gabbii
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Everything posted by gabbii
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Am in GM Niste masini bagate de la factiuni si de la mai multe iar cand urc in ele scrie sa le dau /v buy si mereu se baga in cars.cfg sub forma 0,0.000000,0.000000,0.000000,0.000000,0,1,The Staff,Staff,0,,0,0 Ce pot face?
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Cum pot face cand dai/fill la benzinarie sa nuti mai ia o multime de bani? } if(strcmp(cmd, "/fill", true) == 0) { if(IsPlayerConnected(playerid)) { if(IsAtGasStation(playerid)) { if(Gas[idcar] <= 99) { TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid,"~w~~n~~n~~n~~n~~n~~n~~n~~n~~n~Re-Fueling Vehicle, please wait",2000,3); SetTimer("Fillup",RefuelWait,0); Refueling[playerid] = 1; } else { GameTextForPlayer(playerid,"~r~~n~~n~~n~~n~~n~~n~~n~~n~~n~Gas can is full",2000,3); } } else { SendClientMessage(playerid,COLOR_GREY," You're not at a Gas Station!"); } } return 1; }
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este greu sa faci masini nelimitate personale, pentru ca la fiecare masina tre sa faci comanda pt a incuia masina... de ex :/v lock, /v lock 1, /v lock 2, /v lock 3 etc....
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As vrea si eu 1 comanda /rfc (respawn faction car).
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cum pot pune acest mysql pe linux, adica cu extensia .so?
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Cum pot face comanda skip doar pentru Premium Account si sa zica cand nai Premium Account sa zica "You do not have premium account!" [pawn] if(strcmp(cmd, "/skip", true) == 0) { if(IsPlayerConnected(playerid)) { if(TutTime[playerid] >= 1) { TutTime[playerid] = 0; PlayerInfo[playerid][pTut] = 1; gNews[playerid] = 0; gFam[playerid] = 0; TogglePlayerControllable(playerid, 1); MedicBill[playerid] = 0; SetPlayerSpawn(playerid); SetCameraBehindPlayer(playerid); SetPlayerVirtualWorld(playerid,0); SendClientMessage(playerid, COLOR_YELLOW, "|____ Tutorial: Skip ____|"); SendClientMessage(playerid, COLOR_YELLOW2, "Tutorial-ul a fost oprit."); SendClientMessage(playerid, COLOR_YELLOW2, "Echipa Mortal-zone va ureaza distractie placuta!"); } }[/pawn]
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Cum as putea face cand scri sa zicem de exemplu /setststt sa zica ca comanda este necunoscuta?
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Si cu comanda /ban cum o pot face sa nu poti da ban la un admin de level mai mare? [pawn] if(strcmp(cmd, "/ban", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /ban [playerid/PartOfName] [reason]"); return 1; } giveplayerid = ReturnUser(tmp); if (PlayerInfo[playerid][pAdmin] >= 1) { if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /ban [playerid/PartOfName] [reason]"); return 1; } if(bantime[playerid] == 1) return SendClientMessage(playerid, COLOR_GRAD2, "Are you trying to ban this server?"); new year, month,day; getdate(year, month, day); format(string, sizeof(string), "AdmCmd: %s was banned by %s, reason: %s (%d-%d-%d)", giveplayer, sendername, (result),month,day,year); BanLog(string); format(string, sizeof(string), "AdmCmd: %s was banned by %s, reason: %s", giveplayer, sendername, (result)); SendClientMessageToAll(COLOR_LIGHTRED, string); new playersip[256]; GetPlayerIp(giveplayerid,playersip, sizeof(playersip)); SendClientMessage(giveplayerid,COLOR_GREEN,"|___________[bAN INFO]___________|"); format(string, sizeof(string), "Numele tau este: %s.",giveplayer); SendClientMessage(giveplayerid, COLOR_RED, string); format(string, sizeof(string), "IP-ul tau este: %s.",playersip); SendClientMessage(giveplayerid, COLOR_RED, string); format(string, sizeof(string), "Ai fost banat de: %s.",sendername); SendClientMessage(giveplayerid, COLOR_RED, string); format(string, sizeof(string), "Motiv: %s.",(result)); SendClientMessage(giveplayerid, COLOR_RED, string); format(string, sizeof(string), "Data: %d/%d/%d",day,month,year); SendClientMessage(giveplayerid, COLOR_RED, string); SendClientMessage(giveplayerid,COLOR_GREEN,"|___________[bAN INFO]___________|"); bantime[playerid] = 1; SetTimerEx("bant", 10000, 0, "%d", playerid); PlayerInfo[giveplayerid][pLocked] = 1; Ban(giveplayerid); return 1; } }//not connected } else { format(string, sizeof(string), " %d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_GRAD1, string); } } return 1; } [/pawn]
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si mai am nevoie de ajutor la comanda /unban numi scoate banul... [pawn]if (strcmp(cmd, "/unban", true)==0) { if ((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >= 1337) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /unban [PlayerName]"); return 1; } GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, 256, "AdmWarning: %s has unbanned %s", sendername,tmp); ABroadCast(COLOR_YELLOW,string,1); format(string, 256, "AdmWarning: %s has unbanned %s", sendername,tmp); printf(string); format(string,sizeof(string),"%s.ini",tmp); fremove(string); SendClientMessage(playerid, COLOR_GRAD1, "Player Unbanned"); } return 1; }[/pawn]
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imi da erorile astea D:\Internet\Server Sa-Mp\samp03csvr_R2-2_win32\gamemodes\mz.pwn(37249) : error 029: invalid expression, assumed zero D:\Internet\Server Sa-Mp\samp03csvr_R2-2_win32\gamemodes\mz.pwn(37249) : error 001: expected token: ")", but found ";" D:\Internet\Server Sa-Mp\samp03csvr_R2-2_win32\gamemodes\mz.pwn(37249) : error 036: empty statement D:\Internet\Server Sa-Mp\samp03csvr_R2-2_win32\gamemodes\mz.pwn(37249) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 4 Errors.
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Cum pot face comanda /ban sa nu poti da ban la un admin de level mai mare? [pawn] if(strcmp(cmd, "/ban", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /ban [playerid/PartOfName] [reason]"); return 1; } giveplayerid = ReturnUser(tmp); if (PlayerInfo[playerid][pAdmin] >= 1) { if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /ban [playerid/PartOfName] [reason]"); return 1; } if(bantime[playerid] == 1) return SendClientMessage(playerid, COLOR_GRAD2, "Are you trying to ban this server?"); new year, month,day; getdate(year, month, day); format(string, sizeof(string), "AdmCmd: %s was banned by %s, reason: %s (%d-%d-%d)", giveplayer, sendername, (result),month,day,year); BanLog(string); format(string, sizeof(string), "AdmCmd: %s was banned by %s, reason: %s", giveplayer, sendername, (result)); SendClientMessageToAll(COLOR_LIGHTRED, string); new playersip[256]; GetPlayerIp(giveplayerid,playersip, sizeof(playersip)); SendClientMessage(giveplayerid,COLOR_GREEN,"|___________[bAN INFO]___________|"); format(string, sizeof(string), "Numele tau este: %s.",giveplayer); SendClientMessage(giveplayerid, COLOR_RED, string); format(string, sizeof(string), "IP-ul tau este: %s.",playersip); SendClientMessage(giveplayerid, COLOR_RED, string); format(string, sizeof(string), "Ai fost banat de: %s.",sendername); SendClientMessage(giveplayerid, COLOR_RED, string); format(string, sizeof(string), "Motiv: %s.",(result)); SendClientMessage(giveplayerid, COLOR_RED, string); format(string, sizeof(string), "Data: %d/%d/%d",day,month,year); SendClientMessage(giveplayerid, COLOR_RED, string); SendClientMessage(giveplayerid,COLOR_GREEN,"|___________[bAN INFO]___________|"); bantime[playerid] = 1; SetTimerEx("bant", 10000, 0, "%d", playerid); PlayerInfo[giveplayerid][pLocked] = 1; Ban(giveplayerid); return 1; } }//not connected } else { format(string, sizeof(string), " %d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_GRAD1, string); } } return 1; }[/pawn]
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gata am rezolvat ms mult pt ajutor:X
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mia dat erorile astea C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mz.pwn(27291) : error 029: invalid expression, assumed zero C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mz.pwn(27291) : error 001: expected token: ")", but found ";" C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mz.pwn(27291) : error 036: empty statement C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mz.pwn(27291) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 4 Errors.
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Folosesc sistemul de la GodFather Am incercat asta, e bine? [pawn] if(strcmp(cmd, "/pm", true) == 0 || strcmp(cmd, "/pme", true) == 0) { if (PlayerInfo[playerid][pAdmin] >= 1) { if(gPlayerLogged[playerid] == 0) { SendClientMessage(playerid, COLOR_GREY, " You havent logged in yet!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/p)me [playerid/PartOfName] [text]"); return 1; } giveplayerid = ReturnUser(tmp); if (IsPlayerConnected(giveplayerid)) { if (PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pHelper] >= 1) { if(giveplayerid != INVALID_PLAYER_ID) { if(HidePM[giveplayerid] > 0) { SendClientMessage(playerid, COLOR_GREY, " That player is blocking messages!"); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); if(giveplayerid == playerid) { format(string, sizeof(string), "* %s mutters something to himself.", sendername); ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/p)me [playerid/PartOfName] [text]"); return 1; } format(string, sizeof(string), "[iD:%d] %s pm: %s", playerid, sendername, (result)); SendClientMessage(giveplayerid, 0xBBA033AA, string); format(string, sizeof(string), "PM sent to [iD:%d]%s: %s", giveplayerid, giveplayer, (result)); SendClientMessage(playerid, 0xE5C43EAA, string); format(string, sizeof(string), "%s pm to %s: %s", sendername, giveplayer, (result)); PmLog(string); return 1; } } else { format(string, sizeof(string), " %d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_GRAD1, string); } } } return 1; }[/pawn] Io as vrea sa fac cand un player vrea sa dea si nu are admin sa ii zica ca nu esti admin...
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Cum fac comanda /pm doar pentru admini? [pawn]//----------------------------------[PM]----------------------------------------------- if(strcmp(cmd, "/pm", true) == 0 || strcmp(cmd, "/pme", true) == 0) { if(IsPlayerConnected(playerid))if (PlayerInfo[playerid][pAdmin] >= 1) { if(gPlayerLogged[playerid] == 0) { SendClientMessage(playerid, COLOR_GREY, " You havent logged in yet!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/p)me [playerid/PartOfName] [text]"); return 1; } giveplayerid = ReturnUser(tmp); if (IsPlayerConnected(giveplayerid)) { if (PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pHelper] >= 1) { if(giveplayerid != INVALID_PLAYER_ID) { if(HidePM[giveplayerid] > 0) { SendClientMessage(playerid, COLOR_GREY, " That player is blocking messages!"); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); if(giveplayerid == playerid) { format(string, sizeof(string), "* %s mutters something to himself.", sendername); ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/p)me [playerid/PartOfName] [text]"); return 1; } format(string, sizeof(string), "[iD:%d] %s pm: %s", playerid, sendername, (result)); SendClientMessage(giveplayerid, 0xBBA033AA, string); format(string, sizeof(string), "PM sent to [iD:%d]%s: %s", giveplayerid, giveplayer, (result)); SendClientMessage(playerid, 0xE5C43EAA, string); format(string, sizeof(string), "%s pm to %s: %s", sendername, giveplayer, (result)); PmLog(string); return 1; } } else { format(string, sizeof(string), " %d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_GRAD1, string); } } } return 1; }[/pawn]
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gata am rezolvat problema era de la o } cum ati zis voi ..:X, ms mult pt ajutor
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Astea sunt.... [pawn] SafeGivePlayerWeapon(i, 29, 999); TogglePlayerControllable(i, 1); SendClientMessage(i, COLOR_YELLOW, "Meciul de Paintball a inceput, 4 minute ramase."); PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0); } } } SetTimer("PaintballEnded", 240000, 0); return 1; } public PaintballEnded() { new string[256]; new name[MAX_PLAYER_NAME]; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerPaintballing != 0) { if(IsPlayerConnected(PaintballWinner)) { GetPlayerName(PaintballWinner, name, sizeof(name)); format(string,sizeof(string), "** %s a castigat mecil de Paintball cu %d victime **",name,PaintballWinnerKills); SendClientMessage(i, COLOR_WHITE, string); } SafeResetPlayerWeapons(i); PlayerPaintballing = 0; SetPlayerPos(i, SBizzInfo[10][sbEntranceX],SBizzInfo[10][sbEntranceY],SBizzInfo[10][sbEntranceZ]); } } } AnnouncedPaintballRound = 0; PaintballRound = 0; return 1; } public PrepareKarting() { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerKarting != 0 && PlayerInKart != 0) { CP = 9; SetPlayerCheckpoint(i,2308.3540,-2354.0039,12.6842,8.0); SendClientMessage(i, COLOR_YELLOW, "Kart Race will start in 20 seconds, go to the starting line."); } } } SetTimer("StartKarting", 20000, 0); return 1; } public StartKarting() { KartingRound = 1; StartingKartRound = 0; EndingKartRound = 0; SecondKartWinner = 999; ThirdKartWinner = 999; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerKarting != 0 && PlayerInKart != 0) { CP = 10; SendClientMessage(i, COLOR_YELLOW, "Green light, go go go !"); PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0); SetPlayerCheckpoint(i,2308.3540,-2354.0039,12.6842,8.0); } } } SetTimer("KartingEnded", 240000, 0); return 1; } public KartingEnded() { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerKarting != 0 && PlayerInKart != 0) { CP = 0; DisablePlayerCheckpoint(i); } } } AnnouncedKartRound = 0; KartingRound = 0; return 1; } public DollahScoreUpdate() { new LevScore; for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { LevScore = PlayerInfo[pLevel]; SetPlayerScore(i, LevScore); } } return 1; } LoopingAnim(playerid,animlib[],animname[], Float:Speed, looping, lockx, locky, lockz, lp) { gPlayerUsingLoopingAnim[playerid] = 1; ApplyAnimation(playerid, animlib, animname, Speed, looping, lockx, locky, lockz, lp); TextDrawShowForPlayer(playerid,txtAnimHelper); } public Encrypt(string[]) { for(new x=0; x < strlen(string); x++) { string[x] += (3^x) * (x % 15); if(string[x] > (0xff)) { string[x] -= 256; } } return 1; } stock right(source[], len) { new retval[MAX_STRING], srclen; srclen = strlen(source); strmid(retval, source, srclen - len, srclen, MAX_STRING); return retval; } stock sscanf(string[], format[], {Float,_}:...) { new formatPos = 0, stringPos = 0, paramPos = 2, paramCount = numargs(); while (paramPos < paramCount && string[stringPos]) { switch (format[formatPos++]) { case '\0': { return 0; } case 'i', 'd': { new neg = 1, num = 0, ch = string[stringPos]; if (ch == '-') { neg = -1; ch = string[++stringPos]; } do { stringPos++; if (ch >= '0' && ch <= '9') { num = (num * 10) + (ch - '0'); } else { return 1; } } while ((ch = string[stringPos]) && ch != ' '); setarg(paramPos, 0, num * neg); } case 'h', 'x': { new ch, num = 0; while ((ch = string[stringPos++])) { switch (ch) { case 'x', 'X': { num = 0; continue; } case '0' .. '9': { num = (num << 4) | (ch - '0'); } case 'a' .. 'f': { num = (num << 4) | (ch - ('a' - 10)); } case 'A' .. 'F': { num = (num << 4) | (ch - ('A' - 10)); } case ' ': { break; } default: { return 1; } } } setarg(paramPos, 0, num); } case 'c': { setarg(paramPos, 0, string[stringPos++]); } case 'f': { new tmp[25]; strmid(tmp, string, stringPos, stringPos+sizeof(tmp)-2); setarg(paramPos, 0, _:floatstr(tmp)); } case 's', 'z': { new i = 0, ch; if (format[formatPos]) { while ((ch = string[stringPos++]) && ch != ' ') { setarg(paramPos, i++, ch); } if (!i) return 1; } else { while ((ch = string[stringPos++])) { setarg(paramPos, i++, ch); } } stringPos--; setarg(paramPos, i, '\0'); } default: { continue; } } while (string[stringPos] && string[stringPos] != ' ') { stringPos++; } while (string[stringPos] == ' ') { stringPos++; } paramPos++; } while (format[formatPos] == 'z') formatPos++; return format[formatPos]; } public Spectator() { new string[256]; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(KickPlayer==1) { Kick(i); } else if(KickPlayer==2) { Ban(i); } //if(GetPlayerPing(i) >= 500 && PlayerInfo[pAdmin] < 1) { Kick(i); } if(Spectate < 253 && Spectate != 255) { SetPlayerColor(i,COLOR_SPEC); TogglePlayerControllable(i, 0); new targetid = Spectate; if(IsPlayerConnected(targetid)) { TogglePlayerSpectating(i, 1); if(PlayerInfo[pAdmin] >= 1) { new Float:health; new name[MAX_PLAYER_NAME]; GetPlayerName(targetid, name, sizeof(name)); GetPlayerHealth(targetid, health); format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~y~%s(ID:%d)~n~~y~health:%.1f",name,targetid,health); GameTextForPlayer(i, string, 2500, 3); } if(IsPlayerInAnyVehicle(targetid)) { new carid = GetPlayerVehicleID(targetid); PlayerSpectateVehicle(i, carid); } else { PlayerSpectatePlayer(i, targetid); } if(GetPlayerInterior(targetid) == 0) { SetPlayerInterior(i,0); } else if(GetPlayerInterior(targetid) > 0) { SetPlayerInterior(i,GetPlayerInterior(targetid)); } }//Targetid connected } if(Spectate == 253) { TogglePlayerControllable(i, 1); TogglePlayerSpectating(i, 0); SetPlayerInterior(i,Unspec[sPint]); PlayerInfo[pInt] = Unspec[sPint]; PlayerInfo[pLocal] = Unspec[sLocal]; Unspec[sLocal] = 255; SetSpawnInfo(i, PlayerInfo[pTeam], PlayerInfo[pModel], Unspec[sPx], Unspec[sPy], Unspec[sPz]-1.0, 1.0, -1, -1, -1, -1, -1, -1); gTeam = PlayerInfo[pTeam]; SetPlayerToTeamColor(i); MedicBill = 0; if(PlayerInfo[pDonateRank] > 0) { SetSpawnInfo(i, PlayerInfo[pTeam], PlayerInfo[pModel], Unspec[Coords][0], Unspec[Coords][1], Unspec[Coords][2], 10.0, -1, -1, -1, -1, -1, -1); SpawnPlayer(i); SetCameraBehindPlayer(i); } else { SpawnPlayer(i); } Spectate = 255; } if(Spectate == 254) { TogglePlayerControllable(i, 1); SetPlayerInterior(i,Unspec[sPint]); PlayerInfo[pInt] = Unspec[sPint]; PlayerInfo[pLocal] = Unspec[sLocal]; SetPlayerPos(i, Unspec[sPx], Unspec[sPy], Unspec[sPz]); Spectate = 255; } if(Spectate == 256) { SetPlayerToTeamColor(i); Spectate = 255; } if(Spectate == 257) { Spectate = 254; } } } } //------------------------------------------------------------------------------------------------------ public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { if(gTeam[playerid] >= 1||gTeam[playerid] >= 3||gTeam[playerid] >= 4) { if (IsACopCar(vehicleid) && !ispassenger) { if(PlayerInfo[playerid][pLeader]==1||PlayerInfo[playerid][pLeader]==2||PlayerInfo[playerid][pLeader]==3||PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pMember]==3) {} else { //WantedPoints[playerid]+=2; //SetPlayerCriminal(playerid,255, "Stealing A Police Vehicle"); new Float:cx, Float:cy, Float:cz; GetPlayerPos(playerid, cx, cy, cz); SetPlayerPos(playerid, cx, cy, cz); } } if (IsNgCar(vehicleid) && !ispassenger) { if(PlayerInfo[playerid][pLeader]==1||PlayerInfo[playerid][pLeader]==2||PlayerInfo[playerid][pLeader]==3||PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pMember]==3) {} else { //WantedPoints[playerid]+=2; //SetPlayerCriminal(playerid,255, "Stealing A Police Vehicle"); new Float:cx, Float:cy, Float:cz; GetPlayerPos(playerid, cx, cy, cz); SetPlayerPos(playerid, cx, cy, cz); } } if (IsAnAmbulance(vehicleid) && !ispassenger) { if(PlayerInfo[playerid][pMember]==4||PlayerInfo[playerid][pLeader]==4) { } else { WantedPoints[playerid]+=2; SetPlayerCriminal(playerid,255, "Stealing An Ambulance"); } } if (IsATank(vehicleid) && !ispassenger) { if(PlayerInfo[playerid][pLeader]==1||PlayerInfo[playerid][pLeader]==3||PlayerInfo[playerid][pMember]==3) {} else { WantedPoints[playerid]+=2; SetPlayerCriminal(playerid,255, "Stealing A Tank"); SendClientMessage(playerid, COLOR_GREY,"You don't know how to drive it yet."); } } if(IsAnOwnableCar(vehicleid) && CarInfo[vehicleid][cLock] == 1 && CarInfo[vehicleid][cOwned] == 1) { if(PlayerInfo[playerid][pAdmin] >= 5 && AdminDuty[playerid] == 1) { } else { new Float:cx, Float:cy, Float:cz; GetPlayerPos(playerid, cx, cy, cz); SetPlayerPos(playerid, cx, cy, cz); } } } return 1; } public IsAnInstructor(playerid) { if(IsPlayerConnected(playerid)) { new leader = PlayerInfo[playerid][pLeader]; new member = PlayerInfo[playerid][pMember]; if(member==11) { return 1; } if(leader==11) { return 1; } } return 0; } public IsAMember(playerid) { if(IsPlayerConnected(playerid)) { new leader = PlayerInfo[playerid][pLeader]; new member = PlayerInfo[playerid][pMember]; if(member==5 || member==6 || member==8 || member==12 || member==13 || member==14 || member==15) { return 1; } if(leader==5 || leader==6 || leader==8 || leader==12 || leader==13 || leader==14 || leader==15) { return 1; } } return 0; } public IsACop(playerid) { if(IsPlayerConnected(playerid)) { new leader = PlayerInfo[playerid][pLeader]; new member = PlayerInfo[playerid][pMember]; if(member==1 || member==2 || member==3) { return 1; } else if(leader==1 || leader==2 || leader==3) { return 1; } } return 0; } public IsAGangMember(playerid) { if(IsPlayerConnected(playerid)) { new leader = PlayerInfo[playerid][pLeader]; new member = PlayerInfo[playerid][pMember]; if(member==5 || member==6 || member==12 || member==13 || member==14 || member==15) { return 1; } else if(leader==5 || leader==6 || leader==12 || leader==13 || leader==14 ||leader==15) { return 1; } } return 0; } public IsClanMember(playerid) { if(IsPlayerConnected(playerid)) { new cleader = PlayerInfo[playerid][pLeader]; new cmember = PlayerInfo[playerid][pMember]; if(cmember==1) { return 1; } else if(cleader==1) { return 1; } } return 0; } public IsMayor(playerid) { if(IsPlayerConnected(playerid)) { new leader = PlayerInfo[playerid][pLeader]; new member = PlayerInfo[playerid][pMember]; if(member==7) { return 1; } else if(leader==7) { return 1; } } return 0; } public IsAPDMember(playerid) { if(IsPlayerConnected(playerid)) { new leader = PlayerInfo[playerid][pLeader]; new member = PlayerInfo[playerid][pMember]; if(member==1) { return 1; } else if(leader==1) { return 1; } } return 0; } public IsAnOwnableCar(vehicleid) { if(vehicleid >= 184 && vehicleid <= 308) { return 1; } return 0; } public IsAtDealership(playerid) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(50,playerid,1689.1055,-1015.0319,23.9063) || PlayerToPoint(50,playerid,1642.4335,-1025.0067,23.8984) || PlayerToPoint(50,playerid,1639.1080,-1096.0895,23.9063) || PlayerToPoint(50,playerid,1579.5927,-1020.6734,23.9063)) { return 1; } } return 0; } public IsAtADPlace(playerid) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(3.0,playerid,847.6656,-1043.4241,25.4944) || PlayerToPoint(3.0,playerid,2127.5808,2378.2695,10.8203)) { return 1; } } return 0; } public IsAtCarrental(playerid) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(30.0,playerid,1696.5543,-1053.4685,23.9063)) { return 1; } } return 0; } public IsAtClothShop(playerid) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(25.0,playerid,20.5627,-103.7291,1005.2578) || PlayerToPoint(25.0,playerid,203.9068,-41.0728,1001.8047)) {//Binco & Suburban return 1; } else if(PlayerToPoint(30.0,playerid,214.4470,-7.6471,1001.2109) || PlayerToPoint(50.0,playerid,161.3765,-83.8416,1001.8047)) {//Zip & Victim return 1; } } return 0; } public IsAtGasStation(playerid) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(6.0,playerid,1004.0070,-939.3102,42.1797) || PlayerToPoint(6.0,playerid,1944.3260,-1772.9254,13.3906)) {//LS return 1; } else if(PlayerToPoint(6.0,playerid,-90.5515,-1169.4578,2.4079) || PlayerToPoint(6.0,playerid,-1609.7958,-2718.2048,48.5391)) {//LS return 1; } else if(PlayerToPoint(6.0,playerid,-2029.4968,156.4366,28.9498) || PlayerToPoint(8.0,playerid,-2408.7590,976.0934,45.4175)) {//SF return 1; } else if(PlayerToPoint(5.0,playerid,-2243.9629,-2560.6477,31.8841) || PlayerToPoint(8.0,playerid,-1676.6323,414.0262,6.9484)) {//Between LS and SF return 1; } else if(PlayerToPoint(6.0,playerid,2202.2349,2474.3494,10.5258) || PlayerToPoint(10.0,playerid,614.9333,1689.7418,6.6968)) {//LV return 1; } else if(PlayerToPoint(8.0,playerid,-1328.8250,2677.2173,49.7665) || PlayerToPoint(6.0,playerid,70.3882,1218.6783,18.5165)) {//LV return 1; } else if(PlayerToPoint(8.0,playerid,2113.7390,920.1079,10.5255) || PlayerToPoint(6.0,playerid,-1327.7218,2678.8723,50.0625)) {//LV return 1; } else if(PlayerToPoint(8.0,playerid,656.4265,-559.8610,16.5015) || PlayerToPoint(6.0,playerid,656.3797,-570.4138,16.5015)) {//Dillimore return 1; } } return 0; } public IsAtFishPlace(playerid) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(1.0,playerid,403.8266,-2088.7598,7.8359) || PlayerToPoint(1.0,playerid,398.7553,-2088.7490,7.8359)) {//Fishplace at the bigwheel return 1; } else if(PlayerToPoint(1.0,playerid,396.2197,-2088.6692,7.8359) || PlayerToPoint(1.0,playerid,391.1094,-2088.7976,7.8359)) {//Fishplace at the bigwheel return 1; } else if(PlayerToPoint(1.0,playerid,383.4157,-2088.7849,7.8359) || PlayerToPoint(1.0,playerid,374.9598,-2088.7979,7.8359)) {//Fishplace at the bigwheel return 1; } else if(PlayerToPoint(1.0,playerid,369.8107,-2088.7927,7.8359) || PlayerToPoint(1.0,playerid,367.3637,-2088.7925,7.8359)) {//Fishplace at the bigwheel return 1; } else if(PlayerToPoint(1.0,playerid,362.2244,-2088.7981,7.8359) || PlayerToPoint(1.0,playerid,354.5382,-2088.7979,7.8359)) {//Fishplace at the bigwheel return 1; } } return 0; } public IsAtCookPlace(playerid) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(3.0,playerid,369.9786,-4.0798,1001.8589)) {//Cluckin Bell return 1; } else if(PlayerToPoint(3.0,playerid,376.4466,-60.9574,1001.5078) || PlayerToPoint(3.0,playerid,378.1215,-57.4928,1001.5078)) {//Burgershot return 1; } else if(PlayerToPoint(3.0,playerid,374.1185,-113.6361,1001.4922) || PlayerToPoint(3.0,playerid,377.7971,-113.7668,1001.4922)) {//Well Stacked Pizza return 1; } } return 0; } public IsAtBar(playerid) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(4.0,playerid,495.7801,-76.0305,998.7578) || PlayerToPoint(4.0,playerid,499.9654,-20.2515,1000.6797) || PlayerToPoint(6.5,playerid,2191.8809,1604.4807,1005.0625) || PlayerToPoint(6.5,playerid,1477.0769,-1412.3546,38.7762)) {//In grove street bar (with girlfriend), and in Havanna return 1; } else if(PlayerToPoint(4.0,playerid,1215.9480,-13.3519,1000.9219) || PlayerToPoint(10.0,playerid,-2658.9749,1407.4136,906.2734)) {//PIG Pen[/pawn]
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acum tre sa iau tot gm-ul la mana:(( sa vad ce si unde am gresit.
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Cum pot scapa de aceste erori? C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3045) : error 004: function "SafeResetPlayerWeapons" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3046) : error 004: function "SafeGivePlayerWeapon" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3073) : error 004: function "SafeResetPlayerWeapons" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3596) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3608) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3620) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3632) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3636) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3648) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3652) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3656) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3660) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3664) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3668) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3672) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3676) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3688) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3692) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3696) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3700) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3704) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3716) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3720) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3724) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3736) : error 004: function "PlayerToPoint" is not implemented C:\Documents and Settings\AsusPC\Desktop\sv de samp 1\samp03csvr_R2-2_win32\gamemodes\mortal-zone.pwn(3740) : error 004: function "PlayerToPoint" is not implemented Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 26 Errors. Cum sa inplementez astea ca sa nu mai dea error? Va rog eu mult sa ma ajutati:X
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Tot nu merge, lasatil asa... ca oricum am editat GM din nou de la 0, ms oricum.
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Da mie imi da eroare mereu doar la linia asta if(IsPlayerAttachedObjectSlotUsed(playerid,1) RemovePlayerAttachedObject(playerid,1);
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Tot nu merge acum imi da alte erori.. C:\Documents and Settings\AsusPC\Desktop\egammer\samp03\gamemodes\eGamer.pwn(2890) : error 029: invalid expression, assumed zero C:\Documents and Settings\AsusPC\Desktop\egammer\samp03\gamemodes\eGamer.pwn(2890) : warning 215: expression has no effect C:\Documents and Settings\AsusPC\Desktop\egammer\samp03\gamemodes\eGamer.pwn(2890) : error 001: expected token: ";", but found ")" C:\Documents and Settings\AsusPC\Desktop\egammer\samp03\gamemodes\eGamer.pwn(2890) : error 029: invalid expression, assumed zero C:\Documents and Settings\AsusPC\Desktop\egammer\samp03\gamemodes\eGamer.pwn(2890) : fatal error 107: too many error messages on one line
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Cum pot scapa de erorile astea? C:\Documents and Settings\AsusPC\Desktop\egammer\samp03\gamemodes\eGamer.pwn(2897) : error 029: invalid expression, assumed zero C:\Documents and Settings\AsusPC\Desktop\egammer\samp03\gamemodes\eGamer.pwn(2897) : error 029: invalid expression, assumed zero C:\Documents and Settings\AsusPC\Desktop\egammer\samp03\gamemodes\eGamer.pwn(2897) : error 029: invalid expression, assumed zero C:\Documents and Settings\AsusPC\Desktop\egammer\samp03\gamemodes\eGamer.pwn(2897) : fatal error 107: too many error messages on one line Eroarea este la 2894: //--------------------------------------------------------------------------------------------------------- 2895: PutRiotShieldOnBack(playerid) 2896: { 2897: if(IsPlayerAttachedObjectSlotUsed(playerid,1) (RemovePlayerAttachedObject(playerid,1)); 2898: SetPlayerAttachedObject(playerid, 1 , 18637, 1, 0, -0.1, 0.18, 90, 0, 272, 1, 1, 1); 2899: } 2900: 2901: PutRiotShieldOnArm(playerid) 2901: { 2902: if(IsPlayerAttachedObjectSlotUsed(playerid,1) (RemovePlayerAttachedObject(playerid,1)); 2903: SetPlayerAttachedObject(playerid, 1, 18637, 4, 0.3, 0, 0, 0, 170, 270, 1, 1, 1); 2904: } 2905: 2906: GiveFlashLight(playerid) 2907: { 2908: if(IsPlayerAttachedObjectSlotUsed(playerid,2) (RemovePlayerAttachedObject(playerid,2)); 2909: SetPlayerAttachedObject(playerid, 2,18641, 5, 0.1, 0.02, -0.05, 0, 0, 0, 1, 1, 1); 2910: } 2911: 2912: GiveTazer(playerid) 2912: { 2913: if(IsPlayerAttachedObjectSlotUsed(playerid,2) RemovePlayerAttachedObject(playerid,2)); 2914: SetPlayerAttachedObject(playerid, 2,18642, 5, 0.12, 0.02, -0.05, 0, 0, 45,1,1,1); 2915: } 2916: 2917: public SearchingHit(playerid) 2918: { 2919: new string[256]; 2920: new giveplayer[MAX_PLAYER_NAME]; 2921: new searchhit = 0; 2922: for(new i=0; i<MAX_PLAYERS; i++) 2923: { 2924: if(IsPlayerConnected(i)) 2925: { if(searchhit == 0) { if(PlayerInfo[i][pHeadValue] > 0 && GotHit[i] == 0 && PlayerInfo[i][pMember] != 8) { GetPlayerName(i, giveplayer, sizeof(giveplayer)); searchhit = 1; hitfound = 1; hitid = i; for(new k=0; k<MAX_PLAYERS; k++) { if(IsPlayerConnected(k)) { if(PlayerInfo[k][pMember] == 8 || PlayerInfo[k][pLeader] == 8) { SendClientMessage(k, COLOR_WHITE, "|__________________ Hitman Agency News __________________|"); SendClientMessage(k, COLOR_DBLUE, "*** Incoming Message: A Hit has become available. ***"); format(string, sizeof(string), "Person: %s ID: %d Value: $%d", giveplayer, i, PlayerInfo[i][pHeadValue]); SendClientMessage(k, COLOR_DBLUE, string); SendClientMessage(k, COLOR_YELLOW, "Use Givehit hitmanid, to assign the Contract to one of the Hitmans."); SendClientMessage(k, COLOR_WHITE, "|________________________________________________________|"); } } } return 0; } } } } if(searchhit == 0) { SendClientMessage(playerid, COLOR_GREY, " No Contracts available !"); } return 0; } HELP! nu stiu ce sa mai fac..
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Filezila nu e bun, folositi windows pt upload are de 10 ori viteza mai mare decat filezila!
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Cum pot scapa de erorile astea? C:\Documents and Settings\AsusPC\Desktop\egammer\samp03\gamemodes\eGamer.pwn(2897) : error 029: invalid expression, assumed zero C:\Documents and Settings\AsusPC\Desktop\egammer\samp03\gamemodes\eGamer.pwn(2897) : error 029: invalid expression, assumed zero C:\Documents and Settings\AsusPC\Desktop\egammer\samp03\gamemodes\eGamer.pwn(2897) : error 029: invalid expression, assumed zero C:\Documents and Settings\AsusPC\Desktop\egammer\samp03\gamemodes\eGamer.pwn(2897) : fatal error 107: too many error messages on one line Eroarea este la 2894: //--------------------------------------------------------------------------------------------------------- 2895: PutRiotShieldOnBack(playerid) 2896: { 2897: if(IsPlayerAttachedObjectSlotUsed(playerid,1) (RemovePlayerAttachedObject(playerid,1)); 2898: SetPlayerAttachedObject(playerid, 1 , 18637, 1, 0, -0.1, 0.18, 90, 0, 272, 1, 1, 1); 2899: } 2900: 2901: PutRiotShieldOnArm(playerid) 2901: { 2902: if(IsPlayerAttachedObjectSlotUsed(playerid,1) (RemovePlayerAttachedObject(playerid,1)); 2903: SetPlayerAttachedObject(playerid, 1, 18637, 4, 0.3, 0, 0, 0, 170, 270, 1, 1, 1); 2904: } 2905: 2906: GiveFlashLight(playerid) 2907: { 2908: if(IsPlayerAttachedObjectSlotUsed(playerid,2) (RemovePlayerAttachedObject(playerid,2)); 2909: SetPlayerAttachedObject(playerid, 2,18641, 5, 0.1, 0.02, -0.05, 0, 0, 0, 1, 1, 1); 2910: } 2911: 2912: GiveTazer(playerid) 2912: { 2913: if(IsPlayerAttachedObjectSlotUsed(playerid,2) RemovePlayerAttachedObject(playerid,2)); 2914: SetPlayerAttachedObject(playerid, 2,18642, 5, 0.12, 0.02, -0.05, 0, 0, 45,1,1,1); 2915: } 2916: 2917: public SearchingHit(playerid) 2918: { 2919: new string[256]; 2920: new giveplayer[MAX_PLAYER_NAME]; 2921: new searchhit = 0; 2922: for(new i=0; i<MAX_PLAYERS; i++) 2923: { 2924: if(IsPlayerConnected(i)) 2925: { if(searchhit == 0) { if(PlayerInfo[i][pHeadValue] > 0 && GotHit[i] == 0 && PlayerInfo[i][pMember] != 8) { GetPlayerName(i, giveplayer, sizeof(giveplayer)); searchhit = 1; hitfound = 1; hitid = i; for(new k=0; k<MAX_PLAYERS; k++) { if(IsPlayerConnected(k)) { if(PlayerInfo[k][pMember] == 8 || PlayerInfo[k][pLeader] == 8) { SendClientMessage(k, COLOR_WHITE, "|__________________ Hitman Agency News __________________|"); SendClientMessage(k, COLOR_DBLUE, "*** Incoming Message: A Hit has become available. ***"); format(string, sizeof(string), "Person: %s ID: %d Value: $%d", giveplayer, i, PlayerInfo[i][pHeadValue]); SendClientMessage(k, COLOR_DBLUE, string); SendClientMessage(k, COLOR_YELLOW, "Use Givehit hitmanid, to assign the Contract to one of the Hitmans."); SendClientMessage(k, COLOR_WHITE, "|________________________________________________________|"); } } } return 0; } } } } if(searchhit == 0) { SendClientMessage(playerid, COLOR_GREY, " No Contracts available !"); } return 0; } HELP! nu stiu ce sa mai fac..