da , se selecteaza cu enter si e dialog dar am rezolvat aia cu armele si mia aparut o eroare la alt fs cu masini , cand e fs cu masini nu functioneaza cel cu arme si cand e cel cu arme nu functioneaza cel cu masini FS cu arme : #include <a_samp>
#define COLOR_DBLUE 0x2641FEAA
#define COLOR_ULTRARED 0xFF0000AA
public OnFilterScriptInit()
{
print("************************************************");
print("***** Weapon DiaLog made by k3nw00d_kri5ty *****");
print("******************** Loaded ********************");
print("************************************************");
return 1;
}
public OnFilterScriptExit()
{
print("************************************************");
print("***** Weapon DiaLog made by k3nw00d_kri5ty *****");
print("******************* UnLoaded *******************");
print("************************************************");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/arme", cmdtext, true, 12) == 0)
{
ShowPlayerDialog(playerid, 666, 2, "Weapon List Dialog by k3nw00d_kri5ty", "\nPistols\nShotguns\nSmg\nRifles\nMinigun\nRocket Launchers\nEquipment\nOthers\nKevlar", "Select", "Exit");
return 1;
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(response == 1)
{
switch(dialogid)
{
case 666:
{
switch(listitem)
{
case 0: ShowPlayerDialog(playerid, 667, 2, "Pistols", "9mm Pistol\nSilenced pistol\nDesert eagle", "Select", "Cancel");
case 1: ShowPlayerDialog(playerid, 668, 2, "Shotguns", "Shotgun\nSawn-off Shotgun\nCombat Shotgun", "Select", "Cancel");
case 2: ShowPlayerDialog(playerid, 669, 2, "SMG", "Micro SMG\nSMG\nTec9", "Select", "Cancel");
case 3: ShowPlayerDialog(playerid, 670, 2, "Rifles", "AK47\nM4\nCountry Rifle\nSniper Rifle", "Select", "Cancel");
case 4: ShowPlayerDialog(playerid, 671, 2, "Minigun", "Minigun", "Select", "Cancel");
case 5: ShowPlayerDialog(playerid, 672, 2, "Rocket Launchers", "Rocket Launcher\nHS Rocket Launcher", "Select", "Cancel");
case 6: ShowPlayerDialog(playerid, 673, 2, "Equipment", "Knife\nGrenade\nTear Gas\nSpraycan\nNightvision Goggles\nThermal Goggles", "Select", "Cancel");
case 7: ShowPlayerDialog(playerid, 674, 2, "Others", "Brass Knuckles\nGolf Club\nNite Stick\nBaseball Bat\nShovel\nPool Cue\nParachute\nKatana\nChainsaw\nPurple Dildo\nSmall White Vibrator\nLarge White Vibrator\nSilver Vibrator\nFlowers\nCane\nMolotov Cocktail\nSatchel Charge\nDetonator\nCamera\nFlamethrower\nFire Extinguisher", "Select", "Cancel");
case 8: ShowPlayerDialog(playerid, 675, 2, "Kevlar","Kevlar", "Select", "Cancel");
}
}
case 667:
{
new weapons[] = {22,23,24};//PISTOLS
return GivePlayerWeapon(playerid, weapons[listitem], 300);
}
case 668:
{
new weapons[] = {25,26,27};//SHOTGUNS
return GivePlayerWeapon(playerid, weapons[listitem], 300);
}
case 669:
{
new weapons[] = {28,29,32};//SMG
return GivePlayerWeapon(playerid, weapons[listitem], 500);
}
case 670:
{
new weapons[] = {30,31,33,34};//RIFLES
return GivePlayerWeapon(playerid, weapons[listitem], 300);
}
case 671:
{
new weapons[] = {46};//MINIGUN
return GivePlayerWeapon(playerid, weapons[listitem], 500);
}
case 672:
{
new weapons[] = {35,36};//ROCKET LAUNCHERS
return GivePlayerWeapon(playerid, weapons[listitem], 300);
}
case 673:
{
new weapons[] = {4,16,17,41,44,45};//EQUIPMENT
return GivePlayerWeapon(playerid, weapons[listitem], 300);
}
case 675:
{
new weapons[] = {1,2,3,5,6,7,46,8,9,10,11,12,13,14,15,18,39,40,43,37,42};//OTHER
return GivePlayerWeapon(playerid, weapons[listitem], 400);
}
case 676:
{
SetPlayerArmour(playerid, 150);
}
}
}
return 1;
}
Fs cu masini:
/*
Simple Vehicle Spawner by Jochemd. Feel free to modify it to your wishes as long you don't claim it as your own.
Questions? Send me a PM via the SA:MP forum or contact me at www.blueshadows.co.cc --> forum.
Regards, Jochemd */
#include <a_samp>
#define DIALOG_VEHICLE 1
#define DIALOG_VEHICLE_FASTCARS 2
#define DIALOG_VEHICLE_BOATS 3
#define DIALOG_VEHICLE_BIKES 4
#define DIALOG_VEHICLE_PLANES 5
#define DIALOG_VEHICLE_HELICOPTERS 6
#define DIALOG_VEHICLE_SPECIAL 7
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Vehicle spawner by Jochemd - Loaded!");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
print("\n--------------------------------------");
print(" Vehicle spawner by Jochemd - Unloaded!");
print("--------------------------------------\n");
return 1;
}
main()
{
}
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(v,1,cmdtext);
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
new Float:vX, Float:vY, Float:vZ;
if(dialogid == DIALOG_VEHICLE && response)
{
switch(listitem)
{
case 0:
{
ShowPlayerDialog(playerid,DIALOG_VEHICLE_FASTCARS,DIALOG_STYLE_LIST,".:: Vehicle spawn menu - Fast Cars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper-GT\nTurismo\nUranus\nZR-350","Spawn","Close");
}
case 1:
{
ShowPlayerDialog(playerid,DIALOG_VEHICLE_BOATS,DIALOG_STYLE_LIST,".:: Vehicle spawn menu - Boats","Coastguard\nDinghy\nJetmax\nLaunch\nMarquis\nPredator\nReefer\nSpeedo\nSquallo\nTropic","Spawn","Close");
}
case 2:
{
ShowPlayerDialog(playerid,DIALOG_VEHICLE_BIKES,DIALOG_STYLE_LIST,".:: Vehicle spawn menu - Bikes","Bike\nBMX\nMountain Bike\nFaggio\nPizza-boy\nBF-400\nNRG-500\nPCJ-600\nHPV-1000\nFreeway\nWayfarer\nSanchez\nQuad\nFCR-900","Spawn","Close");
}
case 3:
{
ShowPlayerDialog(playerid,DIALOG_VEHICLE_PLANES,DIALOG_STYLE_LIST,".:: Vehicle spawn menu - Planes","Andromada\nAT-400\nBeagle\nCropduster\nDodo\nHydra\nNevada\nRustler\nShamal\nSkimmer\nStuntplane","Spawn","Close");
}
case 4:
{
ShowPlayerDialog(playerid,DIALOG_VEHICLE_HELICOPTERS,DIALOG_STYLE_LIST,".:: Vehicle spawn menu - Helicopters","Cargobob\nHunter\nLeviathan\nMaverick\nNews Maverick\nPolice Maverick\nRaindance\nSeasparrow\nSparrow","Spawn","Close");
}
case 5:
{
ShowPlayerDialog(playerid,DIALOG_VEHICLE_SPECIAL,DIALOG_STYLE_LIST,".:: Vehicle spawn menu - Special","Dumper\nRhino\nStretch\nHotknife\nBaggage\nDozer\nTow Truck\nVortex Hovercraft\nMower\nKart","Spawn","Close");
}
}
return 1;
}
if(dialogid == DIALOG_VEHICLE_FASTCARS && response)
{
GetPlayerPos(playerid,vX,vY,vZ);
switch(listitem)
{
case 0:
{
CreateVehicle(602,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Alpha'!");
}
case 1:
{
CreateVehicle(429,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Banshee'!");
}
case 2:
{
CreateVehicle(496,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Blista Compact'!");
}
case 3:
{
CreateVehicle(402,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Buffalo'!");
}
case 4:
{
CreateVehicle(541,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Bullet'!");
}
case 5:
{
CreateVehicle(415,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Cheetah'!");
}
case 6:
{
CreateVehicle(589,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Club'!");
}
case 7:
{
CreateVehicle(587,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned an 'Euros'!");
}
case 8:
{
CreateVehicle(494,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Hotring Racer'!");
}
case 9:
{
CreateVehicle(411,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned an 'Infernus'!");
}
case 10:
{
CreateVehicle(559,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Jester'!");
}
case 11:
{
CreateVehicle(603,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Phoenix'!");
}
case 12:
{
CreateVehicle(475,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Sabre'!");
}
case 13:
{
CreateVehicle(506,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Super-GT'!");
}
case 14:
{
CreateVehicle(451,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Turismo'!");
}
case 15:
{
CreateVehicle(558,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Uranus'!");
}
case 16:
{
CreateVehicle(477,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'ZR-350'!");
}
case 17:
{
ShowPlayerDialog(playerid,DIALOG_VEHICLE,DIALOG_STYLE_LIST,".:: Vehicle Spawn Menu - Index","Fast Cars\nBoats\nBikes\nPlanes\nHelicopters\nSpecial","Open","Close");
}
}
return 1;
}
if(dialogid == DIALOG_VEHICLE_BOATS && response)
{
GetPlayerPos(playerid,vX,vY,vZ);
switch(listitem)
{
case 0:
{
CreateVehicle(472,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Coastguard'!");
}
case 1:
{
CreateVehicle(473,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Dinghy'!");
}
case 2:
{
CreateVehicle(493,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Jetmax'!");
}
case 3:
{
CreateVehicle(595,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Launch'!");
}
case 4:
{
CreateVehicle(484,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Marquis'!");
}
case 5:
{
CreateVehicle(430,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Predator'!");
}
case 6:
{
CreateVehicle(453,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Reefer'!");
}
case 7:
{
CreateVehicle(452,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Speeder'!");
}
case 8:
{
CreateVehicle(446,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Squallo'!");
}
case 9:
{
CreateVehicle(454,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Tropic'!");
}
case 10:
{
ShowPlayerDialog(playerid,DIALOG_VEHICLE,DIALOG_STYLE_LIST,".:: Vehicle Spawn Menu - Index","Fast Cars\nBoats\nBikes\nPlanes\nHelicopters\nSpecial","Open","Close");
}
}
return 1;
}
if(dialogid == DIALOG_VEHICLE_BIKES && response)
{
GetPlayerPos(playerid,vX,vY,vZ);
switch(listitem)
{
case 0:
{
CreateVehicle(509,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Bike'!");
}
case 1:
{
CreateVehicle(481,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'BMX'!");
}
case 2:
{
CreateVehicle(510,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Mountain Bike'!");
}
case 3:
{
CreateVehicle(462,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Faggio'!");
}
case 4:
{
CreateVehicle(448,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Pizzaboy'!");
}
case 5:
{
CreateVehicle(581,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'BF-400'!");
}
case 6:
{
CreateVehicle(522,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'NRG-500'!");
}
case 7:
{
CreateVehicle(461,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'PCJ-600'!");
}
case 8:
{
CreateVehicle(523,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'HPV-1000'!");
}
case 9:
{
CreateVehicle(463,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Freeway'!");
}
case 10:
{
CreateVehicle(586,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Wayfarer'!");
}
case 11:
{
CreateVehicle(468,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Sanchez'!");
}
case 12:
{
CreateVehicle(471,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Quad'!");
}
case 13:
{
CreateVehicle(521,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'FCR-900'!");
}
case 14:
{
ShowPlayerDialog(playerid,DIALOG_VEHICLE,DIALOG_STYLE_LIST,".:: Vehicle Spawn Menu - Index","Fast Cars\nBoats\nBikes\nPlanes\nHelicopters\nSpecial","Open","Close");
}
}
return 1;
}
if(dialogid == DIALOG_VEHICLE_PLANES && response)
{
GetPlayerPos(playerid,vX,vY,vZ);
switch(listitem)
{
case 0:
{
CreateVehicle(592,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Andromada'!");
}
case 1:
{
CreateVehicle(577,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'AT-400'!");
}
case 2:
{
CreateVehicle(511,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Beagle'!");
}
case 3:
{
CreateVehicle(512,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Cropduster'!");
}
case 4:
{
CreateVehicle(593,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Dodo'!");
}
case 5:
{
CreateVehicle(520,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Hydra'!");
}
case 6:
{
CreateVehicle(553,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Nevada'!");
}
case 7:
{
CreateVehicle(476,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Rustler'!");
}
case 8:
{
CreateVehicle(519,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Shamal'!");
}
case 9:
{
CreateVehicle(460,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Skimmer'!");
}
case 10:
{
CreateVehicle(513,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Stuntplane'!");
}
case 11:
{
ShowPlayerDialog(playerid,DIALOG_VEHICLE,DIALOG_STYLE_LIST,".:: Vehicle Spawn Menu - Index","Fast Cars\nBoats\nBikes\nPlanes\nHelicopters\nSpecial","Open","Close");
}
}
return 1;
}
if(dialogid == DIALOG_VEHICLE_HELICOPTERS && response)
{
GetPlayerPos(playerid,vX,vY,vZ);
switch(listitem)
{
case 0:
{
CreateVehicle(548,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Cargobob'!");
}
case 1:
{
CreateVehicle(425,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Hunter'!");
}
case 2:
{
CreateVehicle(417,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Leviathan'!");
}
case 3:
{
CreateVehicle(487,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Maverick'!");
}
case 4:
{
CreateVehicle(488,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'News Maverick'!");
}
case 5:
{
CreateVehicle(497,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Police Maverick'!");
}
case 6:
{
CreateVehicle(563,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Raindance'!");
}
case 7:
{
CreateVehicle(447,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Seasparrow'!");
}
case 8:
{
CreateVehicle(469,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Sparrow'!");
}
}
return 1;
}
if(dialogid == DIALOG_VEHICLE_SPECIAL && response)
{
GetPlayerPos(playerid,vX,vY,vZ);
switch(listitem)
{
case 0:
{
CreateVehicle(406,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Dumper'!");
}
case 1:
{
CreateVehicle(456,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Rhino'!");
}
case 2:
{
CreateVehicle(409,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Stretch'!");
}
case 3:
{
CreateVehicle(434,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Hotknife'!");
}
case 4:
{
CreateVehicle(485,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Baggage'!");
}
case 5:
{
CreateVehicle(486,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Dozer'!");
}
case 6:
{
CreateVehicle(525,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Tow Truck'!");
}
case 7:
{
CreateVehicle(447,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Vortex'!");
}
case 8:
{
CreateVehicle(469,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Mower'!");
}
case 9:
{
CreateVehicle(571,vX,vY,vZ,0,-1,-1,0);
SendClientMessage(playerid,0xB4B4B4FF,".:: You spawned a 'Kart'!");
}
}
return 1;
}
return 1;
}
dcmd_v(playerid,params[])
{
#pragma unused params
ShowPlayerDialog(playerid,DIALOG_VEHICLE,DIALOG_STYLE_LIST,".:: Vehicle Spawn Menu - Index","Fast Cars\nBoats\nBikes\nPlanes\nHelicopters\nSpecial","Open","Close");
SendClientMessage(playerid,0xB4B4B4FF,".:: Vehicle spawn menu opened - choose a tab!");
return 1;
} [move]HEEEEEEEEEELP[/move]