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Don.Capone

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Everything posted by Don.Capone

  1. un engine sistem iti face masina sa nu se mai miste
  2. si eu trebuie primesc aceeasi eroare... poti sa ne spui cum ai rezolvat ?
  3. daca ai mai multe servere care in pc si nu au toate sscanf stergele sau punele si lor... dupa ceea intra cu pawno-ul de la serverul tau si compileaza gm-ul
  4. INSFARSIT un server roleplay care nu are tc din primete 5 posturi si care are: 1.descriere frumoasa. 2.gamemode frumos. 3.aspect frumos. BRAVO meriti 10/10 dar iti dau 9/10 pt ca este un rp edit !
  5. nu este definit simbolul params... dute la inceputul gm-ului si unde ai new-urile adaugi [pawn]new params;[/pawn]
  6. r3 all, am observat ca daca adaug multe mape in gm se strica sau face lag.... am avut un server mai demult si avea in scriptfiles un folder numit maps iar in el un text document numit tot maps. acel text document continea toate obiectele de la mape....adica in loc sa bagi mapele in gm le bagi acolo, <-asta am inteles dar cum fac sa mearga ? mai trebuie sa am ceva?
  7. frumusel 4.5/5 dar editeaza descrierea si sterge id-ul de mess caci vei primi warn :d
  8. public SetupPlayerForClassSelection(playerid) { switch (gTeam[playerid]) { case TEAM_BLUE: { SetPlayerInterior(playerid,5); SetPlayerPos(playerid,323.4,305.6,999.1); SetPlayerFacingAngle(playerid, 90.0); SetPlayerCameraPos(playerid,323.4-1.5-1.0,305.6,999.1+0.7); SetPlayerCameraLookAt(playerid,323.4-1.0,305.6,999.1+0.7); } case TEAM_ADMIN: { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,-2654.4,1424.2,912.4); SetPlayerFacingAngle(playerid, 90.0); SetPlayerCameraPos(playerid,-2654.4-1.5,1424.2,912.4+0.7); SetPlayerCameraLookAt(playerid,-2654.4,1424.2,912.4+0.7); } default: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,-1657.5237,1207.6644,13.6719); SetPlayerFacingAngle(playerid,357.6906); SetPlayerCameraPos(playerid, -1657.4678,1211.2292,13.6781); SetPlayerCameraLookAt(playerid,-1657.5237,1207.6644,13.6719); } } } vezi daca merge asa
  9. http://imageshack.us/photo/my-images/225/dovadal.png/ daca cand sa facut postul: 05:04:06 la 05:06:47 the punisher a facut primul postul ca te ajuta.... ai facut un post nou cu id-ul tau de mess si skape. tiam spus cele 5 reguli care le-ai incalcat acm esti smecher dar nu iti merge ) http://imageshack.us/photo/my-images/217/dovada2hb.png/
  10. scuzati de 2xpost dar acm Akcent a schimbat titlul si cica a gresit sectiunea ) pe acest forum nu exista sectiune cu cereri =))
  11. 1.titlu 2.nu se cer scripteri !!!!!!!!!!!!!!!! 3.daca ai probleme le postezi pe acest forum 4. nu se posteaza id-urile de mess/skype etc. 5.vei primi warn
  12. am incercat sa pun obiectele sub onplayerconnect dar cand dau compile imi da eroarea cu don't send. am pus si include-ul in pawno/include am adaugat include-ul si define-ul si in gm dar tot nu merge uitati aici obiectele: [pawn]RemoveBuildingForPlayer(playerid, 4026, 1497.7969, -1543.7109, 17.5547, 0.25); RemoveBuildingForPlayer(playerid, 713, 1304.7734, -1753.5859, 12.4375, 0.25); RemoveBuildingForPlayer(playerid, 713, 1304.7734, -1729.9375, 12.4375, 0.25); RemoveBuildingForPlayer(playerid, 713, 1304.7734, -1780.1094, 12.4375, 0.25); RemoveBuildingForPlayer(playerid, 713, 1304.7734, -1808.4922, 12.4375, 0.25); RemoveBuildingForPlayer(playerid, 713, 1304.7734, -1839.8672, 12.4375, 0.25); RemoveBuildingForPlayer(playerid, 4046, 1479.5234, -1852.6406, 24.5156, 0.25); RemoveBuildingForPlayer(playerid, 4047, 1531.6328, -1852.6406, 24.5156, 0.25); RemoveBuildingForPlayer(playerid, 4049, 1330.3750, -1793.0781, 22.9688, 0.25); RemoveBuildingForPlayer(playerid, 4051, 1371.8203, -1754.8203, 19.0469, 0.25); RemoveBuildingForPlayer(playerid, 4083, 1334.9766, -1644.1875, 11.7891, 0.25); RemoveBuildingForPlayer(playerid, 4116, 1345.6250, -1552.9609, 48.5156, 0.25); RemoveBuildingForPlayer(playerid, 4118, 1404.9063, -1539.2969, 20.1484, 0.25); RemoveBuildingForPlayer(playerid, 4191, 1353.2578, -1764.5313, 15.5938, 0.25); RemoveBuildingForPlayer(playerid, 4194, 1360.3828, -1840.6172, 26.8047, 0.25); RemoveBuildingForPlayer(playerid, 1530, 1332.1328, -1722.3047, 14.1875, 0.25); RemoveBuildingForPlayer(playerid, 4217, 1449.2500, -1852.5703, 22.3672, 0.25); RemoveBuildingForPlayer(playerid, 4218, 1497.7031, -1546.6172, 43.9922, 0.25); RemoveBuildingForPlayer(playerid, 4219, 1330.3281, -1792.5938, 23.4922, 0.25); RemoveBuildingForPlayer(playerid, 4220, 1370.6406, -1643.4453, 33.1797, 0.25); RemoveBuildingForPlayer(playerid, 4221, 1406.7109, -1499.5625, 69.1563, 0.25); RemoveBuildingForPlayer(playerid, 4226, 1359.2813, -1796.4688, 24.3438, 0.25); RemoveBuildingForPlayer(playerid, 1266, 1482.0859, -1859.9688, 25.0391, 0.25); RemoveBuildingForPlayer(playerid, 1265, 1336.1563, -1844.0156, 12.9844, 0.25); RemoveBuildingForPlayer(playerid, 1372, 1336.3359, -1842.8516, 12.6641, 0.25); RemoveBuildingForPlayer(playerid, 1265, 1336.3750, -1841.5391, 13.0391, 0.25); RemoveBuildingForPlayer(playerid, 1294, 1317.4297, -1809.2578, 16.9063, 0.25); RemoveBuildingForPlayer(playerid, 1294, 1347.7031, -1856.1484, 17.0469, 0.25); RemoveBuildingForPlayer(playerid, 1283, 1388.3906, -1855.6719, 15.6250, 0.25); RemoveBuildingForPlayer(playerid, 1265, 1337.2578, -1841.8750, 13.0000, 0.25); RemoveBuildingForPlayer(playerid, 4193, 1360.3828, -1840.6172, 26.8047, 0.25); RemoveBuildingForPlayer(playerid, 1220, 1340.8906, -1835.3672, 12.9297, 0.25); RemoveBuildingForPlayer(playerid, 1230, 1340.1328, -1835.0391, 12.9766, 0.25); RemoveBuildingForPlayer(playerid, 1220, 1340.8672, -1834.4844, 12.9297, 0.25); RemoveBuildingForPlayer(playerid, 1294, 1385.2422, -1833.2656, 16.9063, 0.25); RemoveBuildingForPlayer(playerid, 620, 1417.9766, -1832.5313, 11.9844, 0.25); RemoveBuildingForPlayer(playerid, 1265, 1336.8750, -1818.2266, 12.9844, 0.25); RemoveBuildingForPlayer(playerid, 1372, 1336.7891, -1816.3047, 12.6641, 0.25); RemoveBuildingForPlayer(playerid, 1220, 1338.1250, -1816.5781, 12.9297, 0.25); RemoveBuildingForPlayer(playerid, 1230, 1338.0781, -1815.7578, 12.9766, 0.25); RemoveBuildingForPlayer(playerid, 1220, 1338.8984, -1816.1641, 12.9297, 0.25); RemoveBuildingForPlayer(playerid, 1220, 1342.2734, -1806.2031, 12.9297, 0.25); RemoveBuildingForPlayer(playerid, 1230, 1342.6328, -1807.0391, 12.9766, 0.25); RemoveBuildingForPlayer(playerid, 1221, 1342.5156, -1805.0703, 12.9844, 0.25); RemoveBuildingForPlayer(playerid, 4231, 1342.0547, -1800.2188, 25.4297, 0.25); RemoveBuildingForPlayer(playerid, 1220, 1338.9531, -1796.4297, 12.9297, 0.25); RemoveBuildingForPlayer(playerid, 4023, 1359.2813, -1796.4688, 24.3438, 0.25); RemoveBuildingForPlayer(playerid, 1283, 1427.3047, -1890.2891, 15.6250, 0.25); RemoveBuildingForPlayer(playerid, 4170, 1433.9531, -1844.4063, 21.4219, 0.25); RemoveBuildingForPlayer(playerid, 1260, 1482.0859, -1859.9688, 25.0391, 0.25); RemoveBuildingForPlayer(playerid, 4004, 1479.5234, -1852.6406, 24.5156, 0.25); RemoveBuildingForPlayer(playerid, 4171, 1503.3984, -1848.3359, 21.4609, 0.25); RemoveBuildingForPlayer(playerid, 1230, 1338.9609, -1796.0000, 13.6641, 0.25); RemoveBuildingForPlayer(playerid, 1220, 1338.9375, -1795.4609, 12.9297, 0.25); RemoveBuildingForPlayer(playerid, 4112, 1330.3750, -1793.0781, 22.9688, 0.25); RemoveBuildingForPlayer(playerid, 1221, 1338.9688, -1793.7266, 12.9844, 0.25); RemoveBuildingForPlayer(playerid, 1372, 1337.6953, -1774.7344, 12.6641, 0.25); RemoveBuildingForPlayer(playerid, 1265, 1338.7891, -1775.3203, 12.9688, 0.25); RemoveBuildingForPlayer(playerid, 1265, 1337.0078, -1773.8672, 13.0000, 0.25); RemoveBuildingForPlayer(playerid, 1294, 1317.4297, -1768.3906, 16.9063, 0.25); RemoveBuildingForPlayer(playerid, 4022, 1353.2578, -1764.5313, 15.5938, 0.25); RemoveBuildingForPlayer(playerid, 1532, 1353.1328, -1759.6563, 12.5000, 0.25); RemoveBuildingForPlayer(playerid, 1226, 1341.4531, -1755.4844, 16.4219, 0.25); RemoveBuildingForPlayer(playerid, 1283, 1311.2734, -1746.1172, 15.6250, 0.25); RemoveBuildingForPlayer(playerid, 1283, 1345.7656, -1740.6172, 15.6250, 0.25); RemoveBuildingForPlayer(playerid, 1226, 1330.2188, -1736.6797, 16.4219, 0.25); RemoveBuildingForPlayer(playerid, 1283, 1325.7109, -1732.8281, 15.6250, 0.25); RemoveBuildingForPlayer(playerid, 1283, 1335.1953, -1731.7813, 15.6250, 0.25); RemoveBuildingForPlayer(playerid, 4021, 1371.8203, -1754.8203, 19.0469, 0.25); RemoveBuildingForPlayer(playerid, 4106, 1342.9688, -1652.2656, 15.2031, 0.25); RemoveBuildingForPlayer(playerid, 4011, 1334.9766, -1644.1875, 11.7891, 0.25); RemoveBuildingForPlayer(playerid, 4121, 1336.0156, -1604.7344, 25.6328, 0.25); RemoveBuildingForPlayer(playerid, 4196, 1361.2188, -1604.5938, 14.9375, 0.25); RemoveBuildingForPlayer(playerid, 647, 1393.4688, -1577.9063, 15.1875, 0.25); RemoveBuildingForPlayer(playerid, 4113, 1345.6250, -1552.9609, 48.5156, 0.25); RemoveBuildingForPlayer(playerid, 4201, 1378.6328, -1544.1172, 13.6563, 0.25); RemoveBuildingForPlayer(playerid, 4008, 1404.9063, -1539.2969, 20.1484, 0.25); RemoveBuildingForPlayer(playerid, 4016, 1497.7969, -1543.7109, 17.5547, 0.25); RemoveBuildingForPlayer(playerid, 4048, 1531.6328, -1852.6406, 24.5156, 0.25); RemoveBuildingForPlayer(playerid, 5078, 1616.6719, -1893.4844, 14.3281, 0.25); RemoveBuildingForPlayer(playerid, 5066, 1610.4375, -1891.7031, 14.1484, 0.25); RemoveBuildingForPlayer(playerid, 5024, 1748.8438, -1883.0313, 14.1875, 0.25); RemoveBuildingForPlayer(playerid, 1308, 1869.0547, -1876.6328, 11.5391, 0.25); RemoveBuildingForPlayer(playerid, 4983, 1961.0313, -1871.4063, 23.7734, 0.25); RemoveBuildingForPlayer(playerid, 3645, 2069.6172, -1556.7031, 15.0625, 0.25); RemoveBuildingForPlayer(playerid, 5516, 1977.8359, -1569.0469, 19.0703, 0.25); RemoveBuildingForPlayer(playerid, 3645, 2070.7578, -1586.0156, 15.0625, 0.25); RemoveBuildingForPlayer(playerid, 5517, 1883.5234, -1576.4453, 20.1953, 0.25); RemoveBuildingForPlayer(playerid, 5633, 2089.3594, -1643.9297, 18.2188, 0.25); RemoveBuildingForPlayer(playerid, 5634, 1931.3125, -1574.8438, 16.4609, 0.25); RemoveBuildingForPlayer(playerid, 1524, 1959.3984, -1577.7578, 13.7578, 0.25); RemoveBuildingForPlayer(playerid, 1524, 2074.1797, -1579.1484, 14.0313, 0.25); RemoveBuildingForPlayer(playerid, 3774, 1972.3906, -1630.0000, 17.6797, 0.25); RemoveBuildingForPlayer(playerid, 714, 2118.4766, -1369.5938, 22.5078, 0.25); RemoveBuildingForPlayer(playerid, 5476, 1883.5234, -1576.4453, 20.1953, 0.25); RemoveBuildingForPlayer(playerid, 5630, 1928.4922, -1575.9688, 20.5547, 0.25); RemoveBuildingForPlayer(playerid, 1307, 1931.7422, -1569.8828, 12.6641, 0.25); RemoveBuildingForPlayer(playerid, 3617, 1972.3906, -1630.0000, 17.6797, 0.25); RemoveBuildingForPlayer(playerid, 5475, 1977.8359, -1569.0469, 19.0703, 0.25); RemoveBuildingForPlayer(playerid, 1307, 1983.3359, -1557.6797, 12.6641, 0.25); RemoveBuildingForPlayer(playerid, 620, 2122.4531, -1404.3594, 22.1641, 0.25); RemoveBuildingForPlayer(playerid, 645, 2122.4219, -1394.9766, 22.4063, 0.25); RemoveBuildingForPlayer(playerid, 1297, 2136.7344, -1216.4219, 26.2891, 0.25); RemoveBuildingForPlayer(playerid, 1283, 2092.9922, -1604.1563, 15.6016, 0.25); RemoveBuildingForPlayer(playerid, 1308, 2086.5313, -1591.5938, 12.7813, 0.25); RemoveBuildingForPlayer(playerid, 3644, 2070.7578, -1586.0156, 15.0625, 0.25); RemoveBuildingForPlayer(playerid, 3644, 2069.6172, -1556.7031, 15.0625, 0.25); RemoveBuildingForPlayer(playerid, 1226, 2116.8672, -1498.9219, 26.7969, 0.25); RemoveBuildingForPlayer(playerid, 645, 2122.6250, -1487.4297, 22.4063, 0.25); RemoveBuildingForPlayer(playerid, 620, 2122.8906, -1480.3203, 22.1641, 0.25); RemoveBuildingForPlayer(playerid, 1226, 2116.8438, -1478.3672, 26.7734, 0.25); RemoveBuildingForPlayer(playerid, 1283, 2113.5703, -1477.6953, 26.0859, 0.25); RemoveBuildingForPlayer(playerid, 645, 2122.6250, -1470.9141, 22.4063, 0.25); RemoveBuildingForPlayer(playerid, 620, 2144.2266, -1467.0156, 23.9453, 0.25); RemoveBuildingForPlayer(playerid, 1308, 2138.9297, -1467.6797, 23.0547, 0.25); RemoveBuildingForPlayer(playerid, 645, 2122.6250, -1451.3438, 22.4063, 0.25); RemoveBuildingForPlayer(playerid, 620, 2122.4688, -1444.1406, 22.1641, 0.25); RemoveBuildingForPlayer(playerid, 645, 2122.6250, -1434.2969, 22.4063, 0.25); RemoveBuildingForPlayer(playerid, 673, 2141.9922, -1461.4609, 24.2813, 0.25); RemoveBuildingForPlayer(playerid, 673, 2141.9922, -1461.4609, 24.2813, 0.25); RemoveBuildingForPlayer(playerid, 5565, 2171.4531, -1448.4219, 28.8047, 0.25); RemoveBuildingForPlayer(playerid, 6253, 1305.4688, -1619.7422, 13.3984, 0.25); RemoveBuildingForPlayer(playerid, 1297, 1316.9688, -1713.5156, 15.9063, 0.25); RemoveBuildingForPlayer(playerid, 620, 1304.1172, -1696.7969, 12.2891, 0.25); RemoveBuildingForPlayer(playerid, 1312, 1299.4531, -1683.5078, 16.5859, 0.25); RemoveBuildingForPlayer(playerid, 1290, 1305.0078, -1682.2578, 18.2266, 0.25); RemoveBuildingForPlayer(playerid, 1297, 1317.1016, -1676.9844, 15.9063, 0.25); RemoveBuildingForPlayer(playerid, 620, 1305.6719, -1669.8984, 12.5859, 0.25); RemoveBuildingForPlayer(playerid, 1290, 1305.0078, -1662.3359, 18.2266, 0.25); RemoveBuildingForPlayer(playerid, 1290, 1305.0078, -1642.3281, 18.2266, 0.25); RemoveBuildingForPlayer(playerid, 1297, 1317.1016, -1645.9141, 15.8906, 0.25); RemoveBuildingForPlayer(playerid, 620, 1305.5625, -1641.5313, 12.2891, 0.25); RemoveBuildingForPlayer(playerid, 620, 1305.5625, -1614.8281, 12.2891, 0.25); RemoveBuildingForPlayer(playerid, 6046, 1305.4688, -1619.7422, 13.3984, 0.25); RemoveBuildingForPlayer(playerid, 1290, 1305.0078, -1622.3281, 18.2266, 0.25); RemoveBuildingForPlayer(playerid, 1297, 1317.1016, -1614.3359, 15.8906, 0.25); RemoveBuildingForPlayer(playerid, 1290, 1305.0078, -1602.3281, 18.2266, 0.25); RemoveBuildingForPlayer(playerid, 620, 1305.6719, -1583.7031, 12.5859, 0.25); RemoveBuildingForPlayer(playerid, 1297, 1317.1016, -1587.1797, 15.8906, 0.25); RemoveBuildingForPlayer(playerid, 1290, 1305.0078, -1582.3203, 18.2266, 0.25); RemoveBuildingForPlayer(playerid, 1290, 1305.0078, -1562.3203, 18.2266, 0.25); RemoveBuildingForPlayer(playerid, 1297, 1318.8672, -1551.3359, 15.8906, 0.25); RemoveBuildingForPlayer(playerid, 5849, 1046.6797, -935.1953, 46.9922, 0.25); RemoveBuildingForPlayer(playerid, 5854, 992.5313, -962.7344, 60.7813, 0.25); RemoveBuildingForPlayer(playerid, 727, 1148.9453, -969.9922, 40.9063, 0.25); RemoveBuildingForPlayer(playerid, 1266, 1029.1797, -939.5156, 52.7500, 0.25); RemoveBuildingForPlayer(playerid, 729, 1148.9922, -997.8750, 35.3203, 0.25); RemoveBuildingForPlayer(playerid, 729, 1099.4922, -970.1953, 40.5391, 0.25); RemoveBuildingForPlayer(playerid, 729, 1096.2422, -994.8203, 36.9922, 0.25); RemoveBuildingForPlayer(playerid, 3643, 992.4844, -896.2813, 46.4063, 0.25); RemoveBuildingForPlayer(playerid, 3643, 1005.0625, -895.5547, 45.8594, 0.25); RemoveBuildingForPlayer(playerid, 1260, 1029.1797, -939.5156, 52.7500, 0.25); RemoveBuildingForPlayer(playerid, 5848, 1046.6797, -935.1953, 46.9922, 0.25); RemoveBuildingForPlayer(playerid, 1307, 1072.4141, -940.2891, 42.2422, 0.25); RemoveBuildingForPlayer(playerid, 5893, 1123.3047, -982.6953, 39.2344, 0.25); RemoveBuildingForPlayer(playerid, 1261, 561.7422, -1256.1094, 22.0703, 0.25); RemoveBuildingForPlayer(playerid, 1268, 561.7813, -1262.3438, 30.6563, 0.25); RemoveBuildingForPlayer(playerid, 733, 587.2969, -1300.0703, 14.5234, 0.25); RemoveBuildingForPlayer(playerid, 732, 572.5625, -1256.9063, 16.7344, 0.25); RemoveBuildingForPlayer(playerid, 6357, 505.0547, -1269.9375, 28.6875, 0.25); RemoveBuildingForPlayer(playerid, 1308, 510.6797, -1290.6953, 15.2969, 0.25); RemoveBuildingForPlayer(playerid, 1226, 537.8359, -1261.8359, 19.4063, 0.25); RemoveBuildingForPlayer(playerid, 1287, 539.2891, -1262.3672, 16.1484, 0.25); RemoveBuildingForPlayer(playerid, 1287, 540.0000, -1261.8750, 16.1641, 0.25); RemoveBuildingForPlayer(playerid, 1287, 540.7109, -1261.3828, 16.1953, 0.25); RemoveBuildingForPlayer(playerid, 1259, 561.7813, -1262.3438, 30.6563, 0.25); RemoveBuildingForPlayer(playerid, 6413, 589.3828, -1270.1797, 16.9766, 0.25); RemoveBuildingForPlayer(playerid, 716, 523.1016, -1247.2578, 15.6094, 0.25); RemoveBuildingForPlayer(playerid, 1312, 547.5703, -1251.2813, 19.8906, 0.25); RemoveBuildingForPlayer(playerid, 1211, 555.1563, -1251.9297, 16.6406, 0.25); RemoveBuildingForPlayer(playerid, 1267, 561.7422, -1256.1094, 22.0703, 0.25); RemoveBuildingForPlayer(playerid, 1226, 572.5000, -1241.4297, 20.4063, 0.25); RemoveBuildingForPlayer(playerid, 706, 252.9063, -1156.1953, 77.7656, 0.25); RemoveBuildingForPlayer(playerid, 706, 230.7734, -1163.8828, 73.9063, 0.25); RemoveBuildingForPlayer(playerid, 708, 287.9531, -1206.7266, 79.2891, 0.25); RemoveBuildingForPlayer(playerid, 714, 968.5391, -764.9453, 109.5859, 0.25); RemoveBuildingForPlayer(playerid, 13712, 929.6797, -823.4141, 100.9688, 0.25); RemoveBuildingForPlayer(playerid, 3733, 310.6172, -1145.5234, 85.8750, 0.25); RemoveBuildingForPlayer(playerid, 3737, 279.1328, -1152.2266, 82.4141, 0.25); RemoveBuildingForPlayer(playerid, 3732, 824.0234, -857.3281, 71.5313, 0.25); RemoveBuildingForPlayer(playerid, 13862, 359.2500, -1125.8281, 80.8516, 0.25); RemoveBuildingForPlayer(playerid, 13864, 273.2656, -1210.8516, 65.7813, 0.25); RemoveBuildingForPlayer(playerid, 1266, 799.1797, -917.3594, 54.9375, 0.25); RemoveBuildingForPlayer(playerid, 1261, 798.4375, -898.0469, 69.5156, 0.25); RemoveBuildingForPlayer(playerid, 13889, 830.0547, -933.4063, 54.5156, 0.25); RemoveBuildingForPlayer(playerid, 13890, 790.1328, -963.3281, 59.4766, 0.25); RemoveBuildingForPlayer(playerid, 707, 206.5156, -1125.5000, 61.3281, 0.25); RemoveBuildingForPlayer(playerid, 1691, 829.2109, -938.0781, 60.0859, 0.25); RemoveBuildingForPlayer(playerid, 13729, 830.0547, -933.4063, 54.5156, 0.25); RemoveBuildingForPlayer(playerid, 1687, 824.5938, -932.7031, 60.5234, 0.25); RemoveBuildingForPlayer(playerid, 1687, 827.2891, -934.1172, 60.5234, 0.25); RemoveBuildingForPlayer(playerid, 669, 812.0234, -928.7344, 49.0703, 0.25); RemoveBuildingForPlayer(playerid, 13728, 811.0469, -917.9063, 67.5000, 0.25); RemoveBuildingForPlayer(playerid, 1260, 799.1797, -917.3594, 54.9375, 0.25); RemoveBuildingForPlayer(playerid, 700, 816.1484, -903.3750, 68.0078, 0.25); RemoveBuildingForPlayer(playerid, 1267, 798.4375, -898.0469, 69.5156, 0.25); RemoveBuildingForPlayer(playerid, 700, 857.4531, -897.1094, 64.3281, 0.25); RemoveBuildingForPlayer(playerid, 700, 814.2656, -895.8672, 68.0078, 0.25); RemoveBuildingForPlayer(playerid, 700, 847.7578, -890.5078, 65.1797, 0.25); RemoveBuildingForPlayer(playerid, 3379, 845.8672, -888.3750, 64.8594, 0.25); RemoveBuildingForPlayer(playerid, 700, 829.6875, -882.5156, 68.0078, 0.25); RemoveBuildingForPlayer(playerid, 700, 816.5547, -870.5391, 66.5547, 0.25); RemoveBuildingForPlayer(playerid, 1307, 844.6953, -864.4141, 70.8516, 0.25); RemoveBuildingForPlayer(playerid, 1408, 826.0469, -863.7656, 69.4688, 0.25); RemoveBuildingForPlayer(playerid, 700, 847.4922, -860.2109, 72.8828, 0.25); RemoveBuildingForPlayer(playerid, 1408, 836.2031, -859.8359, 69.4922, 0.25); RemoveBuildingForPlayer(playerid, 711, 825.7031, -862.0313, 74.6484, 0.25); RemoveBuildingForPlayer(playerid, 700, 837.8672, -859.0547, 69.2109, 0.25); RemoveBuildingForPlayer(playerid, 3618, 824.0234, -857.3281, 71.5313, 0.25); RemoveBuildingForPlayer(playerid, 700, 845.2891, -853.4531, 73.5078, 0.25); RemoveBuildingForPlayer(playerid, 700, 811.8750, -853.1719, 69.1875, 0.25); RemoveBuildingForPlayer(playerid, 1408, 833.4063, -855.3594, 69.4922, 0.25); RemoveBuildingForPlayer(playerid, 672, 853.3281, -849.6563, 76.6641, 0.25); RemoveBuildingForPlayer(playerid, 700, 834.3047, -846.6328, 69.0859, 0.25); RemoveBuildingForPlayer(playerid, 3763, 1045.1172, -716.2969, 151.1328, 0.25); RemoveBuildingForPlayer(playerid, 762, 208.9922, -1194.2891, 78.4922, 0.25); RemoveBuildingForPlayer(playerid, 1308, 215.1250, -1128.4297, 59.5859, 0.25); RemoveBuildingForPlayer(playerid, 762, 245.1563, -1160.2813, 81.8047, 0.25); RemoveBuildingForPlayer(playerid, 620, 268.5234, -1189.7031, 78.1719, 0.25); RemoveBuildingForPlayer(playerid, 700, 274.1953, -1202.3281, 79.7344, 0.25); RemoveBuildingForPlayer(playerid, 1226, 294.9063, -1210.1484, 78.5469, 0.25); RemoveBuildingForPlayer(playerid, 3604, 279.1328, -1152.2266, 82.4141, 0.25); RemoveBuildingForPlayer(playerid, 620, 310.2734, -1194.7422, 78.6719, 0.25); RemoveBuildingForPlayer(playerid, 620, 329.2109, -1178.5391, 78.9531, 0.25); RemoveBuildingForPlayer(playerid, 620, 336.5078, -1171.4531, 78.4063, 0.25); RemoveBuildingForPlayer(playerid, 3607, 310.6172, -1145.5234, 85.8750, 0.25); RemoveBuildingForPlayer(playerid, 762, 337.4141, -1163.7188, 83.8047, 0.25); RemoveBuildingForPlayer(playerid, 1226, 338.9375, -1175.5703, 79.5000, 0.25);[/pawn]
  13. deci... pot intra in ea ma scoate afara si imi spune ca nu sunt membru al factiunii respective dar dupa ce ma da afara din masina primesc freeze(ma blochez) automat si trb sa dau /unfreeze ca sa ma pot mista din nou
  14. nu am asa ceva... celalalt este asa [pawn]if(newstate == PLAYER_STATE_DRIVER) // Buggy don't Finnish { // 38 / 49 / 56 = SS new newcar = GetPlayerVehicleID(playerid); new oldcar = gLastCar[playerid]; new housecar = PlayerInfo[playerid][pPhousekey]+1; TelePos[playerid][0] = 0.0; TelePos[playerid][1] = 0.0; new str[80]; if (newstate == 2 || newstate == 3) { format(str, sizeof(str), "~p~%s",VehicleName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]); GameTextForPlayer(playerid, str, 300, 1); } if(IsABoat(newcar)) { if(PlayerInfo[playerid][pBoatLic] < 1) { SendClientMessage(playerid, COLOR_GREY, "You don't know how to Sail yet, so you left the Boat !"); RemovePlayerFromVehicle(playerid); } } else if(IsAPlane(newcar)) { if(PlayerInfo[playerid][pFlyLic] < 1) { if(TakingLesson[playerid] == 1) { } else { SendClientMessage(playerid, COLOR_GREY, "You don't know how to Fly yet, so you left the Plane !"); RemovePlayerFromVehicle(playerid); } } } else { if(PlayerInfo[playerid][pCarLic] < 1 && TakingLesson[playerid] != 1) { if(IsABmx(newcar)) { TakingLesson[playerid] = 1; return 0; } SendClientMessage(playerid, COLOR_GREY, "You don't know how to Drive yet, so you left the Car !"); RemovePlayerFromVehicle(playerid); } else if(PlayerDrunk[playerid] >= 5) { WantedPoints[playerid] += 2; SetPlayerCriminal(playerid,255, "Drunk Driving"); } }//Done with car check if(VehicleStarted[newcar] == 0 && newcar != 510 && newcar != 509 && newcar != 481) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 510 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 509 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 481){ return 1; } TogglePlayerControllable(playerid,0); SendClientMessage(playerid,COLOR_YELLOW,"Zenom RolePlay Bot: To start engine press key Shift Left"); }[/pawn]
  15. if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)//Helmet Moto { if(IsABike(GetPlayerVehicleID(playerid))) { switch(GetPlayerSkin(playerid)) { #define SPAO{%0,%1,%2,%3,%4,%5} SetPlayerAttachedObject(playerid, SLOT, 18645, 2, (%0), (%1), (%2), (%3), (%4), (%5)); case 0, 65, 74, 149, 208, 273: SPAO{0.070000, 0.000000, 0.000000, 88.000000, 75.000000, 0.000000} case 1..6, 8, 14, 16, 22, 27, 29, 33, 41..49, 82..84, 86, 87, 119, 289: SPAO{0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000} case 7, 10: SPAO{0.090000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000} case 9: SPAO{0.059999, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000} case 11..13: SPAO{0.070000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000} case 15: SPAO{0.059999, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000} case 17..21: SPAO{0.059999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} case 23..26, 28, 30..32, 34..39, 57, 58, 98, 99, 104..118, 120..131: SPAO{0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} case 40: SPAO{0.050000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000} case 50, 100..103, 148, 150..189, 222: SPAO{0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000} case 51..54: SPAO{0.100000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000} case 55, 56, 63, 64, 66..73, 75, 76, 78..81, 133..143, 147, 190..207, 209..219, 221, 247..272, 274..288, 290..293: SPAO{0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} case 59..62: SPAO{0.079999, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000} case 77: SPAO{0.059999, 0.019999, 0.000000, 87.000000, 82.000000, 0.000000} case 85, 88, 89: SPAO{0.070000, 0.039999, 0.000000, 88.000000, 82.000000, 0.000000} case 90..97: SPAO{0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} case 132: SPAO{0.000000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} case 144..146: SPAO{0.090000, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000} case 220: SPAO{0.029999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} case 223, 246: SPAO{0.070000, 0.050000, 0.000000, 88.000000, 82.000000, 0.000000} case 224..245: SPAO{0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000} case 294: SPAO{0.070000, 0.019999, 0.000000, 91.000000, 84.000000, 0.000000} case 295: SPAO{0.050000, 0.019998, 0.000000, 86.000000, 82.000000, 0.000000} case 296..298: SPAO{0.064999, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000} case 299: SPAO{0.064998, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} } } }
  16. [pawn]public OnPlayerStateChange(playerid, newstate, oldstate) { new string[256]; if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)//Helmet Moto { if(IsABike(GetPlayerVehicleID(playerid))) { switch(GetPlayerSkin(playerid)) { #define SPAO{%0,%1,%2,%3,%4,%5} SetPlayerAttachedObject(playerid, SLOT, 18645, 2, (%0), (%1), (%2), (%3), (%4), (%5)); case 0, 65, 74, 149, 208, 273: SPAO{0.070000, 0.000000, 0.000000, 88.000000, 75.000000, 0.000000} case 1..6, 8, 14, 16, 22, 27, 29, 33, 41..49, 82..84, 86, 87, 119, 289: SPAO{0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000} case 7, 10: SPAO{0.090000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000} case 9: SPAO{0.059999, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000} case 11..13: SPAO{0.070000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000} case 15: SPAO{0.059999, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000} case 17..21: SPAO{0.059999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} case 23..26, 28, 30..32, 34..39, 57, 58, 98, 99, 104..118, 120..131: SPAO{0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} case 40: SPAO{0.050000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000} case 50, 100..103, 148, 150..189, 222: SPAO{0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000} case 51..54: SPAO{0.100000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000} case 55, 56, 63, 64, 66..73, 75, 76, 78..81, 133..143, 147, 190..207, 209..219, 221, 247..272, 274..288, 290..293: SPAO{0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} case 59..62: SPAO{0.079999, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000} case 77: SPAO{0.059999, 0.019999, 0.000000, 87.000000, 82.000000, 0.000000} case 85, 88, 89: SPAO{0.070000, 0.039999, 0.000000, 88.000000, 82.000000, 0.000000} case 90..97: SPAO{0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} case 132: SPAO{0.000000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} case 144..146: SPAO{0.090000, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000} case 220: SPAO{0.029999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} case 223, 246: SPAO{0.070000, 0.050000, 0.000000, 88.000000, 82.000000, 0.000000} case 224..245: SPAO{0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000} case 294: SPAO{0.070000, 0.019999, 0.000000, 91.000000, 84.000000, 0.000000} case 295: SPAO{0.050000, 0.019998, 0.000000, 86.000000, 82.000000, 0.000000} case 296..298: SPAO{0.064999, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000} case 299: SPAO{0.064998, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} } } } else { RemovePlayerAttachedObject(playerid, SLOT); } if(newstate == PLAYER_STATE_ONFOOT) { if(PlayerKarting[playerid] > 0 && PlayerInKart[playerid] > 0) { PlayerInKart[playerid] = 0; KartingPlayers --; } if(TransportDuty[playerid] > 0) { if(TransportDuty[playerid] == 1) { TaxiDrivers -= 1; } else if(TransportDuty[playerid] == 2) { BusDrivers -= 1; } TransportDuty[playerid] = 0; format(string, sizeof(string), "* You are now Off Duty and earned %d$.", TransportMoney[playerid]); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); GivePlayerMoney(playerid, TransportMoney[playerid]); ConsumingMoney[playerid] = 1; TransportValue[playerid] = 0; TransportMoney[playerid] = 0; } if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999) { if(IsPlayerConnected(TransportDriver[playerid])) { TransportMoney[TransportDriver[playerid]] += TransportCost[playerid]; TransportTime[TransportDriver[playerid]] = 0; TransportCost[TransportDriver[playerid]] = 0; format(string, sizeof(string), "~w~The ride cost~n~~r~%d$",TransportCost[playerid]); GameTextForPlayer(playerid, string, 5000, 1); format(string, sizeof(string), "~w~Passenger left the taxi~n~~g~Earned %d$",TransportCost[playerid]); GameTextForPlayer(TransportDriver[playerid], string, 5000, 1); GivePlayerMoney(playerid, -TransportCost[playerid]); TransportCost[playerid] = 0; TransportTime[playerid] = 0; TransportDriver[playerid] = 999; } } TelePos[playerid][0] = 0.0; TelePos[playerid][1] = 0.0; } if(newstate == PLAYER_STATE_PASSENGER) // Taxi & Busess { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); new vehicleid = GetPlayerVehicleID(playerid); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(IsPlayerInVehicle(i, vehicleid) && GetPlayerState(i) == 2 && TransportDuty > 0) { if(GetPlayerMoney(playerid) < TransportValue) { format(string, sizeof(string), "* You need %d$ to enter.", TransportValue); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); RemovePlayerFromVehicle(playerid); } else { if(TransportDuty == 1) { format(string, sizeof(string), "* You paid %d$ to the Taxi Driver.", TransportValue); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Passenger %s has entered your Taxi.", name); SendClientMessage(i, COLOR_LIGHTBLUE, string); TransportTime = 1; TransportTime[playerid] = 1; TransportCost[playerid] = TransportValue; TransportCost = TransportValue; TransportDriver[playerid] = i; } else if(TransportDuty == 2) { format(string, sizeof(string), "* You paid %d$ to the Bus Driver.", TransportValue); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Passenger %s has entered your Bus.", name); SendClientMessage(i, COLOR_LIGHTBLUE, string); } GivePlayerMoney(playerid, - TransportValue); TransportMoney += TransportValue; } } } } } if(newstate == PLAYER_STATE_WASTED) { if(WantedLevel[playerid] >= 1) { new price = WantedLevel[playerid] * 2000; new count; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(IsACop(i) && CrimInRange(30.0, playerid,i)) { count = 1; format(string, sizeof(string), "~w~Running Suspect~r~Killed~n~Bonus~g~$%d", price); GameTextForPlayer(i, string, 5000, 1); ConsumingMoney = 1; GivePlayerMoney (i, price); PlayerPlaySound(i, 1058, 0.0, 0.0, 0.0); } } } if(count == 1) { GivePlayerMoney(playerid, - price); PlayerInfo[playerid][pWantedDeaths] += 1; PlayerInfo[playerid][pJailed] = 1; PlayerInfo[playerid][pJailTime] = (WantedLevel[playerid])*(600); format(string, sizeof(string), "* You are in Jail for %d Seconds and lose %d$ because of running away and getting shot by the Officer.", PlayerInfo[playerid][pJailTime], price); SendClientMessage(playerid, COLOR_LIGHTRED, string); WantedPoints[playerid] = 0; WantedLevel[playerid] = 0; SetPlayerWantedLevel(playerid, 0); WantedJail[playerid] = 1; } } } if(newstate == PLAYER_STATE_DRIVER) // Buggy don't Finnish { // 38 / 49 / 56 = SS new newcar = GetPlayerVehicleID(playerid); new oldcar = gLastCar[playerid]; new housecar = PlayerInfo[playerid][pPhousekey]+1; TelePos[playerid][0] = 0.0; TelePos[playerid][1] = 0.0; new str[80]; if (newstate == 2 || newstate == 3) { format(str, sizeof(str), "~p~%s",VehicleName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]); GameTextForPlayer(playerid, str, 300, 1); } if(IsABoat(newcar)) { if(PlayerInfo[playerid][pBoatLic] < 1) { SendClientMessage(playerid, COLOR_GREY, "You don't know how to Sail yet, so you left the Boat !"); RemovePlayerFromVehicle(playerid); } } else if(IsAPlane(newcar)) { if(PlayerInfo[playerid][pFlyLic] < 1) { if(TakingLesson[playerid] == 1) { } else { SendClientMessage(playerid, COLOR_GREY, "You don't know how to Fly yet, so you left the Plane !"); RemovePlayerFromVehicle(playerid); } } } else { if(PlayerInfo[playerid][pCarLic] < 1 && TakingLesson[playerid] != 1) { if(IsABmx(newcar)) { TakingLesson[playerid] = 1; return 0; } SendClientMessage(playerid, COLOR_GREY, "You don't know how to Drive yet, so you left the Car !"); RemovePlayerFromVehicle(playerid); } else if(PlayerDrunk[playerid] >= 5) { WantedPoints[playerid] += 2; SetPlayerCriminal(playerid,255, "Drunk Driving"); } }//Done with car check if(VehicleStarted[newcar] == 0 && newcar != 510 && newcar != 509 && newcar != 481) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 510 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 509 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 481){ return 1; } TogglePlayerControllable(playerid,0); SendClientMessage(playerid,COLOR_YELLOW,"Zenom RolePlay Bot: To start engine press key Shift Left"); }[/pawn]
  17. si ce "tip de scris" folosesti ? imi poti da un link cu tipuri de scris ? :D
  18. ba da aia merge de al inceput dar cand ma scoate imi dai freeze automat si nu ma mai pot misca daca nu imi dau /unfreeze
  19. hmm am mai vazut acest script pe un server nu mai stiu exact care era...
  20. tot nu merge... la compile nu primesc nici o eroare dar in joc pur si simplu nu merge...
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