asta,ar trebui sa se posteze un tutorial
  8. Putin daca merge greu in loc sa ma duca la biz ,ma duce la case,da nush ce cod sa pun sau ce zice el
  9. Sunt incepator,si era la tutoriale o faza care faci masinile pe rank,si nu merge,pot folosi masinile respective si orice comanda folosesc zice ce ar trebuisa zica cand te urci in masina " nu ai rank X pentru a conduce masina"
  10. Am facut dupa tutorial si orice comanda folosita imizicea " nu poti conduce masina nu ai rankX",a little help?
  11. Pe serverul meu suny 500 de case,din care 100 ocupate si 380 suspendate. Daca intru intr-un biz,interior,si este putin lag,ma da de la casele alea si pic din aer,ce as putea face in afara sa le mut?
  12. Scz da nu stiam cum s ale numesc )
  13. Orice as scrie in chat sa apara cu litera mare si punct,am postat cam mult astazi ),dar nu prea stiu,sunt incepator
  14. Pana la versiunea 0.3d nu am avut probleme,oare de asta?
  15. tot la fel
  16. Ai lag cand deschizi rtu serv la tine in PC sau pe host?
  17. Ba da,uite am postat mai sus liniile
  18. [pawn] if(newkeys == KEY_SPRINT) { if(IsPlayerConnected(playerid)) { if(IsACop(playerid)) { if (PlayerToPoint(2, playerid,247.7196,75.8517,1003.6406)) { if(pdgate1check == 1) { MoveDynamicObject(pdgate1,248.1533203125, 74.9296875, 1002.640625, 2.0); // GetPlayerName(playerid, sendername, sizeof(sendername)); //format(string, sizeof(string), "* %s scoate un card si inchide usa cu el.", sendername); //ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); pdgate1check = 0; } else { MoveDynamicObject(pdgate1,248.13235473633, 73.64102935791, 1002.640625, 2.0); // GetPlayerName(playerid, sendername, sizeof(sendername)); //format(string, sizeof(string), "* %s scoate un card si deschide usa cu el.", sendername); //ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); pdgate1check = 1; } } else if (PlayerToPoint(2, playerid,246.3366,72.1690,1003.6406)) { if(pdgate2check == 1) { MoveDynamicObject(pdgate2_2,244.9296875, 72.59375, 1002.640625, 2.0); MoveDynamicObject(pdgate2_1,247.7861328125, 72.6396484375, 1002.640625, 2.0); //GetPlayerName(playerid, sendername, sizeof(sendername)); //format(string, sizeof(string), "* %s scoate un card si inchide usa cu el.", sendername); //ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); pdgate2check = 0; } else { MoveDynamicObject(pdgate2_1,248.60148620605, 72.538047790527, 1002.6899414063, 2.0); MoveDynamicObject(pdgate2_2,244.23402404785, 72.526748657227, 1002.640625, 2.0); // GetPlayerName(playerid, sendername, sizeof(sendername)); // format(string, sizeof(string), "* %s scoate un card si deschide usa cu el.", sendername); // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); pdgate2check = 1; } } else if (PlayerToPoint(2, playerid,250.3857,63.3842,1003.6406)) { if(pdgate3check == 1) { MoveDynamicObject(pdgate3,250.66796875, 62.3876953125, 1002.640625, 2.0); // GetPlayerName(playerid, sendername, sizeof(sendername)); // format(string, sizeof(string), "* %s scoate un card si inchide usa cu el.", sendername); // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); pdgate3check = 0; } else { MoveDynamicObject(pdgate3,250.6474609375, 61.1298828125, 1002.640625, 2.0); // GetPlayerName(playerid, sendername, sizeof(sendername)); // format(string, sizeof(string), "* %s scoate un card si deschide usa cu el.", sendername); // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); pdgate3check = 1; } } else if (PlayerToPoint(2, playerid,226.3167,75.7066,1005.0391)) { if(pdgate4check == 1) { MoveDynamicObject(pdgate4,226.16796875, 74.9306640625, 1004.0390625, 2.0); // GetPlayerName(playerid, sendername, sizeof(sendername)); // format(string, sizeof(string), "* %s scoate un card si inchide usa cu el.", sendername); // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); pdgate4check = 0; } else { MoveDynamicObject(pdgate4,226.14428710938, 73.621040344238, 1004.0390625, 2.0); // GetPlayerName(playerid, sendername, sizeof(sendername)); // format(string, sizeof(string), "* %s scoate un card si deschide usa cu el.", sendername); // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); pdgate4check = 1; } } else if (PlayerToPoint(2, playerid,219.9524,74.2027,1005.0391)) { if(pdgate5check == 1) { MoveDynamicObject(pdgate5,219.599609375, 74.8271484375, 1006.6759033203, 2.0); // GetPlayerName(playerid, sendername, sizeof(sendername)); // format(string, sizeof(string), "* %s scoate un card si inchide usa cu el.", sendername); // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); pdgate5check = 0; } else { MoveDynamicObject(pdgate5,219.59765625, 74.8232421875, 1009.1759033203, 2.0); // GetPlayerName(playerid, sendername, sizeof(sendername)); // format(string, sizeof(string), "* %s scoate un card si deschide usa cu el.", sendername); // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); pdgate5check = 1; } } else if (PlayerToPoint(2, playerid,259.1493,90.9155,1002.4453)) { if(pdgate6check == 1) { MoveDynamicObject(pdgate6,259.0751953125, 91.8359375, 1004.0821533203, 2.0); // GetPlayerName(playerid, sendername, sizeof(sendername)); // format(string, sizeof(string), "* %s scoate un card si inchide usa cu el.", sendername); // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); pdgate6check = 0; } else { MoveDynamicObject(pdgate6,259.08660888672, 91.831809997559, 1006.3321533203, 2.0); // GetPlayerName(playerid, sendername, sizeof(sendername)); // format(string, sizeof(string), "* %s scoate un card si deschide usa cu el.", sendername); // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); pdgate6check = 1; } } else if (PlayerToPoint(2, playerid,247.9505,86.8508,1003.6406)) { if(pdgate7check == 1) { MoveDynamicObject(pdgate7,247.962890625, 87.8359375, 1005.2774658203, 2.0); // GetPlayerName(playerid, sendername, sizeof(sendername)); // format(string, sizeof(string), "* %s scoate un card si inchide usa cu el.", sendername); // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); pdgate7check = 0; } else { MoveDynamicObject(pdgate7,247.9786529541, 87.8359375, 1007.5274658203, 2.0); // GetPlayerName(playerid, sendername, sizeof(sendername)); // format(string, sizeof(string), "* %s scoate un card si deschide usa cu el.", sendername); // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); pdgate7check = 1; } } else if (PlayerToPoint(2, playerid,222.0507,79.7589,1005.0391)) { if(pdgate8check == 1) { MoveDynamicObject(pdgate8,222.0888671875, 80.7578125, 1006.6759033203, 2.0); // GetPlayerName(playerid, sendername, sizeof(sendername)); // format(string, sizeof(string), "* %s scoate un card si inchide usa cu el.", sendername); // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); pdgate8check = 0; } else { MoveDynamicObject(pdgate8,222.09368896484, 80.758964538574, 1008.9259033203, 2.0); // GetPlayerName(playerid, sendername, sizeof(sendername)); // format(string, sizeof(string), "* %s scoate un card si deschide usa cu el.", sendername); // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); pdgate8check = 1; } } } }[/pawn]
  19. [pawn]dcmd_specplayer(playerid, params[]) { new Giveplayerid, Name[256], String[256], Name2[256]; if (PlayerInfo[playerid][pAdmin] >= 1) { if (sscanf(params, "d", Giveplayerid)) SendClientMessage(playerid,COLOR_WHITE, "SERVER: /specplayer [iDjucator]"); else if (!IsPlayerConnected(Giveplayerid)) SendClientMessage(playerid,COLOR_PURPLE,"Jucatorul nu este conectat!"); else { if ( Specing[Giveplayerid] == 1 ) { SendClientMessage(playerid, COLOR_RED, " Persoana pe care vrei sa o spionezi este deja spionata sau nu este disponibila."); } else { GetPlayerName(playerid, Name, 256); GetPlayerName(Giveplayerid, Name2, 256); format(String, 256, "[%i] %s il spioneaza pe [%i] %s",playerid, Name,Giveplayerid, Name2); CallLocalFunction("ircRemoteSay", "iss", 1, "#FSE", String); Specing[playerid] = 1; } if ( !IsPlayerInAnyVehicle(Giveplayerid) ) { TogglePlayerSpectating(playerid, 1); PlayerSpectatePlayer(playerid, Giveplayerid); SetPlayerInterior(playerid,GetPlayerInterior(Giveplayerid)); SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(Giveplayerid)); return 1; } else { TogglePlayerSpectating(playerid, 1); PlayerSpectateVehicle(playerid, GetPlayerVehicleID(Giveplayerid)); SetPlayerInterior(playerid,GetPlayerInterior(Giveplayerid)); SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(Giveplayerid)); return 1; } } } return 1; } dcmd_specoff(playerid, params[]) { #pragma unused params TogglePlayerSpectating(playerid, 0); Specing[playerid] = 0; return 1; }[/pawn]
  20. Nu e cu comanda,apas doar shift
  21. Am o problema. Cand folosesc /specplayer nu este nici o problema,cand dau specoff ma da la cimitir ,cine ma poate ajuta?
  22. Scz de 2x post,da stie cineva ce sa fac?
  23. Si cam pe unde sa pun liniile care mi le-ai dat?
  24. Nu stiu cum sa fac ca atunci cand cineva vrea sai dea kick/ban unui admin mai mare sa nu-l lase,nush cumsa fac. [pawn]if(strcmp(cmd, "/kick", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "UTILIZEAZA: /kick [iDJucator/PARTEdinNUME] [motiv]"); return 1; } giveplayerid = ReturnUser(tmp); if (PlayerInfo[playerid][pAdmin] >= 1) { if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[900]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "UTILIZEAZA: /kick [iDJucator/PARTEdinNUME] [motiv]"); return 1; } new year, month,day; getdate(year, month, day); format(string, sizeof(string), "AdmCmd: %s a primit kick de la %s, Motiv: %s (%d-%d-%d)", giveplayer, sendername, (result),month,day,year); KickLog(string); format(string, sizeof(string), "AdmCmd: %s a primit kick de la %s, Motiv: %s", giveplayer, sendername, (result)); SendClientMessageToAll(COLOR_LIGHTRED, string); Kick(giveplayerid); return 1; } } } else { format(string, sizeof(string), " %d nu este un jucator activ.", giveplayerid); SendClientMessage(playerid, COLOR_GRAD1, string); } } return 1; }[/pawn]
  25. Am usi la PD si se deschid cu SHIFt si cand se deschid,una se misca cum trebuie cealalta o ia in toate partile. Daca ies si intru in PD iarasi,aman2 sunt asa cum ar trebui sa fie,cesa fac?
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