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shaun

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Everything posted by shaun

  1. shaun

    /home

    deci nu folosesc God Father , am o intrebare cum fac ca un player sa se intoarca la casa pe care a cumparat-o? am o comanda intr-un fs dar nu merge, comanda este dar pe server nu se intampla nimik cand dau /home , napare text, nimik!HELP!!
  2. ai grija la titlu mai un pic si chemam pompierii
  3. stiu ce zic am incercat si pur si simplu imi iese din el!!! nu era mai simplu sami dati cifrele?:-l
  4. erori in sensul ca daca selectez ma scoate din el!! X(
  5. FAZA E CA TOT AM ERORI LA MENIU SI NAM CUM SAL FOLOSESC!!!!
  6. http://www.sa-mp.ro/forum/index.php/topic,7198.msg44809.html#msg44809 De unde iau pozitia ecranului ca sa pun acest textdraw sus dreapta? |--------------------------------| | AICI | | | | | | | | | | | |--------------------------------|
  7. am un fs plin cu createdynamicobjects....si am vreo 2000...dar de cand am bagat inca 120 in + niciun obiect nu se mai vede si le-am si scos si tot nu se vede nimi....ceva help?
  8. am luat mtaul cel nou dar cand dau map editor si mi se incarca linia la jumate imi iese si imi da un dialog si nam decat optiunea close ce sa fac?
  9. 19:52:22] Server Plugins [19:52:22] -------------- [19:52:22] Loading plugin: Whirlpool [19:52:22] [19:52:22] ================== [19:52:22] [19:52:22] Whirlpool loaded [19:52:22] [19:52:22] ================== [19:52:22] [19:52:22] Loaded. [19:52:22] Loading plugin: streamer [19:52:22] *** Streamer Plugin v2.5.2 by Incognito loaded *** [19:52:22] Loaded. [19:52:22] Loading plugin: sscanf [19:52:22] [19:52:22] =============================== [19:52:22] sscanf plugin loaded. [19:52:22] © 2009 Alex "Y_Less" Cole [19:52:22] =============================== [19:52:22] Loaded. [19:52:22] Loaded 3 plugins.
  10. 1.Intri in joc 2.Te duci la parcarea aia 3.Dai /save 4.Te duci in my documents>gta sa user files>samp>saved positions si selectezi pozitia salvata(ultima , cea mai recenta) 5 selectezi cam asa uite iti dau un ex de linie care o gasesti acolo : AddPlayerClass(292,2330.7988,-1659.4626,13.4664,270.2604,0,0,0,0,0,0); // De acolo selectezi doar asta : AddPlayerClass(292,2330.7988,-1659.4626,13.4664,270.2604,0,0,0,0,0,0); // Asa 6.Te duci in gamemodeul tau sau intrun fs si cauti acolo : public OnPlayerCommandText De ex noi mai avem la onplayercommandtext o comanda(nu conteaza care comanda tiam dat exemplu ca sa stii unde sa pui comanda ta: if (strcmp("/arme2", cmdtext, true, 10) == 0) { if(GetPlayerMoney(playerid) > 1000) { GivePlayerMoney(playerid, -1000); SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GivePlayerWeapon(playerid, 24,500); GivePlayerWeapon(playerid, 26, 500); GivePlayerWeapon(playerid, 39, 500); GivePlayerWeapon(playerid, 40, 500); } return 1; } Na punem asta dupa } de dupa Return 1; ASTA: if (strcmp("/COMANDA", cmdtext, true, 10) == 0) { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, CIFRELE CARE TREBUIA SA LE COPIEZI); return 1; } 7.Intri in joc si scrii /Comanda aleasa de tine SI GATA!!! sper ca te-am ajutat Nu trebuie sa i o faci tu ma trebuie el sa invetze de ce apoi sa ne puna mii de posturi cu coordonate sa le facem noi, sa invetze el ca asa e bine!
  11. dar nu e de la gamemod ca am incercat sa iau un server gol de pe samp.com si sa pun doar cele 2 meniuri si un textdraw si streamer cu fs cu obiect si niciunul nu a mers decat cel cu arme
  12. puteti da TC Songoku a reusit mia facut pluginul si i multumesc e cel mai tare !!!! [move]T[/move] [move]C[/move]
  13. E clar , trebuia sa pui #include <streamer> nu createdynamicobject :| ai uitat sa pui la inceput #include <streamer>
  14. nu ma las si in + meniurile nu mergeau decand am luat gm-ul am si facut un sv nou lam luat pe ala de pe samp.com si am bagat doar cele 2 meniuri in FS si nu mergeau! si lafel si textdrawurile!
  15. Eu sunt cea mai rara specie umana din lume! Am cele mai mari erori din samp!nimeni nu mi le poate corecta sau sa le faca sa mearga ..... cred ca nici Zh3r0...nici cmg4life Pur si simplu nu merg! 1.Nu merge niciun meniu decat cel cu vehicle control care il am in GM 2.Nu merge niciun textdraw!!!!!!! SERIOS!Si cred ca nimeni nu ma poate ajuta nici Zh3r0 sau chiar cmg4life! Daca nu credeti dati add la id meu si prin team uitativa sa vedeti ca naveti ce face! Am facut acest topic in sperantza ca ma va ajuta cineva,deja nu mai pot e prea mult, nimik nu merge niciun meniu sau textdraw sau obiecte facute cu streamer! HELP Zh3ro !!!!!
  16. shaun

    eroare meniu

    nu merge ( care stie va rog dati add la id meu si va rog intrati cu team viewer si ajutatima!!! <<<<-----ID MEU
  17. daca dau /vcontrol si pun la placutza de inmatriculare un nume ma respawneaza dar dispare masina :| ce sa fac?
  18. shaun

    eroare meniu

    :))))) pai da ma stiu da ce eroare are dialogu sa stiu sa o repar nu ca "e da la dialog" ca doar no fi de la onfoot_rate )
  19. 1.Te duci in joc 2.Astepti 3.Te bagi intr-o masina 4.Scrii acolo la chat : /save 5.Dai /save in mai multe locuri 6.Ca sa iesi rapid dai /q 7.Te duci in my documents >gta sa user files>SAMP>savedpositions 8.Copiezi tot e e acolo 9.Dai paste in GM la OnGamemodeInit 10.Sper ca te-am ajutat.....COOOOOOOKIES
  20. la ultimul warning: baga inainte de defineuri asta :#pragma unused strtok1
  21. NU se cer scripturi ! Ia trage cu ochiul aici http://www.sa-mp.ro/forum/index.php/topic,2.0.html Fiecare membru are obligatia de a reciti periodic acest regulament.!!! DUH
  22. shaun

    eroare meniu

    da , se selecteaza cu enter si e dialog dar am rezolvat aia cu armele si mia aparut o eroare la alt fs cu masini , cand e fs cu masini nu functioneaza cel cu arme si cand e cel cu arme nu functioneaza cel cu masini FS cu arme : #include <a_samp> #define COLOR_DBLUE 0x2641FEAA #define COLOR_ULTRARED 0xFF0000AA public OnFilterScriptInit() { print("************************************************"); print("***** Weapon DiaLog made by k3nw00d_kri5ty *****"); print("******************** Loaded ********************"); print("************************************************"); return 1; } public OnFilterScriptExit() { print("************************************************"); print("***** Weapon DiaLog made by k3nw00d_kri5ty *****"); print("******************* UnLoaded *******************"); print("************************************************"); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/arme", cmdtext, true, 12) == 0) { ShowPlayerDialog(playerid, 666, 2, "Weapon List Dialog by k3nw00d_kri5ty", "\nPistols\nShotguns\nSmg\nRifles\nMinigun\nRocket Launchers\nEquipment\nOthers\nKevlar", "Select", "Exit"); return 1; } return 0; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(response == 1) { switch(dialogid) { case 666: { switch(listitem) { case 0: ShowPlayerDialog(playerid, 667, 2, "Pistols", "9mm Pistol\nSilenced pistol\nDesert eagle", "Select", "Cancel"); case 1: ShowPlayerDialog(playerid, 668, 2, "Shotguns", "Shotgun\nSawn-off Shotgun\nCombat Shotgun", "Select", "Cancel"); case 2: ShowPlayerDialog(playerid, 669, 2, "SMG", "Micro SMG\nSMG\nTec9", "Select", "Cancel"); case 3: ShowPlayerDialog(playerid, 670, 2, "Rifles", "AK47\nM4\nCountry Rifle\nSniper Rifle", "Select", "Cancel"); case 4: ShowPlayerDialog(playerid, 671, 2, "Minigun", "Minigun", "Select", "Cancel"); case 5: ShowPlayerDialog(playerid, 672, 2, "Rocket Launchers", "Rocket Launcher\nHS Rocket Launcher", "Select", "Cancel"); case 6: ShowPlayerDialog(playerid, 673, 2, "Equipment", "Knife\nGrenade\nTear Gas\nSpraycan\nNightvision Goggles\nThermal Goggles", "Select", "Cancel"); case 7: ShowPlayerDialog(playerid, 674, 2, "Others", "Brass Knuckles\nGolf Club\nNite Stick\nBaseball Bat\nShovel\nPool Cue\nParachute\nKatana\nChainsaw\nPurple Dildo\nSmall White Vibrator\nLarge White Vibrator\nSilver Vibrator\nFlowers\nCane\nMolotov Cocktail\nSatchel Charge\nDetonator\nCamera\nFlamethrower\nFire Extinguisher", "Select", "Cancel"); case 8: ShowPlayerDialog(playerid, 675, 2, "Kevlar","Kevlar", "Select", "Cancel"); } } case 667: { new weapons[] = {22,23,24};//PISTOLS return GivePlayerWeapon(playerid, weapons[listitem], 300); } case 668: { new weapons[] = {25,26,27};//SHOTGUNS return GivePlayerWeapon(playerid, weapons[listitem], 300); } case 669: { new weapons[] = {28,29,32};//SMG return GivePlayerWeapon(playerid, weapons[listitem], 500); } case 670: { new weapons[] = {30,31,33,34};//RIFLES return GivePlayerWeapon(playerid, weapons[listitem], 300); } case 671: { new weapons[] = {46};//MINIGUN return GivePlayerWeapon(playerid, weapons[listitem], 500); } case 672: { new weapons[] = {35,36};//ROCKET LAUNCHERS return GivePlayerWeapon(playerid, weapons[listitem], 300); } case 673: { new weapons[] = {4,16,17,41,44,45};//EQUIPMENT return GivePlayerWeapon(playerid, weapons[listitem], 300); } case 675: { new weapons[] = {1,2,3,5,6,7,46,8,9,10,11,12,13,14,15,18,39,40,43,37,42};//OTHER return GivePlayerWeapon(playerid, weapons[listitem], 400); } case 676: { SetPlayerArmour(playerid, 150); } } } return 1; } Fs cu masini: /* Simple Vehicle Spawner by Jochemd. Feel free to modify it to your wishes as long you don't claim it as your own. Questions? Send me a PM via the SA:MP forum or contact me at www.blueshadows.co.cc --> forum. Regards, Jochemd */ #include <a_samp> #define DIALOG_VEHICLE 1 #define DIALOG_VEHICLE_FASTCARS 2 #define DIALOG_VEHICLE_BOATS 3 #define DIALOG_VEHICLE_BIKES 4 #define DIALOG_VEHICLE_PLANES 5 #define DIALOG_VEHICLE_HELICOPTERS 6 #define DIALOG_VEHICLE_SPECIAL 7 #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Vehicle spawner by Jochemd - Loaded!"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { print("\n--------------------------------------"); print(" Vehicle spawner by Jochemd - Unloaded!"); print("--------------------------------------\n"); return 1; } main() { } public OnPlayerCommandText(playerid, cmdtext[]) { dcmd(v,1,cmdtext); return 0; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { new Float:vX, Float:vY, Float:vZ; if(dialogid == DIALOG_VEHICLE && response) { switch(listitem) { case 0: { ShowPlayerDialog(playerid,DIALOG_VEHICLE_FASTCARS,DIALOG_STYLE_LIST,".:: Vehicle spawn menu - Fast Cars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper-GT\nTurismo\nUranus\nZR-350","Spawn","Close"); } case 1: { ShowPlayerDialog(playerid,DIALOG_VEHICLE_BOATS,DIALOG_STYLE_LIST,".:: Vehicle spawn menu - Boats","Coastguard\nDinghy\nJetmax\nLaunch\nMarquis\nPredator\nReefer\nSpeedo\nSquallo\nTropic","Spawn","Close"); } case 2: { ShowPlayerDialog(playerid,DIALOG_VEHICLE_BIKES,DIALOG_STYLE_LIST,".:: Vehicle spawn menu - Bikes","Bike\nBMX\nMountain Bike\nFaggio\nPizza-boy\nBF-400\nNRG-500\nPCJ-600\nHPV-1000\nFreeway\nWayfarer\nSanchez\nQuad\nFCR-900","Spawn","Close"); } case 3: { ShowPlayerDialog(playerid,DIALOG_VEHICLE_PLANES,DIALOG_STYLE_LIST,".:: Vehicle spawn menu - Planes","Andromada\nAT-400\nBeagle\nCropduster\nDodo\nHydra\nNevada\nRustler\nShamal\nSkimmer\nStuntplane","Spawn","Close"); } case 4: { ShowPlayerDialog(playerid,DIALOG_VEHICLE_HELICOPTERS,DIALOG_STYLE_LIST,".:: Vehicle spawn menu - Helicopters","Cargobob\nHunter\nLeviathan\nMaverick\nNews Maverick\nPolice Maverick\nRaindance\nSeasparrow\nSparrow","Spawn","Close"); } case 5: { ShowPlayerDialog(playerid,DIALOG_VEHICLE_SPECIAL,DIALOG_STYLE_LIST,".:: Vehicle spawn menu - Special","Dumper\nRhino\nStretch\nHotknife\nBaggage\nDozer\nTow Truck\nVortex Hovercraft\nMower\nKart","Spawn","Close"); } } return 1; } if(dialogid == DIALOG_VEHICLE_FASTCARS && response) { GetPlayerPos(playerid,vX,vY,vZ); switch(listitem) { case 0: { CreateVehicle(602,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Alpha'!"); } case 1: { CreateVehicle(429,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Banshee'!"); } case 2: { CreateVehicle(496,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Blista Compact'!"); } case 3: { CreateVehicle(402,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Buffalo'!"); } case 4: { CreateVehicle(541,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Bullet'!"); } case 5: { CreateVehicle(415,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Cheetah'!"); } case 6: { CreateVehicle(589,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Club'!"); } case 7: { CreateVehicle(587,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned an 'Euros'!"); } case 8: { CreateVehicle(494,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Hotring Racer'!"); } case 9: { CreateVehicle(411,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned an 'Infernus'!"); } case 10: { CreateVehicle(559,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Jester'!"); } case 11: { CreateVehicle(603,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Phoenix'!"); } case 12: { CreateVehicle(475,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Sabre'!"); } case 13: { CreateVehicle(506,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Super-GT'!"); } case 14: { CreateVehicle(451,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Turismo'!"); } case 15: { CreateVehicle(558,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Uranus'!"); } case 16: { CreateVehicle(477,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'ZR-350'!"); } case 17: { ShowPlayerDialog(playerid,DIALOG_VEHICLE,DIALOG_STYLE_LIST,".:: Vehicle Spawn Menu - Index","Fast Cars\nBoats\nBikes\nPlanes\nHelicopters\nSpecial","Open","Close"); } } return 1; } if(dialogid == DIALOG_VEHICLE_BOATS && response) { GetPlayerPos(playerid,vX,vY,vZ); switch(listitem) { case 0: { CreateVehicle(472,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Coastguard'!"); } case 1: { CreateVehicle(473,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Dinghy'!"); } case 2: { CreateVehicle(493,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Jetmax'!"); } case 3: { CreateVehicle(595,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Launch'!"); } case 4: { CreateVehicle(484,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Marquis'!"); } case 5: { CreateVehicle(430,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Predator'!"); } case 6: { CreateVehicle(453,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Reefer'!"); } case 7: { CreateVehicle(452,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Speeder'!"); } case 8: { CreateVehicle(446,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Squallo'!"); } case 9: { CreateVehicle(454,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Tropic'!"); } case 10: { ShowPlayerDialog(playerid,DIALOG_VEHICLE,DIALOG_STYLE_LIST,".:: Vehicle Spawn Menu - Index","Fast Cars\nBoats\nBikes\nPlanes\nHelicopters\nSpecial","Open","Close"); } } return 1; } if(dialogid == DIALOG_VEHICLE_BIKES && response) { GetPlayerPos(playerid,vX,vY,vZ); switch(listitem) { case 0: { CreateVehicle(509,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Bike'!"); } case 1: { CreateVehicle(481,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'BMX'!"); } case 2: { CreateVehicle(510,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Mountain Bike'!"); } case 3: { CreateVehicle(462,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Faggio'!"); } case 4: { CreateVehicle(448,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Pizzaboy'!"); } case 5: { CreateVehicle(581,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'BF-400'!"); } case 6: { CreateVehicle(522,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'NRG-500'!"); } case 7: { CreateVehicle(461,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'PCJ-600'!"); } case 8: { CreateVehicle(523,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'HPV-1000'!"); } case 9: { CreateVehicle(463,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Freeway'!"); } case 10: { CreateVehicle(586,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Wayfarer'!"); } case 11: { CreateVehicle(468,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Sanchez'!"); } case 12: { CreateVehicle(471,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Quad'!"); } case 13: { CreateVehicle(521,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'FCR-900'!"); } case 14: { ShowPlayerDialog(playerid,DIALOG_VEHICLE,DIALOG_STYLE_LIST,".:: Vehicle Spawn Menu - Index","Fast Cars\nBoats\nBikes\nPlanes\nHelicopters\nSpecial","Open","Close"); } } return 1; } if(dialogid == DIALOG_VEHICLE_PLANES && response) { GetPlayerPos(playerid,vX,vY,vZ); switch(listitem) { case 0: { CreateVehicle(592,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Andromada'!"); } case 1: { CreateVehicle(577,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'AT-400'!"); } case 2: { CreateVehicle(511,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Beagle'!"); } case 3: { CreateVehicle(512,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Cropduster'!"); } case 4: { CreateVehicle(593,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Dodo'!"); } case 5: { CreateVehicle(520,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Hydra'!"); } case 6: { CreateVehicle(553,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Nevada'!"); } case 7: { CreateVehicle(476,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Rustler'!"); } case 8: { CreateVehicle(519,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Shamal'!"); } case 9: { CreateVehicle(460,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Skimmer'!"); } case 10: { CreateVehicle(513,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Stuntplane'!"); } case 11: { ShowPlayerDialog(playerid,DIALOG_VEHICLE,DIALOG_STYLE_LIST,".:: Vehicle Spawn Menu - Index","Fast Cars\nBoats\nBikes\nPlanes\nHelicopters\nSpecial","Open","Close"); } } return 1; } if(dialogid == DIALOG_VEHICLE_HELICOPTERS && response) { GetPlayerPos(playerid,vX,vY,vZ); switch(listitem) { case 0: { CreateVehicle(548,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Cargobob'!"); } case 1: { CreateVehicle(425,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Hunter'!"); } case 2: { CreateVehicle(417,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Leviathan'!"); } case 3: { CreateVehicle(487,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Maverick'!"); } case 4: { CreateVehicle(488,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'News Maverick'!"); } case 5: { CreateVehicle(497,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Police Maverick'!"); } case 6: { CreateVehicle(563,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Raindance'!"); } case 7: { CreateVehicle(447,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Seasparrow'!"); } case 8: { CreateVehicle(469,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Sparrow'!"); } } return 1; } if(dialogid == DIALOG_VEHICLE_SPECIAL && response) { GetPlayerPos(playerid,vX,vY,vZ); switch(listitem) { case 0: { CreateVehicle(406,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Dumper'!"); } case 1: { CreateVehicle(456,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Rhino'!"); } case 2: { CreateVehicle(409,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Stretch'!"); } case 3: { CreateVehicle(434,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Hotknife'!"); } case 4: { CreateVehicle(485,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Baggage'!"); } case 5: { CreateVehicle(486,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Dozer'!"); } case 6: { CreateVehicle(525,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Tow Truck'!"); } case 7: { CreateVehicle(447,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Vortex'!"); } case 8: { CreateVehicle(469,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Mower'!"); } case 9: { CreateVehicle(571,vX,vY,vZ,0,-1,-1,0); SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Kart'!"); } } return 1; } return 1; } dcmd_v(playerid,params[]) { #pragma unused params ShowPlayerDialog(playerid,DIALOG_VEHICLE,DIALOG_STYLE_LIST,".:: Vehicle Spawn Menu - Index","Fast Cars\nBoats\nBikes\nPlanes\nHelicopters\nSpecial","Open","Close"); SendClientMessage(playerid,0xB4B4B4FF,".:: Vehicle spawn menu opened - choose a tab!"); return 1; } [move]HEEEEEEEEEELP[/move]
  23. am un Fs cu weapon list dar cand selectez ceva imi iese din meniu..... ma puteti ajuta?
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