gabbii
-
Posts
150 -
Joined
-
Last visited
Never
Content Type
Profiles
Forums
News
Documentation
Posts posted by gabbii
-
-
JunkBuster cel mai bun anticheat... da search pe google
-
ce gamemod ai?
-
stiu asta io zic alceva, dupa cum am vazut pe multe servere cand dai pe fereastra aia TAB cei ce sunt in factiuni au o anumita culoare la nume cum as putea face si eu asta?
-
cum pot face la o factiune numele sa apara cu o alta culoare?
-
Ce anti hack imi puteti recomanda si mie? vreau sa aive anti money, cheat, speed, weapons, etc...
-
daca serverul cade sau ii dau restart din consola nu salveaza conturile...
-
frumos 5/5
data viitoare pune si tu codurile asa [pawno] code [/pawno] ca nu se intelege nimic...
-
nu se cer scripturi, fiisiere, etc..
-
Cum pot face ca sv-ul sa faca update la conturi odata pe secunda?
-
Am o problema cu ora in gm. Am un fs cu ceas.. si ceasul din fs indica sa zicem 15:28 iar cand scriu /time acolo imi indica 14:28, ce pot face ca sa le aduc pe amandoua la acelas ora?
uitati comanda..
[pawn] if(strcmp(cmd, "/time", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new mtext[20];
new year, month,day;
getdate(year, month, day);
if(month == 1) { mtext = "January"; }
else if(month == 2) { mtext = "February"; }
else if(month == 3) { mtext = "March"; }
else if(month == 4) { mtext = "April"; }
else if(month == 5) { mtext = "May"; }
else if(month == 6) { mtext = "June"; }
else if(month == 7) { mtext = "Juli"; }
else if(month == 8) { mtext = "August"; }
else if(month == 9) { mtext = "September"; }
else if(month == 10) { mtext = "October"; }
else if(month == 11) { mtext = "November"; }
else if(month == 12) { mtext = "December"; }
new hour,minuite,second;
gettime(hour,minuite,second);
FixHour(hour);
hour = shifthour;
if (minuite < 10)
{
if (PlayerInfo[playerid][pJailTime] > 0)
{
format(string, sizeof(string), "~y~%d %s~n~~g~|~w~%d:0%d~g~|~n~~w~Jail Time Left: %d sec", day, mtext, hour, minuite, PlayerInfo[playerid][pJailTime]-10);
}
else
{
format(string, sizeof(string), "~y~%d %s~n~~g~|~w~%d:0%d~g~|", day, mtext, hour, minuite);
}
}
else
{
if (PlayerInfo[playerid][pJailTime] > 0)
{
format(string, sizeof(string), "~y~%d %s~n~~g~|~w~%d:%d~g~|~n~~w~Jail Time Left: %d sec", day, mtext, hour, minuite, PlayerInfo[playerid][pJailTime]-10);
}
else
{
format(string, sizeof(string), "~y~%d %s~n~~g~|~w~%d:%d~g~|", day, mtext, hour, minuite);
}
}
GameTextForPlayer(playerid, string, 5000, 1);
}
return 1;
}[/pawn]
-
da de la ce se intampla asta? e de la gta sau e de la gamemod?
-
Am o problema la spawn dupa ce ma loghez pe server, ma spawneaza dar nu ma da normal uitati o imagine...
http://www.xerom-zone.ro/imghost/?di=1133054755710
uitati linile de la public onspawnplayer..
[pawn]public OnPlayerSpawn(playerid)
{
StopAudioStreamForPlayer(playerid);
InitLockDoors(playerid);
STDPlayer[playerid] = 0;
gTeam[playerid] = PlayerInfo[playerid][pTeam]; //Set the Team
if (gTeam[playerid] == 4) //medic / criminal reset team
{
gTeam[playerid] = 3;
}
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_LIGHTRED, "** This server requires a Login BEFORE spawn (Kicked) **");
KickPlayer[playerid] = 1;
}
if(gTeam[playerid] == 11 && PlayerInfo[playerid][pLeader] < 1)
{
MedicBill[playerid] = 0;
new rand = random(sizeof(CIV));
SendClientMessage(playerid, COLOR_LIGHTRED, "You are not an Approved Leader, you are now a Civilian !");
PlayerInfo[playerid][pTeam] = 3;
gTeam[playerid] = 3;
SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
PlayerInfo[playerid][pModel] = CIV[rand];
SpawnPlayer(playerid);
}
if(gTeam[playerid] == 5)
{
if(PlayerInfo[playerid][pMember] < 1)
{
MedicBill[playerid] = 0;
new rand = random(sizeof(CIV));
SendClientMessage(playerid, COLOR_LIGHTRED, "You are not a Family Member, you are now a Civilian !");
PlayerInfo[playerid][pTeam] = 3;
gTeam[playerid] = 3;
SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
PlayerInfo[playerid][pModel] = CIV[rand];
SpawnPlayer(playerid);
}
}
if(gTeam[playerid] == 10)
{
if(PlayerInfo[playerid][pMember] != 8)
{
MedicBill[playerid] = 0;
new rand = random(sizeof(CIV));
SendClientMessage(playerid, COLOR_LIGHTRED, "You are not a Member of this Agency, you are now a Civilian !");
PlayerInfo[playerid][pTeam] = 3;
gTeam[playerid] = 3;
SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
PlayerInfo[playerid][pModel] = CIV[rand];
SpawnPlayer(playerid);
}
}
if(gTeam[playerid] == 2 && PlayerInfo[playerid][pMember] > 3)
{
MedicBill[playerid] = 0;
new rand = random(sizeof(CIV));
SendClientMessage(playerid, COLOR_LIGHTRED, "You haven't applied for being an Officer / FBI / National Guard, you are now a Civilian !");
PlayerInfo[playerid][pTeam] = 3;
gTeam[playerid] = 3;
SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
PlayerInfo[playerid][pModel] = CIV[rand];
SpawnPlayer(playerid);
}
if(gTeam[playerid] == 3)
{
if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pLeader] > 0)
{
SendClientMessage(playerid, COLOR_LIGHTRED, "You are part of a Family/Force, you've been forced to the right Class + Char !");
MedicBill[playerid] = 0;
new model = PlayerInfo[playerid][pChar];
if(PlayerInfo[playerid][pMember] == 1) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] == 2) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] == 3) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] == 4) { SetSpawnInfo(playerid, 1, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] == 5) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] == 6) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] == 8) { SetSpawnInfo(playerid, 10, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] == 9) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] == 10) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] == 11) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 1) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 2) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 3) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 4) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 5) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 6) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 7) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 8) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 9) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 10) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 11) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
//SetSpawnInfo(playerid, team, model,0.0,0.0,0.0,0,0,0,0,0,0,0);
SpawnPlayer(playerid);
}
}
if(PlayerInfo[playerid][pChar] > 0) { SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]); }
else { SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]); }
SetPlayerWeapons(playerid);
SetPlayerSpawn(playerid);
SetPlayerToTeamColor(playerid);
PlayerFixRadio(playerid);
for(new i = 0; i < sizeof(Turfs); i++)
{
GangZoneShowForPlayer(playerid, i, TurfInfo[zColor]);
}
if(MapIconsShown[playerid] != 1)
{
MapIconsShown[playerid] = 1;
for(new i = 0; i < sizeof(BizzInfo); i++)
{
SetPlayerMapIcon(playerid,i + 1,BizzInfo[bEntranceX],BizzInfo[bEntranceY],BizzInfo[bEntranceZ],36,COLOR_LIGHTRED);
}
for(new i = 0; i < sizeof(SBizzInfo); i++)
{
SetPlayerMapIcon(playerid,i + 20,SBizzInfo[sbEntranceX],SBizzInfo[sbEntranceY],SBizzInfo[sbEntranceZ],36,COLOR_LIGHTRED);
}
}
return 1;
}[/pawn]
-
nu merge, numi da error imi da close program de la windows... ce pot face?[pawn]public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
new sendername[MAX_PLAYER_NAME];
if(dialogid == 12346 || dialogid == 12347)
{
if(response)
{
if(strlen(inputtext))
{
new tmppass[64];
strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
OnPlayerLogin(playerid,tmppass);
}
else
{
new loginstring[500];
new loginname[64];
GetPlayerName(playerid,loginname,sizeof(loginname));
format(loginstring,sizeof(loginstring),"{FF0000}WRONG PASSWORD\nEnter the correct password to play",loginname);
ShowPlayerDialog(playerid,12347,DIALOG_STYLE_PASSWORD,"Log In",loginstring,"Log In","Exit");
}
}
else
{
Kick(playerid);
}
}
if(dialogid == 12345)
{
if(response)
{
if(strlen(inputtext))
{
new string[128];
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Users/%s.ini", sendername);
new File: hFile = fopen(string, io_read);
if (hFile)
{
SendClientMessage(playerid, COLOR_YELLOW, "That Username is already taken, please choose a different one.");
fclose(hFile);
return 1;
}
new passtring[128];
new tmppass[64];
strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
/*format(passtring,sizeof(passtring),"{FFFFFF}Your password is( {FF0000}%s {FFFFFF}).Please don't forget your password or you lost the account",tmppass);
SendClientMessage(playerid, COLOR_LIGHTRED, passtring);*/
OnPlayerRegister(playerid,tmppass);
}
else
{
new regstring[1000];
new regname[64];
GetPlayerName(playerid,regname,sizeof(regname));
format(regstring,sizeof(regstring),"Welcome, {0099FF}%s!\nThis name is not registered, please register to play\nPlease enter a password consisting of letters and numbers.",regname);
ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"Sign Up",regstring,"JOIN NOW","Exit");
}
}
else
{
Kick(playerid);
}
}
return 0;
}[/pawn]
-
uite toate linile de la dialog response...
[pawn]public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
new sendername[MAX_PLAYER_NAME];
if(dialogid == 12346 || dialogid == 12347)
{
if(response)
{
if(strlen(inputtext))
{
new tmppass[64];
strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
OnPlayerLogin(playerid,tmppass);
}
else
{
new loginstring[500];
new loginname[64];
GetPlayerName(playerid,loginname,sizeof(loginname));
format(loginstring,sizeof(loginstring),"{FF0000}WRONG PASSWORD\nEnter the correct password to play",loginname);
ShowPlayerDialog(playerid,12347,DIALOG_STYLE_PASSWORD,"Log In",loginstring,"Log In","Exit");
}
}
}
if(dialogid == 12345)
{
if(response)
{
if(strlen(inputtext))
{
new string[128];
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Users/%s.ini", sendername);
new File: hFile = fopen(string, io_read);
if (hFile)
{
SendClientMessage(playerid, COLOR_YELLOW, "That Username is already taken, please choose a different one.");
fclose(hFile);
return 1;
}
new passtring[128];
new tmppass[64];
strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
/*format(passtring,sizeof(passtring),"{FFFFFF}Your password is( {FF0000}%s {FFFFFF}).Please don't forget your password or you lost the account",tmppass);
SendClientMessage(playerid, COLOR_LIGHTRED, passtring);*/
OnPlayerRegister(playerid,tmppass);
}
else
{
new regstring[1000];
new regname[64];
GetPlayerName(playerid,regname,sizeof(regname));
format(regstring,sizeof(regstring),"Welcome, {0099FF}%s!\nThis name is not registered, please register to play\nPlease enter a password consisting of letters and numbers.",regname);
ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"Sign Up",regstring,"JOIN NOW","Exit");
}
}
}
return 0;
}[/pawn]
-
Cum pot face cand cineva apasa la register/login butonul Exit sa ii dea kick?
[pawn] if(fexist(string))
{
gPlayerAccount[playerid] = 1;
new loginstring[2000];
new loginname[64];
GetPlayerName(playerid,loginname,sizeof(loginname));
format(loginstring,sizeof(loginstring),"{FFFFFF}Welcome, {0099FF}%s !\n{FFFFFF}This name is registered, please login to play\n\nLast Login on the server:%s",loginname,dini_Get(LFile(playerid),"LoginDate"));
ShowPlayerDialog(playerid,12346,DIALOG_STYLE_PASSWORD,"Login",loginstring,"Login","Exit");
return 1;
}
else
{
gPlayerAccount[playerid] = 0;
new regstring[1000];
new regname[64];
GetPlayerName(playerid,regname,sizeof(regname));
format(regstring,sizeof(regstring),"{FFFFFF}Welcome, {0099FF}%s!\n{FFFFFF}This name is not registered, please register to play",regname);
ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"Register",regstring,"Register","Exit");
return 1;
}
}[/pawn]
-
arata linile calumea, nu te putem ajuta aratand poze..
-
merciTe referi la sageata galbena? Daca da: http://wiki.sa-mp.com/wiki/DisableInteriorEnterExits
-
cum pot scapa de astea?
-
am o problema la register dialog, imi apare dialogu cu register scriu orice parola acolo dar nu imi inregistreaza contu... ce pot face?
uitati linile
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { new sendername[MAX_PLAYER_NAME]; if(dialogid == 12346 || dialogid == 12347) { if(response) { if(strlen(inputtext)) { new tmppass[64]; strmid(tmppass, inputtext, 0, strlen(inputtext), 255); OnPlayerLogin(playerid,tmppass); } else { new loginstring[500]; new loginname[64]; GetPlayerName(playerid,loginname,sizeof(loginname)); format(loginstring,sizeof(loginstring),"{FF0000}WRONG PASSWORD\nPlease enter the correct password",loginname); ShowPlayerDialog(playerid,12347,DIALOG_STYLE_PASSWORD,"Login",loginstring,"Login","Exit"); } } } if(dialogid == 12345) { if(response) { if(strlen(inputtext)) { new string[128]; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "Users/%s.ini", sendername); new File: hFile = fopen(string, io_read); if (hFile) { SendClientMessage(playerid, COLOR_YELLOW, "That Username is already taken, please choose a different one."); fclose(hFile); return 1; } else { new regstring[1000]; new regname[64]; GetPlayerName(playerid,regname,sizeof(regname)); format(regstring,sizeof(regstring),"Welcome, %s\nNot registered on this server with this name\nEnter a password to register an account with this name",regname); ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"Register",regstring,"Register","Exit"); } } } } return 0; }
-
Rezolvat, merci -Ice-
-
Am incercat sa fac register/login cu dialog dupa tutorialul asta http://www.sa-mp.ro/forum/index.php?topic=5160.0 si am urmatoarea eroare:
C:\Users\Asus\Desktop\samp godfather\gamemodes\gf.pwn(24762) : error 017: undefined symbol "string" C:\Users\Asus\Desktop\samp godfather\gamemodes\gf.pwn(24762) : error 017: undefined symbol "string" C:\Users\Asus\Desktop\samp godfather\gamemodes\gf.pwn(24762) : error 029: invalid expression, assumed zero C:\Users\Asus\Desktop\samp godfather\gamemodes\gf.pwn(24762) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 4 Errors.
uitati si linia:format(string, sizeof(string), "Users/%s.ini", sendername);
-
dc il jicnesti, io nu vad ca tu esti ceva mai bun!Esti praf sTk. )) te-ai apucat si tu de scripting? =) )
@ON, iti lipseste un include.
-
uite un exemplu:
[pawn] if(strcmp(cmd, "/enter", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerToPoint(3.0, playerid,2695.6235,-1704.6960,11.8438))
{
GameTextForPlayer(playerid, "~w~Welcome to the 8ball Track", 5000, 1);
SetPlayerInterior(playerid,7);
PlayerInfo[playerid][pInt] = 7;
SetPlayerPos(playerid,-1404.5299,-259.0602,1043.6563);
}
}
return 1;
}[/pawn]
-
Multumesc mult Leon , dar imi poti face aceste erori ?
[pawn]C:\Users\Computer\Desktop\JoiNet RPG\gamemodes\joinet.pwn(26051) : error 017: undefined symbol "x"
C:\Users\Computer\Desktop\JoiNet RPG\gamemodes\joinet.pwn(26056) : error 017: undefined symbol "pTowc"
C:\Users\Computer\Desktop\JoiNet RPG\gamemodes\joinet.pwn(26057) : error 017: undefined symbol "vid"
C:\Users\Computer\Desktop\JoiNet RPG\gamemodes\joinet.pwn(26057) : error 017: undefined symbol "erid"
C:\Users\Computer\Desktop\JoiNet RPG\gamemodes\joinet.pwn(26057) : error 029: invalid expression, assumed zero[/pawn]
Cmd : [pawn] if(strcmp(cmd, "/v towpark", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new Float,Float:y,Float:z;
new Float:a;
new carid;
carid = GetPlayerVehicleID(playerid);
GetPlayerName(playerid, playername, sizeof(playername));
GetVehiclePos(carid, x, y, z);
// GetPlayerFacingAngle(playerid, a);
GetVehicleZAngle(carid, a);
if((PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11))
{
PlayerInfo[playerid][pTowc] = 1;
AttachTrailerToVehicle(vid,GetPlayerVehicleID(play erid));
CarInfo[carid][cLocationx] = x;
CarInfo[carid][cLocationy] = y;
CarInfo[carid][cLocationz] = z;
CarInfo[carid][cAngle] = a;
format(string, sizeof(string), "~n~ Tocmai ati parcat masina in centrul TCC ~n~");
GameTextForPlayer(playerid, "Pretul eliberarii costa: 10.000$", 10000, 3);
OnPropUpdate();
OnPlayerUpdate(playerid);
DestroyVehicle(carid);
CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Nu facetii parte din factiunea Tow Car Company");
return 1;
}
}
return 1;
}[/pawn]
pune la linile cu new
[pawn]new x;[/pawn]
[pawn]new pTowc;[/pawn]
[pawn]new vid;[/pawn]
[pawn]new erid;[/pawn]
[GF/RP] Update timer
in Arhivă probleme
Posted
scz pt dublu topic. Da am nevoie nea aparat de asta, ma puteti ajuta?