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Posts posted by Gireada
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da 2/5 mapa nush cum sa iti zic dar eu asa cred ca edit inseamna sa stergi si obiecte eu credeam ca ai sters motelul si lai facut u de la 0
In legatura cu amfiteatru iti fac eu unul dar il postez pe samp.ro ca oricum trebuie sa imi termin toate proiectele;)
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bravo darky ti-a reusit ;)
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MaTriX" post="110659" timestamp="1328647789"]
Bv Dar data viitoare cind mai adaugi obiecte pune code (in paranteze patrate) la inceput si la sfirsiti
Orcum mapa mia placut 4.9/5
Uitate la data cand a fost pusa si dupa zi.
4/5
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nam priceput ce are comanda?
ce vrei sai faci ?
vrei sa apara ca ai inchiriato?
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inlocuieste cu astaSalut. Am si eu o problema. Am luat un GM RolePlay de inceput si cand ii dau Compile imi apare acest warning fara sa modific nimic.
C:\Users\One\AppData\Local\Temp\Rar$DIa0.866\rp.pwn(52) : warning 201: redefinition of constant/macro (symbol "strcpy(%0,%1,%2)") Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Warning
Linia:#define strcpy(%0,%1,%2) %0="",strcat(%0,%2,%1)
Mai este ceva. Fara sa il modific, sau ii dau compile, cand intru, dupa ce ma inregistrez imi da kick, iar Serverul este deschis. Va rog ajutatima. E un GM Foarte bun pentru mine.#define strcpy(%0,%1,%2) strcat((%0[0] = '\0', %0), %1, %2)
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Lucrez la asta
1.Fac sa intrebe sex-u Masculin Sau Femenin
2.Fac sa intrebe varsa cu o lista de la 14 la 25 ani
Si orasul daca vrei
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1.deci punemi o cmd de admin simpla.
2.te duci la inceputul gm-ului dupa includere si pui
#pragma tabsize 0
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nu prea am priceput ce ai spus.Dar uite cum faci pui in server.cfg filterscripts carownership , intri in GM si modici aici new carsonserver = 290; cate masini ai pe sv+1 adika ai 200 masini, u scrii 201.
Daca vrei sa adaugi masini te sfatuiesc sa folosesti comanda /acreatecar
Mai e una cum sunt incurcate adik esti politist si te sui in masina politiei si te da jos sau iti spune ca nu ai cheile?
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da deci dc ai pus
SetPlayerInterior(playerid,ID INTERIOR);
este interior facut de tine nu facut de GTA
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si eu vroiam sa fac o mapa Alcatraz inca am propiectul in PC .Bravo tia reusit dar alcatraz nu avea si inchisoare ? 4/5
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Scuzati dublu post
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Azi mam gandit sa infrumusetez Los Santosul si am inceput cu o piscina. Mai era una langa dar ma gandeam ca e langa cimitir si e urat piscina langa cimitir.
RemoveBuildingForPlayer(playerid, 1646, 975.8594, -1017.2422, 41.9609, 0.25); RemoveBuildingForPlayer(playerid, 1646, 980.0156, -1017.2422, 41.9609, 0.25); RemoveBuildingForPlayer(playerid, 716, 1015.7813, -1028.8438, 29.4844, 0.25); RemoveBuildingForPlayer(playerid, 1646, 992.2031, -1015.4063, 41.9609, 0.25); CreateObject(4206, 995.94, -1011.65, 41.03, 0.00, 0.00, 0.00); CreateObject(4206, 995.94, -1011.65, 41.63, 0.00, 0.00, 0.00); CreateObject(4206, 995.94, -1011.65, 41.43, 0.00, 0.00, 0.00); CreateObject(4206, 995.94, -1011.65, 41.23, 0.00, 0.00, 0.00); CreateObject(1646, 992.20, -1020.14, 41.96, 3.14, 0.00, 90.57); CreateObject(1646, 992.20, -1022.08, 41.96, 3.14, 0.00, 90.57); CreateObject(1646, 992.20, -1024.04, 41.96, 3.14, 0.00, 90.57); CreateObject(1646, 988.94, -1024.16, 41.96, 3.14, 0.00, 90.57); CreateObject(1646, 988.94, -1022.08, 41.96, 3.14, 0.00, 90.57); CreateObject(1646, 988.94, -1020.14, 41.96, 3.14, 0.00, 90.57); CreateObject(1646, 988.94, -1018.13, 41.96, 3.14, 0.00, 90.57); CreateObject(1646, 988.89, -1016.13, 41.96, 3.14, 0.00, 90.57); CreateObject(1646, 992.20, -1016.03, 41.96, 3.14, 0.00, 90.57); CreateObject(1646, 992.20, -1014.20, 41.96, 3.14, 0.00, 90.57); CreateObject(1646, 992.20, -1012.49, 41.96, 3.14, 0.00, 90.57); CreateObject(1646, 992.20, -1010.74, 41.96, 3.14, 0.00, 90.57); CreateObject(1646, 988.89, -1014.20, 41.96, 3.14, 0.00, 90.57); CreateObject(1646, 988.89, -1012.49, 41.96, 3.14, 0.00, 90.57); CreateObject(1646, 997.06, -1024.40, 41.96, 3.14, 0.00, 0.00); CreateObject(1646, 1000.11, -1024.43, 41.96, 3.14, 0.00, 0.00); CreateObject(1646, 1001.64, -1024.44, 41.96, 3.14, 0.00, 0.00); CreateObject(1646, 1003.25, -1024.48, 41.96, 3.14, 0.00, 0.00); CreateObject(1646, 1004.65, -1024.56, 41.96, 3.14, 0.00, 0.00); CreateObject(1646, 1006.08, -1024.58, 41.96, 3.14, 0.00, 0.00); CreateObject(1646, 1008.13, -1020.19, 41.96, 356.86, 0.00, 270.57); CreateObject(1646, 1008.12, -1021.69, 41.96, 356.86, 0.00, 270.57); CreateObject(1646, 1008.10, -1017.10, 41.96, 356.86, 0.00, 270.57); CreateObject(1646, 1008.07, -1015.60, 41.96, 356.86, 0.00, 270.57); CreateObject(1646, 1008.07, -1014.18, 41.96, 356.86, 0.00, 270.57); CreateObject(1646, 1008.10, -1012.86, 41.96, 356.86, 0.00, 270.57); CreateObject(1646, 1008.10, -1011.53, 41.96, 356.86, 0.00, 270.57); CreateObject(1646, 1008.13, -1010.22, 41.96, 356.86, 0.00, 270.57); CreateObject(1646, 1008.19, -1008.90, 41.96, 356.86, 0.00, 270.57); CreateObject(1646, 1008.17, -1006.37, 41.96, 356.86, 0.00, 270.57); CreateObject(1646, 1008.20, -1004.97, 41.96, 356.86, 0.00, 270.57); CreateObject(1646, 1008.23, -1003.48, 41.96, 356.86, 0.00, 270.57); CreateObject(1646, 995.62, -1024.38, 41.96, 3.14, 0.00, 0.00); CreateObject(1281, 982.67, -1026.99, 42.50, 0.00, 0.00, 90.00); CreateObject(1281, 982.67, -1023.65, 42.50, 0.00, 0.00, 90.00); CreateObject(1281, 982.67, -1020.17, 42.50, 0.00, 0.00, 90.00); CreateObject(1281, 978.60, -1026.99, 42.50, 0.00, 0.00, 90.00); CreateObject(1281, 982.67, -1016.90, 42.50, 0.00, 0.00, 90.00); CreateObject(1281, 978.60, -1023.65, 42.50, 0.00, 0.00, 90.00); CreateObject(1281, 978.60, -1020.17, 42.50, 0.00, 0.00, 90.00); CreateObject(1281, 974.90, -1026.99, 42.50, 0.00, 0.00, 90.00); CreateObject(1281, 974.90, -1023.65, 42.50, 0.00, 0.00, 90.00); CreateObject(1281, 974.90, -1020.17, 42.50, 0.00, 0.00, 90.00); CreateObject(1281, 974.90, -1016.88, 42.50, 0.00, 0.00, 90.00); CreateObject(16151, 980.01, -1012.94, 42.10, 0.00, 0.00, 90.00); CreateObject(18766, 1021.98, -994.89, 42.84, 0.00, 0.00, 0.00); CreateObject(18766, 977.68, -1011.45, 41.82, 0.00, 0.00, 0.00); CreateObject(7666, 988.83, -1011.61, 51.63, 0.00, 0.00, 347.39); CreateObject(7666, 990.40, -1019.16, 41.72, 30.00, 90.00, 0.00); CreateObject(7666, 990.39, -1023.09, 41.72, 30.00, 90.00, 0.00); CreateObject(7666, 990.41, -1014.97, 41.72, 30.00, 90.00, 0.00); CreateObject(7666, 996.34, -1026.33, 41.72, 30.00, 90.00, 0.00); CreateObject(7666, 1000.78, -1026.31, 41.72, 30.00, 90.00, 0.00); CreateObject(7666, 1005.25, -1026.27, 41.72, 30.00, 90.00, 0.00); CreateObject(18766, 983.89, -1011.45, 41.82, 0.00, 0.00, 0.00); CreateObject(18766, 1029.67, -994.89, 42.84, 0.00, 0.00, 0.00); CreateObject(2528, 1033.31, -995.89, 41.80, 0.00, 0.00, 0.00); CreateObject(2528, 1031.68, -995.89, 41.80, 0.00, 0.00, 0.00); CreateObject(2528, 1030.09, -995.89, 41.80, 0.00, 0.00, 0.00); CreateObject(2528, 1028.44, -995.89, 41.80, 0.00, 0.00, 0.00); CreateObject(2395, 1029.41, -996.44, 41.81, 0.00, 0.00, 90.00); CreateObject(1491, 1029.38, -996.87, 41.80, 0.00, 0.00, 0.00); CreateObject(2395, 1030.99, -996.44, 41.81, -0.02, 0.00, 90.00); CreateObject(1491, 1030.91, -996.87, 41.80, 0.00, 0.00, 0.00); CreateObject(2395, 1032.50, -996.44, 41.81, -0.02, 0.00, 90.00); CreateObject(1491, 1032.47, -996.87, 41.80, 0.00, 0.00, 0.00); CreateObject(2395, 1034.06, -996.44, 41.81, -0.02, 0.00, 90.00); CreateObject(1491, 1027.79, -996.87, 41.80, 0.00, 0.00, 0.00); CreateObject(2395, 1027.68, -993.69, 41.81, 0.00, 0.00, 270.00); CreateObject(2395, 1027.85, -996.44, 41.81, 0.00, 0.00, 90.00); CreateObject(2395, 1033.89, -993.69, 41.81, 0.00, 0.00, 270.00); CreateObject(2395, 1029.26, -993.69, 41.81, 0.00, 0.00, 270.00); CreateObject(2395, 1032.33, -993.69, 41.81, 0.00, 0.00, 270.00); CreateObject(1646, 1002.56, -1001.33, 41.96, 356.86, 0.00, 3.14); CreateObject(1646, 1001.25, -1001.35, 41.96, 356.86, 0.00, 3.14); CreateObject(1646, 999.91, -1001.35, 41.96, 356.86, 0.00, 3.14); CreateObject(1646, 998.53, -1001.29, 41.96, 356.86, 0.00, 3.14); CreateObject(1646, 997.21, -1001.21, 41.96, 356.86, 0.00, 3.14); CreateObject(1646, 995.81, -1001.22, 41.96, 356.86, 0.00, 3.14); CreateObject(1646, 994.69, -1001.20, 41.96, 356.86, 0.00, 3.14); CreateObject(1646, 1005.50, -1001.31, 41.96, 356.86, 0.00, 3.14); CreateObject(1646, 1006.84, -1001.28, 41.96, 356.86, 0.00, 3.14); CreateObject(3877, 1007.75, -1028.48, 43.15, 0.00, 0.00, 0.00); CreateObject(3877, 1023.81, -1000.99, 43.15, 0.00, 0.00, 0.00); CreateObject(3877, 973.36, -1029.01, 43.15, 0.00, 0.00, 0.00); CreateObject(3877, 973.34, -1012.31, 43.15, 0.00, 0.00, 0.00); CreateObject(3877, 990.91, -1028.92, 43.15, 0.00, 0.00, 0.00); CreateObject(3877, 1009.72, -1001.54, 43.15, 0.00, 0.00, 0.00); CreateObject(3877, 1033.80, -1000.77, 43.15, 0.00, 0.00, 0.00); CreateObject(1557, 1013.25, -995.35, 41.79, 0.00, 0.00, 0.00); CreateObject(2100, 974.93, -1012.08, 41.70, 0.00, 0.00, 0.00); CreateObject(1775, 989.30, -1007.12, 42.72, 0.00, 0.00, 90.00); CreateObject(1775, 989.37, -1005.94, 42.72, 0.00, 0.00, 90.00); CreateObject(716, 1009.14, -1028.74, 41.45, 0.00, 0.00, 0.00); CreateObject(2232, 1015.34, -995.31, 44.85, 0.00, 0.00, 0.00); CreateObject(2232, 988.79, -1011.82, 44.85, 0.00, 0.00, 45.00); CreateObject(2232, 989.12, -995.61, 44.85, 0.00, 0.00, 45.00); CreateObject(2232, 1012.63, -995.40, 44.85, 0.00, 0.00, 0.00); CreateObject(2232, 980.14, -1011.72, 44.85, 0.00, 0.00, 0.00); CreateObject(2232, 973.32, -1011.74, 44.85, 0.00, 0.00, 0.00); CreateObject(1428, 1000.69, -1004.11, 40.35, 10.00, 0.00, 0.00); CreateObject(1461, 1012.62, -995.50, 42.19, 0.00, 0.00, 0.00); CreateObject(1461, 1015.37, -995.54, 42.19, 0.00, 0.00, 0.00); CreateObject(2517, 1026.82, -995.40, 41.80, 0.00, 0.00, 180.00); CreateObject(2517, 1025.25, -995.40, 41.80, 0.00, 0.00, 180.00); CreateObject(2517, 1023.68, -995.40, 41.80, 0.00, 0.00, 180.00); CreateObject(2517, 1022.21, -995.40, 41.80, 0.00, 0.00, 180.00); CreateObject(2517, 1020.71, -995.40, 41.80, 0.00, 0.00, 180.00); CreateObject(2517, 1019.17, -995.40, 41.80, 0.00, 0.00, 180.00); CreateObject(2517, 1017.71, -995.40, 41.80, 0.00, 0.00, 180.00); CreateObject(642, 987.77, -1023.13, 42.98, 0.00, 0.00, 0.00); CreateObject(642, 991.32, -1021.15, 42.98, 0.00, 0.00, 0.00); CreateObject(642, 987.77, -1019.14, 42.98, 0.00, 0.00, 0.00); CreateObject(642, 991.32, -1016.98, 42.98, 0.00, 0.00, 0.00); CreateObject(642, 987.77, -1015.05, 42.98, 0.00, 0.00, 0.00); CreateObject(642, 991.32, -1013.23, 42.98, 0.00, 0.00, 0.00); CreateObject(642, 991.32, -1025.32, 42.98, 0.00, 0.00, 0.00); CreateObject(14467, 991.46, -998.35, 44.53, 0.00, 0.00, 0.00); CreateObject(2098, 988.79, -1001.14, 51.56, 0.00, 0.00, 90.00); CreateObject(2098, 988.79, -1007.50, 51.56, 0.00, 0.00, 90.00); CreateObject(2098, 984.67, -1011.63, 51.56, 0.00, 0.00, 0.00); CreateObject(2098, 977.40, -1011.63, 51.56, 0.00, 0.00, 0.00); CreateObject(1597, 997.00, -996.63, 44.26, 0.00, 0.00, 90.00); CreateObject(1597, 1007.13, -996.63, 44.26, 0.00, 0.00, 90.00); CreateObject(3877, 1002.14, -996.62, 43.15, 0.00, 0.00, 0.00); CreateObject(4100, 1034.54, -994.18, 43.70, 0.00, 0.00, 49.45); CreateObject(4100, 1027.38, -1001.29, 43.70, 0.00, 0.00, 140.29); CreateObject(4100, 1016.90, -1001.40, 43.70, 0.00, 0.00, 141.79); CreateObject(4100, 1010.38, -1008.20, 43.70, 0.00, 0.00, 50.25); CreateObject(4100, 1010.41, -1021.90, 43.70, 0.00, 0.00, 50.25); CreateObject(1288, 986.36, -1028.85, 42.10, 0.00, 0.00, 0.00); CreateObject(1288, 987.34, -1028.85, 42.10, 0.00, 0.00, 0.00); CreateObject(1288, 988.20, -1028.85, 42.10, 0.00, 0.00, 0.00); CreateObject(1288, 988.98, -1028.85, 42.10, 0.00, 0.00, 0.00); CreateObject(2937, 1000.81, -1020.07, 42.34, 0.00, 0.00, 0.00); CreateObject(2937, 1000.87, -1020.83, 41.08, 90.00, 0.00, 0.00); CreateObject(1428, 1000.82, -1021.46, 40.80, 10.00, 0.00, 0.00); CreateObject(3877, 1009.10, -1026.78, 43.15, 0.00, 0.00, 0.00); CreateObject(716, 973.88, -1010.62, 48.70, 0.00, 0.00, 0.00); CreateObject(716, 987.49, -1010.76, 48.70, 0.00, 0.00, 0.00); CreateObject(7666, 1013.90, -995.39, 47.02, 0.00, 0.00, 299.70);
Imagini:
http://imageshack.us/photo/my-images/52/piscina4.jpg/
http://imageshack.us/photo/my-images/41/piscina3f.jpg/
http://imageshack.us/photo/my-images/11/piscina2y.jpg/
http://imageshack.us/photo/my-images/210/piscina1.jpg/
http://imageshack.us/photo/my-images/190/piscinax.jpg/
http://imageshack.us/photo/my-images/825/piscina5e.jpg/
Serverul Dvs. trebuie sa fie pe 0.3d pentru a va merge.
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am reusit sa fac alea dar cand dau /acreatecar 522 2 2 123 o face o masina simpla.......adica nepersonala dar FileScriptul merita 1000/10
pune si o comanda de update pune la SaveCarCoords cum tiam zis eu
iti fac eu comanda
[pawn]if(strcmp(cmd, "/update", true) == 0)
{
if (PlayerInfo[playerid][pAdmin] >= 1340)
{
SaveAccounts();
OnPropUpdate();
SaveCarCoords();
SendClientMessage(playerid, COLOR_YELLOW, "Toate Conturile au fost Updatate.");
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "Trebuie sa fi {FF0000}Fondator{FFFFFF} pentru a folosi comanda.");
}
return 1;
}[/pawn]
Creezi vehiculul si dai /update
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iam facut update sper sa reusiti sa adaugati vehicule pentru incepatori nu ma mai frecati pe mess sa va ajut ca nu intelegeti.Daca ai putina logica intelegi tot ce e acolo.
Voi reveni cu /acreatecar pt sistemul acesta
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daca neai putea da si liniile ?
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vezi al loadcar sar putea sa fie de acolo dar pentru toti va recomanda sistem lui im_bank e acelasi numai ca ai si sa iti ramana tuningu si e mult mai usor de pus masini
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smechera mapa imi place 5/5
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e prea lunga propozitia incearca sa o reduci
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daca sterge o sa aiba mai multe erori pune acolo la inceputul comenzii new playerid;
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si mie imi place programul lam recomandat multor incepatori si chiar lea fost de folose, dar am o intrebare fara suparare daca e program nu trebuia pus la harti si unelte?
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Macaraua aia ce cauta pe plaja construieste ceva la fel si ozn-ul 3/5
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ok ma sa incer si asa MS :*
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ok am sa inlocuiesc obiectele cu altele mai mari
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am facu si aia
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Sa o tii tot asa;)