Pai gm e de pe net :| si numi apare ala Info: Personal House Level ... alea numi apare La systemu de case e asa :| public OnGameModeInit() [pawn] for(new h = 0; h < sizeof(HouseInfo); h++) { if(HouseInfo[h][hOwned] == 0) { format(string, sizeof(string), "{FFFFFF}For Sale \n {FFFFFF}Info: {33CC33}%s \n {FFFFFF}Cost: {4066BF}%d$ \n {FFFFFF}Level: {33CC33}%d \n {FFFFFF}Scrie {FF0000}/buyhouse.",HouseInfo[h][hDiscription],HouseInfo[h][hValue],HouseInfo[h][hLevel]); HouseLabel[h] = Create3DTextLabel(string ,0x006400FF,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+1,15, 0, 1); } if(HouseInfo[h][hOwned] == 1) if(HouseInfo[h][hRentabil] == 0) { format(string, sizeof(string), "{FFFFFF}Info: {33CC33}%s \n {FFFFFF}Proprietar: {33CC33}%s \n {FFFFFF}Cost: {4066BF}%d$ \n {FFFFFF}Level: {33CC33}%d\n {FFFFFF}Foloseste tasta [{E42217}F{F7FAF9}] sau [{E42217}ENTER{F7FAF9}] pentru a intra.",HouseInfo[h][hDiscription],HouseInfo[h][hOwner],HouseInfo[h][hValue],HouseInfo[h][hLevel]); HouseLabel[h] = Create3DTextLabel(string ,0x006400FF,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+1,15, 0, 1); } else { format(string, sizeof(string), "{FFFFFF}Info: {33CC33}%s \n {FFFFFF}Proprietar: {33CC33}%s \n {FFFFFF}Cost: {4066BF}%d$ \n {FFFFFF}Level: {33CC33}%d \n {FFFFFF}Rent: {4066BF}$%d \n {FFFFFF}Scrie {FF0000}/rentroom \n {FFFFFF}Foloseste tasta [{E42217}F{F7FAF9}] sau [{E42217}ENTER{F7FAF9}] pentru a intra.",HouseInfo[h][hDiscription],HouseInfo[h][hOwner],HouseInfo[h][hValue],HouseInfo[h][hLevel],HouseInfo[h][hRent]); HouseLabel[h] = Create3DTextLabel(string ,0x006400FF,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+1,15, 0, 1); } } for(new h = 0; h < sizeof(BizzInfo); h++) { if(BizzInfo[h][bOwned] == 1) { format(string, sizeof(string), "{04E2FB}%s\n Proprietar: %s\n Extortion by : %s\n Entrance Fee : %d$\n Level : %d\n {F7FAF9}Foloseste tasta [{E42217}F{F7FAF9}] sau [{E42217}ENTER{F7FAF9}] pentru a intra.",BizzInfo[h][bMessage],BizzInfo[h][bOwner],BizzInfo[h][bExtortion],BizzInfo[h][bEntranceCost],BizzInfo[h][bLevel]); BizzLabel[h] = Create3DTextLabel(string,0x8361FFFF,BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]+1,15,0,1); BizzPickup[h] = CreateDynamicPickup(1314, 1, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]); } else { format(string, sizeof(string), "[sALE]\n$ %d",BizzInfo[h][bPrice]); BizzLabel[h] = Create3DTextLabel(string,0x8361FFFF,BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]+1,15,0,1); BizzPickup[h] = CreateDynamicPickup(1272, 1, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]); } } for(new h = 0; h < sizeof(SBizzInfo); h++) { if(SBizzInfo[h][sbOwned] == 1) { format(string, sizeof(string), "{04E2FB}%s\n Proprietar: %s\n Extortion by : %s\n Entrance Fee: %d$\n Level : %d\n {F7FAF9}Foloseste tasta [{E42217}F{F7FAF9}] sau [{E42217}ENTER{F7FAF9}] pentru a intra.",SBizzInfo[h][sbMessage],SBizzInfo[h][sbOwner],SBizzInfo[h][sbExtortion],SBizzInfo[h][sbEntranceCost],SBizzInfo[h][sbLevel]); SBizzLabel[h] = Create3DTextLabel(string,0x8361FFFF,SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]+1,15,0,1); SBizzPickup[h] = CreateDynamicPickup(1272, 1, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]); } else { format(string, sizeof(string), "[sALE]\n$ %d",SBizzInfo[h][sbPrice]); SBizzLabel[h] = Create3DTextLabel(string,0x8361FFFF,SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]+1,15,0,1); SBizzPickup[h] = CreateDynamicPickup(1272, 1, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]); } }[/pawn]