GooD
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Everything posted by GooD
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Vezi ca are un BUG In rest destul de bun: 5/5 Asteptam V2 P.S: Semana foarte mult ca la Viata Romaneasca.
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Vezi daca fs-urile le ai trecute in server.cfg. ;)
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Da nu se poate numi, dar este pana la urma. Si mersi pentru nota nu ma asteptam
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Este ceva original. Timp: 5 minute Este o mappa haioasa. Motiv pentru care am facut-o: Foarte mare pictiseala Poza: Download: http://www.2shared.com/document/TT0HqGYd/Convet_Map.html
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Scuze , atunci nu stiu cineva sa il ajute.
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Am o intrebare ? Ai pute-a face un Tutoriale in care sa poti misca 2 sau mai multe obiecte? (As avea nevoie dar nu imi iese) P.S. Tutorialul tau are 5/5
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Persoana care are serverul are foarte mare lag (de la net sau are PCul foarte slab.)
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Iesi din tot Dai un click pe el si dupa apesi DELETE
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Frate tu ai facut FS.ul si tot tu nu sti unde e? :shocked:
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Care ma poate ajuta si pe mine cu un Skin de Guess Who ? :grin:
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[move]Sincer sa fiu 3/5[/move]
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Thx []Stuntman[] Cineva sa inchida topicul.
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Multumesc , dar mai am o problema: nu mi se vad obiectele trebuie sa fiu langa ele sa se vada..
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C:\Users\sNk\Desktop\Evolutia RPG\Evolutia RPG\pawno\include\streamer.inc(435) : warning 202: number of arguments does not match definition forward Float:GetDistance(playerid, Float:x, Float:y); Intrebarea 1:Cum pot repara asta? Intrebarea 2: Dece obiectele mele se vad numai daca esti foarte aproape , o fi de la asta , daca nu ajutatima ?
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Salut , ma numesc GooD.L si am nevoie de o comanda care poate sa miste 2 sau mai multe obiecte cu 1 comanda. Eu stiu sa fac o comanda dar trebuie sa fi foarte aproape de obiect si se poate misca doar un obiect. Ma puteti ajuta cu o comanda care sa nu fiu neaparat langa obiect si sa miste cate obiecte vreau eu? Multumesc
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[glow=red,2,300][move]Pista de Grip v2[/move][/glow] http://www.sa-mp.ro/forum/index.php/topic,15062.0.html < V1 Dupa cum ati vazut v1. V2 - Ce este nou? + Sunt garaje pentru cele 2 masini Luminii pentru a vedea seara Zone special amenajate pentru spectatorii Obiecte: [pawn]AddStaticVehicleEx(560,1481.70227051,1439.16564941,10.62528801,0.00000000,-1,-1,15); //Sultan AddStaticVehicleEx(560,1474.34460449,1431.58679199,10.62528801,0.00000000,-1,-1,15); //Sultan AddStaticVehicleEx(560,1469.02746582,1431.58996582,10.62528801,0.00000000,-1,-1,15); //Sultan AddStaticVehicleEx(560,1462.20312500,1439.07324219,10.62528801,0.00000000,-1,-1,15); //Sultan CreateObject(978,1452.91833496,1443.22875977,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (1) CreateObject(978,1457.58813477,1438.57214355,10.66053295,0.00000000,0.00000000,270.00000000); //object(sub_roadright) (2) CreateObject(978,1424.80053711,1443.22644043,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (3) CreateObject(978,1443.54101562,1443.22949219,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (4) CreateObject(973,1480.98669434,1433.87963867,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadbarrier) (1) CreateObject(973,1462.26171875,1433.88867188,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadbarrier) (2) CreateObject(979,1485.70117188,1438.62011719,10.66053295,0.00000000,0.00000000,90.00000000); //object(sub_roadleft) (1) CreateObject(979,1471.59387207,1452.77880859,10.66053295,0.00000000,0.00000000,180.00000000); //object(sub_roadleft) (3) CreateObject(979,1480.97070312,1452.78222656,10.66053295,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (4) CreateObject(979,1462.22436523,1452.77355957,10.66053295,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (5) CreateObject(979,1452.84277344,1452.77832031,10.66053295,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (6) CreateObject(997,1448.41467285,1449.27026367,8.92032528,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (1) CreateObject(997,1445.80761719,1443.94897461,8.92032528,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (2) CreateObject(997,1452.05822754,1443.94689941,8.92032528,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (3) CreateObject(997,1454.30908203,1449.12670898,8.92032528,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (4) CreateObject(978,1434.16406250,1443.23046875,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (6) CreateObject(978,1406.04125977,1443.22326660,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (7) CreateObject(978,1415.42089844,1443.21972656,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (8) CreateObject(978,1396.65502930,1443.22424316,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (9) CreateObject(978,1391.95141602,1447.92602539,10.66053295,0.00000000,0.00000000,270.00000000); //object(sub_roadright) (10) CreateObject(978,1391.95117188,1457.30371094,10.66053295,0.00000000,0.00000000,270.00000000); //object(sub_roadright) (12) CreateObject(978,1391.92871094,1466.67382812,10.66053295,0.00000000,0.00000000,269.99450684); //object(sub_roadright) (13) CreateObject(978,1391.93310547,1476.04638672,10.66053295,0.00000000,0.00000000,269.98901367); //object(sub_roadright) (14) CreateObject(978,1391.94030762,1485.42700195,10.66053295,0.00000000,0.00000000,269.98901367); //object(sub_roadright) (15) CreateObject(978,1396.64257812,1490.13134766,10.66053295,0.00000000,0.00000000,179.98901367); //object(sub_roadright) (16) CreateObject(978,1415.38952637,1490.12683105,10.66053295,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (17) CreateObject(978,1406.00781250,1490.13378906,10.66053295,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (18) CreateObject(978,1424.76354980,1490.13061523,10.66053295,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (19) CreateObject(978,1434.13684082,1490.13098145,10.66053295,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (20) CreateObject(978,1443.49169922,1490.13745117,10.66053295,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (21) CreateObject(978,1452.85778809,1490.13842773,10.66053295,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (22) CreateObject(978,1462.22204590,1490.12756348,10.66834354,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (23) CreateObject(978,1466.92932129,1485.44323730,10.66834354,0.00000000,0.00000000,89.98352051); //object(sub_roadright) (24) CreateObject(978,1466.93945312,1466.71081543,10.66834354,0.00000000,0.00000000,89.98352051); //object(sub_roadright) (26) CreateObject(978,1443.45568848,1462.03320312,10.66053295,0.00000000,0.00000000,359.98352051); //object(sub_roadright) (27) CreateObject(978,1462.21875000,1462.02343750,10.66053295,0.00000000,0.00000000,359.97802734); //object(sub_roadright) (28) CreateObject(979,1490.36621094,1443.24902344,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadleft) (20) CreateObject(979,1495.08203125,1457.30578613,10.66053295,0.00000000,0.00000000,90.00000000); //object(sub_roadleft) (21) CreateObject(979,1485.60339355,1457.46960449,10.66053295,0.00000000,0.00000000,269.99450684); //object(sub_roadleft) (22) CreateObject(979,1485.58422852,1466.81262207,10.66834354,0.00000000,0.00000000,269.98901367); //object(sub_roadleft) (23) CreateObject(978,1480.93322754,1471.31738281,10.66834354,0.00000000,0.00000000,359.98352051); //object(sub_roadright) (29) CreateObject(978,1471.55761719,1471.33007812,10.66834354,0.00000000,0.00000000,359.97802734); //object(sub_roadright) (30) CreateObject(979,1495.08007812,1447.95019531,10.66053295,0.00000000,0.00000000,90.00000000); //object(sub_roadleft) (24) CreateObject(979,1495.07995605,1466.68054199,10.66053295,0.00000000,0.00000000,90.00000000); //object(sub_roadleft) (25) CreateObject(979,1495.07946777,1476.06127930,10.66053295,0.00000000,0.00000000,90.00000000); //object(sub_roadleft) (26) CreateObject(979,1490.35681152,1480.72985840,10.66834354,0.00000000,0.00000000,180.00000000); //object(sub_roadleft) (27) CreateObject(979,1480.97363281,1480.73779297,10.66053295,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (28) CreateObject(979,1471.60314941,1480.74206543,10.66053295,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (29) CreateObject(978,1452.83300781,1462.02343750,10.66053295,0.00000000,0.00000000,359.97802734); //object(sub_roadright) (31) CreateObject(978,1434.08349609,1462.03271484,10.66053295,0.00000000,0.00000000,359.97802734); //object(sub_roadright) (32) CreateObject(978,1424.70495605,1462.03479004,10.66053295,0.00000000,0.00000000,359.97802734); //object(sub_roadright) (33) CreateObject(978,1415.36242676,1462.04052734,10.66053295,0.00000000,0.00000000,359.97802734); //object(sub_roadright) (34) CreateObject(979,1443.48681641,1452.78173828,10.66053295,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (30) CreateObject(979,1434.12719727,1452.78918457,10.66053295,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (31) CreateObject(979,1424.77941895,1452.78356934,10.66053295,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (32) CreateObject(979,1415.39477539,1452.79516602,10.66053295,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (33) CreateObject(979,1410.79016113,1457.41320801,10.66053295,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (34) CreateObject(1468,1444.76196289,1445.28503418,9.61424446,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_05) (1) CreateObject(1468,1444.76953125,1450.45703125,9.61424446,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_05) (2) CreateObject(3819,1487.94030762,1484.25976562,10.81807041,0.00000000,0.00000000,90.00000000); //object(bleacher_sfsx) (1) CreateObject(3819,1472.83752441,1484.08679199,10.81807041,0.00000000,0.00000000,90.00000000); //object(bleacher_sfsx) (2) CreateObject(3819,1439.45910645,1439.75390625,10.81807041,0.00000000,0.00000000,270.00000000); //object(bleacher_sfsx) (3) CreateObject(3819,1450.40820312,1439.89746094,10.81807041,0.00000000,0.00000000,270.00000000); //object(bleacher_sfsx) (4) CreateObject(1290,1484.73693848,1453.27087402,15.84373379,0.00000000,0.00000000,0.00000000); //object(lamppost2) (1) CreateObject(1290,1484.77575684,1470.51770020,15.85154438,0.00000000,0.00000000,0.00000000); //object(lamppost2) (2) CreateObject(1290,1467.41613770,1470.77990723,15.85154438,0.00000000,0.00000000,0.00000000); //object(lamppost2) (3) CreateObject(1290,1411.53649902,1461.14941406,15.84373379,0.00000000,0.00000000,0.00000000); //object(lamppost2) (4) CreateObject(1290,1391.59460449,1443.11938477,15.84373379,0.00000000,0.00000000,0.00000000); //object(lamppost2) (5) CreateObject(1290,1411.27832031,1453.39648438,15.91410065,0.00000000,0.00000000,0.00000000); //object(lamppost2) (6) CreateObject(1290,1391.32922363,1489.62475586,15.84373379,0.00000000,0.00000000,0.00000000); //object(lamppost2) (7) CreateObject(1290,1484.81530762,1434.51550293,15.84373379,0.00000000,0.00000000,0.00000000); //object(lamppost2) (8) CreateObject(1290,1467.16015625,1490.59863281,15.84373379,0.00000000,0.00000000,0.00000000); //object(lamppost2) (9) CreateObject(1290,1457.98974609,1434.42724609,15.84373379,0.00000000,0.00000000,0.00000000); //object(lamppost2) (10) CreateObject(17036,1474.29455566,1429.84497070,9.82031250,0.00000000,0.00000000,0.00000000); //object(cuntw_carport1_) (1) CreateObject(17036,1468.92126465,1429.84948730,9.82031250,0.00000000,0.00000000,0.00000000); //object(cuntw_carport1_) (2)[/pawn] Poze: [img width=500 height=281]http://img.just2play.ro/images/w3tvvwrdwmdhzl1adtfq.png [img width=500 height=281]http://img.just2play.ro/images/m18t4vhmx2mhu3th3iq0.png [img width=500 height=281]http://img.just2play.ro/images/9vm6u9phy5y8xpdzad.png
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Ajutorr va rog
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[move]Pista de Grip[/move] http://www.sa-mp.ro/forum/index.php/topic,15089.msg91423.html#msg91423 < V2 Vreau sa stiu daca va place:) ! Poze: Pista: Masinile: [img width=500 height=375]http://img.just2play.ro/images/4ifqu27k6tscl2uol9z.png Start / Finish (aici e ca in realitate , in fata la bara aia puneti masinile eu am facut doar 4 locuri.. [img width=500 height=375]http://img.just2play.ro/images/4y21oqsiyv6umjnlbfrw.png Aici va puteti schimba locurile [img width=500 height=375]http://img.just2play.ro/images/2f3tbplh9umrrmdra.png By GooD.L [img width=500 height=375]http://img.just2play.ro/images/0b683z5tavst2byngf06.png Obiectele: [pawn]AddStaticVehicleEx(560,1481.70227051,1439.16564941,10.62528801,0.00000000,1,1,0); //Sultan AddStaticVehicleEx(560,1474.91040039,1439.12329102,10.62528801,0.00000000,1,1,0); //Sultan AddStaticVehicleEx(560,1469.17187500,1439.13122559,10.62528801,0.00000000,1,1,0); //Sultan AddStaticVehicleEx(560,1462.20397949,1439.07324219,10.62528801,0.00000000,1,1,0); //Sultan CreateObject(978,1452.91833496,1443.22875977,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (1) CreateObject(978,1457.58813477,1438.57214355,10.66053295,0.00000000,0.00000000,270.00000000); //object(sub_roadright) (2) CreateObject(978,1424.80053711,1443.22644043,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (3) CreateObject(978,1443.54101562,1443.22949219,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (4) CreateObject(973,1480.98669434,1433.87963867,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadbarrier) (1) CreateObject(973,1462.26171875,1433.88867188,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadbarrier) (2) CreateObject(973,1471.63183594,1433.87695312,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadbarrier) (3) CreateObject(979,1485.70166016,1438.62023926,10.66053295,0.00000000,0.00000000,90.00000000); //object(sub_roadleft) (1) CreateObject(979,1471.59387207,1452.77880859,10.66053295,0.00000000,0.00000000,180.00000000); //object(sub_roadleft) (3) CreateObject(979,1480.97070312,1452.78222656,10.66053295,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (4) CreateObject(979,1462.22436523,1452.77355957,10.66053295,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (5) CreateObject(979,1452.84313965,1452.77856445,10.66053295,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (6) CreateObject(997,1448.41467285,1449.27026367,8.92032528,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (1) CreateObject(997,1445.80761719,1443.94897461,8.92032528,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (2) CreateObject(997,1452.05822754,1443.94689941,8.92032528,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (3) CreateObject(997,1454.30908203,1449.12670898,8.92032528,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (4) CreateObject(978,1434.16406250,1443.23046875,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (6) CreateObject(978,1406.04125977,1443.22326660,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (7) CreateObject(978,1415.42089844,1443.21972656,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (8) CreateObject(978,1396.65502930,1443.22424316,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (9) CreateObject(978,1391.95141602,1447.92602539,10.66053295,0.00000000,0.00000000,270.00000000); //object(sub_roadright) (10) CreateObject(978,1391.95117188,1457.30371094,10.66053295,0.00000000,0.00000000,270.00000000); //object(sub_roadright) (12) CreateObject(978,1391.92871094,1466.67382812,10.66053295,0.00000000,0.00000000,269.99450684); //object(sub_roadright) (13) CreateObject(978,1391.93310547,1476.04638672,10.66053295,0.00000000,0.00000000,269.98901367); //object(sub_roadright) (14) CreateObject(978,1391.94030762,1485.42700195,10.66053295,0.00000000,0.00000000,269.98901367); //object(sub_roadright) (15) CreateObject(978,1396.64257812,1490.13134766,10.66053295,0.00000000,0.00000000,179.98901367); //object(sub_roadright) (16) CreateObject(978,1415.38952637,1490.12683105,10.66053295,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (17) CreateObject(978,1406.00781250,1490.13378906,10.66053295,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (18) CreateObject(978,1424.76354980,1490.13061523,10.66053295,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (19) CreateObject(978,1434.13684082,1490.13098145,10.66053295,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (20) CreateObject(978,1443.49169922,1490.13745117,10.66053295,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (21) CreateObject(978,1452.85778809,1490.13842773,10.66053295,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (22) CreateObject(978,1462.22204590,1490.12756348,10.66834354,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (23) CreateObject(978,1466.92932129,1485.44323730,10.66834354,0.00000000,0.00000000,89.98352051); //object(sub_roadright) (24) CreateObject(978,1466.93945312,1466.71081543,10.66834354,0.00000000,0.00000000,89.98352051); //object(sub_roadright) (26) CreateObject(978,1443.45568848,1462.03320312,10.66053295,0.00000000,0.00000000,359.98352051); //object(sub_roadright) (27) CreateObject(978,1462.21875000,1462.02343750,10.66053295,0.00000000,0.00000000,359.97802734); //object(sub_roadright) (28) CreateObject(979,1490.36621094,1443.24902344,10.66053295,0.00000000,0.00000000,0.00000000); //object(sub_roadleft) (20) CreateObject(979,1495.08203125,1457.30578613,10.66053295,0.00000000,0.00000000,90.00000000); //object(sub_roadleft) (21) CreateObject(979,1485.60339355,1457.46960449,10.66053295,0.00000000,0.00000000,269.99450684); //object(sub_roadleft) (22) CreateObject(979,1485.58422852,1466.81262207,10.66834354,0.00000000,0.00000000,269.98901367); //object(sub_roadleft) (23) CreateObject(978,1480.93322754,1471.31738281,10.66834354,0.00000000,0.00000000,359.98352051); //object(sub_roadright) (29) CreateObject(978,1471.55761719,1471.33007812,10.66834354,0.00000000,0.00000000,359.97802734); //object(sub_roadright) (30) CreateObject(979,1495.08007812,1447.95019531,10.66053295,0.00000000,0.00000000,90.00000000); //object(sub_roadleft) (24) CreateObject(979,1495.07995605,1466.68054199,10.66053295,0.00000000,0.00000000,90.00000000); //object(sub_roadleft) (25) CreateObject(979,1495.07946777,1476.06127930,10.66053295,0.00000000,0.00000000,90.00000000); //object(sub_roadleft) (26) CreateObject(979,1490.35681152,1480.72985840,10.66834354,0.00000000,0.00000000,180.00000000); //object(sub_roadleft) (27) CreateObject(979,1480.97363281,1480.73779297,10.66053295,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (28) CreateObject(979,1471.60314941,1480.74206543,10.66053295,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (29) CreateObject(978,1452.83300781,1462.02343750,10.66053295,0.00000000,0.00000000,359.97802734); //object(sub_roadright) (31) CreateObject(978,1434.08349609,1462.03271484,10.66053295,0.00000000,0.00000000,359.97802734); //object(sub_roadright) (32) CreateObject(978,1424.70495605,1462.03479004,10.66053295,0.00000000,0.00000000,359.97802734); //object(sub_roadright) (33) CreateObject(978,1415.36242676,1462.04052734,10.66053295,0.00000000,0.00000000,359.97802734); //object(sub_roadright) (34) CreateObject(979,1443.48681641,1452.78173828,10.66053295,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (30) CreateObject(979,1434.12719727,1452.78918457,10.66053295,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (31) CreateObject(979,1424.77941895,1452.78356934,10.66053295,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (32) CreateObject(979,1415.39477539,1452.79516602,10.66053295,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (33) CreateObject(979,1410.79016113,1457.41320801,10.66053295,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (34) CreateObject(1468,1444.76196289,1445.28503418,9.61424446,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_05) (1) CreateObject(1468,1444.76953125,1450.45703125,9.61424446,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_05) (2)[/pawn]
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Sincer mie unu nu imi place deloc..aia nu e mappa drift aia e "Mappa la plictiseala"
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Nu a mers..ma poate ajuta alt cineva? Edit: Imi da o erroare cand il compilez
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Salut Baieti am si eu o problema am vazut pe un server de samp HARD ROLEPLAY care a reusit sa puna SULTAN cu spolier de JESTER si Elegy cu Spolier de Sultan. Ma puteti ajuta si pe mine cu asta..chiar ar fi interesant ;)
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:undecided: Spitalul nu are nici o legatura cu ce ai facut tu 3/5