Deejaybwg
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Everything posted by Deejaybwg
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Am descarcat un FS create clan de pe net. Si l-am pus, dar nu se salveaza clanurile. Dau /clan create, il creez, apare la /clans, dar dupa ce ies, si intru iar clanul nu mai exista. Am mai facut un topic, dar a dat LOCKED. http://www.sa-mp.ro/forum/index.php/topic,15121.msg91590.html#msg91590 Am descarcat include-urile dini, Y_INI, iar include-ul SQL nu l-am gasit. Un link ? :)
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Pune si linia in care ai acea eroare, daca vrei sa te ajute cineva.
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4/5. Si asta pentru ca: -gaina -cowboy-ul -doza de Sprite nu isi au locul intr-un drift.
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Cum fac ca atunci cand un player scrie de ex: haideti pe 111.222.111.333:7777 sa cenzureze cifrele ? Adica de ex dupa ce el spune asta, sa apara pe chat : haideti pe ***.***.***:**** ? Pentru ca acum la mine, cand cineva intra si zice haideti pe 111.222.111.333:7777 ii da ban, dar daca scrie haideti pe111.222.111.333:7777 apare pe chat IP-ul, si asta fiindca a scris pe111.222.111.333:7777 LEGAT.
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Cand pui serverul pe host, la linia "Plugins" tre' sa pui include-urile .so ! De exemplu: streamer.so Daca le ai .dll, punele .so si vezi daca merge. Apoi, pune in server.cfg, la linia "gamemode0" numele GM-ului tau din folderul gamemodes.
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Serverul meu este Stunt-DM-Race-Drift-FreeRoam, dar nu RP. Am LuxAdmin ! Comenzile incep cu dcmd_comanda.
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Si eu de unde aflu unde e bug ? Ca nu am nicio eroare si niciun warn dupa compile..
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E de la hostul lor. Asa am patit si eu de la o firma. Schimba hostul, dar e aiurea ca ai platit pentru 2 luni. Nu inteleg de ce ai mai cumparat host de la "astia" , cand ei nu stiu ce e butonul "internet".
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M-a ajutat foarte mult. GJ.
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Se poate sa fie si LAG de la server.
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Asta am: [pawn]if(AccInfo[playerid][Muted] == 1) { AccInfo[playerid][MuteWarnings]++; new string[128]; if(AccInfo[playerid][MuteWarnings] < ServerInfo[MaxMuteWarnings]) { format(string, sizeof(string),"|- ATTENTION: You are Muted. Cannot talk. (Warnings: %d/%d) -|",AccInfo[playerid][MuteWarnings],ServerInfo[MaxMuteWarnings]); SendClientMessage(playerid,red,string); } else { SendClientMessage(playerid,red,"|- You have been Automatically Kicked. | Reason: Exceeding Mute Warnings -|"); format(string, sizeof(string),"|- Player %s (Id:%d) has been Automatically Kicked. | Reason: Exceeding Mute Warnings -|",PlayerName2(playerid),playerid); SendClientMessageToAll(grey,string); SaveIn("KickLog",string); Kick(playerid); } return 0; }[/pawn]
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Salut! Cand dau /mute id reason, apare ca i-am dat mute cuiva, dar de fapt el poate sa vorbeasca. Deci practic poate vorbi dupa ce i-am dat /mute. De la ce poate fi ? Asta este comanda: [pawn]dcmd_mute(playerid,params[]) { if(AccInfo[playerid][LoggedIn] == 1) { if(AccInfo[playerid][Level] >= 2) { new tmp[256]; new tmp2[256]; new Index; tmp = strtok(params,Index); tmp2 = strtok(params,Index); if(!strlen(params)) return SendClientMessage(playerid, LIGHTBLUE2, "Usage: /mute [PlayerID] [Reason]") && SendClientMessage(playerid, orange, "Function: Will mute the specified player"); new playername[MAX_PLAYER_NAME]; new adminname [MAX_PLAYER_NAME]; new player1, string[128]; player1 = strval(tmp); if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (AccInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) { if(AccInfo[player1][Muted] == 0) { GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); SendCommandToAdmins(playerid,"Mute"); PlayerPlaySound(player1,1057,0.0,0.0,0.0); AccInfo[player1][Muted] = 1; AccInfo[player1][MuteWarnings] = 0; if(strlen(tmp2)) { format(string,sizeof(string),"|- You have been Muted by Administrator %s | Reason: %s -|",adminname,params[2]); SendClientMessage(player1,blue,string); format(string,sizeof(string),"|- You have Muted %s | Reason: %s -|", playername,params[2]); return SendClientMessage(playerid,BlueMsg,string); } else { format(string,sizeof(string),"|- You have been muted by Administrator %s | No Specified Reason! -|",adminname); SendClientMessage(player1,blue,string); format(string,sizeof(string),"|- You have Muted %s -|", playername); return SendClientMessage(playerid,BlueMsg,string); } } else return SendClientMessage(playerid, red, "ERROR: Player is already muted"); } else return SendClientMessage(playerid, red, "ERROR: Player is not connected or is the highest level admin"); } else return ErrorMessages(playerid, 1); } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands"); }[/pawn] Dar nu cred ca este de la comanda.. :undecided: Pentru ca este aceeasi comanda din LuxAdmin original.
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Vezi ca s-ar putea sa nu poti depista codatii cu speedhack. Deoarece speedboost-ul are viteza foarte mare, la fel si speedhack. Si daca un codat are speedhack poate minti ca a avut acest speedboost activat. Am folosit si eu un system, nu mai stiu sigur care, dar l-am scos. P.S: Sorry for OFF.
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Cauta unde ai AddStaticVehicleEx. Alea sunt masinile din GM.
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Nu vad ce e de ras ? Si nu merit niciun premiu, stuntman stie de ce.
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Salut ! Am luat o comanda /minigun din GM-ul unui server: [pawn] if(!strcmp(cmdtext, "/minigun", true)) { ResetPlayerWeapons(playerid); DM[playerid] = 1; InMinigun[playerid] = 1; SetPlayerRandomSpawnMinigun(playerid); GivePlayerWeapon(playerid,38 , 9999); GameTextForPlayer(playerid,"~r~~h~Welcome to Minigun",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to Minigun ~r~(/minigun)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); SetPlayerFacingAngle(playerid, 0.0); SetPlayerInterior(playerid, 0); SetPlayerWorldBounds(playerid, 1439.348, 1271.44, 2235.263, 2080.541); SendClientMessage(playerid, 0x6AF7E1FF, " If you are caught fire zone STUNT These weapons MAKE JAIL / kick / ban permanently!"); SendClientMessage(playerid,COLOR_GREEN, "If you want to get out of DM use the command /kill!"); return 1; }[/pawn] Si am luat si comanda cu care sa poti iesi din acea zona: [pawn] if (strcmp("/exitm", cmdtext, true, 10) == 0) { if(InMinigun[playerid] == 1) { if(IsPlayerInAnyVehicle(playerid)) RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,403.447265,2466.154296,16.506214); ResetPlayerWeapons(playerid); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; InMinigun[playerid] = 0; } if(InMinigun[playerid] == 0) { SendClientMessage(playerid,COLOR_ULTRARED,"You are not in Minigun zone. Type /minigun"); } return 1; }[/pawn] Am pus sus in script: [pawn]new InMinigun[MAX_PLAYERS];[/pawn] Apoi, am pus si unde am eu new Float: [pawn]new Float:gRandomPlayerSpawnsMinigun[10][0] = { {1410.5425,2176.3142,12.0156}, {1409.6898,2206.1653,19.8438}, {1370.7050,2196.3381,9.7578}, {1321.1451,2196.9858,11.0234}, {1329.6407,2210.1064,12.0156}, {1298.7916,2156.4512,11.0234}, {1325.2078,2101.3110,11.0156}, {1416.5570,2102.6685,23.4782}, {1390.2469,2218.6946,23.4464}, {1418.9036,2125.6411,29.6907} };[/pawn] Am pus si unde am forwards: [pawn]forward SetPlayerRandomSpawnMinigun(playerid);[/pawn] Apoi, dedesubt la public OnGameModeExit() am pus asa: [pawn]public SetPlayerRandomSpawnMinigun(playerid) { if (iSpawnSet[playerid] == 0) { new rand = random(sizeof(gRandomPlayerSpawnsMinigun)); SetPlayerPos(playerid, gRandomPlayerSpawnsMinigun[rand][0], gRandomPlayerSpawnsMinigun[rand][1], gRandomPlayerSpawnsMinigun[rand][2]); // Warp the player } return 1; }[/pawn] Am dat compile si imi da asa: D:\[RSG]\gamemodes\RSG4564212RO.pwn(2539) : error 017: undefined symbol "iSpawnSet" D:\[RSG]\gamemodes\RSG4564212RO.pwn(2539) : warning 215: expression has no effect D:\[RSG]\gamemodes\RSG4564212RO.pwn(2539) : error 001: expected token: ";", but found "]" D:\[RSG]\gamemodes\RSG4564212RO.pwn(2539) : error 029: invalid expression, assumed zero D:\[RSG]\gamemodes\RSG4564212RO.pwn(2539) : fatal error 107: too many error messages on one line Am pus sus in script asa: [pawn]new iSpawnSet[MAX_PLAYERS];[/pawn] Am dat compile, totul bine. Dar cand intru pe server si dau /minigun, ma teleporteaza acolo, imi da minigun, dar daca dau de exemplu: /sf, ma teleporteaza acolo (asta se intampla pe serverul meu). Si dupa ce ma teleportez la /minigun, daca dau de exemplu /goto, ar trebui sa-mi trimita un SendClientMessage, dar nu mi-l trimite: [pawn] SendClientMessage(playerid,COLOR_RED, "Type /exitm for leave.");[/pawn] Asta se intampla pe serverul meu, dupa ce am pus tot ce apartine de minigun de pe celalalt server. Pe celalat server ( serverul de pe care am luat /minigun si tot ce tine de comanda ) cand ma duc la /minigun, daca dau de exemplu /goto, imi trimite SendClientMessage-ul: [pawn] SendClientMessage(playerid,COLOR_RED, "Type /exitm for leave.");[/pawn] dar pe serverul meu nu mi-l trimite. Am cautat in GM-ul serverului de pe care am luat /minigun, si am gasit SendClientMessage-ul care trebuia sa apara cand incercam o comanda: [pawn] } else format(string, sizeof(string),"Type /exitm for leave the DeathMatch.",cmdtext); SendClientMessage(playerid, 0xE60000FF, string); return 1; }[/pawn] Am incercat sa pun: [pawn] } else format(string, sizeof(string),"Type /exitm for leave the DeathMatch.",cmdtext); SendClientMessage(playerid, 0xE60000FF, string); return 1; }[/pawn] la sfarsitul comenzii /minigun, dar nu e bine asa, pentru ca imi da "Pawno Stopped Working". Unde trebuie sa adaug SendClientMessage-ul de mai sus ? M-am uitat si in tutorialul lui stuntman, dar am facut tot ce trebuia. Am copiat tot ce continea "minigun" din GM-ul serverului acela, in GM-ul serverului meu, dar merge sa ma teleportez. Nu reusesc deloc sa rezolv. De cateva zile incerc, dar nu reusesc.
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Am pus aia la OnPlayerConnect.
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Nu gaseste nimic daca dau CTRL + F si scriu "enum AccInfo". P.S: Nu am scris cu " EDIT: Un GM sa scoata butonul "REZOLVAT" ca am iar problema asta.
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Posteaza in topicul PROBLEME GODFATHER!
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Mda, a aparut iar aceasta PROBLEMA. Nu stiu ce sa mai fac, totul e in regula in LuxAdmin. :|
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Comanda: [pawn]#if USE_STATS == true dcmd_stats(playerid,params[]) { new string[428], pDeaths, player1, h, m, s; if(!strlen(params)) player1 = playerid; else player1 = strval(params); if(IsPlayerConnected(player1)) { TotalGameTime(player1, h, m, s); if(AccInfo[player1][Deaths] == 0) pDeaths = 1; else pDeaths = AccInfo[player1][Deaths]; format(string, sizeof(string), "| {FFFFFF}%s{00C0FF}'s Stats \n{FFFFFF}Player Kills: {00C0FF}%d \n{FFFFFF}Player Deaths: {00C0FF}%d \n{FFFFFF}Player Ratio: %0.2f \n{FFFFFF}Player Money: {00C0FF}$%d \nPlayer Score: {00C0FF}%d \n{FFFFFF}Player Skin: {00C0FF}%d \n{FFFFFF}Player Time: \n{FFFFFF}%d{FFAF00}*{FFAF00}hrs \n{FFFFFF}%d{FFAF00}*{FFFFFF}mins \n{FFFFFF}%d{FFAF00}*{FFAF00}secs \n{FFFFFF}Admin Level - {00C0FF}%d \n{FFFFFF}VIP Level - {00C00FF}%d \n ",PlayerName2(player1), AccInfo[player1][Kills], AccInfo[player1][Deaths], Float:AccInfo[player1][Kills]/Float:pDeaths,AccInfo[player1][score],AccInfo[player1][Admin Level],AccInfo[player1][VIP Level],GetPlayerMoney(player1),GetPlayerScore(player1),GetPlayerSkin(player1), h, m, s); return ShowPlayerDialog(playerid, 758, 0, "Player Stats", string, "Ok", ""); } else return SendClientMessage(playerid, red, "Player Not Connected!"); } #endif[/pawn]
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PROBLEME GODFATHER!
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Nu am reusit sa fac.. :| Ceva ajutor ? Am incercat, dar nu mi-a reusit.
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PROBLEME GODFATHER! Citeste REGULAMENTUL, nu se pun ID-urile in topic. Exista PM.
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PROBLEME GODFATHER ?