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gabbii

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Posts posted by gabbii

  1. incearca asa:

    [pawn] if(strcmp(cmd, "/gethere", true) == 0)

    {

        if(IsPlayerConnected(playerid))

        {

    tmp = strtok(cmdtext, idx);

    if(!strlen(tmp))

    {

    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /gethere [playerid/PartOfName]");

    return 1;

    }

    new Float:plocx,Float:plocy,Float:plocz;

    new plo;

    plo = ReturnUser(tmp);

    if (IsPlayerConnected(plo))

    {

        if(plo != INVALID_PLAYER_ID)

        {

    if (PlayerInfo[plo][pAdmin] > 1340)

    {

    SendClientMessage(playerid, COLOR_GRAD1, "Ask the admin to goto you.");

    return 1;

    }

    if (PlayerInfo[playerid][pAdmin] >= 3 || PlayerInfo[playerid][pHelper] >= 3)

    {

    GetPlayerPos(playerid, plocx, plocy, plocz);

    if(PlayerInfo[playerid][pInt] > 0)

    {

    SetPlayerInterior(plo,PlayerInfo[playerid][pInt]);

    PlayerInfo[plo][pInt] = PlayerInfo[playerid][pInt];

    PlayerInfo[plo][pLocal] = PlayerInfo[playerid][pLocal];

    }

    if(PlayerInfo[playerid][pInt] == 0)

    {

    SetPlayerInterior(plo,0);

    }

    if(plocz > 930.0 && PlayerInfo[playerid][pInt] == 0) //the highest land point in sa = 526.8

    {

    SetPlayerInterior(plo,1);

    PlayerInfo[plo][pInt] = 1;

    }

    if (GetPlayerState(plo) == 2)

    {

    TelePos[plo][0] = 0.0;

    TelePos[plo][1] = 0.0;

    new tmpcar = GetPlayerVehicleID(plo);

    SetVehiclePos(tmpcar, plocx, plocy+4, plocz);

    }

    else

    {

    SetPlayerPos(plo,plocx,plocy+2, plocz);

    }

    SendClientMessage(plo, COLOR_GRAD1, "  You have been teleported");

    }

    else

    {

    SendClientMessage(playerid, COLOR_GRAD1, "  you are not authorized to use that command!");

    }

    }

    }

    else

    {

    format(string, sizeof(string), "  %d is not an active player.", plo);

    SendClientMessage(playerid, COLOR_GRAD1, string);

    }

    }

    return 1;

    }[/pawn]

  2. am incercat sa bag 3dtextlabel la case, bizuri si sbizuri si am urmatoarele erori:

    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(47481) : error 017: undefined symbol "SBizzLabel"
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(47483) : error 017: undefined symbol "SBizzLabel"
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(47487) : error 017: undefined symbol "SBizzLabel"
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(47489) : error 017: undefined symbol "SBizzLabel"
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(47502) : error 017: undefined symbol "HouseLabel"
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(47504) : error 017: undefined symbol "HouseLabel"
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(47508) : error 017: undefined symbol "HouseLabel"
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(47510) : error 017: undefined symbol "HouseLabel"
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(47516) : error 017: undefined symbol "HouseLabel"
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(47518) : error 017: undefined symbol "HouseLabel"
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(47535) : error 017: undefined symbol "BizzLabel"
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(47537) : error 017: undefined symbol "BizzLabel"
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(47541) : error 017: undefined symbol "BizzLabel"
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(47543) : error 017: undefined symbol "BizzLabel"
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(48127) : warning 209: function "CustomPickups" should return a value
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(48128) : error 010: invalid function or declaration
    Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    
    15 Errors.

    uitati linile

    [pawn]if(oldposx!=0.0 && oldposy!=0.0 && oldposz!=0.0)

    {

    for(new h = 0; h < sizeof(SBizzInfo); h++)

    {

    if(IsATruck(tmpcar) && PlayerToPoint(10.0, i, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]))

    {

    format(string, sizeof(string), "~w~%s~n~~r~Products Required~w~: %d~n~~y~Price per Product: ~w~: $%d~n~~g~Funds: ~w~: $%d",BizzInfo[h][bMessage],(BizzInfo[h][bMaxProducts]-BizzInfo[h][bProducts]),BizzInfo[h][bPriceProd],BizzInfo[h][bTill]);

    GameTextForPlayer(i, string, 5000, 3);

    return 1;

    }

    if(PlayerToPoint(30.0, i, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]))

    {

    if(SBizzInfo[h][sbOwned] == 1)

    {

        Delete3DTextLabel(Text3D:SBizzLabel);

        format(string, sizeof(string), "%s\nOwner: {F7FAF9}%s\n{2672ED}Bizz Fee: {F7FAF9}%d$",SBizzInfo[h][sbMessage],SBizzInfo[h][sbOwner],SBizzInfo[h][sbEntranceCost]);

                                SBizzLabel = Create3DTextLabel(string ,COLOR_GREEN,SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]+0.5,20,0,1);

    }

    else

    {

        Delete3DTextLabel(Text3D:SBizzLabel);

        format(string, sizeof(string), "%s\n {2672ED}Price: {F7FAF9}$%d\n{2672ED}Level: {F7FAF9}%d\n{2672ED}type /buybiz to buy this business.",SBizzInfo[h][sbMessage],SBizzInfo[h][sbBuyPrice],SBizzInfo[h][sbLevelNeeded]);

                                SBizzLabel = Create3DTextLabel(string ,COLOR_GREEN,SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]+0.5,20,0,1);

    }

    return 1;

    }

    }

    for(new h = 0; h < sizeof(HouseInfo); h++)

    {

    if(PlayerToPoint(30.0, i, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]))

    {

    if(HouseInfo[h][hOwned] == 1)

    {

    if(HouseInfo[h][hRentabil] == 0)

    {

                                    Delete3DTextLabel(Text3D:HouseLabel);

            format(string, sizeof(string), "House %d \n Owner: {F7FAF9}%s\n{5DCC18}Level: {F7FAF9}%d",HouseInfo[h][hWorld],HouseInfo[h][hOwner],HouseInfo[h][hLevel]);

                                    HouseLabel = Create3DTextLabel(string ,COLOR_GREEN,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+0.5,15,0,1);

    }

    else

    {

            Delete3DTextLabel(Text3D:HouseLabel);

            format(string, sizeof(string), "House %d\nOwner: {F7FAF9}%s\n {4CA813}Rent: {F7FAF9}$%d\n{4CA813}Level: {F7FAF9}%d\n{4CA813}type /rentroom to rent a room.",HouseInfo[h][hWorld],HouseInfo[h][hOwner],HouseInfo[h][hRent],HouseInfo[h][hLevel]);

                    HouseLabel = Create3DTextLabel(string ,COLOR_GREEN,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+0.5,15,0,1);

    }

    return 1;

    }

    else

    {

        Delete3DTextLabel(Text3D:HouseLabel);

                                format(string,sizeof(string),"For Sale\n {4CA813}Info: {F7FAF9}%s\n{4CA813}Price: {F7FAF9}%d$\n{4CA813}Level: {F7FAF9}%d\n{4CA813}type /buyhouse to buy this house.",HouseInfo[h][hDiscription],HouseInfo[h][hValue],HouseInfo[h][hLevel]);

                HouseLabel = Create3DTextLabel(string ,COLOR_GREEN,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+0.5,15,0,1);

            }

    return 1;

    }

    }

    for(new h = 0; h < sizeof(BizzInfo); h++)

    {

    if(IsATruck(tmpcar) && PlayerToPoint(10.0, i, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]))

    {

    format(string, sizeof(string), "~w~%s~n~~r~Products Required~w~: %d~n~~y~Price per Product: ~w~: $%d~n~~g~Funds: ~w~: $%d",BizzInfo[h][bMessage],(BizzInfo[h][bMaxProducts]-BizzInfo[h][bProducts]),BizzInfo[h][bPriceProd],BizzInfo[h][bTill]);

    GameTextForPlayer(i, string, 5000, 3);

    return 1;

    }

    if(PlayerToPoint(30.0, i, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]))

    {

    if(BizzInfo[h][bOwned] == 1)

    {

        Delete3DTextLabel(Text3D:BizzLabel);

        format(string, sizeof(string), "%s\n{2672ED}Owner: {F7FAF9}%s\n{2672ED}Fee: {F7FAF9}$%d\n{2672ED}type /enter to enter.",BizzInfo[h][bMessage],BizzInfo[h][bOwner],BizzInfo[h][bEntranceCost]);

                                BizzLabel = Create3DTextLabel(string ,COLOR_GREEN,BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]+0.5,20,0,1);

    }

    else

    {

                                Delete3DTextLabel(Text3D:BizzLabel);

        format(string, sizeof(string), "%s\n{2672ED}Price: {F7FAF9}%d$\n{2672ED}Level: {F7FAF9}%d\n{2672ED}type /buybiz to buy this business.",BizzInfo[h][bMessage],BizzInfo[h][bBuyPrice],BizzInfo[h][bLevelNeeded]);

                                BizzLabel = Create3DTextLabel(string ,COLOR_GREEN,BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]+0.5,20,0,1);

    }

    return 1;

    }

    }

    }[/pawn]

  3. Am pus masinile de police dar pot sa intru in ele chiar daca nus politist

    uitati linile

    [pawn]public IsACopCar(carid)

    {

    if((carid == police1) || (carid == police2) || (carid == police3) || (carid == police4) || (carid == police5) || (carid == police6) || (carid == police7) || (carid == police8) || (carid == police9) || (carid == police10))

    if((carid == police11) || (carid == police12) || (carid == police13) || (carid == police14) || (carid == police15) || (carid == police16) || (carid == police17) || (carid == police18) || (carid == police19) || (carid == police20) || (carid == police21) || (carid == police22) || (carid == police23))

    {

    return 1;

    }

    return 0;

    }[/pawn]

    si mai vreau cand un alt membru inafara de pd,fbi,ng sa ia wanted cand se suie in masina..

    uitati si linile

    [pawn]        if(IsACopCar(newcar))

    {

        if(PlayerInfo[playerid][pLeader] == 1||PlayerInfo[playerid][pMember] == 1||PlayerInfo[playerid][pLeader] == 2||PlayerInfo[playerid][pMember] == 2||PlayerInfo[playerid][pLeader] == 3||PlayerInfo[playerid][pMember] == 3) { }

        else

            {

                  RemovePlayerFromVehicle(playerid);

                  SendClientMessage(playerid, COLOR_GREY,"You are not a Police Departament member.");

                }

    }[/pawn]

  4. am incercat sa fac la fiecare cladire sa pun in 3d text pentru /enter..

    am bagat totul dar imi da eror

    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(11957) : error 017: undefined symbol "create3DTextLabel"
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(11958) : error 017: undefined symbol "create3DTextLabel"
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(11959) : error 017: undefined symbol "create3DTextLabel"
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(11960) : error 017: undefined symbol "create3DTextLabel"
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(11961) : error 017: undefined symbol "create3DTextLabel"
    C:\Users\Asus\Desktop\server de samp\gamemodes\rolife.pwn(11962) : error 017: undefined symbol "create3DTextLabel"
    Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    
    6 Errors.

    uitati linile

    [pawn] {

            create3DTextLabel("8ball Track \n to enter use /enter", COLOR_WHITE, 2695.6235,-1704.6960,11.8438,10.0, 0, 1);

            create3DTextLabel("City Hall \n to enter use /enter", COLOR_WHITE, 384.808624,173.804992,1008.382812,10.0, 0, 1);

            create3DTextLabel("Dirt Track \n to enter use /enter", COLOR_WHITE, -2111.5686,-443.9720,38.7344,10.0, 0, 1);

            create3DTextLabel("Hospital Center \n to enter use /enter", COLOR_WHITE, 1169.1206,-1330.0065,1386.4193,10.0, 0, 1);

            create3DTextLabel("Stunting Track \n to enter use /enter", COLOR_WHITE, -2080.3079,-406.0309,38.7344,10.0, 0, 1);

            create3DTextLabel("Training place \n to enter use /enter", COLOR_WHITE, 252.3922,117.3684,1003.2188,10.0, 0, 1);

        }[/pawn]

  5. Ia-ti un GodFather simplu de pe NET si baga-ti ideile tale. Succes !

    Nu lua mod GodFather pentru ca:

    1: e buguit

    2: e prost scriptat

    Mai bine cautati un sistem de admin bun (recomand 0admin) baga un fs cu masini personale si tiai facut server... Si cand vei sti mai bine scripting pawn sa te apuci sa iti faci un server de la 0...

  6. Nush dc numi incarca masinile pe server... pana acum 3 zile mi-le incarca fara probleme...

    uitati  public loadcar

    [pawn]public LoadCar()

    {

    new arrCoords[13][64];

    new strFromFile2[256];

    new File: file = fopen("cars.cfg", io_read);

    if (file)

    {

    new idx = 32;

    while (idx < sizeof(CarInfo))

    {

    fread(file, strFromFile2);

    split(strFromFile2, arrCoords, ',');

    CarInfo[idx][cModel] = strval(arrCoords[0]);

    CarInfo[idx][cLocationx] = floatstr(arrCoords[1]);

    CarInfo[idx][cLocationy] = floatstr(arrCoords[2]);

    CarInfo[idx][cLocationz] = floatstr(arrCoords[3]);

    CarInfo[idx][cAngle] = floatstr(arrCoords[4]);

    CarInfo[idx][cColorOne] = strval(arrCoords[5]);

    CarInfo[idx][cColorTwo] = strval(arrCoords[6]);

    strmid(CarInfo[idx][cOwner], arrCoords[7], 0, strlen(arrCoords[7]), 255);

    strmid(CarInfo[idx][cDescription], arrCoords[8], 0, strlen(arrCoords[8]), 255);

    CarInfo[idx][cValue] = strval(arrCoords[9]);

    CarInfo[idx][cLicense] = strval(arrCoords[10]);

    CarInfo[idx][cOwned] = strval(arrCoords[11]);

    CarInfo[idx][cLock] = strval(arrCoords[12]);

    printf("CarInfo: %d Owner:%s LicensePlate %s",idx,CarInfo[idx][cOwner],CarInfo[idx][cLicense]);

    idx++;

    }

    }

    return 1;

    }[/pawn]

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