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Diabolik

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Everything posted by Diabolik

  1. Am dat compilare si imi da cresh amx. 0
  2. Deci am adaugat comanda /help cu strcat if(strcmp(cmd, "/helps", true) == 0) { if(IsPlayerConnected(playerid)) { strcat(BigString, "» Account: /stats /buylevel /upgrade /resetupgrades /(c)hange(s)pawn(c)ivil /leaders /helpers /admins \n", 1900 ); strcat(BigString, "» General: /pay /charity /time /buy /get /id /drink /showlicenses /robbing /ticketlist /animlist /swithkey \n", 1900 ); strcat(BigString, "» General: /buygun /skill /licenses /lotto /surrender /contract /factionlist /jobs /nr /glasses /info /neon \n", 1900 ); strcat(BigString, "» General: /report /needhelp /accept /cancel /eject /usedrugs /usepills /fill /fillcar /service /fightstyle \n", 1900 ); strcat(BigString, "» RentVehicle: /rentcar /rentplane /rentboat /rentbike /rentgolf /rentmountain /unrentvehicle \n", 1900 ); strcat(BigString, "» Bank: /withdraw /bank /transfer /balance /credit /paycredit /infocredit \n", 1900 ); strcat(BigString, "» Chat: (/w)hisper /sms (/s)hout /b (/ad)vertise /me \n", 1900 ); strcat(BigString, "» Police : (/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /jail /duty /wanted /tazer /getincar /cuff \n", 1900 ); strcat(BigString, "» Police : (/c)ell(s)witch /frisk /take /ticket /deliver /camera /ram (/j)ail(l)ist (/togr)adio (/togd)epartments \n", 1900 ); strcat(BigString, "» Police : (/b)ac(k)up (/b)ac(k)up(c)lear /carcera /equip /swat /rbls /rbsf /rbon /rboff \n", 1900 ); strcat(BigString, "» Police : /water /members /factionspawn \n", 1900 ); strcat(BigString, "» Medic & Fireman: (/r)adio (/d)epartments /heal /get pills /sellpills /duty (/togr)adio (/togd(epartments) /water /members /factionspawn \n", 1900 ); strcat(BigString, "» Mafie: (/f)amily (/f)amily(a)lliance (/togf)amily /tie /untie /water /members /factionspawn \n", 1900 ); strcat(BigString, "» Stirile ProTv: (/f)amily (/togf)amily /news /live /paper /water /members /factionspawn . \n", 1900 ); strcat(BigString, "» Hitman Agency: (/f)amily (/togf)amily /portable /order /water /members /factionspawn \n", 1900 ); strcat(BigString, "» School Instructor: (/f)amily (/togf)amily /startlesson /stoplesson /givelicense /water /members /factionspawn \n", 1900 ); strcat(BigString, "{33CCFF}8th RULE: {33CC00}www.GameSpeed.FunkiZone.com\n", 1900 ); strcat(BigString, "{FFFFFF}For help type /help or /rules\n", 1900 ); showPlayerDialog(playerid, 1231, DIALOG_STYLE_MSGBOX, "{FC0303}Help{FC0303}", BigString, "OK","Cancel"); } return 1; } sii imi da erorile C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(4665) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(4690) : error 017: undefined symbol "RemovePlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5840) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5841) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5842) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5843) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5844) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5845) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5846) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5847) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5848) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5849) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5850) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5851) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5852) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5853) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5854) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5855) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5856) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5857) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5858) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5859) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5860) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5861) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5862) : error 017: undefined symbol "SetPlayerAttachedObject" C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(5863) : error 017: undefined symbol "SetPlayerAttachedObject" Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 26 Errors. Liniile cu erorii. case 77: SPAO{0.059999, 0.019999, 0.000000, 87.000000, 82.000000, 0.000000} case 85, 88, 89: SPAO{0.070000, 0.039999, 0.000000, 88.000000, 82.000000, 0.000000} case 90..97: SPAO{0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} case 132: SPAO{0.000000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} case 144..146: SPAO{0.090000, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000} case 220: SPAO{0.029999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} case 223, 246: SPAO{0.070000, 0.050000, 0.000000, 88.000000, 82.000000, 0.000000} case 224..245: SPAO{0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000} case 294: SPAO{0.070000, 0.019999, 0.000000, 91.000000, 84.000000, 0.000000} case 295: SPAO{0.050000, 0.019998, 0.000000, 86.000000, 82.000000, 0.000000} case 296..298: SPAO{0.064999, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
  3. Incearca asa" if(strcmp(cmd, "/suspect", true) == 0 || strcmp(cmd, "/wanted", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GREY, "Scrie: (/su)spect [playerid/PartOfName] [crime text]"); return 1; } giveplayerid = ReturnUser(tmp); if (IsACop(playerid)) { if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(!IsACop(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GREY, "Scrie: (/su)spect [playerid/PartOfName] [crime text]"); return 1; } WantedPoints[giveplayerid] += 2; SetPlayerCriminal(giveplayerid,playerid, result); format(string, 256, "Wanted Bot: %s i-a dat lui %s Wanted pentru motivul %s",sendername, giveplayer, result); ABroadCast(COLOR_YELLOW,string,1); return 1; } else { SendClientMessage(playerid, COLOR_GRAD2, "You can't suspect a Cop !"); } } } else { format(string, sizeof(string), "%d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_GRAD1, string); return 1; } } else { SendClientMessage(playerid, COLOR_GRAD2, "You are not a Police Departament,FBI or National Guard !"); } } return 1; }
  4. Diabolik

    Insula Plaja LS

    Frumos 4/5.
  5. Deci am luat FS cu masini personale a lui Im_bank totul a mers bine pana am intrat pe sv meu.Mam dus sa cumpar o masina si cand vreau sa intru in ea numi arata mesajul cat costa masina + mai am nevoie sa fac , ca numai masiniile din car.cfg sa fie personale ca eu lea am si pe alea din strada infara de factiuni alea de la factiuni sunt int regula
  6. Folosind DeAMX , dar la scripturile ce au peste 1000 de linii se blocheaza programul, iar la modul godfather nici sa nu te gandesti sa il folosesti parca avea vreo 30.000 de linii muuuuult peste limita de 1000 , in plus sunt scripturi ce au "AntiDeAMX" care opreste procesul programului DeAMX printr-o simpla comanda de 5 linii oricum fa-ti propiul tau gm si invata scripting altfel Get A Life Post original TheGuardianAngel
  7. Incearca: if(strcmp(cmd, "/wanted", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3) { SendClientMessage(playerid, COLOR_GREY, "...::: Wanted List :::..."); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(WantedLevel[i] >= 2) { GetPlayerName(i, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "[ID: %d] Name: %s - Wanted Level: %d", i,giveplayer,WantedLevel[i]); SendClientMessage(playerid, COLOR_WHITE, string); } } } } else { SendClientMessage(playerid,COLOR_GREY,"You are not Police Departament,FBI or National Guard !"); } } return 1; }
  8. Diabolik

    Los Santos

    Se pun in pawno la linia: public OnGameModeInit()
  9. Diabolik

    Admin's Villaz

    Frumoasa mapa 5/5
  10. Sati mearga sv si sa nu iti da erorii la compilare cat stiu eu.
  11. Pune la inceput. #include ZCMD Downloadeaza ZCMD ( http://solidfiles.com/d/d20f/ ) si pune-l in pawno/include. Dini: Download: http://dracoblue.net/download/dini-16/35/ Data viitoate cauta pe google.
  12. Multumesc de ajutor .Dati T.C
  13. Eu aveam #define _FOREACH_LOCAL_VERSION 10 si am pus #define _FOREACH_LOCAL_VERSION 2 Dar acum cand dau compilare tot eroare asta da.C:\DOCUME~1\BogdaneL\MYDOCU~1\DOWNLO~1\ZONEKM~1\pawno\include\foreach.inc(186) : error 017: undefined symbol "_FOREACH_CUR_VERSION" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error. Linia in include: #if _FOREACH_CUR_VERSION > _FOREACH_LOCAL_VERSION Am rezolvat problema dar acum am nevoie de alt ajutor. Cum fac sa scot sv de pe #include <a_mysql>?
  14. Imi da eroare asta: C:\DOCUME~1\BogdaneL\MYDOCU~1\DOWNLO~1\ZONEKM~1\pawno\include\foreach.inc(186) : error 017: undefined symbol "_FOREACH_CUR_VERSION" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error.
  15. Imi da warninguri. C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(2009) : error 017: undefined symbol "FIXES_TogglePlayerControllable" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(2049) : error 017: undefined symbol "FIXES_SetPlayerCheckpoint" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(2072) : error 017: undefined symbol "FIXES_SetPlayerCheckpoint" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(2127) : error 017: undefined symbol "FIXES_TogglePlayerControllable" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(2162) : error 017: undefined symbol "FIXES_TogglePlayerControllable" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(2175) : error 017: undefined symbol "FIXES_SpawnPlayer" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(2180) : error 017: undefined symbol "FIXES_SpawnPlayer" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(2186) : error 017: undefined symbol "FIXES_TogglePlayerControllable" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(3430) : error 017: undefined symbol "FIXES_TogglePlayerControllable" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(3446) : error 017: undefined symbol "FIXES_SetPlayerSkin" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(3456) : error 017: undefined symbol "FIXES_SetPlayerSkin" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(3458) : error 017: undefined symbol "FIXES_SetPlayerWorldBounds" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(4077) : error 017: undefined symbol "FIXES_PutPlayerInVehicle" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(4078) : error 017: undefined symbol "FIXES_SetPlayerSkin" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(4089) : error 017: undefined symbol "FIXES_PutPlayerInVehicle" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(4090) : error 017: undefined symbol "FIXES_SetPlayerSkin" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(4155) : error 017: undefined symbol "FIXES_SpawnPlayer" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(4173) : error 017: undefined symbol "FIXES_SpawnPlayer" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(4192) : error 017: undefined symbol "FIXES_SpawnPlayer" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(4209) : error 017: undefined symbol "FIXES_SpawnPlayer" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(4220) : error 017: undefined symbol "FIXES_TogglePlayerControllable" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(4248) : error 017: undefined symbol "FIXES_SpawnPlayer" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(4251) : error 017: undefined symbol "FIXES_SetPlayerSkin" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(4252) : error 017: undefined symbol "FIXES_SetPlayerSkin" C:\Documents and Settings\BogdaneL\My Documents\Downloads\Zonek MYSQL\gamemodes\Zonek.pwn(4319) : error 017: undefined symbol "FIXES_SetPlayerCheckpoint"
  16. Salut.Imi poate da si mie cineva #include ZONEK_COMMAND ca nu le gasesc pe net si am nevoie mare nevoie de ele , stiu ca nu se cer scripturi dar sunt disperat imi trebuie include ZONEK_COMMAND
  17. Da am pus.
  18. Leam folosit si tot asa da dupa modelul lui ICI.
  19. Le ai mai in sus.
  20. Imi da warningurile astea: C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(10016) : warning 202: number of arguments does not match definition C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(10017) : warning 202: number of arguments does not match definition C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(10018) : warning 202: number of arguments does not match definition C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(10019) : warning 202: number of arguments does not match definition C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(10020) : warning 202: number of arguments does not match definition C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(10021) : warning 202: number of arguments does not match definition C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(10022) : warning 202: number of arguments does not match definition C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(10023) : warning 202: number of arguments does not match definition C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(10024) : warning 202: number of arguments does not match definition Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase Header size: 10300 bytes Code size: 1637968 bytes Data size: 5872992 bytes Stack/heap size: 16384 bytes; estimated max. usage=4123 cells (16492 bytes) Total requirements: 7537644 bytes 9 Warnings.
  21. Deci am facut o mapa cu Stadionul National Arena si mam gandit sa o postez. Timp de lucru: 60 de minunte Obiecte:193 Autor:Diabolik PoZe: http://imageshack.us/g/560/national4.png/ CreateObject(969,1379.69995117,-1679.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(electricgate) (1) CreateObject(969,1354.09997559,-1684.30004883,12.89999962,0.00000000,0.00000000,0.00000000); //object(electricgate) (2) CreateObject(969,1358.09997559,-1684.30004883,12.80000019,0.00000000,0.00000000,0.00000000); //object(electricgate) (3) CreateObject(2933,1352.59997559,-1679.90002441,14.30000019,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (1) CreateObject(2933,1358.19995117,-1618.90002441,14.50000000,0.00000000,0.00000000,0.00000000); //object(pol_comp_gate) (2) CreateObject(2933,1360.00000000,-1619.00000000,14.60000038,0.00000000,0.00000000,0.00000000); //object(pol_comp_gate) (3) CreateObject(2933,1370.40002441,-1618.69995117,14.30000019,0.00000000,0.00000000,0.00000000); //object(pol_comp_gate) (4) CreateObject(2933,1379.00000000,-1618.69995117,14.30000019,0.00000000,0.00000000,0.00000000); //object(pol_comp_gate) (5) CreateObject(2933,1387.59997559,-1618.69995117,14.30000019,0.00000000,0.00000000,0.00000000); //object(pol_comp_gate) (6) CreateObject(2933,1389.30004883,-1618.80004883,14.39999962,0.00000000,0.00000000,0.00000000); //object(pol_comp_gate) (7) CreateObject(971,1409.00000000,-1716.69995117,10.60000038,0.00000000,0.00000000,266.00000000); //object(subwaygate) (1) CreateObject(971,1409.00000000,-1714.00000000,10.69999981,0.00000000,0.00000000,266.00000000); //object(subwaygate) (2) CreateObject(3452,1517.09997559,-2582.50000000,18.29999924,0.00000000,0.00000000,0.00000000); //object(bballintvgn1) (1) CreateObject(3453,1398.19995117,-2577.00000000,18.29999924,0.00000000,0.00000000,270.00000000); //object(bballintvgn2) (1) CreateObject(7504,1442.80004883,-2573.80004883,14.10000038,0.00000000,0.00000000,0.00000000); //object(glfcrsgate2_vgn) (1) CreateObject(7504,1532.19995117,-2573.80004883,14.10000038,0.00000000,0.00000000,0.00000000); //object(glfcrsgate2_vgn) (2) CreateObject(7504,1396.30004883,-2528.00000000,14.10000038,0.00000000,0.00000000,270.00000000); //object(glfcrsgate2_vgn) (3) CreateObject(7504,1579.00000000,-2528.80004883,14.10000038,0.00000000,0.00000000,268.00000000); //object(glfcrsgate2_vgn) (4) CreateObject(7504,1534.19995117,-2512.10009766,14.10000038,0.00000000,0.00000000,0.00000000); //object(glfcrsgate2_vgn) (5) CreateObject(7504,1443.09997559,-2512.00000000,14.10000038,0.00000000,0.00000000,0.00000000); //object(glfcrsgate2_vgn) (6) CreateObject(3453,1576.30004883,-2509.39990234,18.29999924,0.00000000,0.00000000,90.00000000); //object(bballintvgn2) (2) CreateObject(3452,1546.09997559,-2504.00000000,18.29999924,0.00000000,0.00000000,180.00000000); //object(bballintvgn1) (2) CreateObject(3452,1516.50000000,-2504.00000000,18.29999924,0.00000000,0.00000000,180.00000000); //object(bballintvgn1) (3) CreateObject(3453,1575.90002441,-2576.39990234,18.29999924,0.00000000,0.00000000,358.00000000); //object(bballintvgn2) (3) CreateObject(3452,1582.19995117,-2538.30004883,18.29999924,0.00000000,0.00000000,88.00000000); //object(bballintvgn1) (4) CreateObject(3452,1581.59997559,-2557.39990234,18.29999924,0.00000000,0.00000000,88.00000000); //object(bballintvgn1) (5) CreateObject(3452,1546.69995117,-2582.39990234,18.29999924,0.00000000,0.00000000,0.00000000); //object(bballintvgn1) (6) CreateObject(3452,1487.50000000,-2582.39990234,18.29999924,0.00000000,0.00000000,0.00000000); //object(bballintvgn1) (7) CreateObject(3452,1458.00000000,-2582.30004883,18.29999924,0.00000000,0.00000000,0.00000000); //object(bballintvgn1) (8) CreateObject(3452,1428.50000000,-2582.30004883,18.29999924,0.00000000,0.00000000,0.00000000); //object(bballintvgn1) (9) CreateObject(3452,1392.00000000,-2547.69995117,18.29999924,0.00000000,0.00000000,270.00000000); //object(bballintvgn1) (10) CreateObject(3453,1398.50000000,-2510.10009766,18.29999924,0.00000000,0.00000000,178.00000000); //object(bballintvgn2) (4) CreateObject(3452,1487.00000000,-2504.00000000,18.29999924,0.00000000,0.00000000,180.00000000); //object(bballintvgn1) (11) CreateObject(3452,1457.30004883,-2504.19995117,18.29999924,0.00000000,0.00000000,180.00000000); //object(bballintvgn1) (12) CreateObject(3452,1427.90002441,-2504.30004883,18.29999924,0.00000000,0.00000000,180.00000000); //object(bballintvgn1) (13) CreateObject(3452,1392.00000000,-2527.30004883,18.29999924,0.00000000,0.00000000,270.00000000); //object(bballintvgn1) (14) CreateObject(971,1514.30004883,-2494.80004883,17.10000038,0.00000000,0.00000000,0.00000000); //object(subwaygate) (3) CreateObject(991,1573.59997559,-2541.50000000,13.80000019,0.00000000,0.00000000,268.00000000); //object(bar_barriergate1) (1) CreateObject(991,1573.50000000,-2546.10009766,13.80000019,0.00000000,0.00000000,270.00000000); //object(bar_barriergate1) (2) CreateObject(991,1573.80004883,-2535.19995117,13.80000019,0.00000000,0.00000000,268.00000000); //object(bar_barriergate1) (3) CreateObject(991,1574.30004883,-2528.69995117,13.80000019,0.00000000,0.00000000,264.00000000); //object(bar_barriergate1) (4) CreateObject(991,1574.59997559,-2522.30004883,13.80000019,0.00000000,0.00000000,270.00000000); //object(bar_barriergate1) (5) CreateObject(991,1572.90002441,-2513.69995117,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (6) CreateObject(991,1564.90002441,-2513.50000000,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (7) CreateObject(991,1562.90002441,-2513.50000000,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (8) CreateObject(991,1566.50000000,-2513.50000000,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (9) CreateObject(991,1559.80004883,-2513.50000000,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (10) CreateObject(991,1553.19995117,-2513.39990234,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (11) CreateObject(991,1546.69995117,-2513.10009766,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (12) CreateObject(991,1521.80004883,-2496.89990234,17.20000076,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (13) CreateObject(991,1527.50000000,-2496.80004883,17.20000076,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (14) CreateObject(991,1560.50000000,-2573.30004883,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (15) CreateObject(991,1554.50000000,-2573.30004883,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (16) CreateObject(991,1564.69995117,-2573.00000000,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (17) CreateObject(991,1558.09997559,-2573.10009766,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (18) CreateObject(991,1551.50000000,-2573.19995117,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (19) CreateObject(991,1573.40002441,-2516.30004883,13.80000019,0.00000000,0.00000000,292.00000000); //object(bar_barriergate1) (20) CreateObject(991,1573.69995117,-2552.39990234,13.80000019,0.00000000,0.00000000,269.99462891); //object(bar_barriergate1) (21) CreateObject(991,1573.90002441,-2558.89990234,13.80000019,0.00000000,0.00000000,269.99450684); //object(bar_barriergate1) (22) CreateObject(991,1573.69995117,-2565.10009766,13.80000019,0.00000000,0.00000000,269.99450684); //object(bar_barriergate1) (23) CreateObject(991,1572.30004883,-2570.39990234,13.80000019,0.00000000,0.00000000,227.99450684); //object(bar_barriergate1) (24) CreateObject(991,1568.19995117,-2572.10009766,14.10000038,0.00000000,0.00000000,201.99378967); //object(bar_barriergate1) (25) CreateObject(991,1568.19995117,-2572.10009766,14.10000038,0.00000000,0.00000000,201.98913574); //object(bar_barriergate1) (26) CreateObject(991,1540.19995117,-2512.89990234,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (27) CreateObject(991,1563.80004883,-2513.50000000,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (28) CreateObject(991,1572.40002441,-2513.69995117,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (29) CreateObject(991,1533.59997559,-2513.00000000,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (30) CreateObject(991,1527.00000000,-2512.89990234,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (31) CreateObject(991,1520.30004883,-2512.89990234,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (32) CreateObject(991,1515.30004883,-2512.80004883,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (33) CreateObject(991,1509.50000000,-2512.89990234,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (34) CreateObject(991,1505.90002441,-2513.00000000,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (35) CreateObject(991,1501.19995117,-2513.19995117,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (36) CreateObject(991,1495.40002441,-2513.00000000,13.80000019,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (37) CreateObject(991,1494.90002441,-2513.19995117,13.80000019,0.00000000,0.00000000,358.00000000); //object(bar_barriergate1) (38) CreateObject(991,1488.40002441,-2512.89990234,13.80000019,0.00000000,0.00000000,357.99499512); //object(bar_barriergate1) (39) CreateObject(991,1482.40002441,-2512.69995117,13.80000019,0.00000000,0.00000000,359.99499512); //object(bar_barriergate1) (40) CreateObject(991,1477.80004883,-2512.80004883,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (41) CreateObject(991,1474.50000000,-2512.80004883,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (42) CreateObject(991,1470.80004883,-2512.69995117,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (43) CreateObject(991,1464.19995117,-2512.80004883,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (44) CreateObject(991,1458.19995117,-2512.60009766,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (45) CreateObject(991,1451.59997559,-2512.50000000,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (46) CreateObject(991,1445.40002441,-2512.69995117,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (47) CreateObject(991,1441.09997559,-2512.69995117,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (48) CreateObject(991,1434.50000000,-2512.69995117,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (49) CreateObject(991,1427.90002441,-2512.69995117,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (50) CreateObject(991,1421.30004883,-2512.69995117,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (51) CreateObject(991,1414.69995117,-2512.69995117,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (52) CreateObject(991,1408.09997559,-2512.69995117,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (53) CreateObject(991,1401.80004883,-2513.00000000,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (54) CreateObject(991,1400.19995117,-2513.00000000,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (55) CreateObject(991,1545.40002441,-2573.00000000,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (56) CreateObject(991,1538.90002441,-2572.80004883,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (57) CreateObject(991,1532.40002441,-2573.30004883,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (58) CreateObject(991,1528.69995117,-2573.30004883,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (59) CreateObject(991,1520.00000000,-2573.30004883,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (60) CreateObject(991,1522.50000000,-2573.30004883,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (61) CreateObject(991,1513.19995117,-2573.30004883,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (62) CreateObject(991,1513.80004883,-2573.30004883,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (63) CreateObject(991,1507.09997559,-2573.30004883,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (64) CreateObject(991,1500.90002441,-2573.19995117,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (65) CreateObject(991,1494.50000000,-2573.10009766,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (66) CreateObject(991,1488.00000000,-2572.60009766,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (67) CreateObject(991,1481.40002441,-2572.39990234,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (68) CreateObject(991,1474.59997559,-2572.19995117,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (69) CreateObject(991,1475.19995117,-2572.19995117,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (70) CreateObject(991,1467.90002441,-2572.00000000,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (71) CreateObject(991,1461.40002441,-2571.80004883,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (72) CreateObject(991,1454.50000000,-2571.60009766,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (73) CreateObject(991,1455.90002441,-2571.60009766,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (74) CreateObject(991,1444.80004883,-2573.30004883,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (75) CreateObject(991,1441.00000000,-2573.30004883,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (76) CreateObject(991,1450.69995117,-2573.30004883,13.80000019,0.00000000,0.00000000,359.99450684); //object(bar_barriergate1) (77) CreateObject(991,1449.90002441,-2572.30004883,13.80000019,0.00000000,0.00000000,17.99450684); //object(bar_barriergate1) (78) CreateObject(991,1435.00000000,-2573.30004883,13.80000019,0.00000000,0.00000000,359.99011230); //object(bar_barriergate1) (79) CreateObject(991,1428.30004883,-2573.30004883,13.80000019,0.00000000,0.00000000,359.98901367); //object(bar_barriergate1) (80) CreateObject(991,1424.90002441,-2573.30004883,13.80000019,0.00000000,0.00000000,359.98901367); //object(bar_barriergate1) (81) CreateObject(991,1418.40002441,-2573.30004883,13.80000019,0.00000000,0.00000000,359.98901367); //object(bar_barriergate1) (82) CreateObject(991,1411.69995117,-2573.30004883,13.80000019,0.00000000,0.00000000,359.98901367); //object(bar_barriergate1) (83) CreateObject(991,1406.00000000,-2573.30004883,13.80000019,0.00000000,0.00000000,359.98901367); //object(bar_barriergate1) (84) CreateObject(991,1403.40002441,-2573.30004883,13.80000019,0.00000000,0.00000000,359.98901367); //object(bar_barriergate1) (85) CreateObject(991,1400.19995117,-2573.30004883,13.80000019,0.00000000,0.00000000,359.98901367); //object(bar_barriergate1) (86) CreateObject(991,1403.50000000,-2572.10009766,13.80000019,0.00000000,0.00000000,319.98901367); //object(bar_barriergate1) (87) CreateObject(991,1399.80004883,-2568.89990234,13.80000019,0.00000000,0.00000000,319.98779297); //object(bar_barriergate1) (88) CreateObject(991,1399.90002441,-2542.19995117,13.80000019,0.00000000,0.00000000,269.98779297); //object(bar_barriergate1) (89) CreateObject(991,1400.50000000,-2558.30004883,13.80000019,0.00000000,0.00000000,269.98352051); //object(bar_barriergate1) (90) CreateObject(991,1400.50000000,-2563.39990234,13.80000019,0.00000000,0.00000000,269.98352051); //object(bar_barriergate1) (91) CreateObject(991,1400.40002441,-2566.80004883,13.80000019,0.00000000,0.00000000,269.98352051); //object(bar_barriergate1) (92) CreateObject(991,1399.40002441,-2545.89990234,13.80000019,0.00000000,0.00000000,269.98352051); //object(bar_barriergate1) (93) CreateObject(991,1400.40002441,-2554.00000000,13.80000019,0.00000000,0.00000000,269.98352051); //object(bar_barriergate1) (94) CreateObject(991,1400.40002441,-2553.80004883,13.80000019,0.00000000,0.00000000,269.98352051); //object(bar_barriergate1) (95) CreateObject(991,1400.00000000,-2547.10009766,13.80000019,0.00000000,0.00000000,269.98352051); //object(bar_barriergate1) (96) CreateObject(991,1399.90002441,-2536.80004883,13.80000019,0.00000000,0.00000000,269.98352051); //object(bar_barriergate1) (97) CreateObject(991,1399.90002441,-2532.30004883,13.80000019,0.00000000,0.00000000,269.98352051); //object(bar_barriergate1) (98) CreateObject(991,1399.90002441,-2526.00000000,13.80000019,0.00000000,0.00000000,269.98352051); //object(bar_barriergate1) (99) CreateObject(991,1399.90002441,-2523.10009766,13.80000019,0.00000000,0.00000000,269.98352051); //object(bar_barriergate1) (100) CreateObject(991,1400.09997559,-2519.39990234,13.80000019,0.00000000,0.00000000,269.98352051); //object(bar_barriergate1) (101) CreateObject(991,1400.19995117,-2516.39990234,13.80000019,0.00000000,0.00000000,269.98352051); //object(bar_barriergate1) (102) CreateObject(991,1400.19995117,-2515.60009766,13.80000019,0.00000000,0.00000000,269.98352051); //object(bar_barriergate1) (103) CreateObject(991,1401.30004883,-2516.80004883,13.80000019,0.00000000,0.00000000,245.98352051); //object(bar_barriergate1) (104) CreateObject(991,1404.69995117,-2513.50000000,13.80000019,0.00000000,0.00000000,215.97839355); //object(bar_barriergate1) (105) CreateObject(991,1457.40002441,-2571.60009766,13.80000019,0.00000000,0.00000000,215.97473145); //object(bar_barriergate1) (106) CreateObject(991,1456.00000000,-2571.60009766,14.39999962,0.00000000,0.00000000,177.97473145); //object(bar_barriergate1) (107) CreateObject(991,1454.59997559,-2571.60009766,13.89999962,0.00000000,0.00000000,177.97302246); //object(bar_barriergate1) (108) CreateObject(991,1530.30004883,-2494.50000000,14.89999962,0.00000000,0.00000000,177.97302246); //object(bar_barriergate1) (109) CreateObject(971,1522.80004883,-2494.80004883,17.10000038,0.00000000,0.00000000,0.00000000); //object(subwaygate) (4) CreateObject(971,1531.19995117,-2494.69995117,17.10000038,0.00000000,0.00000000,0.00000000); //object(subwaygate) (5) CreateObject(3677,1540.19995117,-2424.10009766,20.50000000,0.00000000,0.00000000,324.00000000); //object(lawnhousegreyls) (1) CreateObject(7019,1517.00000000,-2471.39990234,16.10000038,0.00000000,0.00000000,270.00000000); //object(vgnhseing111) (1) CreateObject(7019,1504.59997559,-2495.50000000,16.10000038,0.00000000,0.00000000,90.00000000); //object(vgnhseing111) (2) CreateObject(7019,1428.40002441,-2473.10009766,16.10000038,0.00000000,0.00000000,270.00000000); //object(vgnhseing111) (3) CreateObject(7019,1377.19995117,-2478.89990234,16.10000038,0.00000000,0.00000000,290.00000000); //object(vgnhseing111) (4) CreateObject(7019,1359.50000000,-2534.00000000,16.10000038,0.00000000,0.00000000,0.00000000); //object(vgnhseing111) (5) CreateObject(7019,1359.09997559,-2571.60009766,16.10000038,0.00000000,0.00000000,0.00000000); //object(vgnhseing111) (6) CreateObject(3452,1428.19995117,-2486.10009766,25.70000076,0.00000000,0.00000000,180.00000000); //object(bballintvgn1) (15) CreateObject(7496,1371.59997559,-2579.30004883,16.10000038,0.00000000,0.00000000,342.00000000); //object(vgnhseing44) (1) CreateObject(7021,1366.00000000,-2595.60009766,16.10000038,0.00000000,0.00000000,12.00000000); //object(vgnhseing113) (1) CreateObject(7021,1421.50000000,-2590.60009766,16.10000038,0.00000000,0.00000000,270.00000000); //object(vgnhseing113) (2) CreateObject(7021,1388.59997559,-2634.69995117,16.10000038,0.00000000,0.00000000,0.00000000); //object(vgnhseing113) (3) CreateObject(7021,1415.19995117,-2594.60009766,16.10000038,0.00000000,0.00000000,240.00000000); //object(vgnhseing113) (4) CreateObject(7021,1469.50000000,-2590.69995117,16.10000038,0.00000000,0.00000000,270.00000000); //object(vgnhseing113) (5) CreateObject(7021,1517.50000000,-2590.89990234,16.10000038,0.00000000,0.00000000,270.00000000); //object(vgnhseing113) (6) CreateObject(7021,1565.19995117,-2471.10009766,16.10000038,0.00000000,0.00000000,270.00000000); //object(vgnhseing113) (7) CreateObject(7021,1607.69995117,-2486.69995117,16.10000038,0.00000000,0.00000000,214.00000000); //object(vgnhseing113) (8) CreateObject(7021,1615.09997559,-2541.80004883,16.10000038,0.00000000,0.00000000,177.99719238); //object(vgnhseing113) (9) CreateObject(7021,1616.40002441,-2516.10009766,16.10000038,0.00000000,0.00000000,177.99499512); //object(vgnhseing113) (10) CreateObject(7021,1604.59997559,-2598.89990234,16.10000038,0.00000000,0.00000000,123.99499512); //object(vgnhseing113) (11) CreateObject(7021,1616.40002441,-2584.69995117,16.10000038,0.00000000,0.00000000,135.99169922); //object(vgnhseing113) (12) CreateObject(7021,1459.80004883,-2616.00000000,16.10000038,0.00000000,0.00000000,263.99633789); //object(vgnhseing113) (13) CreateObject(3452,1457.69995117,-2486.10009766,25.70000076,0.00000000,0.00000000,180.00000000); //object(bballintvgn1) (16) CreateObject(3452,1487.09997559,-2486.00000000,25.70000076,0.00000000,0.00000000,180.00000000); //object(bballintvgn1) (17) CreateObject(3452,1516.69995117,-2486.00000000,25.70000076,0.00000000,0.00000000,180.00000000); //object(bballintvgn1) (18) CreateObject(3452,1546.19995117,-2486.00000000,25.70000076,0.00000000,0.00000000,180.00000000); //object(bballintvgn1) (19) CreateObject(3452,1546.19995117,-2600.39990234,25.70000076,0.00000000,0.00000000,0.00000000); //object(bballintvgn1) (20) CreateObject(3452,1516.69995117,-2600.39990234,25.70000076,0.00000000,0.00000000,0.00000000); //object(bballintvgn1) (21) CreateObject(3452,1487.09997559,-2600.30004883,25.70000076,0.00000000,0.00000000,0.00000000); //object(bballintvgn1) (22) CreateObject(3452,1457.59997559,-2600.30004883,25.70000076,0.00000000,0.00000000,0.00000000); //object(bballintvgn1) (23) CreateObject(3453,1594.90002441,-2593.89990234,25.70000076,0.00000000,0.00000000,0.00000000); //object(bballintvgn2) (5) CreateObject(3452,1576.00000000,-2600.60009766,25.70000076,0.00000000,0.00000000,0.00000000); //object(bballintvgn1) (24) CreateObject(3452,1601.50000000,-2540.60009766,25.70000076,0.00000000,0.00000000,88.00000000); //object(bballintvgn1) (25) CreateObject(3452,1398.59997559,-2486.10009766,25.70000076,0.00000000,0.00000000,180.00000000); //object(bballintvgn1) (26) CreateObject(3452,1373.50000000,-2547.69995117,25.70000076,0.00000000,0.00000000,270.00000000); //object(bballintvgn1) (27) CreateObject(3452,1600.50000000,-2569.80004883,25.70000076,0.00000000,0.00000000,88.00000000); //object(bballintvgn1) (28) CreateObject(3452,1575.90002441,-2486.00000000,25.70000076,0.00000000,0.00000000,180.00000000); //object(bballintvgn1) (29) CreateObject(3452,1602.50000000,-2511.00000000,25.70000076,0.00000000,0.00000000,88.00000000); //object(bballintvgn1) (30) CreateObject(3453,1596.80004883,-2492.00000000,25.70000076,0.00000000,0.00000000,90.00000000); //object(bballintvgn2) (6) CreateObject(3452,1373.69995117,-2518.19995117,25.70000076,0.00000000,0.00000000,270.00000000); //object(bballintvgn1) (31) CreateObject(3453,1379.00000000,-2492.69995117,25.70000076,0.00000000,0.00000000,182.00000000); //object(bballintvgn2) (7) CreateObject(3452,1428.09997559,-2600.39990234,25.70000076,0.00000000,0.00000000,0.00000000); //object(bballintvgn1) (32) CreateObject(3452,1398.50000000,-2600.39990234,25.70000076,0.00000000,0.00000000,0.00000000); //object(bballintvgn1) (33) CreateObject(3452,1373.50000000,-2577.19995117,25.70000076,0.00000000,0.00000000,270.00000000); //object(bballintvgn1) (34) CreateObject(3453,1379.59997559,-2595.69995117,25.70000076,0.00000000,0.00000000,272.00000000); //object(bballintvgn2) (8)
  22. Am toate factiunile cu CreateVehicle dar la asta noua imi da 9 warninguri daca vrei fami si mie maisinile cum trebuie .(culoare alba) Poti sa imi faci si mie astea ca spawn? AddPlayerClass(115,1379.1046,-1633.4906,13.5395,88.3552,0,0,0,0,0,0); // AddPlayerClass(115,1378.1812,-1642.6753,13.5469,90.5276,0,0,0,0,0,0); //
  23. Am dat compilare dupa ce am pus culoare la masini si imi da 8 warninguri: C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(10016) : warning 202: number of arguments does not match definition C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(10017) : warning 202: number of arguments does not match definition C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(10018) : warning 202: number of arguments does not match definition C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(10019) : warning 202: number of arguments does not match definition C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(10020) : warning 202: number of arguments does not match definition C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(10021) : warning 202: number of arguments does not match definition C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(10022) : warning 202: number of arguments does not match definition C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(10023) : warning 202: number of arguments does not match definition C:\Documents and Settings\BogdaneL\My Documents\Downloads\GameSpeed\gamemodes\GameSpeed.pwn(10024) : warning 202: number of arguments does not match definition Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase Header size: 10272 bytes Code size: 1638072 bytes Data size: 5873016 bytes Stack/heap size: 16384 bytes; estimated max. usage=4123 cells (16492 bytes) Total requirements: 7537744 bytes 9 Warnings. Liniile: STR1 = CreateVehicle(560,1362.50000000,-1658.59997559,13.19999981,1,1,600); //Sultan STR2 = CreateVehicle(411,1362.30004883,-1650.80004883,13.19999981,1,1,600); //Infernus STR3 = CreateVehicle(451,1362.59997559,-1643.09997559,13.10000038,1,1,600); //Turismo STR4 = CreateVehicle(541,1362.19995117,-1635.40002441,13.10000038,1,1,600); //Bullet STR5 = CreateVehicle(560,1382.90002441,-1658.59997559,13.30000019,1,1,600); //Sultan STR6 = CreateVehicle(560,1382.69995117,-1667.00000000,13.19999981,1,1,600); //Sultan STR7 = CreateVehicle(560,1366.30004883,-1680.80004883,13.30000019,1,1,600); //Sultan STR8 = CreateVehicle(541,1360.69995117,-1680.40002441,13.30000019,1,1,600); //Bullet STR9 = CreateVehicle(559,1355.40002441,-1680.59997559,13.39999962,1,1,600); //Jester Si cum sunt masinile la factiune normale: CreateVehicle(560,1362.50000000,-1658.59997559,13.19999981,270.00000000,-1,-1,15); //Sultan CreateVehicle(411,1362.30004883,-1650.80004883,13.19999981,272.00000000,-1,-1,15); //Infernus CreateVehicle(451,1362.59997559,-1643.09997559,13.10000038,272.00000000,-1,-1,15); //Turismo CreateVehicle(541,1362.19995117,-1635.40002441,13.10000038,272.00000000,-1,-1,15); //Bullet CreateVehicle(560,1382.90002441,-1658.59997559,13.30000019,0.00000000,-1,-1,15); //Sultan CreateVehicle(560,1382.69995117,-1667.00000000,13.19999981,0.00000000,-1,-1,15); //Sultan CreateVehicle(560,1366.30004883,-1680.80004883,13.30000019,0.00000000,-1,-1,15); //Sultan CreateVehicle(541,1360.69995117,-1680.40002441,13.30000019,0.00000000,-1,-1,15); //Bullet CreateVehicle(559,1355.40002441,-1680.59997559,13.39999962,0.00000000,-1,-1,15); //Jester
  24. Are ceva daca masinile sunt puse cu CreateVehicle?
  25. LOL ) nu vreau un tutorial aveam nevoie la intrebarile alea de raspunsuri.
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